============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 2001/09/20 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the rules used by SIXTH EDITION and SEVENTH EDITION. Both of these editions use the same rules. Unglued, Portal, Portal: Second Age, Portal: Three Kingdoms, Starter, and Starter 2000 cards do not yet have official Oracle card texts, so rulings on them are based on Oracle texts made by NetReps. Complete text is included for cards from all expansions. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 2001/08/21 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== - - * - * - A - * - * - - Abu Ja'far: + Text(CH+errata): 0/1 ; When ~this~ is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated. [Oracle 2001/08/24] The Abyss: + Text(LG+errata): At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. [Oracle 2001/08/24] Accumulated Knowledge: + Text(NE): Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. [Oracle 2001/08/24] Adventurers' Guildhouse: + Text(LG+errata): Green Legends you control have bands with other Legends. [Oracle 2001/08/24] Aisling Leprechaun: + Text(LG+errata): 1/1. ; Whenever ~this~ blocks or becomes blocked by a creature, that creature becomes green. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Al-abara's Carpet: + Text(LG+errata): {5},{Tap}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. [Oracle 2001/08/24] Aladdin: + Text(CH+errata): 1/1 ; {1}{R}{R},{Tap}: Gain control of target artifact as long as ~this~ is in play. [Oracle 2001/08/24] Aladdin's Lamp: + Text(4th+errata): {X},{Tap}: The next time you would draw a card this turn, instead look at the top X cards of your library and draw one of them. Shuffle the rest and put them on the bottom of your library. X can't be 0. [Oracle 2001/08/24] Alchor's Tomb: + Text(LG+errata): {2},{Tap}: Target permanent you control becomes the color of your choice. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Ali from Cairo: + Text(AN+errata): 0/1 ; Damage that would reduce your life total to less than 1 reduces it to 1 instead. [Oracle 2001/08/24] All Hallow's Eve: + Text(LG+errata): ~this~ comes into play with two time counters on it. ; At the beginning of your upkeep, if there is a time counter on ~this~, remove a time counter from it. If there are no more time counters on it, each player returns all creature cards from his or her graveyard to play. [Oracle 2001/08/24] Amnesia: + Text(DK+errata): Target player reveals his or her hand. That player discards all nonland cards from it. [Oracle 2001/08/24] + If used on yourself, you do have to reveal your hand. [D'Angelo 2001/08/31] Anavolver: + Text(AP+errata): 3/3. ; Kicker {1}{U} and/or {B}. ; If you paid the {1}{U} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with flying. If you paid the {B} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with "Pay 3 life: Regenerate ~this~." [Oracle 2001/08/24] Angelic Renewal: + Text(WL+errata): Whenever a creature is put into your graveyard, you may sacrifice ~this~. If you do, return that creature to play. [Oracle 2001/08/24] + Triggers only on creatures going to the graveyard from play. [D'Angelo 2001/08/31] Angelic Voices: + Text(CH+errata): Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. [Oracle 2001/08/24] Animate Artifact: + Text(4th+errata): Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. [Oracle 2001/08/24] Arboria: + Text(LG+errata): Creatures can't attack a player who didn't play a spell and didn't put a card into play during his or her last turn. [Oracle 2001/08/24] Arcum's Weathervane: + Text(IA+errata): {2},{Tap}: Target snow-covered land loses snow-covered. (This effect doesn't end at end of turn.) ; {2},{Tap}: Target non-snow-covered basic land becomes snow-covered. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Arena of the Ancients: + Text(CH+errata): Legends don't untap during their controllers' untap steps. ; When ~this~ comes into play, tap all Legends. [Oracle 2001/08/24] Armageddon Clock: + Text(4th+errata): At the beginning of your upkeep, put a doom counter on ~this~. ; At the beginning of your draw step, ~this~ deals damage to each player equal to the number of doom counters on it. ; {4}: Remove a doom counter from ~this~. Any player may play this ability, but only during any upkeep step. [Oracle 2001/08/24] Artifact Possession: + Text(AQ+errata): Whenever enchanted artifact becomes tapped or a player plays an ability of enchanted artifact without {Tap} in its activation cost, ~this~ deals 2 damage to that artifact's controller. [Oracle 2001/08/24] Artifact Ward: + Text(AQ+errata): Enchanted creature has protection from artifacts. This effect doesn't remove Artifact Ward. [Oracle 2001/08/24] Axelrod Gunnarson: + Text(CH+errata): 5/5, Trample. ; Whenever a creature dealt damage by ~this~ this turn is put into a graveyard, you gain 1 life and ~this~ deals 1 damage to target player. [Oracle 2001/08/24] - - * - * - B - * - * - - Backdraft: + Text(LG+errata): When target sorcery spell deals damage this turn, it deals half that much damage, rounded down, to its controller. [Oracle 2001/08/24] Balance: + Text(4th+errata): Except the player who controls the fewest lands, each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players do the same for creatures and discard cards from their hands the same way. [Oracle 2001/08/24] Banshee: + Text(CH+errata): 0/1. ; {X},{Tap}: ~this~ deals X damage divided evenly between you and target creature or player. Round up for you and down for that creature or player. [Oracle 2001/08/24] Basalt Monolith: + Text(RV+errata): ~this~ doesn't untap during your untap step. ; {3}: Untap ~this~. ; {Tap}: Add three colorless mana to your mana pool. This mana can't be spent on abilities of permanents named Basalt Monolith. [Oracle 2001/08/24] + It can be untapped as often as you can pay for it. [D'Angelo 2001/08/31] Bereavement: + Text(7th+errata): Whenever a green creature is put into a graveyard, its controller discards a card from his or her hand. [Oracle 2001/08/24] + Only triggers on a creature going to the graveyard from play. [D'Angelo 2001/08/31] Berserk: + Text(ABU+errata): Play only before the combat damage step. ; Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At end of turn, destroy that creature if it attacked this turn. [Oracle 2001/08/24] Black Lotus: + Text(ABU+errata): {Tap},Sacrifice ~this~: Add three mana of any one color to your mana pool. [Oracle 2001/08/24] Black Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap},Remove any number of charge counters from ~this~: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. [Oracle 2001/08/24] Black Market: + Text(MM+errata): Whenever a creature is put into a graveyard, put a charge counter on ~this~. ; At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on ~this~. [Oracle 2001/08/24] + Only triggers on a creature going to a graveyard from play. [D'Angelo 2001/08/31] Black Vise: + Text(4th+errata): As ~this~ comes into play, choose an opponent. ; At the beginning of the chosen player's upkeep step, ~this~ deals X damage to that player, where X is the number of cards greater than four in his or her hand. [Oracle 2001/08/24] Black Ward: + Text(4th+errata): Enchanted creature has protection from black. This effect doesn't remove ~this~. [Oracle 2001/08/24] Blaze of Glory: + Text(ABU+errata): Target creature may block any number of creatures this turn. It must blocks each attacking creature this turn if able. [Oracle 2001/08/24] Blood of the Martyr: + Text(CH+errata): Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. [Oracle 2001/08/24] Blue Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap},Remove any number of charge counters from ~this~: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. [Oracle 2001/08/24] Booby Trap: + Text(TE+errata): As ~this~ comes into play, name a card other than a basic land card and choose an opponent. ; Reveal all cards the chosen player draws as they're drawn. ; When a card drawn by the chosen player is the named card, sacrifice ~this~. If you do, it deals 10 damage to that player. [Oracle 2001/08/24] + The "if you do" part is only done if you successfully sacrifice this card. In other words, it has to be in play when the trigger resolves or it does not deal damage. [D'Angelo 2001/08/31] Boris Devilboon: + Text(LG+errata): 2/2. ; {2}{B}{R},{Tap}: Put a 1/1 black and red Minor Demon creature token into play. [Oracle 2001/08/24] Breathstealer's Crypt: + Text(VI+errata): If a player would draw a card, instead he or she draws and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life. [Oracle 2001/08/24] Brine Hag: + Text(LG+errata): 2/2. ; When ~this~ is put into a graveyard from play, all creatures that dealt damage to it this turn become 0/2. