============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 11/18/98 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. Complete text is included for cards from Tempest, Stronghold, Exodus, and Urza's Saga. Text (and entries in general) may or may not be available for other card sets depending on whether or not any rulings were made on those cards. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.activesw.com/~sdangelo/rulings.html ftp://ftp.activesw.com/pub/sdangelo/magic/rule-cards.txt The above files are also available via FTP to "ftp.activesw.com" under "pub/sdangelo/magic" as "rule-cards.txt". If you have neither WWW nor FTP access, send e-mail to "dangelo@netcom.com" requesting a copy of the current Rulings Summaries. A '+' is used to mark changes since the last released version on 10/21/98. Thanx, Stephen. ---- Stephen D'Angelo | Official Magic: The Gathering Rules Summary dangelo@netcom.com | Network Representative for Wizards of the Coast, Inc. ============================================================================== Printing Information ------------------------------------------------------------------------------ Urza's Saga: + Was printed in 15 card booster packs (1 rare, 3 uncommon, 11 common) and 75 card starters (3 rare, 10 uncommon, 32 common, 30 land). In addition, four pre-built starter decks were available with different themes. They contain 60 cards with 2 rares. Card Rulings ------------------------------------------------------------------------------ - - * - * - A - * - * - - Abandon Hope: + You discard as part of the cost paid when announcing the spell. [D'Angelo 11/02/98] + X can be zero to just look at their hand. [D'Angelo 11/02/98] + Note - Also see X Costs, Rule K.27. Acridian: + Note - Also see Echo, Rule A.16. Aladdin: + Text(CH+errata): 1/1 ; {1}{R}{R},{Tap}: Gain control of target artifact as long as you control ~this~. [Oracle Update 11/11/98] Albino Troll: + Note - Also see Echo, Rule A.16. Anaconda: + Note - Also see Landwalk, Rule A.22. Angelic Protector: + Text(TE+errata): 2/2, Flying ; If ~this~ becomes the target of a spell or ability, it gets +0/+3 until end of turn. [Oracle Update 11/11/98] Ankh of Mishra: + It determines the land's controller at the time the ability resolves. If the land leaves play (due to another triggered ability or a mana source ability) before the ability resolves, the land's last controller before it left is used. See Rule K.4.6. [D'Angelo 10/19/98] Anoint: + Note - Also see Buyback, Rule A.13. Arcane Laboratory: + When it enters play, it will look back over the turn to see if any spell was cast before it entered play. [DeLaney 10/17/98] It will notice its own casting. [D'Angelo 10/22/98] Arena: + If either creature leaves play before the ability resolves, then the other creature takes damage equal to the power the creature that left had when it left play. See Rule K.4.6. [D'Angelo 10/22/98] Armor of Thorns: + Text(MI+errata): You may choose to play ~this~ as an instant; if you do, sacrifice it at end of turn. ; Play ~this~ only on a nonblack creature. ; Enchanted creature gets +2/+2. Ashen Ghoul: + Text(IA+errata): 3/1 ; ~this~ is unaffected by summoning sickness. ; {B}: Put ~this~ into play. Use this ability only at the end of your upkeep and only if ~this~ is in your graveyard with at least three creature cards above it. Attunement: + You can use mana sources (and triggered and replacement abilities can happen) between the draw and discard, but you can't use anything else. [DeLaney 10/05/98] - - * - * - B - * - * - - Bayou Dragonfly: + Note - Also see Landwalk, Rule A.22. Benevolent Unicorn: + Works as a replacement ability (see Rule A.7) at the start of damage prevention. [bethmo 11/03/98] Benthic Behemoth: + Note - Also see Landwalk, Rule A.22. Bird Maiden: + Note - The Arabian Nights card has two versions. One with a smaller, darker mana circle than normal. Both versions are C2 rarity. Bog Raiders: + Note - Also see Landwalk, Rule A.22. Booby Trap: + Note - Also see Comes Into Play Abilities, Rule E.3. Bosium Strip: + Text(WL+errata): {3},{Tap}: Until end of turn, if at any time the top card in your graveyard