============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 2002/03/20 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the rules used by SIXTH EDITION and SEVENTH EDITION. Both of these editions use the same rules. Unglued, Portal, Portal: Second Age, Portal: Three Kingdoms, Starter, and Starter 2000 cards do not yet have official Oracle card texts, so rulings on them are based on Oracle texts made by NetReps. Complete text is included for cards from all expansions. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 2002/02/27 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== - - * - * - A - * - * - - Adventurers' Guildhouse: + Text(LG+errata): Green Legends you control have "bands with other Legends". [Oracle 2002/03/01] Aleatory: + Text(MI+errata): Play ~this~ only during combat after blockers are declared. ; Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. ; Draw a card at the beginning of the next turn's upkeep. [Oracle 2002/03/01] Amnesia: + Text(DK+errata): Target player reveals his or her hand and discards all nonland cards from it. [Oracle 2002/03/01] Arena: + Text(PR+errata): {3},{Tap}: Choose a creature you control. An opponent chooses a creature he or she controls. Tap both creatures. Each of those creatures deals damage equal to its power to the other. [Oracle 2002/03/01] + The opponent and the creatures are all chosen when the ability is resolving. [D'Angelo 2002/03/16] Ashen Ghoul: + Text(IA+errata): 3/1, Haste. ; {B}: Return ~this~ from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above ~this~. [Oracle 2002/03/01] Autumn Willow: + Text(HL+errata): 4/4. ; ~this~ can't be the target of spells or abilities. ; {G}: Until end of turn, ~this~ may be the target of spells and abilities controlled by target player as though it did not have "~this~ can't be the target of spells or abilities." [Oracle 2002/03/01] + The ability allows you to ignore the "can't target" text on this card, but does not negate any other effects (such as Dense Foliage). [D'Angelo 2002/03/16] - - * - * - B - * - * - - Backdraft: + Text(LG+errata): This turn, whenever target sorcery spell deals damage, ~this~ deals half that much damage, rounded down, to that spell's controller. [Oracle 2002/03/01] Beasts of Bogardan: + Text(CH+errata): 3/3, Protection from Red. ; ~this~ gets +1/+1 as long as any opponent controls a white permanent. [Oracle 2002/03/01] Blazing Effigy: + Text(LG+errata): 0/3. ; When ~this~ is put into a graveyard from play, ~this~ deals X damage to target creature, where X is 3 plus the amount of damage dealt to ~this~ this turn by other sources named Blazing Effigy. [Oracle 2002/03/01] Breathstealer's Crypt: + Text(VI+errata): If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it from his or her hand unless he or she pays 3 life. [Oracle 2002/03/01] Broken Visage: + Text(5th+errata): Destroy target attacking nonartifact creature. It can't be regenerated. Put a black Spirit creature token into play with power and toughness equal to the power and toughness of that creature. Sacrifice the Spirit token at end of turn. [Oracle 2002/03/01] + Note - Errata changed the token creature's type from Shadow to Spirit. - - * - * - C - * - * - - Call to Arms: + Text(IA+errata): As ~this~ comes into play, choose a color and an opponent. ; White creatures get +1/+1. ; When the chosen color isn't the most common color among permanents the chosen opponent controls, sacririfice ~this~. [Oracle 2002/03/01] Camel: + Text(AN+errata): 0/1, Banding ; Prevent all damage that would be dealt by Deserts to ~this~ or to creatures banded with ~this~ by Deserts. [Oracle 2002/03/01] Camouflage: + Text(ABU+errata): Turn your attacking creatures face down and arrange them as you choose. At the beginning of the declare blockers step, turn those creatures face up again. Creatures blocked only by illegal blockers become unblocked. Remove all illegal blockers from combat. [Oracle 2002/03/01] + There is an odd bit of timing here to be aware of. The ability triggers at the beginning of the declare blockers step (before declaring blockers), but you do not resolve this trigger until after blockers are declared. [D'Angelo 2002/03/16] Cannibalize: + Text(SH+errata): Choose a player and two target creatures that player controls. You remove one of them from the game and put two +1/+1 counters on the other. [Oracle 2002/03/01] Casting of Bones: + Text(AL+errata): When enchanted creature is put into a graveyard, draw three cards, then discard one of them from your