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Bronze Horse: + Text(CH+errata): 4/4, Trample. ; If you control another creature, prevent all damage that would be dealt to ~this~ by spells that target it. [Oracle 2001/08/24] Bronze Tablet: + Text(4th+errata): Remove ~this~ from your deck before playing if you're not playing for ante. ; ~this~ comes into play tapped. ; {4},{Tap}: Target card's controller may pay 10 life. If he or she does, remove ~this~ from the game. If he or she doesn't and ~this~ is in play, you own the targeted card and that player owns ~this~, then remove ~this~ and that card from the game. [Oracle 2001/08/24] - - * - * - C - * - * - - Camouflage: + Text(ABU+errata): Turn your attacking creatures face down and arrange them as you choose. When blockers are declared, turn the cards face up again. Remove all illegal blockers from combat. Creatures blocked only by illegal blockers become unblocked. [Oracle 2001/08/24] Cathedral of Serra: + Text(LG+errata): White Legends you control have bands with other Legends. [Oracle 2001/08/24] Caverns of Despair: + Text(LG+errata): No more than two creatures may attack each combat. ; No more than two creatures may block each combat. [Oracle 2001/08/24] Cetavolver: + Text(AP+errata): 1/1. ; Kicker {1}{R} and/or {G}. ; If you paid the {1}{R} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with first strike. ; If you paid the {G} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with trample. [Oracle 2001/08/24] Chain Lightning: + Text(LG+errata): Whenever ~this~ deals damage to a creature or player this turn, that player or that creature's controller may pay {R}{R}. If he or she does, ~this~ deals 3 damage to target creature or player of his or her choice. ; ~this~ deals 3 damage to target creature or player. [Oracle 2001/08/24] Chains of Mephistopheles: + Text(LG+errata): If a player would draw a card except the first one he or she draws in a draw step, that player discards a card from his or her hand instead. If the player discards a card, he or she draws a card. If the player doesn't discard a card, he or she puts the top card of his or her library into his or her graveyard. [Oracle 2001/08/24] Channel: + Text(4th+errata): Until end of turn, any tmie you could play a mana ability you may pay 1 life. If you do, add one colorless mana to your mana pool. [Oracle 2001/08/24] Chaoslace: + Text(4th+errata): Target spell or permanent becomes red. (Its mana symbols remain unchanged.) [Oracle 2001/08/24] Chaos Orb: + Text(ABU+errata): {1},{Tap}: If ~this~ is in play, flip ~this~ onto the playing area from a height of at least one foot. If ~this~ turns over completely at least once during the flip, destroy all permanents it touches. Then destroy ~this~. [Oracle 2001/08/24] Clergy of the Holy Nimbus: + Text(LG+errata): 1/1. ; If ~this~ would be destroyed, regenerate it. ; {1}: ~this~ can't be regenerated this turn. Only any opponent may play this ability. [Oracle 2001/08/24] Clockwork Avian: + Text(4th+errata): 0/4, Flying. ; ~this~ comes into play with four +1/+0 counters on it. ; ~this~ can't have more than four +1/+0 counters on it. ; At end of combat, if ~this~ attacked or blocked this turn, remove a +1/+0 counter from it. ; {X},{Tap}: Put X +1/+0 counters on ~this~. Play this ability only during your upkeep. [Oracle 2001/08/24] Clone: + Can be used to copy a Vesuvan Doppelganger. You get a Doppelganger and the Clone is mimicking the same creature the Doppelganger was until the next upkeep. It also copies the ability to change forms. See Vesuvan Doppelganger for details. [D'Angelo 2001/08/31] Cocoon: + Text(CH+errata): ~this~ can enchant only a creature you control. ; Enchanted creature doesn't untap during your untap step if ~this~ has a pupa counter on it. ; When ~this~ comes into play, tap enchanted creature and put three pupa counters on ~this~. ; At the beginning of your upkeep, remove a pupa counter from ~this~. If there are no pupa counters on it, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Consecrate Land: + Text(ABU+errata): When ~this~ comes into play, destroy all other enchantments enchanting enchanted land. ; Enchanted land can't be enchanted except by ~this~. ; If a spell would destroy enchanted land, that land is not destroyed instead. [Oracle 2001/08/24] Copy Artifact: + Text(RV+errata): As ~this~ comes into play, you may choose an artifact in play. If you do, ~this~ comes into play as a copy of that artifact. It's still an enchantment. [Oracle 2001/08/24] + The artifact to copy is chosen at the time this card enters play. If there is no valid artifact to choose, then this card enters play as a global enchantment that has no effect. [D'Angelo 2001/08/31] Cosmic Horror: + Text(4th+errata): 7/7, First Strike. ; At the beginning of your upkeep, unless you pay {3}{B}{B}{B}, sacrifice ~this~ and it deals 7 damage to you. [Oracle 2001/08/24] Creature Bond: + Text(4th+errata): When enchanted creature is put into a graveyard, ~this~ deals damage equal to that creature's toughness to the creature's controller. [Oracle 2001/08/24] Crimson Kobolds: + Text(LG+errata): 0/1. ; ~this~ is red. [Oracle 2001/08/24] Crookshank Kobolds: + Text(LG+errata): 0/1. ; ~this~ is red. [Oracle 2001/08/24] Cursed Rack: + Text(4th+errata): As ~this~ comes into play, choose an opponent. ; The chosen player's maximum hand size is 4. [Oracle 2001/08/24] Cyclone: + Text(CH+errata): Cumulative upkeep {G}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {G} for each age counter on it.) ; Whenever you pay ~this~'s cumulative upkeep, it deals damage equal to the number of age counters on ~this~ to each creature and player. [Oracle 2001/08/24] + Note - Also see Cumulative Upkeep, Rule A.10. Cyclopean Tomb: + Text(ABU+errata): {2}: Put a mire counter on target land. Play this ability only during your upkeep. All lands with mire counters on them are swamps. ; When ~this~ leaves play, at the beginning of each of your upkeeps until the end of the game, remove one of those mire counters. [Oracle 2001/08/24] + After leaving play, it will only remove counters that this instance of the card created. [D'Angelo 2001/08/31] - - * - * - D - * - * - - Dance of Many: + Text(5th+errata): When ~this~ comes into play, put a token creature into play as a copy of target nontoken creature. ; When ~this~ leaves play, remove the creature token from the game. ; When the creature token leaves play, sacrifice ~this~. ; At the beginning of your upkeep, sacrifice ~this~ unless you pay {U}{U}. [Oracle 2001/08/24] + Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first. + Treat the token as coming into play as a copy of the chosen creature. If that creature normally gets counters when played, the token creature gets counters. [D'Angelo 2001/08/31] + The ability is targeted and checks the validity of the target when declared and when resolving. If the creature is not still there when the copy resolves, the copy ability is countered and no token is put into play. This card remains in play as a global enchantment with no token. [D'Angelo 1999/08/31] Darkpact: + Text(RV+errata): Remove ~this~ from your deck before playing if you're not playing for ante. ; You own target card in the ante. That card's previous owner owns ~this~. Put that card on top of your library and ~this~ into the ante. [Oracle 2001/08/24] Dauthi Ghoul: + Text(TE+errata): 1/1, Shadow. ; Whenever a creature with shadow is put into a graveyard, put a +1/+1 counter on ~this~. [Oracle 2001/08/24] + Only triggers on a creature going to a graveyard from play. [D'Angelo 2001/08/31] Dauthi Mindripper: + Text(TE+errata): 2/1, Shadow. ; Whenever ~this~ attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards from his or her hand. [Oracle 2001/08/24] Dauthi Slayer: + Text(TE+errata): 2/2, Shadow. ; ~this~ attacks each turn if able. [D'Angelo 2001/08/24] Dead Ringers: + If one of the targets became an illegal target before resolution, this spell will still check the color of that target even though it will not destroy that target. [D'Angelo 2001/09/13] Deathlace: + Text(4th+errata): Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) [Oracle 2001/08/24] Degavolver: + Text(AP+errata): 1/1. ; Kicker {1}{B} and/or {R}. ; If you paid the {1}{B} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with "Pay 3 life: Regenerate ~this~." ; If you paid the {R} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with first strike. [Oracle 2001/08/24] Delif's Cone: + Text(FE+errata): {Tap},Sacrifice ~this~: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it deals no combat damage this turn. [Oracle 2001/08/24] Delif's Cube: + Text(FE+errata): {2},{Tap}: This turn, when target creature you control attacks and isn't blocked, it deals no combat damage this turn and you put a cube counter on ~this~. ; {2},Remove a cube counter from ~this~: Regenerate target creature. [Oracle 1999/07/23] Demonic Torment: + Text(LG+errata): Enchanted creature can't attack. ; Prevent all combat damage that would