is an instant, interrupt, or sorcery card, you may play that card as though it were in your hand. If you do so, remove the card from the game instead of anywhere else when it resolves, is countered, or fizzles. [Oracle 07/01/98] [Oracle Update 11/11/98] Bounty of the Hunt: + Text(AL+errata): You may choose a green card in your hand and remove that card from the game instead of paying ~this~'s casting cost. Three target creatures get +1/+1 until end of turn. You may choose the same creature for two or more of these targets. [Oracle 07/01/98] [WotC Rules Team 03/01/98] Broken Visage: + Note - Also see Token Creatures, Rule K.25. Bull Hippo: + Note - Also see Landwalk, Rule A.22. - - * - * - C - * - * - - Canyon Drake: + The ability cannot be used unless you have at least one card in your hand which can be discarded. [D'Angelo 11/02/98] Canyon Wildcat: + Note - Also see Landwalk, Rule A.22. Capsize: + Note - Also see Buyback, Rule A.13. Cataclysm: + The current player makes their choices before the other player. After both players make choices, all the sacrifices are done simultaneously. [D'Angelo 11/04/98] Catalog: + You can use mana sources (and triggered and replacement abilities can happen) between the draw and discard, but you can't use anything else. [DeLaney 10/05/98] Cave People: + Note - Also see Landwalk, Rule A.22. Chains of Mephistopheles: + Text(LG+errata): For each card any player draws other than the first one that player draws during his or her draw phase, the player instead chooses and discards a card, then draws a card for each card discarded in this manner. If the player cannot discard a card, he or she puts the top card of his or her library into his or her graveyard. [Oracle 07/01/98] [Oracle Update 11/11/98] + This is a replacement ability (see Rule A.7). [Oracle 07/01/98] Chain Stasis: + Text(HL+errata): Tap or untap target creature. Then, that creature's controller may pay {2}{U} to repeat this process. [Oracle 07/01/98] [Oracle Update 11/11/98] + The tapping and untapping all happens during the resolution of the spell. The use of "then" allows mana sources to be used as needed. [Oracle Update 11/11/98] There are no triggered abilities here. + The decision to tap or untap is made on announcement (of the spell or of each repeated use) before target is selected. This decision cannot be changed if the spell is Forked or redirected. [WotC Rules Team 09/22/95] See Rule G.27 on Modal spells. Circle of Protection: Shadow: + Note - Also see Shadow, Rule A.26. Citanul Centaurs: + Note - Also see Echo, Rule A.16. Clay Statue: + Text(4th/5th+errata): 3/1 ; {2}: Regenerate ~this~. [Oracle 07/01/98] Cloudchaser Eagle: + Note - Also see Comes Into Play Abilities, Rule E.3. Coat of Arms: + Animated lands and artifacts have no creature type, so they are unaffected by this card. [D'Angelo 10/30/98] Cocoon: + Text(CH+errata): Play ~this~ only on a creature you control. ; When ~this~ comes into play, put three change counters on it and tap enchanted creature. ; As long as ~this~ has any change counters on it, enchanted creature does not untap during its controller's untap phase. Instead remove one of these counters from ~this~. ; During the first upkeep that ~this~ begins with no change counters on it, put a +1/+1 counter on enchanted creature and sacrifice this. That creature gains flying permanently. [Oracle 07/01/98] Coffin Queen: + Text(TE+errata): 1/1 ; You may choose not to untap ~this~ during your untap phase. ; {2}{B},{Tap}: Choose target creature card in any graveyard and put that creature into play under your control. Remove that creature from the game if ~this~ becomes untapped or if you lose control of ~this~. [Oracle 07/01/98] Commander Greven il-Vec: + Note - Also see Legendary Permanents, Rule K.19. Consuming Ferocity: + Text(MI+errata): Play ~this~ only on a non-Wall creature. ; Enchanted creature gets +1/+0. ; During your upkeep, put a +1/+0 counter on enchanted creature. ; At the end of any upkeep, if that creature has three of these counters on it, destroy the creature and it deals damage eqaul to its power to its controller. The creature cannot be regenerated this turn. [Oracle 