============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 00/07/25 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the SIXTH EDITION rules. Unglued, Portal, Portal: Second Age, Portal: Three Kingdoms, Starter, and Starter 2000 cards do not yet have official Oracle card texts, so rulings on them are based on Oracle texts made by NetReps. Complete text is included for cards from all expansions. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 00/06/22 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== - - * - * - A - * - * - - - - * - * - B - * - * - - Baleful Stare: + When played under non-Portal rules, the text should be read as "Look at target opponent's hand. You draw a card for each mountain card or red card in that player's hand." [D'Angelo 00/07/06] Burning of Xinye: + When played under non-Portal rules, the text should be read as "Each player sacrifices four lands. Then ~this~ deals 4 damage to each creature." [D'Angelo 00/07/06] - - * - * - C - * - * - - Celestial Dawn: + If you use Magical Hack (or a similar effect) to change the word "plains" to a different land type, your lands are all of that new land type, but they still produce white mana. [D'Angelo 00/06/23] Chains of Mephistopheles: + If X cards are drawn as the resolution of a single spell/ability, then the game treats this as X separate "draw one card" actions (see Rule G.15.Ruling.2). So for each card that would be drawn, apply the effect. [D'Angelo 00/07/06] Cruel Fate: + When played under non-Portal rules, the text should be read as "Look at the top five cards of target opponent's library. Put one of them into your opponent's graveyard and the rest on top of his or her library in any order." [D'Angelo 00/07/06] - - * - * - D - * - * - - - - * - * - E - * - * - - - - * - * - F - * - * - - - - * - * - G - * - * - - Goblin War Strike: + When played under non-Portal rules, the text should be read as "~this~ deals damage to target opponent equal to the number of Goblins you control." [D'Angelo 00/07/06] Guan Yu, Sainted Warrior: + When played under non-Portal rules, the text should be read as "Horsemanship. ; When ~this~ is put into a graveyard from play, you may shuffle ~this~ into its owner's library." [D'Angelo 00/07/06] - - * - * - H - * - * - - - - * - * - I - * - * - - - - * - * - J - * - * - - - - * - * - K - * - * - - - - * - * - L - * - * - - Loyal Retainers: + Text(P3): 1/1. ; On your turn, before you attack, you may put ~this~ in your graveyard to take one Legend card from your graveyard and put that creature into play. + When played under non-Portal rules, the text should be read as "Sacrifice ~this~: Return target Legend creature card from your graveyard to play. Play this ability only during your turn before combat." [D'Angelo 00/07/06] - - * - * - M - * - * - - Misdirection: + If there is no other legal target for the spell, Misdirection does not change the target. [D'Angelo 00/07/24] - - * - * - N - * - * - - - - * - * - O - * - * - - - - * - * - P - * - * - - Parallax Nexus: + The target opponent chooses which card to discard. [D'Angelo 00/07/24] Psychic Theft: + The card may only be played once. Once it is announced and put on the stack, the card is no longer removed from the game and the effect of Psychic Theft ends. [D'Angelo 00/07/06] - - * - * - Q - * - * - - - - * - * - R - * - * - - - - * - * - S - * - * - - Serpent Assassin: + Note - This card had no creature type. If played with non-Portal cards, it should be played as creature type Assassin. [D'Angelo 00/07/06] Sorcerous Sight: + When played under non-Portal rules, the text should be read as "Look at target opponent's hand. You draw a card." [D'Angelo 00/07/06] Sylvan Tutor: + When played under non-Portal rules, the text should be read as "Search your library for a creature card and reveal it. Shuffle your library, then put the revealed card back on top of it." [D'Angelo 00/07/06] - - * - * - T - * - * - - - - * - * - U - * - * - - - - * - * - V - * - * - - - - * - * - W - * - * - - Withering Gaze: + When played under non-Portal rules, the text should be read as "Look at target opponent's hand. You draw a card for each forest and green card in that player's hand. [D'Angelo 00/07/06] - - * - * - X - * - * - - - - * - * - Y - * - * - - - - * - * - Z - * - * - - Zur's Weirding: + If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library. [D'Angelo 99/05/01] Gaea's Blessing can trigger from this. [D'Angelo 00/07/24] Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. AL= Alliances. AN= Arabian Nights. AQ= Antiquities. CH= Chronicles. DK= The Dark. EX= Exodus. FE= Fallen Empires. HL= Homelands. IA= Ice Age. LG= Legends. MI= Mirage. MM= Mercadian Masques. NE= Nemesis. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PT= Portal. PY= Prophecy. S2= Starter 2000. SH= Stronghold. ST= Starter. TE= Tempest. UD= Urza's Destiny. UG= Unglued. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, the network representative for the MTG-L mailing list. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.