be dealt by enchanted creature. [Oracle 2001/08/24] Desert: + Text(AN+errata): {Tap}: Add one colorless mana to your mana pool. ; {Tap}: ~this~ deals 1 damage to target attacking creature. Play this ability only during the end of combat step. [Oracle 2001/08/24] Desperate Research: + Text(IN+errata): Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game. [Oracle 2001/08/24] Dingus Egg: + Text(6th/7th+errata): Whenever a land is put into a graveyard, ~this~ deals 2 damage to that land's controller. [Oracle 2001/08/24] + Only triggers on a land going to the graveyard from play. [D'Angelo 2001/08/31] Dingus Staff: + Text(WL+errata): Whenever a creature is put into a graveyard, ~this~ deals 2 damage to that creature's controller. [Oracle 2001/08/24] + Only triggers on a creature going to a graveyard from play. [D'Angelo 2001/08/31] Disharmony: + Text(LG+errata): Play ~this~ only during combat before the declare blockers step. ; Untap target attacking creature. Gain control of that creature until end of turn. [Oracle 2001/08/24] Divine Intervention: + Text(LG+errata): ~this~ comes into play with two intervention counters on it. ; At the beginning of your upkeep, remove an intervention counter from ~this~. If there are no intervention counters on it, the game is a draw. [Oracle 2001/08/24] Dragon Whelp: + Text(4th+errata): 2/3, Flying. ; {R}: ~this~ gets +1/+0 until end of turn. If this ability is played four or more times this turn, sacrifice ~this~ at end of turn. [Oracle 2001/08/24] Drain Power: + Text(5th+errata): Target player plays a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. [Oracle 2001/08/24] Drop of Honey: + Text(AN+errata): At the beginning of your upkeep, destroy target creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, choose one of them. ; When there are no creatures in play, sacrifice ~this~. [Oracle 2001/08/24] Dual Nature: + Text(PY): Whenever a creature card comes into play, its controller puts a token into play thats a copy of that creature. ; Whenever a creature leaves play, remove all tokens with the same name as that creature from the game. ; When ~this~ leaves play, remove all tokens created with it from the game. [Oracle 2001/08/24] Dying Wail: + Text(UD+errata): When enchanted creature is put into a graveyard, target player discards two cards from his or her hand. [Oracle 2001/08/24] + It only triggers on a creature going to the graveyard from play. [D'Angelo 2001/08/31] - - * - * - E - * - * - - Earthlink: + Text(IA+errata): At the beginning of your upkeep, sacrifice ~this~ unless you pay {2}. ; Whenever a creature is put into a graveyard, that creature's controller sacrifices a land. [Oracle 2001/08/24] + Only triggers when a creature is put into a graveyard from play. [D'Angelo 2001/08/24] Ebon Praetor: + Text(FE+errata): 5/5, Trample, First Strike. ; At the beginning of your upkeep, put a -2/-2 counter on ~this~. Then you you may sacrifice a creature. If you do, remove a -2/-2 counter from ~this~. If the sacrificed creature was a Thrull, put a +1/+0 counter on ~this~. [Oracle 2001/08/24] Ebony Horse: + Text(4th+errata): {2},{Tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. [Oracle 2001/08/24] Echo Chamber: + Text(TE+errata): {4},{Tap}: An opponent chooses target creature he or she controls. Put a token creature into play as a copy of that creature. The token creature has haste. Remove the token creature from the game at end of turn. Play this ability only any time you could play a sorcery. [Oracle 2001/08/24] + Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first. Elder Land Wurm: + Text(4th+errata): 5/5, Trample. ; ~this~ can't attack. ; When ~this~ blocks, it loses "~this~ can't attack." [Oracle 2001/08/24] Elder Spawn: + Text(LG+errata): 6/6. ; ~this~ can't be blocked by red creatures. ; At the beginning of your upkeep, unless you sacrifice an island, sacrifice ~this~ and it deals 6 damage to you. [Oracle 2001/08/24] El-Hajjaj: + Text(4th+errata): 1/1 ; Whenever ~this~ deals damage to a creature or player, you gain that much life. You can't gain more life this way than the toughness of that creature or the life total of that player. [Oracle 2001/08/24] Elkin Bottle: + Text(5th+errata): {3},{Tap}: Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card as though it were in your hand. At the beginning of your next upkeep, if you haven't played the card, put it into your graveyard. [Oracle 2001/08/24] Elvish Scout: + Text(FE+errata): 1/1. ; {G},{Tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to or dealt by it this turn. [Oracle 2001/08/24] Enduring Renewal: + Text(IA+errata): Play with your hand revealed. ; If you would draw a card, reveal it instead. If that card is a creature card, put it into your graveyard. Otherwise draw it. ; If a creature would be put into your graveyard, put that creature into your hand instead. [Oracle 2001/08/24] + The "If a creature..." replacement ability only works on creatures going to your graveyard from play. [D'Angelo 2001/08/31] Energy Tap: + Text(4th+errata): Tap target untapped creature you control. If you do, add an amount of colorless mana equal to its converted mana cost to your mana pool. [Oracle 2001/08/24] Equinox: + Text(LG+errata): Enchanted land has "{Tap}: Counter target spell if it would destroy a land you control." [Oracle 2001/08/24] Ertai's Meddling: + Text(TE+errata): X can't be 0. ; The first time target spell would resolve, put X delay counters on it and remove it from the game instead. ; At the beginning of the upkeep of the removed spell's controller, as long as that spell is removed from the game, remove a delay counter from it. If the card has no delay counters on it, put it on the stack as a copy of the original spell. [Oracle 2001/08/24] Eternal Flame: + Text(DK+errata): ~this~ deals X damage to target opponent, where X is the number of mountains you control. It deals half X damage, rounded up, to you. [Oracle 2001/08/24] Eureka: + Text(LG+errata): Starting with you, players take turns putting an artifact, creature, enchantment, or land card from their hands into play until no one wants to put another card into play. If a card has an X in its mana cost, X is 0. [Oracle 2001/08/24] - - * - * - F - * - * - - False Orders: + Text(ABU+errata): Play ~this~ only during the declare blockers step. ; Target creature defending player controls is removed from combat. Creatures that creature had been blocking this combat are considered unblocked if no other creatures are blocking them. You may have the creature block an attacking creature of your choce. [Oracle 2001/08/24] Farrelite Priest: + Text(FE+errata): 1/3. ; {1}: Add {W} to your mana pool. If more than {3} is spent this way this turn, sacrifice ~this~ at end of turn. [Oracle 2001/08/24] Fasting: + Text(DK+errata): At the beginning of your upkeep, put a hunger counter on ~this~. If ~this~ has five or more hunger counters on it, sacrifice it. Otherwise, you may choose to skip your draw step this turn and gain 2 life. ; When you draw a card, sacrifice ~this~. [Oracle 1999/09/03] Fecundity: + Text(US+errata): Whenever a creature is put into a graveyard, that creature's controller may draw a card. [Oracle 2001/08/24] + Only triggers when a creature goes to a graveyard from play. [D'Angelo 2001/08/31] Femeref Enchantress: + Text(VI+errata): 1/2. ; Whenever an enchantment is put into a graveyard, draw a card. [Oracle 2001/08/24] + Only triggers on enchantments put into the graveyard from play. [D'Angelo 2001/08/24] Festival: + Text(DK+errata): Play only during an opponent's upkeep. ; That player skips all combat phases this turn. [Oracle 2001/08/24] Field of Souls: + Text(TE+errata): Whenever a nontoken creature is put into your graveyard, put a 1/1 white Essence creature token with flying into play. [Oracle 2001/08/24] + Only triggers on creatures going to the graveyard from play. [D'Angelo 2001/08/31] Fire and Brimstone: + Text(DK+errata): ~this~ deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. [Oracle 2001/08/24] Flint Golem: + Text(NE): 2/3. ; Whenever ~this~ becomes blocked, defending player puts the top three cards from his or her library into his or her graveyard. [Oracle 2001/08/24] Forcefield: + Text(ABU+errata): {1}: Prevent all but 1 combat damage that would be dealt this turn by target unblocked creature attacking you. [Oracle 2001/08/24] Foreshadow: + Text(VI+errata): Name a card. Target opponent puts the top card from his or her library into his or her graveyard. If it's the named card, you draw a card. ; Draw a card at the beginning of the next turn's upkeep. [Oracle 2001/08/24] Fork: + Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first. Frankenstein's Monster: + Text(DK+errata): 0/1. ; As ~this~ comes into play, remove X creature cards in your graveyard from the game. If you can't, put ~this~ into its owner's graveyard instead of into play. For each creature