07/01/98] [Oracle Update 11/11/98] + It only counts counters that it put on the creature. [Oracle 07/01/98] Contamination: + The ability of this card is a continuous replacement ability (see Rule A.7.5). [WotC Rules Team 11/03/98] + Wild Growth and other external effects that generate more mana still generate their additional mana as directed without being affected by this card. [DeLaney 10/05/98] Effects which generate more mana based on what mana the land produces, such as Mana Flare will be affected in color but not in amount. [D'Angelo 10/22/98] Copper Gnomes: + You choose the artifact card on resolution. [bethmo 11/03/98] + You can use the ability if you have no artifacts in hand. It just does nothing on resolution. [DeLaney 10/05/98] If a player claims they have none, you may call a judge to verify that they don't have any. [bethmo 11/03/98] Corpse Dance: + Text(TE+errata): Buyback {2} ; Take the top creature card in your graveyard and put that creature into play. The creature is unaffected by summoning sickness this turn. Remove the creature from the game at end of turn. [Oracle 07/01/98] + Note - Also see Buyback, Rule A.13. Corrosion: + Text(VI+errata): Cumulative Upkeep {1} ; During your upkeep, put a rust counter on each artifact target opponent controls. If the number of rust counters on an artifact equals or exceeds that artifact's casting cost, destroy the artifact. Creatures destroyed in this way cannot be regenerated this turn. ; If ~this~ leaves play, remove all rust counters from the game. [Oracle 07/01/98] [Oracle Update 11/11/98] + It does count rust counters put on artifacts by other Corrosion cards. This means that having more than one of these can result in fast destruction of artifacts. [Oracle 07/01/98] Cradle Guard: + Note - Also see Echo, Rule A.16. Crash of Rhinos: + Note - Also see Trample, Rule A.27. Crater Hellion: + Note - Also see Echo, Rule A.16. Crazed Armodon: + Note - Also see Trample, Rule A.27. Cuombajj Witches: + Text(CH+errata): 1/3 ; {Tap}: ~this~ deals 1 damage to target creature or player of your choice and 1 damage to target creature or player of an opponent's choice. [Oracle 07/01/98] [WotC Rules Team 02/01/98] Curiosity: + If put on your opponent's creature, you do not draw a card when that creature damages you. The creature has to damage your opponent in order to have this work. [D'Angelo 11/10/98] - - * - * - D - * - * - - Dance of the Dead: + Text(IA+errata): When you play ~this~, choose target creature card in any graveyard. When ~this~ comes into play, put that creature into play, tapped, and ~this~ becomes a creature enchantment that targets the creature. ; Enchanted creature gets +1/+1 and does not untap during its controller's untap phase. ; At the end of his or her upkeep, the creature's controller may pay an additional {1}{B} to untap it. ; If ~this~ leaves play, sacrifice the creature. [Oracle 07/01/98] [Oracle Update 11/11/98] Dauthi Embrace: + Note - Also see Shadow, Rule A.26. Dauthi Ghoul: + Note - Also see Shadow, Rule A.26. Dauthi Horror: + Note - Also see Shadow, Rule A.26. Dauthi Marauder: + Note - Also see Shadow, Rule A.26. Dauthi Mercenary: + Note - Also see Shadow, Rule A.26. Dauthi Mindripper: + Note - Also see Shadow, Rule A.26. Dauthi Slayer: + Note - Also see Shadow, Rule A.26. Despotic Scepter: + Text(IA+errata): {Tap}: Destroy target permanent you own. That permanent cannot regenerate this turn. [Oracle Update 11/11/98] Diabolic Servitude: + If the targeted creature card is not in the graveyard when this card's "comes into play" ability (see Rule E.3) is played, it brings nothing into play and sits in play with no further effects in the future. [D'Angelo 10/08/98] Disintegrate: + Note - Also see X Costs, Rule K.27. Disturbed Burial: + Note - Also see Buyback, Rule A.13. Dream Cache: + Text(TE+errata): Draw three cards. Then, choose two cards from your hand and put both on either the top or the bottom of your library. [Oracle Update 11/11/98] Dregs of Sorrow: + X can be zero. [D'Angelo 11/02/98] + Note - Also see X Costs, Rule K.27. Duplicity: + Text(TE+errata): When ~this~ comes into play, remove the top five cards of your