hand. [Oracle 2002/03/01] Cathedral of Serra: + Text(LG+errata): White Legends you control have "bands with other Legends". [Oracle 2002/03/01] Chain Lightning: + Text(LG+errata): ~this~ deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may put a copy of this spell on the stack. He or she may choose a new target for that copy. [Oracle 2002/03/01] + Paying to make Chain Lightning continue is done as part of the resolution of the spell. [D'Angelo 2002/03/16] + The player putting the copy spell on the stack controls that spell. [D'Angelo 2002/03/16] + The copy is a spell, so it can be targeted with Counterspell and other spells and abilities that target a spell. [Jrodan 2002/03/18] + The spell copy has all the text and can result in itself being copied. [D'Angelo 2002/03/16] Chain Stasis: + Text(HL+errata): Tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may put a copy of this spell on the stack. He or she may choose a new target for that copy. [Oracle 2002/03/01] + Paying to make Chain Lightning continue is done as part of the resolution of the spell. [D'Angelo 2002/03/16] + The player putting the copy spell on the stack controls that spell. [D'Angelo 2002/03/16] + The copy is a spell, so it can be targeted with Counterspell and other spells and abilities that target a spell. [Jrodan 2002/03/18] + The spell copy has all the text and can result in itself being copied. [D'Angelo 2002/03/16] Chaotic Strike: + Text(IN+errata): Play ~this~ only during combat after blockers are declared. ; Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. [Oracle 2002/03/01] Circling Vultures: + Text(WL+errata): 3/2, Flying. ; You may discard ~this~ from your hand any time you could play an instant. ; At the beginning of your upkeep, sacrifice ~this~ unless you remove the top creature card in your graveyard from the game. [Oracle 2002/03/01] Cocoon: + Text(CH+errata): ~this~ can enchant only a creature you control. ; Enchanted creature doesn't untap during your untap step if ~this~ has a pupa counter on it. ; When ~this~ comes into play, tap enchanted creature and put three pupa counters on ~this~. ; At the beginning of your upkeep, remove a pupa counter from ~this~. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] Coffin Puppets: + Text(PY+errata): 3/3. ; Sacrifice two lands: Return ~this~ from your graveyard to play. Play this ability only during your upkeep, and only if you control a swamp. [Oracle 2002/03/01] Cone of Flame: + Text(WL+errata): ~this~ deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player. [Oracle 2002/03/01] Consecrate Land: + Text(ABU+errata): Enchanted land can't be enchanted except by ~this~. ; If enchanted land would be destroyed, remove all damage from it instead. [Oracle 2002/03/01] + The replacement ability replaces the destroy effect (such as a card that says to destroy the land) or game rule action (such as being destroyed due to lethal damage). It also removes damage from the land if the land has any. Overall, the ability is very similar to automatic regeneration, except the land does not become tapped when it regenerates, effects that prevent regeneration will not stop Consecrate Land, and if the land is also a creature in combat it is not removed from combat. [D'Angelo 2002/03/16] Contagion: + Text(AL+errata): You may pay 1 life and remove a black card in your hand from the game rather than pay ~this~'s mana cost. ; Distribute two -2/-1 counters among one or two target creatures. [Oracle 2002/03/01] Crooked Scales: + Text(MM+errata): {4},{Tap}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. [Oracle 2002/03/01] Cyclopean Tomb: + Text(ABU+errata): {2},{Tap}: Put a mire counter on target land. That land is a swamp as long as it has a mire counter on it. Play this ability only during your upkeep. ; When ~this~ leaves play, at the beginning of each of your upkeeps until the end of the game, remove one of those mire counters. [Oracle 2002/03/01] - - * - * - D - * - * - - Desperate Gambit: + Text(WL+errata): Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage. If you lose the flip, the next time it would deal damage this turn, prevent the damage. [Oracle 2002/03/01] Dream Halls: + Text(SH+errata): Rather than paying the mana cost for a nonartifact spell, its controller may discard a card from his or her hand that shares a color with that spell. If the spell has X in its mana cost, X is 0. [Oracle 2002/03/01] Drop of Honey: + Text(AN+errata): At the beginning of your upkeep, destroy target creature with the least