card removed this way, ~this~ comes into play with a +2/+0, +1/+1, or +0/+2 counter. [Oracle 2001/08/24] - - * - * - G - * - * - - Gaea's Liege: + Note - It is of creature type "Gaea's-Liege" (one word) instead of being of type "Gaea's Liege" (two words). [Oracle 2001/08/24] Gate to Phyrexia: + Text(AQ+errata): Sacrifice a creature: Destroy target artifact. Play this ability only during your upkeep and only once each turn. [Oracle 2001/08/24] Gauntlet of Might: + Text(ABU+errata): Red creatures get +1/+1. ; Whenever a mountain is tapped for mana, its controller adds an additional {R} to his or her mana pool. [Oracle 2001/08/24] Gauntlets of Chaos: + Text(5th+errata): {5},Sacrifice ~this~: Exchange control of target artifact, creature, or land for a permanent you control of the same permanent type. Destroy all enchantments on those permanents. [Oracle 2001/08/24] Giant Shark: + Text(DK+errata): 4/4, Islandhome. ; Whenever ~this~ blocks or becomes blocked by a creature that has been dealt damage this turn, ~this~ gets +2/+0 and gains trample until end of turn. [Oracle 2001/08/24] + Gets the bonus once for each creature it blocks or is blocked by that meets the criteria. [D'Angelo 2001/08/31] See Rule A.4.19. Giant Slug: + Text(CH+errata): 1/1. ; {5}: At the beginning of your next upkeep, ~this~ gains landwalk for a basic land type of your choice until the end of that turn. [Oracle 2001/08/24] Glyph of Life: + Text(LG+errata): Choose target Wall. Until end of turn, whenever an attacking creature deals to that Wall, you gain that much life. [Oracle 2001/08/24] Glyph of Reincarnation: + Text(LG+errata): Play only during the end of combat step. ; Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that creature's controller and return that card to play under its owner's control. [Oracle 2001/08/24] Goblin Artisans: + Text(CH+errata): 1/1. ; {Tap}: Flip a coin. If you win the flip, draw a card. Otherwise, counter target artifact spell you control that isn't the target of another Goblin Artisans' ability. [Oracle 2001/08/24] Goblin Caves: + Text(DK+errata): If enchanted land is a mountain, all Goblins get +0/+2. [Oracle 2001/08/24] Goblin Flotilla: + Text(FE+errata): 2/2, Islandwalk. ; At the beginning of combat, unless you pay {R}, whenever ~this~ blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. [Oracle 2001/08/24] Goblin Recruiter: + Text(6th+errata): 1/1. ; When ~this~ comes into play, search your library for any number of Goblin cards. Reveal those cards, then shuffle your library and put them on top of it in any order. [Oracle 2001/08/24] Goblin Shrine: + Text(CH+errata): If enchanted land is a mountain, all Goblins get +1/+0. ; When ~this~ leaves play, it deals 1 damage to each Goblin. [Oracle 2001/08/24] Grave Pact: + Text(SH+errata): Whenever a creature you control is put into a graveyard, each other player sacrifices a creature. [Oracle 2001/08/24] Green Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap},Remove any number of charge counters from ~this~: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. [Oracle 2001/08/24] Green Ward: + Text(4th+errata): Enchanted creature has protection from green. This effect doesn't remove ~this~. [Oracle 2001/08/24] Grim Feast: + Text(MI+errata): At the beginning of your upkeep, ~this~ deals 1 damage to you. ; Whenever a creature is put into an opponent's graveyard, you gain life equal to its toughness. [Oracle 1999/07/01] + Only triggers when a creature goes to the graveyard from play. [D'Angelo 2001/08/31] Guardian Angel: + Text(RV+errata): Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could play an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. [Oracle 2001/08/24] Guardian Beast: + Text(AN+errata): 2/4 ; As long as ~this~ is untapped, noncreature artifacts you control can't be enchanted. ; As long as ~this~ is untapped, if an effect would destroy a noncreature artifact you control, that artifact remains in play instead. ; As long as ~this~ is untapped, if a player would gain control of a noncreature artifact you control, that artifact remains under your control instead. [Oracle 2001/08/24] - - * - * - H - * - * - - Halfdane: + Text(LG+errata): 3/3. ; At the beginning of your upkeep, choose one - ~this~'s power and toughness become equal to target creature other than ~this~'s power and toughness; or ~this~'s power and toughness each become 3. [Oracle 2001/08/24] + Note - Also see Modal Spells and Abilities, Rule G.24. Haunting Wind: + Text(AQ+errata): Whenever an artifact becomes tapped or a player plays an artifact's activated ability without {Tap} in its activation cost, ~this~ deals 1 damage to that artifact's controller. [Oracle 2001/08/24] Hazezon Tamar: + Text(LG+errata): 2/4. ; At the beginning of your next upkeep after ~this~ comes into play, if ~this~ is in play, put X 1/1 red, green, and white Sand Warrior creature tokens into play, where X is the number of lands you control. ; When ~this~ leaves play, remove all Sand Warrior tokens from the game. [Oracle 2001/08/24] Hymn of Rebirth: + Text(IA+errata): Put target creature card from a graveyard into play under your control. [Oracle 2001/08/24] - - * - * - I - * - * - - Illusionary Mask: + Text(ABU+errata): {X}: Put a creature card with converted mana cost X or less from your hand into play face down. If the face-down creature deals damage, is dealt damage, or becomes tapped, turn it face up. Play this ability only any time you could play a sorcery. [Oracle 2001/08/24] Imprison: + Text(LG+errata): Whenever a player plays an ability of enchanted creature with {Tap} in its activation cost, you may pay {1}. If you do, counter that ability. If you don't, sacrifice ~this~. ; Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap it and remove it from combat. If it blocked and a creature it blocked now has now blockers, that creature is considered unblocked. If you don't pay {1}, sacrifice ~this~. [Oracle 2001/08/24] Infernal Genesis: + Text(PY): At the beginning of each players upkeep, that player puts the top card from his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens into play, where X is that card's converted mana cost. [Oracle 2001/08/24] Infinite Authority: + Text(LG+errata): Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy that creature at end of combat. At end of turn, if that creature was put into a graveyard this way, put a +1/+1 counter on enchanted creature. [Oracle 2001/08/24] Inheritance: + Text(AL+errata): Whenever a creature is put into a graveyard, you may pay {3}. If you do, draw a card. [Oracle 2001/08/24] + Only triggers on a creature going to a graveyard from play. [D'Angelo 2001/08/31] In the Eye of Chaos: + Text(LG+errata): Whenever a player plays an instant spell, counter it unless that player pays X, where X is its converted mana cost. [Oracle 2001/08/24] Invasion Plans: + Text(SH+errata): All creatures block each turn if able. ; Instead of the defending player, the attacking player chooses how each creature blocks. [Oracle 2001/08/24] Iridescent Drake: + Text(UD+errata): 2/2, Flying. ; When ~this~ comes into play, if you played it from your hand, put target enchant creature card from a graveyard into play enchanting ~this~. (You control that enchantment.) [Oracle 2001/08/24] Ivory Tower: + Text(4th+errata): At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. [Oracle 2001/08/24] + If the total is less than zero, you neither gain nor lose life. [D'Angelo 2001/08/31] - - * - * - J - * - * - - Jade Statue: + Text(ABU+errata): {2}: ~this~ becomes a 3/6 artifact creature until end of combat. Play this ability only during combat. [Oracle 2001/08/24] Jeweled Bird: + Text(CH+errata): Remove ~this~ from your deck before playing if you're not playing for ante. ; {Tap}: Put ~this~ into the ante. If you do, put all other cards from your ante into your graveyard, then draw a card. [Oracle 2001/08/24] Jihad: + Text(AN+errata): As ~this~ comes into play, choose a color and an opponent. ; White creatures get +2/+1. ; When the chosen opponent controls no cards of the chosen color, sacrifice ~this~. [Oracle 2001/08/24] + In a multi-player game, it tracks only the chosen player. This is not changed even if this card changes controllers. [D'Angelo 2001/08/31] - - * - * - K - * - * - - Karakas: + Text(LG+errata): {Tap}: Add {W} to your mana pool. ; {Tap}: Return target Legend to its owner's hand. [Oracle 1999/09/03] Kindle: + Text(TE+errata): ~this~ deals to target creature or player damage equal to the number of cards named Kindle in all graveyards plus 2. [Oracle 2001/08/24] Knowledge Vault: + Text(LG+errata): When ~this~ leaves play, put all cards removed from the game with ~this~ into their owner's graveyard at end of turn. ; {2},{Tap}: Remove the top card of your library from the game face down. ; Sacrifice ~this~: Discard your hand, then put all cards removed from the game with ~this~ into