library from the game, face down. ; During your upkeep, you may exchange all the cards in your hand for the cards removed from the game with ~this~. ; At the end of your turn, choose and discard a card. ; If you lose control of ~this~, put into owner's graveyard all cards removed from the game with ~this~. [Oracle 07/01/98] + Note - Also see Comes Into Play Abilities, Rule E.3. Dwarven Catapult: + Note - Also see X Costs, Rule K.27. - - * - * - E - * - * - - Earthbind: + Text(RV+errata): Enchanted creature loses flying. ; When ~this~ removes flying from a creature, ~this~ deals 2 damage to that creature. [Oracle 07/01/98] [Oracle Update 11/11/98] Earthquake: + Note - Also see X Costs, Rule K.27. Echo Chamber: + Note - Also see Token Creatures, Rule K.25. Eladamri, Lord of Leaves: + Note - Also see Landwalk, Rule A.22. + Note - Also see Legendary Permanents, Rule K.19. Elvish Fury: + Note - Also see Buyback, Rule A.13. Endless Scream: + Note - Also see X Costs, Rule K.27. Errantry: + Text(5th+errata): Enchanted creature gets +3/+0 and cannot attack with any other creatures. [Oracle 07/01/98] Ertai's Meddling: + Text(TE+errata): When target spell is successfully cast, put X delay counters on it. X cannot be 0. That spell does not resolve at the normal time. During each upkeep of that spell's caster, remove a delay counter from the spell. If the spell has no delay counters on it, it resolves. [Oracle 07/01/98] + Note - Also see X Costs, Rule K.27. Escaped Shapeshifter: + Note - Also see Trample, Rule A.27. Essence Vortex: + Text(IA+errata): Destroy target creature. That creature cannot be regenerated this turn. The creature's controller may pay life equal to the creature's toughness to counter ~this~. [Oracle 07/01/98] Eureka: + Text(LG+errata): Beginning with you and proceeding in turn order, each player may choose an artifact, creature, enchantment, or land card in his or her hand and put that card into play. Continue until each player in turn has declined to put a card into play. [Oracle 07/01/98] Evincar's Justice: + Note - Also see Buyback, Rule A.13. Excavator: + Note - Also see Landwalk, Rule A.22. Exploration: + You can still only play lands on your turn, during your main phase. [D'Angelo 10/08/98] + You have to say when you put the land out that it is the one you get because of Exploration. [bethmo 10/23/98] If you put out a Forest while Exploration is in play, then Exploration leaves play, you cannot put out another Forest claiming that the first one was due to Exploration unless you said so when you played that Forest. Eye of Singularity: + Text(VI+errata): When ~this~ comes into play, destroy all permanents with the same name except basic lands. ; Whenever any permanent comes into play, bury each other permanent with the same name as that permanent other than basic lands. [Oracle 07/01/98] [WotC Rules Team 08/01/98] - - * - * - F - * - * - - Faerie Noble: + The errata in Oracle 07/01/98 has been removed. [Oracle Update 11/11/98] Fatal Lore: + Text(AL+errata): An opponent chooses one - You draw three cards; or destroy up to two target creatures that opponent controls and he or she draws up to three cards. Those creatures cannot be regenerated this turn. [Oracle 07/01/98] [WotC Rules Team 02/01/98] Fellwar Stone: + Ignores replacement effects such as Naked Singularity when determining the type of mana the land can produce. [Barclay 11/15/98] Fertile Ground: + The color of mana to be generated is chosen when tapping the land for mana. [Urza's FAQ 10/05/98] Actually, it's just afterwards when you are dealing with the triggered abilities from tapping the land. [D'Angelo 10/22/98] Field of Souls: + Note - Also see Token Creatures, Rule K.25. Fiery Justice: + Text(IA+errata): ~this~ deals 5 damage divided any way you choose among any number of target creatures and/or players. An opponent gains 5 life. [Oracle Update 11/11/98] + You can give life to the same opposing player you target. [Oracle Update 11/11/98] Fireball: + Note - Also see X Costs, Rule K.27. Fishliver Oil: + Text(CH+errata): Enchanted creature gains islandwalk. [Oracle 07/01/98] Flowstone Sculpture: + Note - Also see Trample, Rule