power. It can't be regenerated. (If two or more creatures are tied for least power, target any one of them.) ; When there are no creatures in play, sacrifice ~this~. [Oracle 2002/03/01] Dwarven Soldier: + Text(5th+errata): 2/1. ; Whenever ~this~ blocks or becomes blocked by one or more Orcs, ~this~ gets +0/+2 until end of turn. [Oracle 2002/03/01] - - * - * - E - * - * - - Ebon Praetor: + Text(FE+errata): 5/5, Trample, First Strike. ; At the beginning of your upkeep, put a -2/-2 counter on ~this~ unless you sacrifice a creature. If you sacrifice a Thrull this way, put a +1/+0 counter on ~this~. [Oracle 2002/03/01] El-Hajjaj: + Text(4th+errata): 1/1 ; Whenever ~this~ deals damage to a creature or player, you gain life equal to the damage dealt, but not more than the player's life total before El-Hajjaj dealt damage or the creature's toughness. [Oracle 2002/03/01] Elven Rite: + Text(SH+errata): Distribute two +1/+1 counters among one or two target creatures. [Oracle 2002/03/01] Encroach: + Text(UD+errata): Target player reveals his or her hand. Choose a nonbasic land card from it. That player discards that card. [Oracle 2002/03/01] Ertai's Meddling: + Text(TE+errata): X can't be 0. ; The next time target spell would resolve, instead its controller removes it from the game, then puts X delay counters on it. ; As long as the card is removed from the game, remove a delay counter from it at the beginning of that player's upkeep. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell. [Oracle 2002/03/01] Eureka: + Text(LG+errata): Starting with you, players take turns putting an artifact, creature, enchantment, or land card from their hands into play until no one wants to put another card into play. [Oracle 2002/03/01] + If the card has an X in its mana cost, treat X as zero. [D'Angelo 2002/03/16] Eye for an Eye: + Text(5th+errata): ~this~ deals X damage to the controller of the source of your choice that dealt damage to you this turn, where X is the damage dealt to you by that source this turn. [Oracle 2002/03/01] - - * - * - F - * - * - - Farrelite Priest: + Text(FE+errata): 1/3. ; {1}: Add {W} to your mana pool. If this ability is played four or more times this turn, sacrifice ~this~ at end of turn. [Oracle 2002/03/01] Feedback: + Text(5th+errata): At the beginning of the upkeep of enchanted enchantment's controller, ~this~ deals 1 damage to that player. [Oracle 2000/02/01] - - * - * - G - * - * - - Game of Chaos: + Text(5th+errata): Flip a coin. If you win the flip, you gain 1 life and target player lose 1 life. If you lose the flip, you lose 1 life and that opponent gainss 1 life. The winner of each flip decides whether to flip again. Double the life stakes with each flip. [Oracle 2002/03/01] Gauntlets of Chaos: + Text(5th+errata): {5},Sacrifice ~this~: Exchange control of target artifact, creature, or land an opponent controls and a permanent you control if they share one of those types. Destroy all enchantments on those permanents. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] Giant Shark: + Text(DK+errata): 4/4. ; ~this~ can't attack unless defending player controls an island. ; Whenever ~this~ blocks or becomes blocked by a creature that has been dealt damage this turn, ~this~ gets +2/+0 and gains trample until end of turn. ; When you control no islands, sacrifice ~this~. [Oracle 2002/03/01] Gilded Drake: + Text(US+errata): 3/3, Flying. ; When ~this~ comes into play, choose one - sacrifice ~this~; or exchange control of ~this~ for control of target creature an opponent controls. If you don't make the exchange, sacrifice ~this~. This ability can't be countered. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] Goblin Lyre: + Text(IA+errata): Sacrifice ~this~: Flip a coin. If you win the flip, ~this~ deals damage to target opponent equal to the number of creatures you control. If you lose the flip, ~this~ deals damage to you equal to the number of creatures that opponent controls. [Oracle 2002/03/01] Goblin Vandal: + Text(WL+errata): 1/1. ; {R}: Destroy target artifact defending player controls and prevent all combat damage ~this~ would deal this turn. Play this ability only once each turn and only during the declare blockers step and only if ~this~ is attacking and unblocked. [Oracle 2002/03/01] Gossamer Chains: + A creature is only considered an "unblocked creature" if it is an attacker during combat after blockers are declared. [D'Angelo 2002/03/16] Guerrilla Tactics: + Text(AL+errata): ~this~ deals 2 damage to target creature or player. ; When