Magic: The Gathering - Planar Chaos (tm) & (c) 1993-2007 Wizards of the Coast, Inc. http://www.magicthegathering.com/ Number: 165 cards total CardName: Aeon Chronicler Cost: 3UU Type: Creature - Avatar Pow/Tgh: */* Rules Text: Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-X3U. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's removed from the game, draw a card. Set/Rarity: Planar Chaos Rare CardName: Ęther Membrane Cost: 1RR Type: Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender AEther Membrane can block as though it had flying. Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat. Set/Rarity: Planar Chaos Uncommon CardName: Akroma, Angel of Fury Cost: 5RRR Type: Legendary Creature - Angel Pow/Tgh: 6/6 Rules Text: Akroma, Angel of Fury can't be countered. Flying, trample, protection from white, protection from blue R: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph 3RRR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Set/Rarity: Planar Chaos Rare CardName: Ana Battlemage Cost: 2G Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Kicker 2U and/or 1B When Ana Battlemage comes into play, if the 2U kicker cost was paid, target player discards three cards. When Ana Battlemage comes into play, if the 1B kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller. Set/Rarity: Planar Chaos Uncommon CardName: Aquamorph Entity Cost: 2UU Type: Creature - Shapeshifter Pow/Tgh: */* Rules Text: As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5. Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Set/Rarity: Planar Chaos Common CardName: Auramancer's Guise Cost: 2UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. Set/Rarity: Planar Chaos Uncommon CardName: Aven Riftwatcher Cost: 2W Type: Creature - Bird Rebel Soldier Pow/Tgh: 2/3 Rules Text: Flying Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher comes into play or leaves play, you gain 2 life. Set/Rarity: Planar Chaos Common CardName: Battering Sliver Cost: 5R Type: Creature - Sliver Pow/Tgh: 4/4 Rules Text: All Slivers have trample. Set/Rarity: Planar Chaos Common CardName: Benalish Commander Cost: 3W Type: Creature - Human Soldier Lord Pow/Tgh: */* Rules Text: Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-XWW. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's removed from the game, put a 1/1 white Soldier creature token into play. Set/Rarity: Planar Chaos Rare CardName: Big Game Hunter Cost: 1BB Type: Creature - Human Rebel Assassin Pow/Tgh: 1/1 Rules Text: When Big Game Hunter comes into play, destroy target creature with power 4 or greater. It can't be regenerated. Madness B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) Set/Rarity: Planar Chaos Uncommon CardName: Blightspeaker Cost: 1B Type: Creature - Human Rebel Cleric Pow/Tgh: 1/1 Rules Text: T Target player loses 1 life. 4, T Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library. Set/Rarity: Planar Chaos Common CardName: Blood Knight Cost: RR Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike, protection from white Set/Rarity: Planar Chaos Uncommon CardName: Body Double Cost: 4U Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card. Set/Rarity: Planar Chaos Rare CardName: Bog Serpent Cost: 5B Type: Creature - Serpent Pow/Tgh: 5/5 Rules Text: Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. Set/Rarity: Planar Chaos Common CardName: Boom // Bust Cost: 1R // 5R Type: Sorcery // Sorcery Pow/Tgh: / Rules Text: Destroy target land you control and target land you don't control. // Destroy all lands. Set/Rarity: Planar Chaos Rare CardName: Braids, Conjurer Adept Cost: 2UU Type: Legendary Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand into play. Set/Rarity: Planar Chaos Rare CardName: Brain Gorgers Cost: 3B Type: Creature - Zombie Pow/Tgh: 4/2 Rules Text: When you play Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) Set/Rarity: Planar Chaos Common CardName: Brute Force Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Set/Rarity: Planar Chaos Common CardName: Calciderm Cost: 2WW Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Calciderm can't be the target of spells or abilities. Set/Rarity: Planar Chaos Uncommon CardName: Cautery Sliver Cost: RW Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have "1, Sacrifice this creature: This creature deals 1 damage to target creature or player." All Slivers have "1, Sacrifice this creature: Prevent the next 1 damage that would be dealt to target Sliver or player this turn." Set/Rarity: Planar Chaos Uncommon CardName: Chronozoa Cost: 3U Type: Creature - Illusion Pow/Tgh: 3/3 Rules Text: Flying Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa is put into a graveyard from play, if it had no time counters on it, put two tokens into play that are copies of it. Set/Rarity: Planar Chaos Rare CardName: Circle of Affliction Cost: 1B Type: Enchantment Pow/Tgh: / Rules Text: As Circle of Affliction comes into play, choose a color. Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life. Set/Rarity: Planar Chaos Uncommon CardName: Citanul Woodreaders Cost: 2G Type: Creature - Human Druid Pow/Tgh: 1/4 Rules Text: Kicker 2G (You may pay an additional 2G as you play this spell.) When Citanul Woodreaders comes into play, if the kicker cost was paid, draw two cards. Set/Rarity: Planar Chaos Common CardName: Cradle to Grave Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack creature that came into play this turn. Set/Rarity: Planar Chaos Common CardName: Crovax, Ascendant Hero Cost: 4WW Type: Legendary Creature - Human Lord Pow/Tgh: 4/4 Rules Text: Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. Set/Rarity: Planar Chaos Rare CardName: Damnation Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. They can't be regenerated. Set/Rarity: Planar Chaos Rare CardName: Darkheart Sliver Cost: BG Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have "Sacrifice this creature: You gain 3 life." Set/Rarity: Planar Chaos Uncommon CardName: Dash Hopes Cost: BB Type: Instant Pow/Tgh: / Rules Text: When you play Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. Set/Rarity: Planar Chaos Common CardName: Dawn Charm Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. Set/Rarity: Planar Chaos Common CardName: Dead // Gone Cost: R // 2R Type: Instant // Instant Pow/Tgh: / Rules Text: Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand. Set/Rarity: Planar Chaos Common CardName: Deadly Grub Cost: 2B Type: Creature - Insect Pow/Tgh: 3/1 Rules Text: Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from play, if it had no time counters on it, put a 6/1 green Insect creature token into play with "This creature can't be the target of spells or abilities." Set/Rarity: Planar Chaos Common CardName: Deadwood Treefolk Cost: 5G Type: Creature - Treefolk Pow/Tgh: 3/6 Rules Text: Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk comes into play or leaves play, return another target creature card from your graveyard to your hand. Set/Rarity: Planar Chaos Uncommon CardName: Detritivore Cost: 2RR Type: Creature - Lhurgoyf Pow/Tgh: */* Rules Text: Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X-X3R. X can't be 0. Whenever a time counter is removed from Detritivore while it's removed from the game, destroy target nonbasic land. Set/Rarity: Planar Chaos Rare CardName: Dichotomancy Cost: 7UU Type: Sorcery Pow/Tgh: / Rules Text: For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it into play under your control. Then that player shuffles his or her library. Suspend 3-1UU Set/Rarity: Planar Chaos Rare CardName: Dismal Failure Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Its controller discards a card. Set/Rarity: Planar Chaos Uncommon CardName: Dormant Sliver Cost: 2GU Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have defender and "When this creature comes into play, draw a card." Set/Rarity: Planar Chaos Uncommon CardName: Dreamscape Artist Cost: 1U Type: Creature - Human Spellshaper Pow/Tgh: 1/1 Rules Text: 2U, T, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play. Then shuffle your library. Set/Rarity: Planar Chaos Common CardName: Dunerider Outlaw Cost: BB Type: Creature - Human Rebel Rogue Pow/Tgh: 1/1 Rules Text: Protection from green At end of turn, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it. Set/Rarity: Planar Chaos Uncommon CardName: Dust Corona Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. Set/Rarity: Planar Chaos Common CardName: Dust Elemental Cost: 2WW Type: Creature - Elemental Pow/Tgh: 6/6 Rules Text: Flash (You may play this spell any time you could play an instant.) Flying, fear When Dust Elemental comes into play, return three creatures you control to their owner's hand. Set/Rarity: Planar Chaos Rare CardName: Enslave Cost: 4BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. Set/Rarity: Planar Chaos Uncommon CardName: Erratic Mutation Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. Set/Rarity: Planar Chaos Common CardName: Essence Warden Cost: G Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: Whenever another creature comes into play, you gain 1 life. Set/Rarity: Planar Chaos Common CardName: Evolution Charm Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. Set/Rarity: Planar Chaos Common CardName: Extirpate Cost: B Type: Instant Pow/Tgh: / Rules Text: Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library. Set/Rarity: Planar Chaos Rare CardName: Fa'adiyah Seer Cost: 1G Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: T Draw a card and reveal it. If it isn't a land card, discard it. Set/Rarity: Planar Chaos Common CardName: Fatal Frenzy Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn. Set/Rarity: Planar Chaos Rare CardName: Firefright Mage Cost: R Type: Creature - Goblin Spellshaper Pow/Tgh: 1/1 Rules Text: 1R, T, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. Set/Rarity: Planar Chaos Common CardName: Frenetic Sliver Cost: 1UR Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have "0: If this creature is in play, flip a coin. If you win the flip, remove this creature from the game and return it to play under its owner's control at end of turn. If you lose the flip, sacrifice it." Set/Rarity: Planar Chaos Uncommon CardName: Frozen Ęther Cost: 3U Type: Enchantment Pow/Tgh: / Rules Text: Artifacts, creatures, and lands your opponents control come into play tapped. Set/Rarity: Planar Chaos Uncommon CardName: Fungal Behemoth Cost: 3G Type: Creature - Fungus Pow/Tgh: */* Rules Text: Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X-XGG. X can't be 0. Whenever a time counter is removed from Fungal Behemoth while it's removed from the game, you may put a +1/+1 counter on target creature. Set/Rarity: Planar Chaos Rare CardName: Fury Charm Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card. Set/Rarity: Planar Chaos Common CardName: Gaea's Anthem Cost: 1GG Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control get +1/+1. Set/Rarity: Planar Chaos Rare CardName: Ghost Tactician Cost: 4W Type: Creature - Spirit Spellshaper Pow/Tgh: 2/5 Rules Text: W, T, Discard a card: Creatures you control get +1/+0 until end of turn. Set/Rarity: Planar Chaos Common CardName: Giant Dustwasp Cost: 3GG Type: Creature - Insect Pow/Tgh: 3/3 Rules Text: Flying Suspend 4-1G (Rather than play this card from your hand, you may pay 1G and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) Set/Rarity: Planar Chaos Common CardName: Gossamer Phantasm Cost: 1U Type: Creature - Illusion Pow/Tgh: 2/1 Rules Text: Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. Set/Rarity: Planar Chaos Common CardName: Groundbreaker Cost: GGG Type: Creature - Elemental Pow/Tgh: 6/1 Rules Text: Trample, haste At end of turn, sacrifice Groundbreaker. Set/Rarity: Planar Chaos Rare CardName: Hammerheim Deadeye Cost: 3R Type: Creature - Giant Warrior Pow/Tgh: 3/3 Rules Text: Echo 5R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye comes into play, destroy target creature with flying. Set/Rarity: Planar Chaos Uncommon CardName: Harmonize Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Draw three cards. Set/Rarity: Planar Chaos Uncommon CardName: Healing Leaves Cost: G Type: Instant Pow/Tgh: / Rules Text: Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. Set/Rarity: Planar Chaos Common CardName: Hedge Troll Cost: 2G Type: Creature - Troll Cleric Pow/Tgh: 2/2 Rules Text: Hedge Troll gets +1/+1 as long as you control a Plains. W: Regenerate Hedge Troll. Set/Rarity: Planar Chaos Uncommon CardName: Heroes Remembered Cost: 6WWW Type: Sorcery Pow/Tgh: / Rules Text: You gain 20 life. Suspend 10-W (Rather than play this card