A.27. Fog Elemental: + Text(WL+errata): 4/4, Flying ; If ~this~ attacks or blocks, sacrifice it at end of combat. [Oracle 07/01/98] Forgotten Lore: + Text(IA+errata): Put into your hand target card in your graveyard of an opponent's choice. Whenever that player chooses a target for ~this~, you may pay {G} to have him or her instead choose target card in your graveyard he or she has not already chosen for ~this~. [Oracle 07/01/98] [WotC Rules Team 02/01/98] + This is a triggered ability that triggers on the the choice being made when playing the spell or when playing the triggered ability. [Oracle 07/01/98] Forsaken Wastes: + Text(MI+errata): Players cannot gain life. ; During each player's upkeep, that player loses 1 life. ; If ~this~ becomes the target of a successfully cast spell, that spell's caster loses 5 life. [Oracle Update 11/11/98] Frankenstein's Monster: + Note - Also see X Costs, Rule K.27. Frog Tongue: + Note - Also see Comes Into Play Abilities, Rule E.3. Furnace of Rath: + It is a continuous replacement ability (see Rule A.7.5) played when damage is assigned at the start of damage prevention (see Rule T.10.1) before handling abilities that trigger on damage being assigned. [WotC Rules Team 10/18/98] [WotC Rules Team 11/03/98] - - * - * - G - * - * - - Gemstone Mine: + Text(WL+errata): When ~this~ comes into play, put three mining counters on it. ; {Tap}, Remove a mining counter from ~this~: Add one mana of any color to your mana pool. ; If there are no mining counters on ~this~, sacrifice it. [Oracle 07/01/98] [Oracle Update 11/11/98] Giant Badger: + Text(PR+errata): 2/2 ; If ~this~ blocks, it gets +2/+2 until end of turn. Glyph of Delusion: + Text(LG+errata): Put X counters on one target creature blocked by target wall this turn, where X is equal to that creature's power. As long as the creature has any delusion counters on it, it does not untap during its controller's untap phase. Instead, remove one of these delusion counters from the creature. [Oracle 07/01/98] Goblin Patrol: + Note - Also see Echo, Rule A.16. Goblin Sappers: + Text(IA): 1/1 ; {R}{R},{Tap}: Target creature you control is unblockable until end of turn. At end of combat, destroy that creature and ~this~. ; {R}{R}{R}{R},{Tap}: Target creature you control is unblockable until end of turn turn. At end of combat, destroy that creature. [Oracle 07/01/98] + If there is no attack declared this turn or the ability is used after the attack, the creature is destroyed at the end of the next combat that takes place. [Oracle Update 11/11/98] (REVERSAL) Goblin Spelunkers: + Note - Also see Landwalk, Rule A.22. Goblin War Buggy: + Note - Also see Echo, Rule A.16. Gravedigger: + Note - Also see Comes Into Play Abilities, Rule E.3. Greener Pastures: + Note - Also see Token Creatures, Rule K.25. Grinning Totem: + Text(MI+errata): {2},{Tap}, Sacrifice ~this~: Search target opponent's library for any card and remove that card from the game. That player shuffles his or her library afterwards. You may play the card as though it were in your hand. At the beginning of your next turn, put the card into owner's graveyard if you have not played it. [Oracle 07/01/98] [Oracle Update 11/11/98] Guardian Angel: + Note - Also see X Costs, Rule K.27. Gustha's Scepter: + Text(AL+errata): {Tap}: Choose any card in your hand and remove that card from the game face down. If you lose control of ~this~, put the card into your graveyard. ; {Tap}: Return to your hand any card removed from the game with ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] - - * - * - H - * - * - - Halfdane: + Text(LG+errata): 3/3 ; {0}: Until this ability is played again, ~this~'s power and toughness are the power and toughness of target creature other than ~this~. Use this ability only during your upkeep and only once each turn. [Oracle 07/01/98] + The ability sets the current power/toughness, not the base power/toughness. This means that it overrides any counters on this card, as well as any power/toughness altering effects that resolved before this effect. [Oracle Update 11/11/98] + When the ability is played to change the power/toughness, the previous use of the ability