a spell or ability an opponent controls causes you to discard ~this~ from your hand, ~this~ deals 4 damage to target creature or player. [Oracle 2002/03/01] - - * - * - H - * - * - - Halfdane: + Text(LG+errata): 3/3. ; At the beginning of your upkeep, ~this~'s power and toughness become equal to the power and toughness of target creature other than ~this~, until the end of your next upkeep. [Oracle 2002/03/01] Hammer of Bogardan: + Text(6th+errata): ~this~ deals 3 damage to target creature or player. ; {2}{R}{R}{R}: Return ~this~ from your graveyard to your hand. Play this ability only during your upkeep. [Oracle 2002/03/01] Hazezon Tamar: + Text(LG+errata): 2/4. ; At the beginning of your upkeep, if ~this~ came into play since the beginning of your last upkeep, put X 1/1 red, green, and white Sand Warrior creature tokens into play, where X is the number of lands you control. ; When ~this~ leaves play, remove all Sand Warrior tokens from the game. [Oracle 2002/03/01] Heartstone: + Text(SH+errata): Creatures' activated abilities cost {1} less to play. If this would make an ability cost 0 or lesss to play, it costs {1} to play. [Oracle 2003/03/01] Helm of Awakening: + Text(VI+errata): Spells cost {1} less to play. [Oracle 2002/03/01] Helm of Obedience: + Text(AL+errata): {1}{X},{Tap}: Put the top card of target opponent's library into his or her graveyard. Repeat this process an additional X times or until you put a creature card into that graveyard, whichever occurs first. If the last card put into that graveyard this way is a creature card, sacrifice ~this~ and put that card into play under your control. [Oracle 2002/03/01] Honorable Passage: + Text(VI+errata): The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, ~this~ deals that much damage to the source's controller. [Oracle 2002/03/01] - - * - * - I - * - * - - Initiates of the Ebon Hand: + Text(5th+errata): 1/1. ; {1}: Add {B} to your mana pool. If this ability is played four or more times this turn, sacrifice ~this~ at end of turn. [Oracle 2002/03/01] Inquisition: + Text(DK+errata): Target player reveals his or her hand. ~this~ deals damage to that player equal to the number of white cards in his or her hand. [Oracle 2002/03/01] Island Fish Jasconius: + Text(4th+errata): 6/8. ; ~this~ can't attack unless defending player controls an island. ; ~this~ doesn't untap during your untap step. ; {U}{U}{U}: Untap ~this~. Play this ability only during your upkeep. ; When you control no islands, sacrifice ~this~. [Oracle 2002/03/01] Ivory Guardians: + Text(5th): 3/3, Protection from Red. ; All Guardians get +1/+1 as long as an opponent controls a red permanent. [Oracle 1999/09/03] - - * - * - J - * - * - - Jandor's Ring: + Text(AN/RV+errata): {2},{Tap},Discard from your hand the last card you drew this turn: Draw a card. [Oracle 2002/03/01] Juxtapose: + Text(6th+errata): You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, that player chooses one. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] - - * - * - K - * - * - - Kormus Bell: + Text(4th+errata): All swamps are 1/1 creatures that are still lands. [Oracle 2002/03/01] - - * - * - L - * - * - - Lava Burst: + Text(IA+errata): ~this~ deals X damage to target creature or player. ; If ~this~ would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. [Oracle 2002/03/01] Legerdemain: + Text(TE+errata): Exchange control of target artifact or creature and another target permanent if they share one of those types. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] Ley Line: + Text(MM+errata): At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. [Oracle 2002/03/01] Library of Leng: + Text(5th+errata): You have no maximum hand size. ; If an effect causes you to discard a card from your hand, discard it, but you may put it on top of your library instead of into your graveyard. [Oracle 2002/03/01] Lich: + Text(ABU+errata): As ~this~ comes into play, your life total becomes 0. ; You don't lose the game for having 0 or less life. ; If you would gain life, draw that many cards instead. ; Whenever you're dealt damage, sacrifice that many permanents. ; When ~this~ leaves play, you lose the game. [Oracle 2002/03/01] Lotus Vale: + Text(WL+errata): If ~this~ would come into play, sacrifice two untapped lands instead. If you do, put ~this~ into play. If you don't, put it into its owner's graveyard. ; "{Tap}: Add three mana of any one color to your mana pool." [Oracle 2002/03/01] - - * - * - M - * - * - - Maddening Imp: + Text(TE+errata): 