from your hand, you may pay W and remove it from the game with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Set/Rarity: Planar Chaos Rare CardName: Hunting Wilds Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Kicker 3G (You may pay an additional 3G as you play this spell.) Search your library for up to two Forest cards and put them into play tapped. Then shuffle your library. If the kicker cost was paid, untap all Forests put into play this way. They become 3/3 green creatures with haste that are still lands. Set/Rarity: Planar Chaos Uncommon CardName: Imp's Mischief Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost. Set/Rarity: Planar Chaos Rare CardName: Intet, the Dreamer Cost: 3URG Type: Legendary Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay 2U. If you do, remove the top card of your library from the game face down. You may look at that card as long as it remains removed from the game. You may play that card without paying its mana cost as long as Intet remains in play. Set/Rarity: Planar Chaos Rare CardName: Jedit Ojanen of Efrava Cost: 3GGG Type: Legendary Creature - Cat Warrior Lord Pow/Tgh: 5/5 Rules Text: Forestwalk Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk into play. Set/Rarity: Planar Chaos Rare CardName: Jodah's Avenger Cost: 5U Type: Creature - Shapeshifter Pow/Tgh: 4/4 Rules Text: 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) Set/Rarity: Planar Chaos Uncommon CardName: Kavu Predator Cost: 1G Type: Creature - Kavu Pow/Tgh: 2/2 Rules Text: Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. Set/Rarity: Planar Chaos Uncommon CardName: Keen Sense Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. Set/Rarity: Planar Chaos Uncommon CardName: Keldon Marauders Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player. Set/Rarity: Planar Chaos Common CardName: Kor Dirge Cost: 2B Type: Instant Pow/Tgh: / Rules Text: All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. Set/Rarity: Planar Chaos Uncommon CardName: Lavacore Elemental Cost: 2R Type: Creature - Elemental Pow/Tgh: 5/3 Rules Text: Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. Set/Rarity: Planar Chaos Uncommon CardName: Life and Limb Cost: 3G Type: Enchantment Pow/Tgh: / Rules Text: All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. Set/Rarity: Planar Chaos Rare CardName: Magus of the Arena Cost: 4RR Type: Creature - Human Wizard Pow/Tgh: 5/5 Rules Text: 3, T Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other. Set/Rarity: Planar Chaos Rare CardName: Magus of the Bazaar Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 0/1 Rules Text: T Draw two cards, then discard three cards. Set/Rarity: Planar Chaos Rare CardName: Magus of the Coffers Cost: 4B Type: Creature - Human Wizard Pow/Tgh: 4/4 Rules Text: 2, T Add B to your mana pool for each Swamp you control. Set/Rarity: Planar Chaos Rare CardName: Magus of the Library Cost: GG Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: T Add 1 to your mana pool. T Draw a card. Play this ability only if you have exactly seven cards in hand. Set/Rarity: Planar Chaos Rare CardName: Magus of the Tabernacle Cost: 3W Type: Creature - Human Wizard Pow/Tgh: 2/6 Rules Text: All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1." Set/Rarity: Planar Chaos Rare CardName: Malach of the Dawn Cost: 2WW Type: Creature - Angel Pow/Tgh: 2/4 Rules Text: Flying WWW: Regenerate Malach of the Dawn. Set/Rarity: Planar Chaos Uncommon CardName: Mana Tithe Cost: W Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays 1. Set/Rarity: Planar Chaos Common CardName: Mantle of Leadership Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash (You may play this spell any time you could play an instant.) Enchant creature Whenever a creature comes into play, enchanted creature gets +2/+2 until end of turn. Set/Rarity: Planar Chaos Uncommon CardName: Melancholy Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Melancholy comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay B. Set/Rarity: Planar Chaos Common CardName: Merfolk Thaumaturgist Cost: 2U Type: Creature - Merfolk Wizard Pow/Tgh: 1/2 Rules Text: T Switch target creature's power and toughness until end of turn. Set/Rarity: Planar Chaos Common CardName: Mesa Enchantress Cost: 1WW Type: Creature - Human Druid Pow/Tgh: 0/2 Rules Text: Whenever you play an enchantment spell, you may draw a card. Set/Rarity: Planar Chaos Rare CardName: Midnight Charm Cost: B Type: Instant Pow/Tgh: / Rules Text: Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. Set/Rarity: Planar Chaos Common CardName: Mire Boa Cost: 1G Type: Creature - Snake Pow/Tgh: 2/1 Rules Text: Swampwalk G: Regenerate Mire Boa. Set/Rarity: Planar Chaos Common CardName: Mirri the Cursed Cost: 2BB Type: Legendary Creature - Vampire Cat Pow/Tgh: 3/2 Rules Text: Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. Set/Rarity: Planar Chaos Rare CardName: Molten Firebird Cost: 4R Type: Creature - Phoenix Pow/Tgh: 2/2 Rules Text: Flying When Molten Firebird is put into a graveyard from play, return it to play under its owner's control at end of turn and you skip your next draw step. 4R: Remove Molten Firebird from the game. Set/Rarity: Planar Chaos Rare CardName: Muck Drubb Cost: 3BB Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Flash (You may play this spell any time you could play an instant.) When Muck Drubb comes into play, change the target of target spell that targets only a single creature to Muck Drubb. Madness 2B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) Set/Rarity: Planar Chaos Uncommon CardName: Mycologist Cost: 1W Type: Creature - Human Druid Pow/Tgh: 0/2 Rules Text: At the beginning of your upkeep, put a spore counter on Mycologist. Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life. Set/Rarity: Planar Chaos Uncommon CardName: Necrotic Sliver Cost: 1WB Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have "3, Sacrifice this creature: Destroy target permanent." Set/Rarity: Planar Chaos Uncommon CardName: Needlepeak Spider Cost: 3R Type: Creature - Spider Pow/Tgh: 4/2 Rules Text: Needlepeak Spider can block as though it had flying. Set/Rarity: Planar Chaos Common CardName: Null Profusion Cost: 4BB Type: Enchantment Pow/Tgh: / Rules Text: Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. Set/Rarity: Planar Chaos Rare CardName: Numot, the Devastator Cost: 3RWU Type: Legendary Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay 2R. If you do, destroy up to two target lands. Set/Rarity: Planar Chaos Rare CardName: Oros, the Avenger Cost: 3WBR Type: Legendary Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay 2W. If you do, Oros deals 3 damage to each nonwhite creature. Set/Rarity: Planar Chaos Rare CardName: Ovinize Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target creature loses all abilities and becomes 0/1 until end of turn. Set/Rarity: Planar Chaos Uncommon CardName: Pallid Mycoderm Cost: 3W Type: Creature - Fungus Pow/Tgh: 2/4 Rules Text: At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Each Fungus and each Saproling you control gets +1/+1 until end of turn. Set/Rarity: Planar Chaos Common CardName: Phantasmagorian Cost: 5BB Type: Creature - Horror Pow/Tgh: 6/6 Rules Text: When you play Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand. Set/Rarity: Planar Chaos Uncommon CardName: Piracy Charm Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card. Set/Rarity: Planar Chaos Common CardName: Pongify Cost: U Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token into play. Set/Rarity: Planar Chaos Uncommon CardName: Porphyry Nodes Cost: W Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures in play, sacrifice Porphyry Nodes. Set/Rarity: Planar Chaos Rare CardName: Poultice Sliver Cost: 2W Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have "2, T Regenerate target Sliver." Set/Rarity: Planar Chaos Common CardName: Pouncing Wurm Cost: 3G Type: Creature - Wurm Pow/Tgh: 3/3 Rules Text: Kicker 2G (You may pay an additional 2G as you play this spell.) If the kicker cost was paid, Pouncing Wurm comes into play with three +1/+1 counters on it and with haste. Set/Rarity: Planar Chaos Uncommon CardName: Primal Plasma Cost: 3U Type: Creature - Elemental Shapeshifter Pow/Tgh: */* Rules Text: As Primal Plasma comes into play, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. Set/Rarity: Planar Chaos Common CardName: Prodigal Pyromancer