ends. This means that his base value plus counters and effects will apply for a short while until the ability resolves. [Oracle 07/01/98] Hall of Gemstone: + The ability is a continuous replacement ability (see Rule A.7.5). [WotC Rules Team 11/03/98] Hammerheim: + Note - Also see Legendary Permanents, Rule K.19. Hazezon Tamar: + Text(LG+errata): 2/4 ; ~this~ comes into play with "During your upkeep, put into play one Sand Warrior token for each land you control and ~this~ loses this ability." Treat these tokens as 1/1 red, green, and white creatures ; If ~this~ leaves play, remove all Sand Warriors from the game. [Oracle 07/01/98] [Oracle Update 11/11/98] Heartstone: + It will never reduce any colored mana portion of an activation cost. [D'Angelo 11/06/98] Heartwood Dryad: + Note - Also see Shadow, Rule A.26. Heartwood Treefolk: + Note - Also see Landwalk, Rule A.22. Herald of Serra: + Note - Also see Echo, Rule A.16. Hidden Retreat: + Can be used on damage to a creature or player. [D'Angelo 11/10/98] Horned Sliver: + Note - Also see Trample, Rule A.27. Howl from Beyond: + Note - Also see X Costs, Rule K.27. Humility: + Does not remove abilities from a creature entering play until after any "comes into play" abilities trigger. [D'Angelo 10/28/97] For example, Nekrataal and Man-o'-War both trigger on coming into play before they turn into 1/1 creatures with no abilities. Note that although the comes into play abilities trigger before Humility removes the abilities, they do not resolve until after Humility removes the abilities. Hurricane: + Note - Also see X Costs, Rule K.27. - - * - * - I - * - * - - Ice Cauldron: + Text(IA+errata): {X},{Tap}: Put a charge counter on ~this~, choose a spell card from your hand, and remove that card from the game face up. Note the type and amount of mana used to pay this activation cost. Use this ability only if there are no charge counters on ~this~. If ~this~ leaves play, put the chosen spell card into your graveyard. ; {Tap}, Remove the charge counter from ~this~: Add mana to your mana pool of the type and amount last used to put a charge counter on ~this~. Use this mana only to play the spell card removed from the game with ~this~ with that charge counter. You may play that card as though it were in your hand. [Oracle 07/01/98] Ill-Gotten Gains: + You can pick up any of the cards you discarded since you do not choose the cards until resolution. [WotC Rules Team 10/18/98] (The card works this way instead of the "choices are made on announcement" because the Rules Team wants it to work that way.) Illicit Auction: + The errata issued in Oracle 07/01/98 has been removed. [Oracle Update 11/11/98] Imps' Taunt: + Note - Also see Buyback, Rule A.13. Infernal Darkness: + The ability is a continuous replacement ability (see Rule A.7.5). [DeLaney 11/03/98] Intuition: + Text(TE+errata): Search your library for any three cards and reveal them to an opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards. [WotC Rules Team 02/01/98] + It does not target the opponent, but you still choose an opponent when announcing the spell. [WotC Rules Team 02/01/98] Invulnerability: + Note - Also see Buyback, Rule A.13. Island Sanctuary: + Note - Also see Landwalk, Rule A.22. - - * - * - J - * - * - - Jabari's Influence: + Text(MI+errata): Play ~this~ only after combat. ; Put a -1/-0 counter on target nonartifact, nonblack creature that attacked you this turn. Gain control of that creature. [Oracle 07/01/98] [Oracle Update 11/11/98] Jinxed Idol: + Text(TE+errata): During your upkeep, ~this~ deals 2 damage to you. ; Sacrifice a creature: Target opponent gains control of ~this~. [Oracle Update 11/11/98] + The word "permanently" has been removed from the card. [Oracle Update 11/11/98] + Your opponent can use the ability to give this card back to you. [D'Angelo 11/11/98] - - * - * - K - * - * - - Karakas: + Note - Also see Legendary Permanents, Rule K.19. King Cheetah: + Text(VI+errata): 3/2 ; You may play ~this~ whenever you could play an instant. [Oracle 07/01/98] Krakilin: + Note - Also see X Costs, Rule K.27. - - * - * - L - * - * - - Lava Burst: + Text(IA+errata): ~this~ deals X damage to