============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 01/20/99 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. Complete text is included for cards from Limited, Unlimited, Revised, Fourth, and Fifth Edition, plus Tempest, Stronghold, Exodus, and Urza's Saga. Text (and entries in general) may or may not be available for other card sets depending on whether or not any rulings were made on those cards. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.activesw.com/~sdangelo/rulings.html ftp://ftp.activesw.com/pub/sdangelo/magic/rule-cards.txt The above files are also available via FTP to "ftp.activesw.com" under "pub/sdangelo/magic" as "rule-cards.txt". If you have neither WWW nor FTP access, send e-mail to "dangelo@netcom.com" requesting a copy of the current Rulings Summaries. A '+' is used to mark changes since the last released version on 12/16/98. Thanx, Stephen. ---- Stephen D'Angelo | Official Magic: The Gathering Rules Summary dangelo@netcom.com | Network Representative for Wizards of the Coast, Inc. ============================================================================== Printing Information ------------------------------------------------------------------------------ No changes to this section. Card Rulings ------------------------------------------------------------------------------ - - * - * - A - * - * - - Abbey Gargoyles: + Note - Also see Protection, Rule A.24. Abomination: + Text(4th+errata): 2/6 ; If ~this~ blocks or is blocked by any green or white creature, destroy that creature at end of combat. [Oracle 07/01/98] Aether Storm: + Text(5th+errata): Summon spells cannot be played. ; Any player may pay 4 life to destroy ~this~. [Oracle 07/01/98] Alabaster Potion: + Note - Also see X Costs, Rule K.27. Aladdin's Lamp: + Text(4th+errata): {X},{Tap},Skip drawing a card: Draw X cards. X cannot be 0. Shuffle all but one of those cards and put them on the bottom of your library. [Oracle 07/01/98] Amrou Kithkin: + Text(4th+errata): 1/1 ; ~this~ cannot be blocked by any creatures with power 2 or greater. [Oracle 07/01/98] Angry Mob: + Note - Also see Trample, Rule A.27. Animate Artifact: + Text(4th+errata): Enchanted noncreature artifact is an artifact creature with power and toughness each equal to its total casting cost. (That artifact retains all its abilities.) [Oracle 07/01/98] + Creature artifacts are valid targets for this enchantment, they simply are not affected by it. [Oracle 07/01/98] Animate Dead: + Text(5th+errata): When you play ~this~, choose target creature card in any graveyard. ; When ~this~ comes into play, put that creature into play and ~this~ becomes a creature enchantment that targets the creature. ; Enchanted creature gets -1/-0. ; If ~this~ leaves play, destroy the creature. The creature cannot be regenerated this turn. [Oracle 07/01/98] + Note - Also see Comes Into Play abilities, Rule E.3. Ankh of Mishra: + Note - Also see Comes Into Play abilities, Rule E.3. Anti-Magic Aura: + Text(5th+errata): Enchanted creature cannot be the target of enchantments, instants, or sorceries. This effect does not destroy ~this~. (Other enchantments on that creature are buried because their target is now illegal.) [Oracle 07/01/98] Argothian Wurm: + When it comes into play, it triggers once for each player. Each player controls their own copy of the triggered ability (see Rule A.8) and gets to sacrifice a land if they want to. [bethmo 01/18/99] Armageddon Clock: + Text(4th+errata): At the beginning of your upkeep, put a doom counter on ~this~. ; At the end of your upkeep, ~this~ deals 1 damage to each player for each doom counter on it. ; During any upkeep, any player may pay {4} to remove a doom counter from ~this~. [Oracle 07/01/98] + Each player may announce use of the counter removal phase ability (see Rule A.5) once during each upkeep. [D'Angelo 04/07/97] Ashnod's Battle Gear: + Text(4th+errata): You may choose not to untap ~this~ during your untap phase. ; {2},{Tap}: Target creature you control gets +2/-2 as long as ~this~ remains tapped. [Oracle 07/01/98] Ashnod's Transmogrant: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Atog: + Text(5th+errata): 1/2 ; Sacrifice an artifact: Atog gets +2/+2 until end of turn. [Oracle 07/01/98] Aurochs: + Text(5th+errata): 2/3, Trample ; If ~this~ attacks, it gets +1/+0 until end of turn for each other Aurochs that is attacking. [Oracle 07/01/98] + Note - Also see Trample, Rule A.27. - - * - * - B - * - * - - Backfire: + Text(4th+errata): For each 1 damage dealt to you by enchanted creature, ~this~ deals 1 damage to enchanted creature's controller. [Oracle 07/01/98] Badlands: + Text(RV+errata): ~this~ counts as a swamp and a mountain. (~this~ can be tapped to produce {B} or {R}.) [Oracle 07/01/98] Balance: + Text(4th+errata): All players except the one controlling the fewest lands sacrifice lands until they control the same number of lands as that player. Players then equalize cards in hand and then creatures in the same way. [Oracle 07/01/98] + Cards are not counted until the appropriate step. So, a land creature sacrificed to the first part of the spell would not count for the last part. [Oracle 07/01/98] Ball Lightning: + Text(5th+errata): 6/1, Trample ; ~this~ is unaffected by summoning sickness. ; At the end of any turn, sacrifice ~this~. [Oracle 07/01/98] Basalt Monolith: + Text(RV+errata): ~this~ does not untap during your untap phase. ; {3}: Untap ~this~ at end of phase. Use this ability only if ~this~ is tapped. ; {Tap}: Add three colorless mana to your mana pool. Play this ability as a mana source. You cannot spend this mana on any ability of any Basalt Monolith. [Oracle 07/01/98] Battering Ram: + Note - Also see Banding, Rule A.11. Bayou: + Text(RV+errata): ~this~ counts as a swamp and a forest. (~this~ can be tapped to produce {B} or {G}.) [Oracle 07/01/98] Benalish Hero: + Note - Also see Banding, Rule A.11. Berserk: + Text(ABU+errata): Play ~this~ only before end of combat. ; Target creature gains trample and gets +X/+0 until end of turn, where X is equal to the creature's power. ; At end of turn, destroy the creature if it attacked this turn. [Oracle 07/01/98] + Note - Also see Trample, Rule A.27. Binding Grasp: + Text(5th+errata): During your upkeep, pay {1}{U} or destroy ~this~. ; Gain control of enchanted creature. That creature gets +0/+1. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Black Knight: + Note - Also see Protection, Rule A.24. Black Lotus: + Text(ABU+errata): {Tap},Sacrifice ~this~: Add three mana of any one color to your mana pool. Play this ability as a mana source. [Oracle 07/01/98] Black Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap}, Remove X charge counters from ~this~: Add an amount of {B} to your mana pool equal to X plus 1. Play this ability as a mana source. [Oracle 07/01/98] Black Vise: + Text(4th+errata): At the end of target opponent's upkeep, ~this~ deals 1 damage to that player for each card in his or her hand in excess of four. [Oracle 07/01/98] Black Ward: + Text(4th+errata): Enchanted creature gains protection from black. The protection granted by ~this~ does not destroy ~this~. + Note - Also see Protection, Rule A.24. Blaze of Glory: + Text(ABU+errata): Play ~this~ only before blockers are declared. There is no limit to how many creatures target creature can block this turn. Target creature blocks as many creatures as able this turn. (All blocking assignments must still be legal.) [Oracle 07/01/98] Blessing: + Text(4th+errata): {W}: Enchanted creature gets +1/+1 until end of turn. [Oracle 07/01/98] Blue Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap}, Remove X charge counters from ~this~: Add an amount of {U} to your mana pool equal to X plus one. Play this ability as a mana source. [Oracle 07/01/98] Blue Ward: + Text(4th+errata): Enchanted creature gains protection from blue. The protection granted by ~this~ does not destroy ~this~. [Oracle 07/01/98] + Note - Also see Protection, Rule A.24. Bog Wraith: + Note - Also see Landwalk, Rule A.22. Bottle of Suleiman: + Text(5th+errata): {1}, Sacrifice ~this~: Flip a coin. If you lose the flip, ~this~ deals 5 damage to you. Otherwise, put a Djinn token into play. Treat this token as a 5/5 artifact creature with flying. [Oracle 07/01/98] Braingeyser: + Text(RV+errata): Target player draws X cards. [Oracle 07/01/98] + Extended tournaments (see Rule D.15) banned this card until 01/01/99. It is currently not banned or restricted. + Note - Also see X Costs, Rule K.27. Breeding Pit: + Text(FE/5th+errata): During your upkeep, pay {B}{B} or sacrifice ~this~. ; At the end of your turn, put a Thrull token into play. Treat this token as a 0/1 black creature. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Broken Visage: + Text(5th+errata): Destroy target nonartifact attacking creature and put a Shadow token into play. The destroyed creature cannot be regenerated this turn. Treat this token as a black creature with the same power and toughness as the targeted creature. At end of turn, sacrifice the token. [Oracle 07/01/98] Bronze Tablet: + Text(4th+errata): Remove ~this~ from your deck before playing if not playing for ante. ; ~this~ comes into play tapped. ; {4},{Tap}: Remove from the game ~this~ and target card in play owned by target opponent. Permanently exchange ownership of those cards unless that opponent pays 10 life. [Oracle 07/01/98] Burrowing: + Text(4th+errata): Enchanted creature gains mountainwalk. + Note - Also see Landwalk, Rule A.22. - - * - * - C - * - * - - Camouflage: + Text(ABU+errata): Play ~this~ only before blockers are declared. ; Turn all attacking creatures you control face down and rearrange them randomly. Until end of turn, defending player may assign any creature he or she controls to block any attacking creature. After blockers are declared, turn all attacking creatures face up. For each creature that was assigned to block a creature illegally, retroactively cancel that blocking assignment. [Oracle 07/01/98] + Does not give creatures which cannot block the ability to block, but it does make any creature able to block ignore any characteristics of the creatures they are blocking. [DeLaney 01/18/99] Caribou Range: + Note - Also see Token Creatures, Rule K.25. Carnivorous Plant: + Text(DK/4th+errata): 4/5. (Walls cannot attack.) [Oracle 07/01/98] Carrion Ants: + Text(LG/4th/5th+errata): 0/1 ; {1}: ~this~ gets +1/+1 until end of turn. [Oracle 07/01/98] Cat Warriors: + Note - Also see Landwalk, Rule A.22. Change of Heart: + Will not remove an already attacking creature from the combat. It must be used before attackers are declared or it won't have any noticeable effect on the game. [Barclay 03/06/98] Channel: + Text(4th+errata): Until end of turn, whenever you can play a mana source, you may spend any amount of life to add that amount of colorless mana to your mana pool. [Oracle 07/01/98] Chaoslace: + Text(4th+errata): Target permanent or spell becomes red permanently. (If this spell targets a permanent, play it as an instant.) [Oracle 07/01/98] + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Chaos Orb: + Text(ABU+errata): {1},{Tap}: If ~this~ is in play, flip it onto the playing area from a height of at least one foot. If ~this~ makes at least one complete turn, destroy each card it lands on. Destroy ~this~. [Oracle 07/01/98] Circle of Protection: Artifacts: + Text(5th+errata): {2}: Prevent all damage to you from an artifact source. (Treat further damage from that source normally.) [Oracle 07/01/98] Clockwork Avian: + Text(4th+errata): 0/4, Flying ; When ~this~ comes into play, put four +1/+0 counters on it. ; At the end of any combat in which ~this~ attacked or blocked, remove one of these counters. ; {X},{Tap}: Put X +1/+0 counters on ~this~. You may have no more than four of these counters on ~this~. Use this ability only during your upkeep. [Oracle 07/01/98] Clockwork Beast: + Note - Also see Comes Into Play abilities, Rule E.3. Clockwork Steed: + See Clockwork Beast for rulings. Cocoon: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Consecrate Land: + Text(ABU+errata): Enchanted land cannot be the target of enchantments. This effect does not destroy ~this~. (Other enchantments on that land are destroyed because their target is now illegal.) ; Enchanted land cannot be destroyed. [Oracle 07/01/98] + Not paying upkeep costs on a land is considered to have the land as being sacrificed regardless of the source of the upkeep effect. In other words, if an outside source imposes an upkeep cost on a land, the land is still considered to be sacrificed. [D'Angelo 01/16/99] Cumulative upkeep is just a kind of upkeep. Contract from Below: + Text(ABU/RV+errata): Remove ~this~ from your deck before playing if not playing for ante. ; Discard your hand, then put the top card of your library into your ante, then draw seven cards. [Oracle 07/01/98] Control Magic: + Text(4th+errata): Gain control of enchanted creature. [Oracle 07/01/98] Conversion: + Text(4th+errata): During your upkeep, pay {W}{W} or sacrifice ~this~. ; All mountains are plains. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Copper Tablet: + Text(ABU+errata): During each player's upkeep, ~this~ deals 1 damage to that player. [Oracle 07/01/98] Cosmic Horror: + Text(4th+errata): 7/7, First Strike ; During your upkeep, pay {3}{B}{B}{B} or sacrifice ~this~ and it deals 7 damage to you. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Craw Giant: + Note - Also see Rampage, Rule A.25. + Note - Also see Trample, Rule A.27. Creature Bond: + Text(4th+errata): If enchanted creature is put into any graveyard, ~this~ deals to that creature's controller damage equal to the creature's toughness. [Oracle 07/01/98] Crovax, the Cursed: + If you choose not to sacrfice a creature and he has no +1/+1 counters, then nothing bad happens. [DeLaney 01/13/99] Note that some other effect must be keeping him alive if he has no counters. Crown of the Ages: + Text(5th+errata): {4},{Tap}: Move target local enchantment from one creature to another. [Oracle 07/01/98] + The enchantment's new target must be legal. [D'Angelo 01/14/99] Crumble: + Text(5th+errata): Destroy target artifact. That artifact's controller gains an amount of life equal to its total casting cost. Creatures destroyed in this way cannot regenerate this turn. [Oracle 07/01/98] Cursed Rack: + Text(4th+errata): During target opponent's discard phase, that player chooses four cards in his or her hand and discards the rest. [Oracle 07/01/98] Cyclopean Mummy: + Text(4th+errata): 2/1 ; If ~this~ is put into any graveyard from play, remove ~this~ from the game. [Oracle 07/01/98] Cyclopean Tomb: + Text(ABU+errata): Effects generated by ~this~ do not end if it leaves play. Instead, during each upkeep, choose one of those effects, and that effect ends. ; {2},{Tap}: Target nonswamp land is a swamp. Use this ability only during your upkeep. [Oracle 07/01/98] - - * - * - D - * - * - - Dance of Many: + Note - Also see Comes Into Play abilities, Rule E.3. + Note - Also see Phase Cost, Rule A.6. Darkpact: + Text(RV+errata): Remove ~this~ from your deck before playing if not playing for ante. ; If there is at least one card in your library, exchange all cards in any ante with the top card of your library. [Oracle 07/01/98] Deathlace: + Text(4th+errata): Target permanent or spell becomes black permanently. (If this spell targets a permanent, play it as an instant.) [Oracle 07/01/98] + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Death Speakers: + Note - Also see Protection, Rule A.24. Demonic Attorney: + Text(ABU/RV+errata): Remove ~this~ from your deck before playing if not playing for ante. ; You and target opponent each ante an additional card. [Oracle 07/01/98] Demonic Hordes: + Text(ABU/RV+errata): 5/5 ; During your upkeep, pay {B}{B}{B} or tap ~this~ and sacrifice a land of target opponent's choice. ; {Tap}: Destroy target land. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Detonate: + Text(5th+errata): Destroy target artifact with total casting cost equal to X. ~this~ deals X damage to that artifact's controller. Creatures destroyed this way cannot be regenerated this turn. [Oracle 07/01/98] + Note - Also see X Costs, Rule K.27. Diabolic Machine: + Text(4th/5th+errata): 4/4 ; {3}: Regenerate ~this~. [Oracle 07/01/98] Dissipate: + Text(MI+errata): Counter target spell but remove that spell card from the game instead of putting it into its owner's graveyard. [Oracle 07/01/98] + The card does not go to the graveyard before being removed from the game. [DeLaney 01/04/99] Dragon Engine: + Text(AQ/4th/5th+errata): 1/3 ; {2}: ~this~ gets +1/+0 until end of turn. [Oracle 07/01/98] Dragon Whelp: + Text(4th+errata): 2/3, Flying ; {R}: ~this~ gets +1/+0 until end of turn. If you spend more than {R}{R}{R} in this way during one turn, sacrifice ~this~ at end of turn. [Oracle 07/01/98] + Note - Oracle 07/01/98 incorrectly says "more than {R}{R}{R}{R}". [D'Angelo 01/14/99] Dwarven Demolition Team: + Text(ABU+errata): 1/1 ; {Tap}: Destroy target Wall. [Oracle 07/01/98] Dwarven Weaponsmith: + Text(RV+errata): 1/1 ; {Tap}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Use this ability only during your upkeep. [Oracle 07/01/98] - - * - * - E - * - * - - Ebony Horse: + Text(4th+errata): {2},{Tap}: Untap target attacking creature you control. That creature neither deals or receives combat damage this turn. [Oracle 07/01/98] Elder Land Wurm: + Text(4th+errata): 5/5, Trample ; ~this~ cannot attack unless it has blocked during this game. [Oracle 07/01/98] + Note - Also see Trample, Rule A.27. El-Hajjaj: + Text(4th+errata): 1/1 ; Whenever ~this~ damages a creature or player, gain 1 life for each 1 damage dealt, but not more than the toughness of the creature or the life total of the player ~this~ damages. [Oracle 07/01/98] Elkin Bottle: + Text(5th+errata): {3},{Tap}: Remove the top card of your library from the game, face up. You may play that card as though it were in your hand. At the beginning of your next turn, put into your graveyard the card the card removed from the game by ~this~ if you have not played it. [Oracle 07/01/98] + To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.3). [D'Angelo 01/18/99] Energy Flux: + Text(5th+errata): All artifacts gain "During your upkeep, pay {2} or sacrifice this artifact." [Oracle 07/01/98] Energy Tap: + Text(4th+errata): Tap target untapped creature you control. Add to your mana pool an amount of colorless mana equal to that creature's total casting cost. [Oracle 07/01/98] Erosion: + Text(4th+errata): During the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. [Oracle 07/01/98] - - * - * - F - * - * - - Fallen Angel: + Text(5th+errata): 3/3, Flying ; Sacrifice a creature: ~this~ gets +2/+1 until end of turn. [Oracle 07/01/98] False Orders: + Text(ABU+errata): Play ~this~ only at the end of declaring blockers. Assign target creature defending player controls to block any attacking creature, or assign it to not block. Any previous blocking assignments of that creature are retroactively canceled. (All blocking assignments must still be legal.) [Oracle 07/01/98] Fastbond: + Text(ABU/RV+errata): You may play as many lands as you wish each turn ; For each land after the first you put into play during a turn, ~this~ deals 1 damage to you. [Oracle 07/01/98] Feldon's Cane: + Classic-Restricted (Type I.5) tournaments (see Rule D.14) banned this card until 01/01/99. It is not currently banned or restricted. Fire Drake: + Text(CH/5th+errata): 1/2, Flying ; {R}: ~this~ gets +1/+0 until end of turn. You cannot spend more than {R} in this way each turn. Fissure: + Text(4th+errata): Destroy target creature or land. Creatures destroyed in this way cannot be regenerated this turn. [Oracle 07/01/98] Flame Spirit: + Text(IA/5th+errata): 2/3 ; {R}: ~this~ gets +1/+0 until end of turn. [Oracle 07/01/98] Flowstone Sculpture: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Flying Carpet: + Text(5th+errata): {2},{Tap}: Target creature gains flying until end of turn. If