their owner's hand. [Oracle 1999/09/03] Kobolds of Kher Keep: + Text(LG+errata): 0/1. ; ~this~ is red. [Oracle 1999/09/03] Kookus: + Text(VI+errata): 3/5, Trample. ; At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, ~this~ deals 3 damage to you and attacks this turn if able. ; {R}: ~this~ gets +1/+0 until end of turn. [Oracle 2001/08/24] Kudzu: + Text(RV+errata): When enchanted land becomes tapped, destroy it. That land's controller moves ~this~ to a land of his or her choice. [Oracle 2001/08/24] + If Kudzu is destroyed directly (by Disenchant, for example) or the land is destroyed by a spell or ability (like Stone Rain), then Kudzu goes to the graveyard like any local enchantment would. [D'Angelo 2001/08/31] Kyscu Drake: + Text(VI+errata): 2/2, Flying. ; {G}: ~this~ gets +0/+1 until end of turn. Play this ability no more than once each turn. ; Sacrifice ~this~ and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card into play. Then shuffle your library. [Oracle 2001/08/24] - - * - * - L - * - * - - Land Equilibrium: + Text(LG+errata): If an opponent who controls at least as many lands as you do would put a land into play, that player instead puts that land into play then sacrifices a land. [Oracle 2001/08/24] + This is a replacement effect (see Rule T.10), so it is not possible to tap the land that just entered play for mana (as a mana source) before you sacrifice a land. [D'Angelo 2001/08/31] Lat-Nam's Legacy: + Text(AL+errata): Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. [Oracle 2001/08/24] Lich: + Text(ABU+errata): When ~this~ comes into play, your life total becomes 0. ; You don't lose the game for having 0 or less life. ; If you would gain life, draw that many cards instead. ; Whenever you're dealt damage, sacrifice that many permanents. ; When ~this~ leaves play, you lose the game. [Oracle 2001/08/24] + If you are at somehow at negative life points when Lich comes into play, it will not raise your life total or make you draw cards. [D'Angelo 2001/08/31] This is a special ruling. + You can lose life and take damage, and thereby have a negative life total, while Lich is in play. [D'Angelo 2001/08/31] Life Chisel: + Text(LG+errata): Sacrifice a creature: Gain life equal to the sacrificed creature's toughness. Play this ability only during your upkeep. [Oracle 2001/08/24] Lifelace: + Text(4th+errata): Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) [Oracle 2001/08/24] Living Armor: + Text(CH+errata): {Tap},Sacrifice ~this~: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost. [Oracle 2001/08/24] Lord Magnus: + Text(LG+errata): 4/3, First Strike. ; Creatures with plainswalk may be blocked as though they didn't have plainswalk. Creatures with forestwalk may be blocked as though they didn't have forestwalk. [Oracle 2001/08/24] Lurker: + Text(DK+errata): 2/3. ; ~this~ can't be the target of spells unless it attacked or blocked this turn. [Oracle 2001/08/24] Lurking Skirge: + Text(UL+errata): When a creature is put an opponent's graveyard, if ~this~ is an enchantment, ~this~ becomes a 3/2 Imp creature with flying. [Oracle 2001/08/24] - - * - * - M - * - * - - Magnetic Mountain: + Text(4th+errata): Blue creatures don't untap during their controllers' untap steps. ; Blue creatures have "{4}: Untap this creature. Play this ability only during your upkeep." [Oracle 2001/08/24] Manabond: + Text(EX+errata): At the end of your turn, you may reveal your hand and put all land cards from it into play. If you do, discard your hand. [Oracle 2001/08/24] + You discard all the cards still in your hand after you put the lands into play. [D'Angelo 2001/08/24] Mana Drain: + Text(LG+errata): Counter target spell. At the beginning of your next main phase, add X colorless mana to your mana pool, where X is that spell's converted mana cost. [Oracle 2001/08/24] Mana Matrix: + Text(LG+errata): Instant and enchantment spells you play cost you up to {2} less to play. [Oracle 2001/08/24] Martyrs of Korlis: + Text(AQ+errata): 1/6. ; As long as ~this~ is untapped, all damage that would be dealt to you by artifacts is dealt to ~this~ instead. [Oracle 2001/08/24] + If you have multiple Martyrs of Korlis, you can decide which one receives the redirected damage each time artifact damage would be dealt to you. [D'Angelo 2001/08/31] Master of the Hunt: + Text(LG+errata): 2/2. ; {2}{G}{G}: Put a 1/1 green Wolves-of-the-Hunt creature token into play. This creature has "bands with other Wolves-of-the-Hunt". [Oracle 2001/08/24] Melting: + Text(IA+errata): All lands lose snow-covered. [Oracle 2001/08/24] Merseine: + Text(FE+errata): ~this~ comes into play with three net counters on it. ; Enchanted creature doesn't untap during its controller's untap step as long as ~this~ has a net counter on it. ; Enchanted creature gains, "Pay this creature's mana cost: Remove a net counter from a Merseine enchanting this creature." [Oracle 2001/08/24] + The cost that needs to be paid includes colored mana requirements. [D'Angelo 2001/08/31] Metamorphosis: + Text(CH+errata): As an additional cost to play ~this~, sacrifice a creature. ; Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to play creature spells. [Oracle 2001/08/24] Mightstone: + Text(AQ+errata): Whenever a creature attacks, it gets +1/+0 as long as it's attacking. [Oracle 2001/08/24] Millstone: + Text(7th+errata): {2},{Tap}: Target player puts the top two cards from his or her library into his or her graveyard. [Oracle 2001/08/24] Mindstab Thrull: + Text(5th+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards from his or her hand. [Oracle 2001/08/24] Miracle Worker: + Text(DK+errata): 1/1. ; {Tap}: Destroy target enchantment that enchants a creature you control. [Oracle 2001/08/24] Mishra's Factory: + Text(4th+errata): {Tap}: Add one colorless mana to your mana pool. ; {Tap}: Target Assembly-Worker gets +1/+1 until end of turn. ; {1}: Until end of turn, ~this~ becomes a 2/2 Assembly-Worker artifact creature. It's still a land. [Oracle 2001/08/24] + When animated into an Assembly-Worker, it has creature type Assembly-Worker. [D'Angelo 2001/08/31] Mogg Bombers: + Text(SH+errata): 3/4. ; When another creature comes into play, sacrifice ~this~. If you do, it deals 3 damage to target player. [Oracle 2001/08/24] + The "if you do" only happens if you successfully sacrifice this card. So it still has to be in play when the trigger resolves in order to deal damage. [D'Angelo 2001/08/31] Moonlit Wake: + Text(MM+errata): Whenever a creature is put into a graveyard, you gain 1 life. [Oracle 2001/08/24] + Only triggers on a creature going to a graveyard from play. [D'Angelo 2001/08/31] Mortuary: + Text(SH+errata): Whenever a creature is put into your graveyard, put that creature on top of your library. [Oracle 2001/08/24] + Only triggers on a creature going to the graveyard from play. [D'Angelo 2001/08/31] Mountain Stronghold: + Text(LG+errata): Red Legends you control have bands with other Legends. [Oracle 1999/09/03] Murk Dwellers: + Text(5th+errata): 2/2. ; Whenever ~this~ attacks and isn't blocked, it gets +2/+0 until end of combat. [Oracle 2001/08/24] - - * - * - N - * - * - - Nameless Race: + Text(DK+errata): */*, Trample. ; As ~this~ comes into play, pay X life. X can't be more than the total number of white cards all opponents control plus the total number of white cards in their graveyards. ~this~'s power and toughness are each equal to the life paid as it came into play. [Oracle 2001/08/24] Nebuchadnezzar: + Text(CH+errata): 3/3. ; {X},{Tap}: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all the revealed cards that are the named card. Play this ability only during your turn. [Oracle 2001/08/24] Necravolver: + Text(AP+errata): 2/2. ; Kicker {1}{G} and/or {W}. ; If you paid the {1}{G} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with trample. If you paid the {W} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with "Whenever ~this~ deals damage, you gain that much life." [Oracle 2001/08/24] Necropolis: + Text(DK+errata): 0/1. (Walls can't attack.) ; Remove a creature card in your graveyard from the game: Put a 0/+X counter on ~this~, where X is the removed card's converted mana cost. [Oracle 2001/08/24] Nettling Imp: + Text(RV+errata): 1/1. ; {Tap}: Target non-Wall creature the active player controls attacks this turn, if able. At end of turn, if that creature didn't attack this turn, destroy it. Ignore this effect if that player didn't control the creature continuously since the beginning of the turn. Play this ability only during an opponent's turn before attackers are declared. [Oracle 2001/08/24] Northern Paladin: + Note - This card is of creature type "Knight". It was of type "Paladin" in editions prior to Seventh Edition. North Star: + Text(LG+errata): {4},{Tap}: You may pay for one spell this turn by paying its converted mana cost rather than its mana cost. (Additional costs are