Cost: 2R Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: T Prodigal Pyromancer deals 1 damage to target creature or player. Set/Rarity: Planar Chaos Common CardName: Psychotrope Thallid Cost: 2G Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token into play. 1, Sacrifice a Saproling: Draw a card. Set/Rarity: Planar Chaos Uncommon CardName: Pyrohemia Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: At end of turn, if no creatures are in play, sacrifice Pyrohemia. R: Pyrohemia deals 1 damage to each creature and each player. Set/Rarity: Planar Chaos Uncommon CardName: Radha, Heir to Keld Cost: RG Type: Legendary Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: Whenever Radha, Heir to Keld attacks, you may add RR to your mana pool. T Add G to your mana pool. Set/Rarity: Planar Chaos Rare CardName: Rathi Trapper Cost: 1B Type: Creature - Human Rebel Rogue Pow/Tgh: 1/2 Rules Text: B, T Tap target creature. Set/Rarity: Planar Chaos Common CardName: Reality Acid Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves play, enchanted permanent's controller sacrifices it. Set/Rarity: Planar Chaos Common CardName: Rebuff the Wicked Cost: W Type: Instant Pow/Tgh: / Rules Text: Counter target spell that targets a permanent you control. Set/Rarity: Planar Chaos Uncommon CardName: Reckless Wurm Cost: 3RR Type: Creature - Wurm Pow/Tgh: 4/4 Rules Text: Trample Madness 2R (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) Set/Rarity: Planar Chaos Uncommon CardName: Reflex Sliver Cost: 3G Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Slivers have haste. Set/Rarity: Planar Chaos Common CardName: Retether Cost: 3W Type: Sorcery Pow/Tgh: / Rules Text: Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.) Set/Rarity: Planar Chaos Rare CardName: Revered Dead Cost: 1W Type: Creature - Spirit Soldier Pow/Tgh: 1/1 Rules Text: W: Regenerate Revered Dead. Set/Rarity: Planar Chaos Common CardName: Ridged Kusite Cost: B Type: Creature - Horror Spellshaper Pow/Tgh: 1/1 Rules Text: 1B, T, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. Set/Rarity: Planar Chaos Common CardName: Riftmarked Knight Cost: 1WW Type: Creature - Human Rebel Knight Pow/Tgh: 2/2 Rules Text: Flanking, protection from black Suspend 3-1WW When the last time counter is removed from Riftmarked Knight while it's removed from the game, put a 2/2 black Knight creature token with flanking, protection from white, and haste into play. Set/Rarity: Planar Chaos Uncommon CardName: Riptide Pilferer Cost: 1U Type: Creature - Merfolk Rogue Pow/Tgh: 1/1 Rules Text: Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Set/Rarity: Planar Chaos Uncommon CardName: Roiling Horror Cost: 3BB Type: Creature - Horror Pow/Tgh: */* Rules Text: Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X-XBBB. X can't be 0. Whenever a time counter is removed from Roiling Horror while it's removed from the game, target player loses 1 life and you gain 1 life. Set/Rarity: Planar Chaos Rare CardName: Rough // Tumble Cost: 1R // 5R Type: Sorcery // Sorcery Pow/Tgh: / Rules Text: Rough deals 2 damage to each creature without flying. // Tumble deals 6 damage to each creature with flying. Set/Rarity: Planar Chaos Uncommon CardName: Saltblast Cost: 3WW Type: Sorcery Pow/Tgh: / Rules Text: Destroy target nonwhite permanent. Set/Rarity: Planar Chaos Uncommon CardName: Saltfield Recluse Cost: 2W Type: Creature - Human Rebel Cleric Pow/Tgh: 1/2 Rules Text: T Target creature gets -2/-0 until end of turn. Set/Rarity: Planar Chaos Common CardName: Seal of Primordium Cost: 1G Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Primordium: Destroy target artifact or enchantment. Set/Rarity: Planar Chaos Common CardName: Serendib Sorcerer Cost: 1UU Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: T Target creature other than Serendib Sorcerer becomes 0/2 until end of turn. Set/Rarity: Planar Chaos Rare CardName: Serra Sphinx Cost: 3UU Type: Creature - Sphinx Pow/Tgh: 4/4 Rules Text: Flying, vigilance Set/Rarity: Planar Chaos Rare CardName: Serra's Boon Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. Set/Rarity: Planar Chaos Uncommon CardName: Shade of Trokair Cost: 3W Type: Creature - Shade Pow/Tgh: 1/2 Rules