that creature is put into any graveyard this turn, sacrifice ~this~. [Oracle 07/01/98] Forcefield: + Text(ABU+errata): {1}: Prevent all but 1 combat damage to you from an unblocked attacking creature. (Treat further damage from that source normally.) [Oracle 07/01/98] Force of Nature: + Note - Also see Trample, Rule A.27. Fortified Area: + Text(4th+errata): All Walls you control get +1/+0 and gain banding. [Oracle 07/01/98] + Note - Also see Banding, Rule A.11. Frozen Shade: + Text(4th/5th+errata): 0/1 ; {B}: ~this~ gets +1/+1 until end of turn. [Oracle 07/01/98] - - * - * - G - * - * - - Gaea's Liege: + Text(4th+errata): As long as Gaea's Liege is attacking, it has power and toughness each equal to the number of forests defending player controls. Otherwise, it has power and toughness each equal to the number of forests you control. ; {Tap}: Target land is a forest as long as Gaea's Liege is in play. [Oracle 07/01/98] Game of Chaos: + Text(5th+errata): Flip a coin. If you win the flip, target opponent loses 1 life. Otherwise, you lose 1 life. The winner of the flip gains 1 life and may repeat this process. Double the stakes each time. [Oracle 07/01/98] + To "double the stakes" means to double the amount of life lost or gained. [D'Angelo 01/18/99] Gauntlet of Might: + Text(ABU+errata): Whenever a mountain is tapped for mana, it produces an additional {R}. ; All red creatures get +1/+1. [Oracle 07/01/98] Gauntlets of Chaos: + Text(5th+errata): {5}, Sacrifice ~this~: Permanently exchange control of target artifact, creature, or land you control for control of target permanent of the same type an opponent controls. Then destroy all enchantments played on those permanents. [Oracle 07/01/98] + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Ghost Ship: + Text(4th+errata): 2/4, Flying ; {U}{U}{U}: Regenerate ~this~. [Oracle 07/01/98] Giant Tortoise: + Text(4th+errata): 1/1 ; As long as ~this~ is untapped, it gets +0/+3. [Oracle 07/01/98] Goblin Balloon Brigade: + Text(4th+errata): 1/1 ; {R}: ~this~ gains flying until end of turn. [Oracle 07/01/98] Goblin King: + Note - Also see Landwalk, Rule A.22. Goblin Matron: + Only lets you look for "Summon Goblin" and "Summon Goblins" cards, not other cards with Goblin in the name. [D'Angelo 01/12/99] Also for cards which say "counts as a goblin". [DeLaney 01/18/99] Goblin Rock Sled: + Text(4th+errata): 3/1, Trample ; ~this~ cannot attack unless defending player controls any mountains. ; ~this~ does not untap during your untap phase if it attacked during your last turn. [Oracle 07/01/98] Granite Gargoyle: + Text(RV+errata): 2/2, Flying ; {R}: ~this~ gets +0/+1 until end of turn. [Oracle 07/01/98] Greater Realm of Preservation: + Text(5th+errata): {1}{W}: Prevent all damage to you from a black or red source. (Treat further damage from that source normally.) [Oracle 07/01/98] Great Whale: + There is no errata for this card. It does not have errata to only untap lands when successfully cast. That's just an incorrect rumor. [D'Angelo 01/13/99] Greed: + Text(4th+errata): {B}, Pay 2 life: Draw a card. [Oracle 07/01/98] Green Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap}, Remove X charge counters from ~this~: Add an amount of {G} to your mana pool equal to X plus one. Play this ability as a mana source. [Oracle 07/01/98] Green Ward: + Text(4th+errata): Enchanted creature gains protection from green. The protection granted by ~this~ does not destroy ~this~. [Oracle 07/01/98] + Note - Also see Protection, Rule A.24. Guardian Angel: + Text(RV+errata): Prevent X damage to target creature or player. Until end of turn, for each {1} you pay, you may prevent 1 damage to that creature or player. [Oracle 07/01/98] - - * - * - H - * - * - - Hecatomb: + Text(5th+errata): When ~this~ comes into play, sacrifice four creatures or sacrifice ~this~. ; Tap a swamp you control: ~this~ deals 1 damage to target creature or player. [Oracle 07/01/98] + Note - Also see Comes Into Play abilities, Rule E.3. Helm of Chatzuk: + Note - Also see Banding, Rule A.11. Holy Armor: + Text(4th+errata): Enchanted creature gets +0/+2. ; {W}: Enchanted creature gets +0/+1 until end of turn. [Oracle 07/01/98] Homarid Warrior: + Text(5th+errata): 3/3 ; {U}: ~this~ cannot be the target of spells or abilities until end of turn and does not untap during your next untap phase. Tap ~this~. [Oracle 07/01/98] Hungry Mist: + Note - Also see Phase Cost, Rule A.6. Hypnotic Specter: + Text(4th+errata): 2/2, Flying ; If ~this~ damages any opponent, that player discards a card at random. [Oracle 07/01/98] - - * - * - I - * - * - - Icatian Phalanx: + Note - Also see Banding, Rule A.11. Icatian Town: + Note - Also see Token Creatures, Rule K.25. Ice Storm: + Text(ABU+errata): Destroy target land. [Oracle 07/01/98] Illusionary Mask: + Text(ABU+errata): {X}: Use this ability only as you play a summon spell. That spell is played face down. If the summoned creature deals damage, is damaged, or becomes tapped, turn it face up. [Oracle 07/01/98] Immolation: + Text(4th+errata): Enchanted creature gets +2/-2. [Oracle 07/01/98] Initiates of the Ebon Hand: + Text(5th+errata): 1/1 ; {1}: Add {B} to your mana pool. If {4} or more is spent in this way during one turn, sacrifice ~this~ at end of turn. Play this ability as a mana source. [Oracle 07/01/98] Interdict: + This card targets the ability, and not the permanent itself. [D'Angelo 01/13/99] Invisibility: + Text(ABU+errata): Enchanted creature cannot be blocked except by Walls. [Oracle 07/01/98] Ivory Guardians: + Note - Also see Protection, Rule A.24. - - * - * - J - * - * - - Jade Monolith: + Text(5th+errata): {1}: Redirect all damage from any creature to yourself. (Treat further damage from that source normally.) [Oracle 07/01/98] Jade Statue: + Text(ABU+errata): {2}: ~this~ is a 3/6 artifact creature until end of combat. Use this ability only when attackers or blockers are declared. [Oracle 07/01/98] Jester's Cap: + Text(5th+errata): {2},{Tap}, Sacrifice ~this~: Search through target player's library for any three cards and remove them from the game. Shuffle that library afterwards. [Oracle 07/01/98] Jokulhaups: + Text(IA/5th+errata): Destroy all artifacts, creatures, and lands. Creatures destroyed in this way cannot be regenerated this turn. [Oracle 07/01/98] Juggernaut: + Text(ABU/RV+errata): 5/3 ; ~this~ cannot be blocked by Walls. ; Each turn, ~this~ attacks if able. [Oracle 07/01/98] Junun Efreet: + Text(4th+errata): 3/3, Flying ; During your upkeep, pay {B}{B} or sacrifice ~this~. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Justice: + Text(5th+errata): During your upkeep, pay {W}{W} or sacrifice ~this~. ; Whenever any red creature or spell assigns damage, ~this~ deals an equal amount of damage to that creature's or spell's controller. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. - - * - * - K - * - * - - Killer Bees: + Text(LG/4th/5th): 0/1, Flying ; {G}: ~this~ gets +1/+1 until end of turn [Oracle 07/01/98] Kird Ape: + Text(RV+errata): As long as you control any forests, ~this~ gets +1/+2. [Oracle 07/01/98] Kjeldoran Dead: + Text(IA/5th+errata): 3/1 ; When ~this~ comes into play, sacrifice a creature. ; {B}: Regenerate ~this~. + Note - Also see Comes Into Play abilities, Rule E.3. Kjeldoran Skycaptain: + Note - Also see Banding, Rule A.11. Knight of Stromgald: + Text(5th+errata): 2/1, Protection from White ; {B}: ~this~ gains first strike until end of turn. ; {B}{B}: ~this~ gets +1/+0 until end of turn. + Note - Also see Protection, Rule A.24. Kormus Bell: + Text(4th+errata): All swamps are 1/1 creatures. (These creatures still count as lands.) [Oracle 07/01/98] Kudzu: + Text(RV+errata): If enchanted land becomes tapped, destroy that land, and its controller moves Kudzu to another target land. [Oracle 07/01/98] + If there is no valid target to move it to, Kudzu is destroyed and cannot regenerate. [Oracle 07/01/98] - - * - * - L - * - * - - Lance: + Text(ABU/RV+errata): Enchanted creature gains first strike. [Oracle 07/01/98] Land Tax: + Text(LG/4th+errata): {0}: Search your library for up to three basic land cards. Reveal those cards to all players and put them into your hand. Shuffle your library afterwards. Use this ability only during your upkeep, only once each turn, and only if any opponent controls more lands than you do. [Oracle 07/01/98] Legacy's Allure: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Legerdemain: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Leshrac's Rite: + Note - Also see Landwalk, Rule A.22. Leviathan: + Text(5th+errata): 10/10, Trample ; ~this~ comes into play tapped and does not untap during your untap phase. ; Each turn, ~this~ cannot attack unless you sacrifice two additional islands. ; Sacrifice two islands: Untap ~this~. Use this ability only during your upkeep. [Oracle 07/01/98] Lich: + Text(ABU+errata): When ~this~ comes into play, your life total becomes 0. If ~this~ leaves play, you lose the game. ; You do not lose the game as a result of having less than 1 life. ; For each 1 life you gain, draw a card instead. ; For each 1 damage dealt to you, sacrifice a card in play. [Oracle 07/01/98] Lifelace: + Text(4th+errata): Target permanent or spell becomes green permanently. (If this spell targets a permanent, play it as an instant.) [Oracle 07/01/98] + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Living Wall: + Text(ABU/RV+errata): 0/6 ; ~this~ counts as a Wall. (Walls cannot attack.) ; {1}: Regenerate ~this~. [Oracle 07/01/98] Lord of Atlantis: + Note - Also see Landwalk, Rule A.22. Lost Soul: + Note - Also see Landwalk, Rule A.22. - - * - * - M - * - * - - Magical Hack: + Text(5th+errata): Permanently change the text of target permanent or spell by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." If this spell targets a permanent, play it as an instant.) + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Mana Short: + Text(4th+errata): Tap all lands target player controls. That player loses all mana in his or her mana pool. [Oracle 07/01/98] Memory Lapse: + Text(MI/5th+errata): Counter target spell but put that spell on top of owner's library instead of in his or her graveyard. Mesa Falcon: + Text(HL/5th+errata): 1/1, Flying ; {1}{W}: ~this~ gets +0/+1 until end of turn. [Oracle 07/01/98] Mesa Pegasus: + Note - Also see Banding, Rule A.11. Mijae Djinn: + Text(AN/RV+errata): If ~this~ attacks, flip a coin. If you lose the flip, tap ~this~ and retroactively remove it from combat. [Oracle 07/01/98] Mindstab Thrull: + Note - Also see Is Not Blocked Ability, Rule E.7. Mind Twist: + Text(4th+errata): Target player discards X cards at random. [Oracle 07/01/98] Mind Warp: + Note - Also see X Costs, Rule K.27. Mishra's War Machine: + Text(4th+errata): 5/5, Banding ; During your upkeep, choose and discard a card, or tap ~this~ and it deals 3 damage to you. [Oracle 07/01/98] + Note - Also see Banding, Rule A.11. + Note - Also see Phase Cost, Rule A.6. Mountain Goat: + Note - Also see Landwalk, Rule A.22. - - * - * - N - * - * - - Nafs Asp: + Text(4th+errata): 1/1 ; Whenever ~this~ damages a player, it deals an additional 1 damage to that player during his or her next draw phase unless he or she pays {1} before that draw phase. [Oracle 07/01/98] Natural Selection: + Text(ABU+errata): Look at the top three cards of target player's library, then shuffle that library or put those cards back on top of it in any order. [Oracle 07/01/98] Necrite: + Text(5th+errata): 2/2 ; Sacrifice ~this~: Destroy target creature defending player controls. That creature cannot be regenerated this turn. Use this ability only if ~this~ is attacking and unblocked. [Oracle 07/01/98] + Note - Also see Is Not Blocked Ability, Rule E.7. Nettling Imp: + Text(RV+errata): {Tap}: Target non-Wall creature without summoning sickness that any opponent controls attacks this turn if able. At end of turn, destroy that creature if it did not attack. Use this ability only during that player's turn and only before combat. [Oracle 07/01/98] - - * - * - O - * - * - - Onulet: + Text(4th+errata): 2/2 ; If ~this~ is put into any graveyard from play, gain 2 life. [Oracle 07/01/98] Orcish Captain: + Text(5th+errata): 1/1 ; {1}: Flip a coin. If you win the flip, target Orc gets +2/+0 until end of turn. Otherwise, that Orc gets -0/-2 until end of turn. [Oracle 07/01/98] Orcish Squatters: + Note - Also see Is Not Blocked Ability, Rule E.7. Order of the White Shield: + Text(IA/5th+errata): 2/1, Protection from Black ; {W}: ~this~ gains first strike until end of turn. ; {W}{W}: ~this~ gets +1/+0 until end of turn. [Oracle 07/01/98] + Note - Also see Protection, Rule A.24. Osai Vultures: + Text(4th+errata): 1/1, Flying ; At the end of any turn in which at least one creature was put into any graveyard from play, put a carrion counter on ~this~. ; Remove two carrion counters from ~this~: ~this~ gets +1/+1 until end of turn. [Oracle 07/01/98] - - * - * - P - * - * - - Paralyze: + Note - Also see Comes Into Play abilities, Rule E.3. Pentagram of the Ages: + Text(5th+errata): {4},{Tap}: Prevent all damage to you from one source. (Treat further damage from that source normally.) [Oracle 07/01/98] Phantasmal Forces: + Text(5th+errata): 4/1, Flying ; During your upkeep, pay {U} or sacrifice ~this~. [Oracle 07/01/98] Phantasmal Terrain: + Basic land types are: Forest, Island, Mountain, Plains, and Swamp. All