still paid.) [Oracle 2001/08/24] - - * - * - O - * - * - - Oath of Lim-Dul: + Text(IA+errata): Whenever you lose life, sacrifice a permanent other than ~this~ or discard a card from your hand for each 1 life you lost. (Damage dealt to you causes you to lose life.) ; {B}{B}: Draw a card. [Oracle 2001/08/24] Oubliette: + Text(AN+errata): When ~this~ comes into play, target creature phases out. That creature can't phase in as long as ~this~ remains in play. ; When ~this~ leaves play, the creature phases in tapped. [Oracle 2001/08/24] Outmaneuver: + Text(US+errata): X target blocked creatures deal combat damage as though they weren't blocked this turn. [Oracle 2001/08/24] - - * - * - P - * - * - - Pattern of Rebirth: + Text(UD): When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card into play. If that player does, he or she then shuffles his or her library. [Oracle 2001/08/24] Pixie Queen: + The creature type is now "Pixie-Queen" instead of "Pixie Queen". [Oracle 2001/08/24] Planar Gate: + Text(LG+errata): Creature spells you play cost up to {2} less to play. [Oracle 2001/08/24] Planeswalker's Favor: + Text(PS+errata): {3}{G}: Target opponent reveals a card at random in his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. [Oracle 2001/08/24] Planeswalker's Fury: + Text(PS+errata): {3}{R}: Target opponent reveals a card at random in his or her hand. ~this~ deals damage equal to that card's converted mana cost to that player. Play this ability only any time you could play a sorcery. [Oracle 2001/08/24] Planeswalker's Mirth: + Text(PS+errata): {3}{W}: Target opponent reveals a card at random in his or her hand. You gain life equal to that card's converted mana cost. [Oracle 2001/08/24] Planeswalker's Mischief: + Text(PS+errata): {3}{U}: Target opponent reveals a card at random in his or her hand. If it's an instant or sorcery card, remove it from the game. As long as it remains removed from the game, you may play it as though it were in your hand without paying its mana cost. If it has X in its mana cost, X is 0. At end of turn, if you haven't played it, return it to owner's hand. Play this ability only any time you could play a sorcery. [Oracle 2001/08/24] Planeswalker's Scorn: + Text(PS+errata): {3}{B}: Target opponent reveals a card at random in his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Play this ability only any time you could play a sorcery. [Oracle 2001/08/24] Plateau: + Text(RV+errata): ~this~ is a plains and a mountain in addition to its land type. [Oracle 2001/08/24] Power Artifact: + Text(AQ+errata): Enchanted artifact's activated abilities cost up to {2} less to play. If this would make an ability cost {0} or less to play, it costs {1} to play. [Oracle 2001/08/24] Powerleech: + Text(AQ+errata): Whenever an artifact becomes tapped or an opponent plays an artifact's activated ability without {Tap} in its activation cost, you gain 1 life. [Oracle 2001/08/24] Power Surge: + Text(4th+errata): At the beginning of each player's upkeep, ~this~ deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. [Oracle 2001/08/24] Preacher: + Text(DK+errata): 1/1. ; You may choose not to untap ~this~ during your untap step. ; {Tap}: Gain control of target creature of an opponent's choice that he or she controls as long as ~this~ remains tapped. [Oracle 2001/08/24] Psychic Allergy: + Text(DK+errata): As ~this~ comes into play, choose a color. ; At the beginning of each opponent's upkeep, ~this~ deals X damage to that player, where X is the number of cards of the chosen color he or she controls. ; At the beginning of your upkeep, sacrifice ~this~ unless you sacrifice two islands. [Oracle 2001/08/24] Psychic Battle: + Text(IN+errata): Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing the targets this way doesn't trigger this ability. [Oracle 2001/08/24] Pulse of Llanowar: + You can choose the same color or mana the land would normally produce. [D'Angelo 2001/09/13] Purelace: + Text(4th+errata): Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) [Oracle 2001/08/24] - - * - * - Q - * - * - - Quarum Trench Gnomes: + Text(LG+errata): 1/1. ; {Tap}: Whenever it's tapped for mana, target plains produces colorless mana instead of its normal type. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] - - * - * - R - * - * - - The Rack: + Text(4th+errata): As ~this~ comes into play, choose an opponent. ; At the beginning of the chosen player's upkeep, ~this~ deals X damage to that player where X is three minus the the number of cards in his or her hand. [Oracle 2001/08/24] + No damage is done if X is zero or less. [D'Angelo 2001/08/31] Raging River: + Text(ABU+errata): At the beginning of your combat phase, each opponent divides all creatures without flying he or she controls into two piles. ; As each attacking creature is declared, choose which pile of creatures can't block it this turn. [Oracle 2001/08/24] Raiding Party: + Text(FE+errata): ~this~ can't be the target of white spells or abilities. ; Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses one or two plains. Then destroy all plains that weren't chosen this way by any player. [Oracle 2001/08/24] Rakavolver: + Text(AP+errata): 2/2. ; Kicker {1}{W} and/or {U}. ; If you paid the {1}{W} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with "Whenever ~this~ deals damage, you gain that much life." If you paid the {U} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with flying. [Oracle 2001/08/24] Rapid Fire: + Text(LG+errata): Play ~this~ only before the declare blockers step. ; Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. [Oracle 2001/08/24] Ray of Erasure: + Text(IA+errata): Target player puts the top card from his or her library into his or her graveyard. Draw a card at the beginning of the next turn's upkeep. [Oracle 2001/08/24] Rebirth: + Text(4th+errata): Remove ~this~ from your deck before playing if you're not playing for ante. ; Each player may put the top card of his or her library into his or her ante. If a player does, his or her life total becomes 20. [Oracle 2001/08/20] Red Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap},Remove any number of charge counters from ~this~: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. [Oracle 2001/08/24] Reef Pirates: + Text(5th+errata): 2/2 ; Whenever ~this~ deals damage to an opponent, that player puts the top card from his or her library into his or her graveyard. [Oracle 2001/08/24] Reflecting Mirror: + Text(DK+errata): {X},{Tap}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. [Oracle 2001/08/24] Remembrance: + Text(US+errata): Whenever a nontoken creature you control is put into a graveyard, you may search your library for a creature card with the same name as that card. If you do, reveal the card and put it into your hand. Then shuffle your library. [Oracle 2001/08/24] + Only triggers on a creature going to a graveyard from play. [D'Angelo 2001/08/31] Remove Enchantments: + Text(LG+errata): Return all enchantments you own and control to your hand. Destroy all other enchantments enchanting permanents you control and/or attacking creatures. [Oracle 2001/08/24] Reverberation: + Text(LG+errata): All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. [Oracle 2001/08/24] Reverse Polarity: + Text(RV+errata): You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. [Oracle 2001/08/24] Ring of Ma'ruf: + Text(AN+errata): {5},{Tap},Remove ~this~ from the game: The next time you would draw a card this turn, instead put into your hand a Magic card you own removed from the game or not in the game. [Oracle 2001/08/24] Rock Hydra: + Text(RV+errata): 0/0. ; ~this~ comes into play with X +1/+1 counters on it. ; For each 1 damage that would be dealt damage to ~this~, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that one damage. ; {R}: Prevent the next 1 damage that would be dealt to ~this~ this turn. ; {R}{R}{R}: Put a +1/+1 counter on ~this~. Play this ability only during your upkeep. [Oracle 2001/08/24] Rohgahh of Kher Keep: + Text(LG+errata): 5/5. ; At the beginning of your upkeep, unless you pay {R}{R}{R}, an opponent gains control of ~this~ and all Kobolds of Kher Keep you control. If a player gains control of a creature this way, tap it. (This effect doesn't end at end of turn.) ; Kobolds of Kher Keep you control get +2/+2. [Oracle 2001/08/24] Runesword: + Text(CH+errata): {3},{Tap}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves play this turn, sacrifice ~this~. Whenever the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, remove that creature from the game instead. [Oracle 2001/08/24] - - * - * - S - * - * - - Sadistic Glee: + Text(TE+errata): Whenever a creature is put into a graveyard, put a +1/+1 counter on enchanted creature. [Oracle 2001/08/24] + Only triggers when a creature goes to a graveyard from play. [D'Angelo 2001/08/31] Safe Haven: + Text(CH+errata): {2},{Tap}: Remove