============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 2003/07/24 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This is the last release is under the rules used by SIXTH EDITION and SEVENTH EDITION. Both of these editions use the same rules. Unglued, Portal, Portal: Second Age, Portal: Three Kingdoms, Starter, and Starter 2000 cards do not yet have official Oracle card texts, so rulings on them are based on Oracle texts made by NetReps. Complete text is included for cards from all expansions. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 2003/06/19 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== - - * - * - A - * - * - - - - * - * - B - * - * - - - - * - * - C - * - * - - Carrionette: + A creature with Protection from Creatures cannot be targeted by this card's ability. [D'Angelo 2003/07/23] Chance Encounter: + Another player losing a flip counts as you winning one. [Jordan 2003/07/24] Cleansing Meditation: + The enchantments returning to play are placed on any legal permanent of your choice. Doing this does not target the permanent. If there is no legal permanent for an enchantment, it remains in the graveyard. [D'Angelo 2003/07/23] + Enchantments returning to play can only enchant something that was already in play. An Enchant Enchantment returning to play cannot be placed on an enchantment that is also in the process of returning to play. [D'Angelo 2003/07/23] Crooked Scales: + You choose both targets on announcement, so you can only play this when you can legally choose both targets. [D'Angelo 2003/07/23] + If you pay the {3}, you do not choose a new pair of targets when it repeats. This means that if you lose the flip, your creature is destroyed, but you can try again to win the flip. If you lose again, it will try to destroy your creature again (which will already be in the graveyard unless it was regenerated), but you can keep trying to destroy your opponent's creature as long as you have mana to pay. [D'Angelo 2003/07/23] - - * - * - D - * - * - - Decaying Soil: + The Threshold ability will trigger only if Theshold was met before the creature goes to the graveyard. So the one that causes Threshold to be met will not trigger the ability. [D'Angelo 2003/07/23] + Multiple creatures going to the graveyard at the same time all end up there at once, so either all of them or none of them will cause the trigger to go off, depending on whether or not Threshold was met prior to the creatures going to the graveyard. [D'Angelo 2003/07/23] - - * - * - E - * - * - - - - * - * - F - * - * - - Fact or Fiction: + The revealed cards are revealed in order, so that all players know what order they were on the library. [Barclay 2003/07/08] Forgotten Lore: + The opponent chooses a card during resolution and you get the option to pay {G} at that time as well to change this choice. [D'Angelo 2003/07/23] - - * - * - G - * - * - - - - * - * - H - * - * - - - - * - * - I - * - * - - - - * - * - J - * - * - - - - * - * - K - * - * - - - - * - * - L - * - * - - - - * - * - M - * - * - - - - * - * - N - * - * - - - - * - * - O - * - * - - - - * - * - P - * - * - - - - * - * - Q - * - * - - - - * - * - R - * - * - - - - * - * - S - * - * - - - - * - * - T - * - * - - - - * - * - U - * - * - - - - * - * - V - * - * - - - - * - * - W - * - * - - Wall of Granite: + When played under non-Portal rules, the card should be treated as creature type Wall and should not have any card text. [D'Angelo 2003/07/23] - - * - * - X - * - * - - - - * - * - Y - * - * - - - - * - * - Z - * - * - - Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. 7 = Seventh Edition. 8 = Eighth Edition. AL= Alliances. AN= Arabian Nights. AP= Apocalypse. AQ= Antiquities. AT= Anthologies. BD= Beatdown. BR= Battle Royale. CH= Chronicles. DK= The Dark. EX= Exodus. FE= Fallen Empires. HL= Homelands. IA= Ice Age. IN= Invasion. JU= Judgment. LE= Legions. LG= Legends. MI= Mirage. MM= Mercadian Masques. NE= Nemesis. OD= Odyssey. ON= Onslaught. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PS= Planeshift. PT= Portal. PY= Prophecy. S2= Starter 2000 (deck and sampler pack). SC= Scourge. SH= Stronghold. ST= Starter. TE= Tempest. TO= Torment. UD= Urza's Destiny. UG= Unglued. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight. Rarity levels are shown as follows: R= Rare, U= Uncommon, C= Common, L= Land, F= Fixed in a preconstructed deck. Any number after the letter indicates how often the card appears in the printing process. An "R2" occurs twice as often as an "R1", for example. Note that on some older expansions, the rarity schemes were complex and those complexities are not described here. You can find descriptions of the various products and their rarity schemes at "http://www.crystalkeep.com/magic". This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, a previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.