other land types are not considered basic lands. [Fifth Edition, Page 6] See Rule K.18.2. + Note - Also see Land Type, Rule K.18. Pikemen: + Note - Also see Banding, Rule A.11. Planar Void: + The card does go to the graveyard before it is removed from the game, so other triggered abilities like Energy Field will trigger on the card going to the graveyard. [D'Angelo 01/12/99] + It will trigger on itself going to the graveyard from play and remove itself from the game. [D'Angelo 01/12/99] + If Disenchant is used on it, Planar Void goes to the graveyard (and removes itself), then Disenchant goes to the graveyard and stays there. [DeLaney 01/18/99] Plateau: + Text(RV+errata): ~this~ counts as a mountain and a plains. (~this~ can be tapped to produce {R} or {W}.) [Oracle 07/01/98] Portent: + Text(5th+errata): Look at the top three cards of target player's library, then shuffle that library or put those three cards back on top of it in any order. Draw a card at the beginning of the next turn. [Oracle 07/01/98] Power Artifact: + Text(AQ+errata): Each ability of enchanted artifact that includes a generic mana cost of at least {1} costs {2} less to play. If this reduces the total mana cost of that ability to less than {1}, its generic mana cost is {1}. [Oracle 07/01/98] [Oracle Update 11/11/98] + It will never increase the cost. The second sentence only applies if the first sentence would actually reduce the cost. [Oracle Update 11/11/98] Power Leak: + Text(4th+errata): During the upkeep of enchanted enchantment's controller, ~this~ deals 2 damage to him or her. That player may pay up to {2} to prevent an equal amount of damage dealt to him or her by ~this~. [Oracle 07/01/98] Power Surge: + Text(4th+errata): During each player's upkeep, ~this~ deals 1 damage to that player for each untapped land he or she controlled at the begining of the turn. [Oracle 07/01/98] Psionic Blast: + Text(ABU+errata): ~this~ deals 4 damage to target creature or player and 2 damage to you. [Oracle 07/01/98] Purelace: + Text(4th+errata): Target permanent or spell becomes white permanently. (If this spell targets a permanent, play it as an instant.) [Oracle 07/01/98] + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] - - * - * - Q - * - * - - - - * - * - R - * - * - - The Rack: + Text(4th+errata): At the end of target opponent's upkeep, ~this~ deals 1 damage to that player for each card in his or her hand fewer than three. [Oracle 07/01/98] Raging River: + Text(ABU+errata): Whenever you attack, defending player assigns each of his or her creatures without flying to either the left or the right side of Raging River. ; Creatures cannot be assigned to block creatures on the other side of Raging River. ; Whenever you declare an attacker, assign it to the left or right side of Raging River. [Oracle 07/01/98] Ray of Command: + Text(MI/5th+errata): Untap target creature an opponent controls and gain control of it until end of turn. That creature is unaffected by summoning sickness this turn. If you lose control of the creature at end of turn, tap it. [Oracle 07/01/98] Rebirth: + Text(4th+errata): Remove ~this~ from your deck before playing if not playing fo ante. ; Each player may ante an additional card to set his or her life total to 20. [Oracle 07/01/98] Reconstruction: + Text(AQ/RV+errata): Return target artifact card from your graveyard to your hand. [Oracle 07/01/98] Red Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap}, Remove X charge counters from ~this~: Add an amount of {R} to your mana pool equal to X plus one. Play this ability as a mana source. [Oracle 07/01/98] Red Ward: + Text(4th+errata): Enchanted creature gains protection from red. The protection granted by ~this~ does not destroy ~this~. [Oracle 07/01/98] + Note - Also see Protection, Rule A.24. Regrowth: + Text(RV+errata): Return target card from your graveyard to your hand. [Oracle 07/01/98] Relic Bind: + Text(4th+errata): Play ~this~ only on an artifact an opponent controls ; Whenever enchanted artifact becomes tapped, target player gains 1 life or ~this~ deals 1 damage to target player. [Oracle 07/01/98] Repentant Blacksmith: + Note - Also see Protection, Rule A.24. Resurrection: + Text(RV+errata): Put target creature card from your graveyard into play. [Oracle 07/01/98] Reverse Damage: + Text(5th+errata): All damage dealt to you so far this turn from one source is retroactively added to your life total instead of subtracted. (Treat further damage from that source normally.) [Oracle 07/01/98] + When used retroactively on damage, it only adds life for any damage which actually caused loss of life. So if an effect such as Worship causes some of the damage to not cause loss of life, then Reverse Damage will not give you life for the damage that did not cause loss of life. [bethmo 01/11/99] Reverse Polarity: + Text(RV+errata): All damage dealt to you so far this turn from artifact sources is retroactively added to your life total instead of subtracted. (Treat further damage from those sources normally.) [Oracle 07/01/98] Rocket Launcher: + Text(AQ/RV+errata): {2}: ~this~ deals 1 damage to target creature or player. At end of turn, sacrifice ~this~. You cannot use this ability if ~this~ has summoning sickness. [Oracle 07/01/98] Rust: + Cannot be used on mana source abilities. [D'Angelo 01/16/99] - - * - * - S - * - * - - Sacrifice: + Text(RV+errata): Sacrifice a creature: Add to your mana pool an amount of black mana equal to that creature's total casting cost. [Oracle 07/01/98] Savannah: + Text(RV+errata): ~this~ counts as a forest and a plains. (~this~ can be tapped for {G} or {W}.) [Oracle 07/01/98] Scavenging Ghoul: + Text(4th+errata): 2/2 ; At the end of any turn, put a corpse counter on ~this~ for each creature put into the graveyard from play during that turn. ; Remove a corpse counter from ~this~: Regenerate ~this~. [Oracle 07/01/98] Scrubland: + Text(RV+errata): ~this~ counts as a plains and a swamp. (~this~ can be tapped to produce {W} or {B}.) [Oracle 07/01/98] Sea Serpent: + Note - Also see Landhome, Rule A.21. Seasinger: + Text(5th+errata): 0/1 ; If you control no islands, sacrifice ~this~. ; You may choose not to untap ~this~ during your untap phase. ; {Tap}: Gain control of target creature whose controller controls any islands as long as you control ~this~ and ~this~ remains tapped. [Oracle 07/01/98] + Note - Also see Tap and Hold Abilities, Rule E.12. Sea Spirit: + Text(IA/5th+errata): 2/3 ; {U}: ~this~ gets +1/+0 until end of turn. Sea Sprite: + Note - Also see Protection, Rule A.24. Seeker: + Text(4th+errata): Enchanted creature cannot be blocked except by artifact creatures and/or white creatures. [Oracle 