target creature you control from game. ; At the beginning of your upkeep, you may sacrifice ~this~. If you do, each player puts into play all cards he or she owns removed from game with ~this~. [Oracle 2001/08/24] Sands of Time: + You can tap lands for mana before Sands of Time toggles your permanents. The mana you gain is in your mana pool during your upkeep and draw steps and will give you mana burn (see Rule G.22) if you don't spend it before the end of your draw step. [D'Angelo 2001/09/13] Savannah: + Text(RV+errata): ~this~ is a plains and a forest in addition to its land type. [Oracle 2001/08/24] Scarwood Bandits: + Text(DK+errata): 2/2, Forestwalk. ; {2}{G},{Tap}: Unless target artifact's controller pays {2}, gain control of that artifact as long as ~this~ is in play. [Oracle 2001/08/24] Scavenging Ghoul: + Text(4th+errata): 2/2. ; At end of turn, put a corpse counter on ~this~ for each creature put into a graveyard from play that turn. ; Remove a corpse counter from ~this~: Regenerate ~this~. [Oracle 2001/08/24] Scrapheap: + Text(UL+errata): Whenever an artifact or enchantment is put into your graveyard, you gain 1 life. [Oracle 2001/08/24] + It only triggers when an artifact or enchantment goes to your graveyard from play. [D'Angelo 2001/08/31] Seafarer's Quay: + Text(LG+errata): Blue Legends you control gain bands with other Legends. [Oracle 2001/08/24] Sengir Vampire: + Text(4th+errata): 4/4, Flying. ; Whenever a creature dealt damage by ~this~ this turn is put into a graveyard, put a +1/+1 counter on ~this~. [Oracle 2001/08/24] Sentinel: + Text(CH+errata): 1/1. ; {0}: ~this~'s toughness becomes 1 plus the power of target creature blocking or blocked by ~this~. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Shahrazad: + Text(AN+errata): Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half of his or her life, rounded up. After the subgame, players shuffle all subgame cards they own into their libraries. Players don't ante a card for the subgame, and libraries with less than the required number of cards are legal. [Oracle 2001/08/24] Shelkin Brownie: + Text(LG+errata): 1/1. ; {Tap}: Target creature loses bands with other abilities until end of turn. [Oracle 2001/08/24] Silhouette: + Text(LG+errata): Prevent all damage that would be dealt this turn to target creature by spells or abilities that target it. [Oracle 2001/08/24] Siren's Call: + Text(4th+errata): Play only during an opponent's turn and only before attackers are declared. ; Creatures the active player controls attack this turn if able. ; At end of turn, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. [Oracle 2001/08/24] Skulking Fugitive: + Text(MM+errata): 3/4. ; When ~this~ becomes the target of a spell or ability, sacrifice it. [Oracle 2001/08/24] Snowfall: + Text(IA+errata): Cumulative Upkeep - {U}. ; Whenever an island is tapped for mana, its controller may add {U} to his or her mana pool. If that island is a snow-covered land, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay for cumulative upkeep. [Oracle 2001/08/24] Sorrow's Path: + Text(DK+errata): {Tap}: If target blocking creature can block all creatures that another target blocking creature is blocking, and vice versa, exchange the creatures that those two blocking creatures are blocking. ~this~ deals 2 damage to you and 2 damage to each creature you control. [Oracle 2001/08/24] Soul Echo: + Text(MI+errata): ~this~ comes into play with X echo counters on it. ; At the beginning of your upkeep, if there are no echo counters on ~this~, sacrifice it. Otherwise, an opponent may choose that for each 1 damage dealt to you until your next upkeep, you remove one echo counter from ~this~ instead. ; You don't lose the game for having 0 or less life. [Oracle 2001/08/24] Soul Net: + Text(6th/7th+errata): Whenever a creature is put into a graveyard, you may pay {1}. If you do, you gain 1 life. [Oracle 2001/08/24] + Only triggers on a creature going to the graveyard from play. [D'Angelo 2001/08/24] Splintering Wind: + Text(AL+errata): {2}{G}: ~this~ deals 1 damage to target creature. Put a 1/1 green Sprite token into play with flying and "Cumulative Upkeep - {G}." ; Whenever a Sprite token leaves play, it deals 1 damage to you and to each creature you control. [Oracle 2001/08/24] Stangg: + Text(CH+errata): 3/4. ; When ~this~ comes into play, if ~this~ is in play, put a 3/4 red and green Stangg-Twin creature token into play. This creature is a Legend. ; When ~this~ leaves play, remove the Stangg-Twin created with it from the game. ; When the Stangg-Twin created with ~this~ leaves play, sacrifice ~this~. [Oracle 2001/08/24] Storm World: + Text(LG+errata): At the beginning of each player's upkeep, ~this~ deals X damage to that player, where X is four minus the number of cards in his or her hand. [Oracle 2001/08/24] + It deals no damage if X is zero or less. [D'Angelo 2001/08/31] - - * - * - T - * - * - - Takklemaggot: + Text(CH+errata): At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on enchanted creature. ; When enchanted creature is put into a graveyard, enchanted creature's controller returns ~this~ to play from its owner's graveyard. If ~this~ can't enchant a creature, it becomes a global enchantment under that player's control with "At the beginning of your upkeep, ~this~ deals 1 damage to you" instead. [Oracle 2001/08/24] Tar Pit Warrior: + Text(VI+errata): 3/4. ; When ~this~ becomes the target of a spell or ability, sacrifice it. [Oracle 2001/08/24] Teleport: + Text(CH+errata): Play only during combat before the declare blockers step. ; Target creature is unblockable this turn. [Oracle 2001/08/24] Tempest Efreet: + Text(4th+errata): 3/3. ; Remove ~this~ from your deck before playing if you're not playing for ante. ; {Tap},Sacrifice ~this~: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. You own the revealed card and that player owns ~this~. Put the revealed card into your hand and ~this~ from anywhere into that player's graveyard. [Oracle 2001/08/24] Tetravus: + Text(4th+errata): 1/1, Flying. ; ~this~ comes into play with three +1/+1 counters on it. ; At the beginning of your upkeep, you may remove any number of Tatravites created with ~this~ from the game. For each Tetravie removed this way, put a +1/+1 counters on ~this~. Then you may remove any number of +1/+1 counters from this. For each +1/+1 counter removed this way, put into play a 1/1 Tetravite artifact creature token with flying and with "Tetravite can't be enchanted." [Oracle 2001/08/24] + Only Tetravites from this specific Tetravus may be sacrificed for the ability. Ones from a different Tetravus can't. [D'Angelo 2001/08/31] Tetsuo Umezawa: + Text(LG+errata): 3/3. ; ~this~ can't be the target of enchant creature spells. ; {U}{B}{B}{R},{Tap}: Destroy target tapped or blocking creature. [Oracle 2001/08/24] Thelonite Monk: + Text(FE+errata): 1/2. ; {Tap},Sacrifice a green creature: Target land becomes a forest. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Thelon's Curse: + Text(FE+errata): Blue creatures do not untap during their controllers' untap steps. ; Blue creatures have "At the beginning of your upkeep, you may pay {U}. If you do, untap this creature." [Oracle 2001/08/24] Timetwister: + Text(ABU+errata): Each player shuffles his or her hand and graveyard into his or her library and then draws seven cards. (Then put ~this~ into its owner's graveyard.) [Oracle 2001/08/24] Time Vault: + Text(ABU+errata): ~this~ comes into play tapped. ; ~this~ doesn't untap during your untap step. ; Skip your next turn: Untap ~this~ and put a time counter on it. ; {Tap},Remove all time counters from ~this~: Take an extra turn after this one. Play this ability only if there's a time counter on ~this~. [Oracle 2001/08/24] + You can play the untap ability any time you can play an instant. It causes you to skip your next turn. [D'Angelo 2001/08/31] + If you untap this Vault more than once or untap multiple Vaults, then you will end up skipping multiple turns. In other words, the skipping is saved up until you skip that many turns. [D'Angelo 2001/08/31] + If you try to use the Vault before you skip a turn, then you will end up skipping the newly created turn. [D'Angelo 2001/08/31] Tolaria: + Text(LG+errata): {Tap}: Add {U} to your mana pool. ; {Tap}: Target creature loses banding and all bands with other abilities until end of turn. Play this ability only during upkeep. [Oracle 1999/09/03] Tormod's Crypt: + Text(DK/CH+errata): {Tap},Sacrifice ~this~: Remove target player's graveyard from the game. [Oracle 2001/08/24] Transmutation: + Text(CH+errata): Switch target creature's power and toughness until end of turn. Effects that would alter that creature's power this turn alter its toughness instead, and vice versa. [Oracle 2001/08/24] Transmute Artifact: + Text(AQ+errata): As an additional cost to play ~this~, sacrifice an