1/1, Flying. ; {Tap}: Non-Wall creatures the active player controls gain "this creature attacks if able" until end of turn. At end of turn, destroy each of those creatures that didn't attack this turn. Play this ability only during an opponent's turn and only before attackers are declared. [Oracle 2002/03/01] Magmasaur: + Text(TE+errata): 0/0. ; ~this~ comes into play with five +1/+1 counters on it. ; At the beginning of your upkeep, sacrifice ~this~ unless you remove a +1/+1 counter from it. If sacrifice ~this~ this way, it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. [Oracle 2002/03/01] Mangara's Blessing: + Text(MI+errata): You gain 5 life. ; When a spell or ability an opponent controls causes you to discard ~this~ from your hand, you gain 2 life, and you return ~this~ from your graveyard to your hand at end of turn. [Oracle 2002/03/01] Megrim: + Text(7th+errata): Whenever an opponent discards a card from his or her hand, ~this~ deals 2 damage to that player. [Oracle 2002/03/01] Memory Lapse: + Text(6th/7th+errata): Counter target spell. If you do, put it on top of its owner's library instead of into that player's graveyard. [Oracle 2002/03/01] Mercenary Informer: + Text(PY+errata): 2/1. ; ~this~ can't be the target of black spells or abilities from black sources. ; {2}{W}: Put target Mercenary on the bottom of its owner's library. [Oracle 2002/03/01] Merchant Ship: + Text(AN+errata): 0/2. ; ~this~ can't attack unless defending player controls an island. ; Whenever ~this~ attacks and isn't blocked, you gain 2 life. ; When you control no islands, sacrifice ~this~. [Oracle 2002/03/01] Merseine: + Text(FE+errata): ~this~ comes into play with three net counters on it. ; Enchanted creature doesn't untap during its controller's untap step as long as ~this~ has a net counter on it. ; Enchanted creature has "Pay this creature's mana cost: Remove a net counter from a Merseine enchanting this creature." [Oracle 2002/03/01] Metrognome: + Text(US+errata): When a spell or ability an opponent controls causes you to discard ~this~ from your hand, put four 1/1 Gnome artifact creature tokens into play. ; {4},{Tap}: Put a 1/1 Gnome artifact creature token into play. [Oracle 2002/03/01] Mind Bomb: + Text(5th+errata): Each player may discard up to three cards from his or her hand. ~this~ deals damage to each player equal to 3 minus the number of cards he or she discarded this way. [Oracle 2002/03/01] Morphling: + Text(US+errata): 3/3. ; {U}: Untap ~this~. ; {U}: ~this~ gains flying until end of turn. ; {U}: ~this~ can't be the target of spells or abilities this turn. ; {1}: ~this~ gets +1/-1 until end of turn. ; {1}: ~this~ gets -1/+1 until end of turn. [Oracle 2002/03/01] Mountain Stronghold: + Text(LG+errata): Red Legends you control have "bands with other Legends". [Oracle 2002/03/01] Mutilate: + This spell affects all creatures in play when it resolves. Ones entering play thereafter are not affected. [D'Angelo 2002/03/16] + The number of swamps is also fixed when it resolves. This is not a variable effect during the turn. [D'Angelo 2002/03/16] - - * - * - N - * - * - - Nafs Asp: + Text(4th+errata): 1/1. ; Whenever ~this~ deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. [Oracle 2002/03/01] + The ability does not cause itself to trigger again. It cause loss of life, and not damage. [D'Angelo 2002/03/16] This is a REVERSAL due to the new text. Necropolis: + Text(DK+errata): 0/1. (Walls can't attack.) ; Remove a creature card in your graveyard from the game: Put X +0/+1 counters on ~this~, where X is the removed card's converted mana cost. [Oracle 2002/03/01] Necropotence: + Necropotence interacts with Madness (see Rule A.24) so you cannot use the Madness ability. This is because Madness turns "discard to graveyard" into "discard to removed from game" and Necropotence turns any discard into simply "remove from game" with no discard. Madness only works if you remove it from game as part of its ability. [Jordan 2002/03/03] Necrosavant: + Text(6th+errata): 5/5. ; {3}{B}{B},Sacrifice a creature: Return ~this~ from your graveyard to play. Play this ability only during your upkeep. [Oracle 2002/03/01] Nether Shadow: + Note - In all printings it was of creature type "Shadow" but it is now of creature type "Spirit". - - * - * - O - * - * - - Oath of Ghouls: + Text(EX+errata): At the beginning of each player's upkeep, if there are more creature cards in that player's graveyard than in any of his or her opponents' graveyards, the player may return target creature