07/01/98] Segovian Leviathan: + Note - Also see Landwalk, Rule A.22. Sengir Autocrat: + Text(HL/5th+errata): 2/2 ; When ~this~ comes into play, put three Serf tokens into play. Treat these tokens as 0/1 black creatures. ; If ~this~ leaves play, destroy all Serf tokens. [Oracle 07/01/98] + The Serf tokens can be regenerated. [D'Angelo 01/14/99] + Note - Also see Comes Into Play abilities, Rule E.3. + Note - Also see Token Creatures, Rule K.25. Sengir Vampire: + Text(4th+errata): 4/4, Flying ; Whenever any creature ~this~ damaged this turn is put into any graveyard, put a +1/+1 counter on ~this~. [Oracle 07/01/98] Seraph: + Text(5th+errata): 4/4, Flying ; Whenever any creature ~this~ damaged this turn is put into any graveyard, put that creature into play under your control at end of turn. Sacrifice the creature if you lose control of ~this~. [Oracle 07/01/98] Serendib Efreet: + Text(AN/RV+errata): 3/4, Flying ; During your upkeep, ~this~ deals 1 damage to you. [Oracle 07/01/98] Serpent Generator: + Note - Also see Poison, Rule E.11. + Note - Also see Token Creatures, Rule K.25. Serra Bestiary: + Text(5th+errata): During your upkeep, pay {W}{W} or sacrifice ~this~. ; Enchanted creature cannot attack, block, or play any ability that includes {Tap} in its activation cost. + Note - Also see Phase Cost, Rule A.6. Shanodin Dryads: + Note - Also see Landwalk, Rule A.22. Shatterstorm: + Text(5th+errata): Destroy all artifacts. Creatures destroyed in this way cannot be regenerated. [Oracle 07/01/98] Shield Bearer: + Note - Also see Banding, Rule A.11. Shivan Dragon: + Text(ABU/4th/5th+errata): 5/5, Flying ; {R}: ~this~ gets +1/+0 until end of turn. [Oracle 07/01/98] Simulacrum: + Text(4th+errata): All damage dealt to you so far this turn is instead retroactively redirected to target creature you control. [Oracle 07/01/98] + If some of the damage was not turned into life loss (due to an effect such as Worship), then Simulacrum redirects the original amount of damage and undoes the actual life loss. [Bethmo 01/11/99] Sindbad: + Text(4th+errata): 1/1 ; {Tap}: Draw a card and reveal it to all players, then discard it if it is not a land card. [Oracle 07/01/98] + There is a chance to use mana sources during this effect's resolution, so you can use a just-drawn mana source spell (like Dark Ritual) between drawing and discarding. [D'Angelo 01/16/99] Sinkhole: + Text(ABU+errata): Destroy target land. [Oracle 07/01/98] Siren's Call: + Text(4th+errata): Play ~this~ only during target opponent's turn and only before combat. ; All of that player's non-Wall creatures that do not have summoning sickness attack this turn if able. At end of turn, destroy each of those creatures that did not attack. [Oracle 07/01/98] Sol Ring: + Text(RV+errata): {Tap}: Add two colorless mana to your mana pool. Play this ability as a mana source. [Oracle 07/01/98] Spirit Shackle: + Text(4th+errata): Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. [Oracle 07/01/98] Stalking Stones: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Stampede: + Note - Also see Trample, Rule A.27. Stasis: + Text(5th+errata): Each player skips his or her untap phase. ; During your upkeep, pay {U} or sacrifice ~this~. + Note - Also see Phase Cost, Rule A.6. Stream of Life: + Note - Also see X Costs, Rule K.27. Strip Mine: + Text(4th+errata): {Tap}: Add 1 colorless mana to your mana pool. ; {Tap}, sacrifice ~this~: Destroy target land. [Oracle 07/01/98] Sunglasses of Urza: + Text(4th+errata): You may spend white mana as though it were red. [Oracle 07/01/98] Sunken City: + Text(4th+errata): During your upkeep, pay {U}{U} or sacrifice ~this~. ; All blue creatures get +1/+1. [Oracle 07/01/98] + Note - Also see Phase Cost, Rule A.6. Swords to Plowshares: + Text(4th+errata): Remove target creature from the game. That creature's controller gains life equal to its power. - - * - * - T - * - * - - Taiga: + Text(RV+errata): ~this~ counts as a mountain and a forest. (~this~ can be tapped to produce {R} or {G}.) [Oracle 07/01/98] Tawnos's Wand: + Text(4th+errata): {2},{Tap}: Target creature with power 2 or less is unblockable this turn. [Oracle 07/01/98] Tempest Efreet: + Text(4th+errata): 3/3 ; Remove ~this~ from your deck before playing if not playing for ante. ; {Tap}: Permanently exchange ownership of ~this~ for that of a random card in target opponent's hand and put each of those cards into its new owner's graveyard. That player may pay 10 life to ignore this effect. [Oracle 07/01/98] Terror: + Text(5th+errata): Destroy target nonartifact, nonblack creature. That creature cannot be regenerated this turn. Tetravus: + Text(4th+errata): 1/1, Flying ; When ~this~ comes into play, put three +1/+1 counters on it. ; During your upkeep, you may move each of these counters onto or off of ~this~. Each counters is considered a Tetravite token as long as it is off of ~this~. Treat these tokens as 1/1 artifact creatures with flying that cannot be the target of enchantments. [Oracle 07/01/98] + Note - Also see Comes Into Play abilities, Rule E.3. Thalakos Deceiver: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Thoughtlace: + Text(4th+errata): Target permanent or spell becomes blue permanently. (If this spell targets a permanent, play it as an instant.) [Oracle 07/01/98] + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Three Wishes: + To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.3). [D'Angelo 01/18/99] Timber Wolves: + Note - Also see Banding, Rule A.11. Time Bomb: + Text(5th): During your upkeep, put a time counter on ~this~. ; {1},{Tap}, Sacrifice ~this~: ~this~ deals to each creature and player 1 damage for each time counter on it. [Oracle 07/01/98] Time Elemental: + Text(5th+errata): 0/2 ; If ~this~ attacks or blocks, it deals 5 damage to you and is sacrificed at end of combat. ; {2}{U}{U},{Tap}: Return target permanent with no enchantments on it to owner's hand. [Oracle 07/01/98] Timetwister: + Text(ABU+errata): Each player shuffles his or her hand and graveyard into his or her library. Each player then draws seven cards. [Oracle 07/01/98] Timmerian Fiends: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Tolarian Academy: + Classic (Type I) tournaments (see Rule D.13) have restricted this card since 01/01/99. + Classic-Restricted (Type I.5) tournaments (see Rule D.14) have banned this card since 01/01/99. + Extended tournaments (see Rule D.15) have banned this card since 01/01/99. + Standard (Type II) tournaments (see Rule D.16) have banned this card since 01/01/99. Tropical Island: + Text(RV+errata): ~this~ counts as a forest and an island. (~this~ can be tapped to produce {G} or {U}.) [Oracle 07/01/98] Tundra: + Text(RV+errata): ~this~ counts as a plains and an island. (~this~ can be tapped to produce {W} or {U}.) [Oracle 07/01/98] Tunnel: + Text(4th+errata): Destroy target wall. That creature cannot be regenerated this turn. [Oracle 07/01/98] Two-Headed Giant of Foriys: + Text(ABU+errata): 4/4, Trample ; ~this~ may block an additional creature this turn. (All blocking assignments must still be legal.) [Oracle 07/01/98] + Note - Also see Trample, Rule A.27. - - * - * - U - * - * - - Uncle Istvan: + Text(4th+errata): 1/3 ; All damage dealt to ~this~ from creatures is reduced to 0. [Oracle 07/01/98] Ungerground Sea: + Text(RV+errata): ~this~ counts as an island and a swamp. (~this~ can be tapped to produce {U} or {B}.) [Oracle 07/01/98] Updraft: + Note - Also see Cantrips, Rule E.2. Urza's Avenger: + Text(5th): 4/4 ; {0}: ~this~ gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn + Note - Also see Banding, Rule A.11. + Note - Also see Trample, Rule A.27. Urza's Bauble: + Text(5th+errata): {Tap}, Sacrifice ~this~: Look at a card you choose at random from target player's hand. Draw a card at the beginning of the next turn. [Oracle 07/01/98] Uthden Troll: + Text(4th+errata): 2/2 ; {R}: Regenerate ~this~. [Oracle 07/01/98] - - * - * - V - * - * - - Verdant Touch: + The word "permanently" isn't really needed on this card's text. It has no actual effect. The card's effect lasts until it is overridden. [D'Angelo 01/18/99] Veteran Bodyguard: + Text(RV+errata): 2/5 ; As long as ~this~ is untapped, all combat damage dealt to you from unblocked attacking creatures is redirected to ~this~. ; Each turn, only one Bodyguard may redirect damage dealt to you. [Oracle 07/01/98] Visions: + Text(4th+errata): Look at the top five cards of any library; you may then shuffle that library. [Oracle 07/01/98] Volcanic Eruption: + Text(4th+errata): Destroy X target mountains. ~this~ deals 1 damage to each creature and player for each mountain put into any graveyard in this way. [Oracle 07/01/98] + Note - Also see X Costs, Rule K.27. Volcanic Island: + Text(RV+errata): ~this~ counts as an island and a mountain. (~this~ can be tapped to produce {U} or {R}.) [Oracle 07/01/98] - - * - * - W - * - * - - Wall of Air: + Text(ABU/RV/4th/5th+errata): 1/5, Flying. (Walls cannot attack.) Wall of Bone: + Text(4th/5th+errata): 1/4 ; (Walls cannot attack.) ; {B}: Regenerate ~this~. [Oracle 07/01/98] Wall of Brambles: + Text(4th/5th+errata): 2/3 ; (Walls cannot attack.) ; {G}: Regenerate ~this~. [Oracle 07/01/98] Wall of Dust: + Text(4th+errata): 1/4 ; (Walls cannot attack.) ; If ~this~ blocks any creature, that creature cannot attack during its controller's next turn. [Oracle 07/01/98] Wall of Fire: + Text(ABU/4th/5th+errata): 0/5 ; (Walls cannot attack.) ; {R}: ~this~ gets +1/+0 until end of turn. [Oracle 07/01/98] Wall of Ice: + Text(ABU/RV/4th+errata): 0/7. (Walls cannot attack.) Wall of Spears: + Text(5th+errata): 2/3, First Strike ; ~this~ counts as a Wall. ; (Walls cannot attack.) [Oracle 07/01/98] Wall of Stone: + Text(ABU/RV/4th/5th+errata): 0/8. (Walls cannot attack.) [Oracle 07/01/98] Wall of Swords: + Text(ABU/RV/4th/5th+errata): 3/5, Flying. (Walls cannot attack.) [Oracle 07/01/98] Wall of Water: + Text(ABU/4th+errata): 0/5 ; (Walls cannot attack.) ; {U}: ~this~ gets +1/+0 until end of turn. [Oracle 07/01/98] War Mammoth: + Note - Also see Trample, Rule A.27. Wheel of Fortune: + Text(RV+errata): Each player discards his or her hand, then each player draws seven cards. [Oracle 07/01/98] Whirling Dervish: + Note - Also see Protection, Rule A.24. White Knight: + Note - Also see Protection, Rule A.24. White Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap}, Remove X charge counters from ~this~: Add an amount of {W} to your mana pool equal to X plus one. Play this ability as a mana source. [Oracle 07/01/98] White Ward: + Text(4th+errata): Enchanted creature gains protection from white. The protection granted by ~this~ does not destroy ~this~. [Oracle 07/01/98] + Note - Also see Protection, Rule A.24. Will-O'-The-Wisp: + Text(4th+errata): 0/1, Flying ; {B}: Regenerate ~this~. [Oracle 07/01/98] Windfall: + Classic (Type I) tournaments (see Rule D.13) have restricted this card since 01/01/99. + Classic-Restricted (Type I.5) tournaments (see Rule D.14) have banned this card since 01/01/99. + Extended tournaments (see Rule D.15) have banned this card since 01/01/99. + Standard (Type II) tournaments (see Rule D.16) have banned this card since 01/01/99. Winter Blast: + Note - Also see X Costs, Rule K.27. Wolverine Pack: + Note - Also see Rampage, Rule A.25. Word of Binding: + Note - Also see X Costs, Rule K.27. Word of Blasting: + Text(5th+errata): Destroy target Wall. That wall cannot regenerate this turn. ~this~ deals to that Wall's controller an amount of damage equal to the Wall's total casting cost. [Oracle 07/01/98] Word of Command: + Text(ABU+errata): Look at target player's hand. That player plays any card of your choice in his or her hand as if he or she had priority to begin a batch. You make all decisions for that card when it's played, when it resolves, and when it comes into play, including for any of its abilities that trigger at those times. You decide how the card is paid for; you can spend only mana in the player's mana pool but can force him or her to tap lands for mana as needed to pay for the card. [Oracle 07/01/98] + To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.3). [D'Angelo 01/18/99] Wrath of God: + Text(4th/5th+errata): Destroy all creatures. Those creatures cannot be regenerated this turn. [Oracle 07/01/98] - - * - * - X - * - * - - Xenic Poltergeist: + Note - Also see Animating Artifacts, Rule K.5. - - * - * - Y - * - * - - Yawgmoth's Will: + To "play a card" is to either announce a spell (see Rule T.4) or to put a land into play using the main phase special action (see Rule P.8.3). [D'Angelo 01/18/99] - - * - * - Z - * - * - - Zombie Master: + Note - Also see Landwalk, Rule A.22. Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "WotC Rules Team" marks official rulings from the rules team. "Mirage, Page " marks rules from the Mirage rulebook. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast. "Barclay" is Paul Barclay, the network representative for the "mtg-l" mailing list. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative. "bethmo" was the previous "mtg-l" representative. "D'Angelo" was the previous "mtg-l" representative. "Peterson" is Paul Peterson, the previous "mtg-l" representative. "bethmo" was also the "mtg-l" representative before Paul. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Snark" is Dave Howell of WotC. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.