artifact. ; Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact, pay it into play. If it's greater, you may pay the cost difference. If you do, put it into play. If you don't, put it into its owner's graveyard. Then shuffle your library. [Oracle 2001/08/24] Triassic Egg: + Text(CH+errata): {3},{Tap}: Put an incubation counter on ~this~. ; Remove two incubation counters from ~this~,sacrifice ~this~: Put a creature card from your hand or graveyard into play. [Oracle 2001/08/24] Tropical Island: + Text(RV+errata): ~this~ is an island and a forest in addition to its land type. [Oracle 2001/08/24] Tundra: + Text(RV+errata): ~this~ is a plains and an island in addition to its land type. [Oracle 2001/08/24] - - * - * - U - * - * - - Unholy Citadel: + Text(LG+errata): Black Legends you control gain bands with other Legends. [Oracle 2001/08/24] Unstable Shapeshifter: + Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first. + If a creature enters play that has some characteristic or ability set when it enters play, such as with Dracoplasm's power/toughness, the copy does not get to make that choice. All values are zero and all checks for choices consider the choice not to have been made. [D'Angelo 2001/08/31] Urborg Panther: + Text(MI+errata): 2/2. ; {B},Sacrifice ~this~: Destroy target creature blocking ~this~. ; Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and ~this~: Search your library for a card named Spirit of the Night card and put that creature into play. Then shuffle your library. [Oracle 2001/08/24] - - * - * - V - * - * - - Venarian Gold: + Text(LG+errata): When ~this~ comes into play, tap enchanted creature and put X sleep counters on ~this~. ; Enchanted creature doesn't untap during its controller's untap step as long as ~this~ has a sleep counter on it. ; At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from ~this~. [Oracle 2001/08/24] Vesuvan Doppelganger: + When changing forms, any text changes from Magical Hack and Sleight of Mind that exist on the Doppelganger are applied to the new text. This does nothing if the suggested change is inappropriate. [D'Angelo 2001/08/31] Veteran Bodyguard: + Text(RV+errata): 2/5. ; As long as ~this~ is untapped, all damage that would be dealt to you by unblocked creatures is dealt to ~this~ instead. [Oracle 2001/08/24] + If you have multiple Veteran Bodyguards, you can decide which one receives the redirected damage each time damage would be dealt to you. [D'Angelo 2001/08/31] Vision Charm: + Text(VI+errata): Choose one - Target artifact phases out; or target player puts the top four cards from his or her library into his or her graveyard; or all lands of one type become basic lands of one type of your choice until end of turn. [Oracle 2001/08/24] Visions: + Text(4th+errata): Look at the top five cards of target player's library. You may then have that player shuffle that library. [Oracle 2001/08/24] Vodalian War Machine: + Text(FE+errata): 0/4. (Walls can't attack.) ; Tap an untapped Merfolk you control: ~this~ may attack this turn as though it weren't a Wall. ; Tap an untapped Merfolk you control: ~this~ gets +2/+1 until end of turn. ; When ~this~ is put in a graveyard, destroy all Merfolk tapped this turn to pay for its abilities. [Oracle 2001/08/24] Volcanic Eruption: + Text(4th+errata): Destroy X target mountains. ~this~ deals damage to each creature and player equal to the number of mountains destroyed this way. [Oracle 1999/09/03] Volrath's Shapeshifter: + Text(SH+errata): 0/1. ; As long as the top card of your graveyard is a creature card, ~this~ is a copy of that card that has "{2}: discard a card from your hand." ; {2}: Discard a card from your hand. [Oracle 2001/08/24] + Note - Also see Copy Cards, Rule E.4. There are enough important rules there that they are worth reading first. + This card's copy ability is different from other copy abilities. Instead of being a one shot effect, the ability is static and generates a continuous effect. The result is that even though its own effect removes the ability, when the top card of the graveyard changes you get to re-evaluate the continuous effects (see Rule T.8 for details) and the card changes to copy something else. [Barclay 2001/09/04] + A copy (such as a Clone) of a Volrath's Shapeshifter that is currently copying the top card of the graveyard will not have the shapeshifting ability. [Barclay 2001/09/04] A copy of a Volrath's Shapeshifter that is not currently copying anything will have the copy ability. [D'Angelo 2001/09/17] - - * - * - W - * - * - - Wall of Caltrops: + Text(LG+errata): 2/1. (Walls can't attack.) ; Whenever ~this~ blocks a creature, if no non-Wall creatures are blocking that creature, ~this~ gains banding until end of turn. [Oracle 2001/08/24] Wall of Shadows: + Text(CH+errata): 0/1. (Walls can't attack.) ; Prevent all damage that would be dealt to ~this~ by creatures it's blocking. ; ~this~ can't be the target of spells and abilities that can target only Walls. [Oracle 2001/08/24] Wall of Tombstones: + Text(LG+errata): 0/1. (Walls can't attack.) ; At the beginning of your upkeep, ~this~'s toughness becomes 1 plus the number of creature cards in your graveyard. (This effect doesn't end at end of turn.) [Oracle 2001/08/24] Wall of Vapor: + Text(CH+errata): 0/1. (Walls can't attack.) ; Prevent all damage that would be dealt to ~this~ by creatures it's blocking. [Oracle 2001/08/24] Wand of Ith: + Text(DK+errata): {3},{Tap}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Play this ability only during your turn. [Oracle 2001/08/24] Watchdog: + Text(TE+errata): 1/2. ; ~this~ blocks each turn if able. ; Whenever a creature attacks you, if ~this~ is untapped, that creature gets -1/-0 until end of turn. [Oracle 2001/08/24] Weakstone: + Text(AQ+errata): Whenever a creature attacks, it gets -1/-0 until end of combat. [Oracle 2001/08/24] Welkin Hawk: + Text(EX+errata): 1/1, Flying ; When ~this~ is put into any graveyard from play, you may search your library for a card named Welkin Hawk card, reveal that card to all players, and put it into your hand. Then shuffle your library. [Oracle 2001/08/24] Whetstone: + Text(US+errata): {3}: Each player puts the top two cards from his or her library into his or her graveyard. [Oracle 2001/08/24] Whippoorwill: + Text(DK+errata): 1/1. ; {G}{G},{Tap}: Target creature can't be regenerated this turn. Ignore effects that would prevent damage from being dealt to that creature, or that would cause damage dealt to it to be dealt elsewhere instead. When the creature is put into a graveyard this turn, remove the creature from game. [Oracle 2001/08/24] White Mana Battery: + Text(4th+errata): {2},{Tap}: Put a charge counter on ~this~. ; {Tap},Remove any number of charge counters from ~this~: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. [Oracle 2001/08/24] Willow Satyr: + Text(LG+errata): 1/1. ; You may choose not to untap ~this~ during your untap step. ; {Tap}: Gain control of target Legend as long as you control ~this~ and ~this~ remains tapped. [Oracle 2001/08/24] Winter Blast: + Text(5th+errata): Tap X target creatures. ~this~ deals 2 damage to each of those creatures with flying. [Oracle 2001/08/24] Worms of the Earth: + Text(DK+errata): Players can't play lands. ; If a land would come into play, instead it doesn't. ; At the beginning of each player's upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, sacrifice ~this~. [Oracle 2001/08/24] Worry Beads: + Text(MM+errata): At the beginning of each player's upkeep, that player puts the top card from his or her library into his or her graveyard. [Oracle 2001/08/24] - - * - * - X - * - * - - - - * - * - Y - * - * - - - - * - * - Z - * - * - - Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. 7 = Seventh Edition. AL= Alliances. AN= Arabian Nights. AP= Apocalypse. AQ= Antiquities. AT= Anthologies. BD= Beatdown. BR= Battle Royale. CH= Chronicles. DK= The Dark. EX= Exodus. FE= Fallen Empires. HL= Homelands. IA= Ice Age. IN= Invasion. LG= Legends. MI= Mirage. MM= Mercadian Masques. NE= Nemesis. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PS= Planeshift. PT= Portal. PY= Prophecy. S2= Starter 2000 (deck and sampler pack). SH= Stronghold. ST= Starter. TE= Tempest. UD= Urza's Destiny. UG= Unglued. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight. Rarity levels are shown as follows: R= Rare, U= Uncommon, C= Common, L= Land, F= Fixed in a preconstructed deck. Any number after the letter indicates how often the card appears in the printing process. An "R2" occurs twice as often as an "R1", for example. Note that on some older expansions, the rarity schemes were complex and those complexities are not described here. You can find descriptions of the various products and their rarity schemes at "http://www.crystalkeep.com/magic". This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, a previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.