card of his or her choice from his or her graveyard to his or her hand. [Oracle 2002/03/01] Oath of Mages: + Text(EX+errata): At the beginning of each player's upkeep, that player may have ~this~ deal 1 damage to target player of his or her choice who has more life than he or she does and who is his or her opponent. [Oracle 2002/03/01] Orcish Captain: + Text(5th+errata): 1/1. ; {1}: Flip a coin. If you win the flip, target Orc gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. [Oracle 2002/03/01] Orcish Librarian: + Text(IA+errata): 1/1. ; {R},{Tap}: look at the top eight cards of your library, then remove four of them at random from the game. Put the rest on top of your library in any order. [Oracle 2000/02/01] Order of Yawgmoth: + Text(US+errata): 2/2. ; ~this~ can't be blocked except by artifact creatures and/or black creatures. ; Whenever ~this~ deals damage to a player, that player discards a card from his or her hand. [Oracle 2002/03/01] - - * - * - P - * - * - - Pandemonium: + Text(EX+errata): Whenever a creature comes into play, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. [Oracle 2002/03/01] Personal Incarnation: + Text(5th+errata): 6/6. ; {0}: The next 1 damage that would be dealt to ~this~ this turn is dealt to its owner instead. Any player may play this ability, but only if he or she owns ~this~. ; When ~this~ is put into a graveyard from play, its owner loses half his or her life, rounded up. [Oracle 2002/03/01] Phantasmal Fiend: + Text(AL+errata): 1/5. ; {B}: ~this~ gets +1/-1 until end of turn. ; {1}{U}: Switch ~this~'s power and toughness until end of turn. Effects that would alter ~this~'s power alter this turn alter its toughness instead, and vice versa. [Oracle 2002/03/01] Phyrexian Infiltrator: + Text(IN+errata): 2/2. ; {2}{U}{U}: Exchange control of ~this~ and target creature. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] Political Trickery: + Text(MI+errata): Exchange control of target land you control and target land an opponent controls. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] Powerleech: + Text(AQ+errata): Whenever an artifact an opponent controls becomes tapped or an opponent plays an artifact's activated ability without {Tap} in its activation cost, you gain 1 life. [Oracle 2002/03/01] Precognition: + Text(TE+errata): At the beginning of your upkeep, you may look at the top card of target opponent's library, then you may put that card on the bottom of that player's library. [Oracle 2002/03/01] Psychic Purge: + Text(LG+errata): ~this~ deals 1 damage to target creature or player. ; When a spell or ability an opponent controls causes you to discard ~this~ from your hand, that player loses 5 life. [Oracle 2002/03/01] Psychic Theft: + Text(PY+errata): Target player reveals his or her hand. Choose an instant or sorcery card from it, and remove that card from the game. As long as the card remains removed from the game, you may play it as though it were in your hand. At end of turn, if you havent played the card, return it to its owner's hand. [Oracle 2002/03/01] - - * - * - Q - * - * - - Quarum Trench Gnomes: + Text(LG+errata): 1/1. ; {Tap}: Whenever target plains is tapped for mana, it produces colorless mana instead of its normal type. (This effect doesn't end at end of turn.) [Oracle 2002/03/01] - - * - * - R - * - * - - Raiding Party: + Text(FE+errata): ~this~ can't be the target of white spells or abilities from white sources. ; Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two plains. Then destroy all plains that weren't chosen this way by any player. [Oracle 2002/03/01] + A player can choose zero or one Plains if they want. [D'Angelo 2002/03/16] Rayne, Academy Chancellor: + Text(UD+errata): 1/1. ; Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if ~this~ is enchanted, you may draw another card. [Oracle 2002/03/01] Rebel Informer: + Text(PY+errata): 1/2. ; ~this~ can't be the target of white spells or abilities from white sources. ; {3}: Put target Rebel on the bottom of its owner's library. [Oracle 2002/03/01] Retribution: + Text(HL+errata): Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. [Oracle 2002/03/01] Reverse Damage: + Text(7th+errata): The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal tot he damage prevented this way. [Oracle 2002/03/01] Reveille Squad: + Text(PY+errata): 3/3. ; Whenever one or more creatures attack you, if ~this~ is untapped, you may untap all creatures you control. [Oracle 2002/03/01] Rohgahh of Kher Keep: + Text(LG+errata): 5/5. ; At the beginning of your upkeep, unless you pay {R}{R}{R}, an opponent gains control of ~this~ and all creatures you control named Kobolds of Kher Keep. If a player gains control of a creature this way, tap it. (This effect doesn't end at end of turn.) ; Creatures you controlnamed Kobolds of Kher Keep get +2/+2. [Oracle 2002/03/01] Runesword: + Text(CH+errata): {3},{Tap}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves play this turn, sacrifice ~this~. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, remove that creature from the game instead. [Oracle 2002/03/01] - - * - * - S - * - * - - Sacred Ground: + Text(7th+errata): Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from play, return that land to play. [Oracle 2002/03/01] Sand Golem: + Text(MI+errata): 3/3. ; Whenever a spell or ability an opponent controls causes you to discard ~this~ from your hand, return ~this~ from your graveyard to play at end of turn with a +1/+1 counter on it. [Oracle 2002/03/01] Scorched Ruins: + Text(WL+errata): If ~this~ would come into play, sacrifice two untapped instead. If you do, put ~this~ into play. If you don't, put it into its owner's graveyard. ; {Tap}: Add four colorless mana to your mana pool. [Oracle 2002/03/01] Seafarer's Quay: + Text(LG+errata): Blue Legends you control have "bands with other Legends". [Oracle 2002/03/01] Sewers of Estark: + Text(PR+errata): Choose one -- Target attacking creature is unblockable this turn; or prevent all combat damage that would be dealt by target blocking creature and all creatures it's blocking this turn. [Oracle 2002/03/01] Shadowbane: + Text(MI+errata): The next time this turn a source of your choice would deal damage to target creature or player, prevent that damage. If that source is black, you gain life equal to the damage prevented this way. [Oracle 2002/03/01] + This card can target any creature or player. Before the errata, it could only target yourself or a creature you control. [D'Angelo 2002/03/16] Shard Phoenix: + Text(SH+errata): 2/2, Flying. ; {R}{R}{R}: Return ~this~ from your graveyard to your hand. Play this ability only if ~this~ is in your graveyard and only during your upkeep. ; Sacrifice ~this~: ~this~ deals 2 damage to each creature without flying. [Oracle 2002/03/01] Shelkin Brownie: + Text(LG+errata): 1/1. ; {Tap}: Target creature loses "bands with other" until end of turn. [Oracle 2002/03/01] Silver Wyvern: + Text(SH+errata): 4/3, Flying. ; {U}: Change the target of target spell with a single target if that target is ~this~. The new target must be a creature. [ Oracle 2002/03/01] Sindbad: + Text(4th+errata): 1/1. ; {Tap}: Draw a card and reveal it. If it isn't a land card, discard it from your hand. [Oracle 2002/03/01] Sirocco: + Text(MI+errata): Target player reveals his or her hand. For each blue instant card revealed, he or she pays 4 life or discards that card from his or her hand. [Oracle 2002/03/01] Skeleton Scavengers: + Text(SH+errata): 0/0. ; ~this~ comes into play with one +1/+1 counter on it. ; Pay {1} for each +1/+1 counter on ~this~: Regenerate ~this~. When it regenerates this way, put a +1/+1 counter on it. [Oracle 2002/03/01] Soldevi Sage: + Text(6th+errata): 1/1. ; {Tap},Sacrifice two lands: Draw three cards, then discard one of them from your hand. [Oracle 2002/03/01] Soldevi Sentry: + Text(AL+errata): 1/1. ; {1}: Regenerate ~this~. Target opponent may draw a card. [Oracle 2002/03/01] Sorceress Queen: + Note - See Rule K.10 for additional details. Sorrow's Path: + Text(DK+errata): {Tap}: Choose two target blocking creature an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. ~this~ deals 2 damage to you and 2 damage to each creature you control. [Oracle 2002/03/01] Soul Exchange: + Text(FE+errata): As an additional cost to play ~this~, remove a creature you control from the game. ; Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull. [Oracle 2002/03/01] Spiritual Focus: + Text(MM+errata): Whenever a spell or ability an opponent controls causes you to discard a card from your hand, you gain 2 life and you may draw a card. [Oracle 2002/03/01] Spoils of War: + Text(IA+errata): X is the number of artifact and/or creature cards in an opponent's graveyard as you play ~this~. ; Distribute X +1/+1 counters among any number of target creatures. [Orale 2002/03/01] Stupor: + Text(6th+errata): Target opponent discards a card at random from his or her hand, then discards a card from his or her hand. [Oracle 2002/03/01] Suq'Ata Firewalker: + Text(MI+errata): 0/1. ; ~this~ can't be the target of red spells or abilities from red sources. ; {Tap}: ~this~ deals 1 damage to target creature or player. [Oracle 2002/03/01] - - * - * - T - * - * - - Tidal Influence: + Text(FE+errata): Play ~this~ only if no permanents named Tial Influence are in play. ; ~this~ comes into play with a tide counter on it. ; At the beginning of your upkeep, put a tide counter on ~this~. ; As long as there is exactly one tide counter on ~this~, all blue creatures get -2/-0. ; As long as they are exactly three tide counters on ~this~, all blue creatures get +2/+0. ; Whenever there are four tide counters on ~this~, remove all tide counters from it. [Oracle 2002/03/01] Tolaria: + Text(LG+errata): {Tap}: Add {U} to your mana pool. ; {Tap}: Target creature loses banding and "bands with other" until end of turn. Play this ability only during upkeep. [Oracle 2002/03/01] - - * - * - U - * - * - - Unholy Citadel: + Text(LG+errata): Black Legends you control have "bands with other Legends". [Oracle 2002/03/01] Unmask: + Text(MM+errata): You may remove a black card in your hand from the game rather than pay ~this~'s mana cost. ; Target player reveals his or her hand. Choose a nonland card from it. That player discards that card. [Oracle 2002/03/01] Urza's Mine: + Text(5th+errata): {Tap}: Add one colorless mana to your mana pool. If you control a permanent named Urza's Power Plant and a permanent named Urza's Tower, add one additional colorless mana to your mana pool. [Oracle 2002/03/01] - - * - * - V - * - * - - Vodalian Knights: + Text(FE+errata): 2/2, First Strike. ; ~this~ can't attack unless defending player controls an island. ; {U}: ~this~ gains flying until end of turn. ; When you control no islands, sacrifice ~this~. [Oracle 2002/03/01] Voodoo Doll: + Text(CH+errata): At the beginning of your upkeep, put a pin counter on ~this~. ; At the end of your turn, if ~this~ is untapped, sacrifice it and it deals damage equal to the number of pin counters on it to you. ; {X}{X},{Tap}: ~this~ deals X damage to target creature or player. X is the number of pin counters on ~this~. [Oracle 2002/03/01] - - * - * - W - * - * - - Wall of Shadows: + Text(CH+errata): 0/1. (Walls can't attack.) ; Prevent all damage that would be dealt to ~this~ by creatures it's blocking. ; ~this~ can't be the target of spells that can target only Walls or of abilities that can target only Walls. [Oracle 2002/03/01] Whippoorwill: + Text(DK+errata): 1/1. ; {G}{G},{Tap}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, remove the creature from game. [Oracle 2002/03/01] Whiteout: + Text(IA+errata): All creatures lose flying until end of turn. ; Sacrifice a snow-covered land: Return ~this~ from your graveyard to your hand. Play this ability only if ~this~ is in your graveyard. [Oracle 2002/03/01] Wing Storm: + Text(PY+errata): ~this~ deals damage to each player equal to twice the number of creatures with flying that player controls. [Oracle 2002/03/01] Wood Elemental: + Text(LG+errata): 0/0. ; As ~this~ comes into play, sacrifice any number of untapped forests. ~this~ comes into play with a +1/+1 counter for each forest sacrificed this way. [Oracle 2002/03/01] - - * - * - X - * - * - - - - * - * - Y - * - * - - - - * - * - Z - * - * - - Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. 7 = Seventh Edition. AL= Alliances. AN= Arabian Nights. AP= Apocalypse. AQ= Antiquities. AT= Anthologies. BD= Beatdown. BR= Battle Royale. CH= Chronicles. DK= The Dark. EX= Exodus. FE= Fallen Empires. HL= Homelands. IA= Ice Age. IN= Invasion. JU= Judgment. LG= Legends. MI= Mirage. MM= Mercadian Masques. NE= Nemesis. OD= Odyssey. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PS= Planeshift. PT= Portal. PY= Prophecy. S2= Starter 2000 (deck and sampler pack). SH= Stronghold. ST= Starter. TE= Tempest. TO= Torment. UD= Urza's Destiny. UG= Unglued. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight. Rarity levels are shown as follows: R= Rare, U= Uncommon, C= Common, L= Land, F= Fixed in a preconstructed deck. Any number after the letter indicates how often the card appears in the printing process. An "R2" occurs twice as often as an "R1", for example. Note that on some older expansions, the rarity schemes were complex and those complexities are not described here. You can find descriptions of the various products and their rarity schemes at "http://www.crystalkeep.com/magic". This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, a previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.