Text: W: Shade of Trokair gets +1/+1 until end of turn. Suspend 3-W (Rather than play this card from your hand, you may pay W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) Set/Rarity: Planar Chaos Common CardName: Shaper Parasite Cost: 1UU Type: Creature - Illusion Pow/Tgh: 2/3 Rules Text: Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. Set/Rarity: Planar Chaos Common CardName: Shivan Meteor Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Shivan Meteor deals 13 damage to target creature. Suspend 2-1RR (Rather than play this card from your hand, you may pay 1RR and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Set/Rarity: Planar Chaos Uncommon CardName: Shivan Wumpus Cost: 3R Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: Trample When Shivan Wumpus comes into play, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. Set/Rarity: Planar Chaos Rare CardName: Shrouded Lore Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Target opponent chooses a card in your graveyard. You may pay B. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand. Set/Rarity: Planar Chaos Uncommon CardName: Simian Spirit Guide Cost: 2R Type: Creature - Ape Spirit Pow/Tgh: 2/2 Rules Text: Remove Simian Spirit Guide in your hand from the game: Add R to your mana pool. Set/Rarity: Planar Chaos Common CardName: Sinew Sliver Cost: 1W Type: Creature - Sliver Pow/Tgh: 1/1 Rules Text: All Slivers get +1/+1. Set/Rarity: Planar Chaos Common CardName: Skirk Shaman Cost: 1RR Type: Creature - Goblin Shaman Pow/Tgh: 2/2 Rules Text: Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. Set/Rarity: Planar Chaos Common CardName: Sophic Centaur Cost: 3G Type: Creature - Centaur Spellshaper Pow/Tgh: 1/1 Rules Text: 2GG, T, Discard a card: You gain 2 life for each card in your hand. Set/Rarity: Planar Chaos Uncommon CardName: Spellshift Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may play that card without paying its mana cost. Then he or she shuffles his or her library. Set/Rarity: Planar Chaos Rare CardName: Spitting Sliver Cost: 4B Type: Creature - Sliver Pow/Tgh: 3/3 Rules Text: All Slivers have first strike. Set/Rarity: Planar Chaos Common CardName: Stingscourger Cost: 1R Type: Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger comes into play, return target creature an opponent controls to its owner's hand. Set/Rarity: Planar Chaos Common CardName: Stonecloaker Cost: 2W Type: Creature - Gargoyle Pow/Tgh: 3/2 Rules Text: Flash (You may play this spell any time you could play an instant.) Flying When Stonecloaker comes into play, return a creature you control to its owner's hand. When Stonecloaker comes into play, remove target card in a graveyard from the game. Set/Rarity: Planar Chaos Uncommon CardName: Stormfront Riders Cost: 4W Type: Creature - Human Soldier Pow/Tgh: 4/3 Rules Text: Flying When Stormfront Riders comes into play, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from play, put a 1/1 white Soldier creature token into play. Set/Rarity: Planar Chaos Uncommon CardName: Sulfur Elemental Cost: 2R Type: Creature - Elemental Pow/Tgh: 3/2 Rules Text: Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) White creatures get +1/-1. Set/Rarity: Planar Chaos Uncommon CardName: Sunlance Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Sunlance deals 3 damage to target nonwhite creature. Set/Rarity: Planar Chaos Common CardName: Synchronous Sliver Cost: 4U Type: Creature - Sliver Pow/Tgh: 3/3 Rules Text: All Slivers have vigilance. Set/Rarity: Planar Chaos Common CardName: Temporal Extortion Cost: BBBB Type: Sorcery Pow/Tgh: / Rules Text: When you play Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one. Set/Rarity: Planar Chaos Rare CardName: Teneb, the Harvester Cost: 3BGW Type: Legendary Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay 2B. If you do, put target creature card in a graveyard into play under your control. Set/Rarity: Planar Chaos Rare CardName: Tidewalker Cost: 2U Type: Creature - Elemental Pow/Tgh: */* Rules Text: Tidewalker comes into play with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. Set/Rarity: Planar Chaos Uncommon CardName: Timbermare Cost: 3G Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: Haste Echo 5G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare comes into play, tap all other creatures. Set/Rarity: Planar Chaos Rare CardName: Timebender Cost: U Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Set/Rarity: Planar Chaos Uncommon CardName: Timecrafting Cost: XR Type: Instant Pow/Tgh: / Rules Text: Choose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card. Set/Rarity: Planar Chaos Uncommon CardName: Torchling Cost: 3RR Type: Creature - Shapeshifter Pow/Tgh: 3/3 Rules Text: R: Untap Torchling. R: Target creature blocks Torchling this turn if able. R: Change the target of target spell that targets only Torchling. 1: Torchling gets +1/-1 until end of turn. 1: Torchling gets -1/+1 until end of turn. Set/Rarity: Planar Chaos Rare CardName: Treacherous Urge Cost: 4B Type: Instant Pow/Tgh: / Rules Text: Target opponent reveals his or her hand. You may put a creature card from it into play under your control. That creature has haste. Sacrifice it at end of turn. Set/Rarity: Planar Chaos Uncommon CardName: Uktabi Drake Cost: G Type: Creature - Drake Pow/Tgh: 2/1 Rules Text: Flying, haste Echo 1GG (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Set/Rarity: Planar Chaos Common CardName: Urborg, Tomb of Yawgmoth Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Each land is a Swamp in addition to its other land types. Set/Rarity: Planar Chaos Rare CardName: Utopia Vow Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. Enchanted creature has "T Add one mana of any color to your mana pool." Set/Rarity: Planar Chaos Common CardName: Vampiric Link Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature deals damage, you gain that much life. Set/Rarity: Planar Chaos Common CardName: Veiling Oddity Cost: 3U Type: Creature - Illusion Pow/Tgh: 2/3 Rules Text: Suspend 4-1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's removed from the game, creatures are unblockable this turn. Set/Rarity: Planar Chaos Common CardName: Venarian Glimmer Cost: XU Type: Instant Pow/Tgh: / Rules Text: Target player reveals his or her hand. Choose a nonland card with converted mana cost X or less from it. That player discards that card. Set/Rarity: Planar Chaos Uncommon CardName: Vitaspore Thallid Cost: 1G Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gains haste until end of turn. Set/Rarity: Planar Chaos Common CardName: Voidstone Gargoyle Cost: 3WW Type: Creature - Gargoyle Pow/Tgh: 3/3 Rules Text: Flying As Voidstone Gargoyle comes into play, name a nonland card. The named card can't be played. Activated abilities of permanents with that name can't be played. Activated abilities of cards with that name that aren't in play can't be played. Set/Rarity: Planar Chaos Rare CardName: Volcano Hellion Cost: 2RR Type: Creature - Hellion Pow/Tgh: 6/5 Rules Text: Volcano Hellion has echo X, where X is your life total. When Volcano Hellion comes into play, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. Set/Rarity: Planar Chaos Rare CardName: Vorosh, the Hunter Cost: 3GUB Type: Legendary Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay 2G. If you do, put six +1/+1 counters on Vorosh. Set/Rarity: Planar Chaos Rare CardName: Waning Wurm Cost: 3B Type: Creature - Zombie Wurm Pow/Tgh: 7/6 Rules Text: Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Set/Rarity: Planar Chaos Uncommon CardName: Whitemane Lion Cost: 1W Type: Creature - Cat Pow/Tgh: 2/2 Rules Text: Flash (You may play this spell any time you could play an instant.) When Whitemane Lion comes into play, return a creature you control to its owner's hand. Set/Rarity: Planar Chaos Common CardName: Wild Pair Cost: 4GG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature comes into play, if you played it from your hand, you may search your library for a creature card with the same total power and toughness and put it into play. If you do, shuffle your library. Set/Rarity: Planar Chaos Rare CardName: Wistful Thinking Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Target player draws two cards, then discards four cards. Set/Rarity: Planar Chaos Common © 1995-2007 Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved. www.magicthegathering.com