target creature or player. Players may not play spells and activated abilities that prevent or redirect damage dealt to that creature this turn from ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] + Lava Burst does not prevent a regeneration spell or ability from removing the damage. [Oracle 07/01/98] Lava Tubes: + Text(IA+errata): {Tap}: Add {B} or {R} to your mana pool. ~this~ does not untap during your next untap phase. [Oracle 07/01/98] [Oracle Update 11/11/98] Library of Lat-Nam: + Text(AL+errata): An opponent chooses one - You draw three cards at the beginning of the next turn; or you search your library for any card, put that card into your hand, and shuffle your library afterwards. [Oracle 07/01/98] [WotC Rules Team 02/01/98] Lifeline: + If more than one creature is in play and all the creatures in play go to the graveyard at once (such as with Wrath of God), then all of them are returned at end of turn. [WotC Rules Team 10/18/98] This is because all "leaves play" triggers that check the state of the game check the game state at the time right before the card left play. See Rule A.8.Ruling.8. [D'Angelo 11/17/98] + If multiple creatures are coming back, they come back one at a time, not all at once. This is because Lifeline triggered once for each creature and set up a separate "at end of turn" effect for each. [D'Angelo 11/17/98] Lightning Dragon: + Note - Also see Echo, Rule A.16. Living Artifact: + If this enchantment is moved, the counters go with it. [Oracle Update 11/11/98] Living Death: + Text(TE+errata): Remove from the game all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, take each creature card removed from the game with ~this~ and put it into play under its owner's control. [Oracle 07/01/98] - - * - * - M - * - * - - Magnetic Mountain: + Text(4th+errata): Blue creatures do not untap during their controllers' untap phases. ; Each blue creature's controller may pay an additional {4} during his or her upkeep to untap it. [Oracle 07/01/98] [Oracle Update 11/11/98] Magnetic Web: + Text(TE+errata): Each creature with any magnet counters on it attacks, if able, if any other creatures with magnet counters on them that the attacking player controls attack. ; If any creature with any magnet counters on it attacks, all creatures with magnet counters on them that the defending player controls block that creature if able. ; {1},{Tap}: Put a magnet counter on target creature. [WotC Rules Team 12/18/97] [Duelist Magazine #22, Page 27] Mangara's Blessing: + Text(MI+errata): Gain 5 life. ; If a spell or ability your opponent controls causes you to discard ~this~, gain 2 life and return ~this~ to your hand at end of turn. [Oracle 07/01/98] + The 2 life from having it discarded is gained immediately, not at end of turn. Only the return to hand is done at end of turn. [Oracle Update 11/11/98] + The card is only returned if it is still in the graveyard at end of turn and never left the graveyard in the meantime. [D'Angelo 11/13/98] Mangara's Tome: + Text(MI+errata): When ~this~ comes into play, search your library and choose any five cards. Shuffle these cards and remove them from the game, face down. Shuffle your library afterwards. If you lose control of ~this~, those cards can no longer be retrieved by ~this~. ; {2}, Skip drawing a card: Put into your hand the top card removed from the game with ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] + The ability is a replacement ability (see Rule A.7) that replaces a draw. [D'Angelo 11/11/96] + Note - Also see Comes Into Play Abilities, Rule E.3. + Note - Also see Skipping a Draw, Rule G.37. Maze of Shadows: + Note - Also see Shadow, Rule A.26. Memory Crystal: + It applies to all players. [D'Angelo 11/16/98] Merseine: + Text(FE+errata): When ~this~ comes into play, put three net counters on it. ; As long as ~this~ has any net counters on it, enchanted creature does not untap during its controller's untap phase. ; Enchanted creature's controller may pay X, where X is equal to the creature's total casting cost, to remove a net counter from ~this~. [Oracle 07/01/98] Mindbender Spores: + Text(MI+errata): 0/1, Flying (Walls cannot attack.) ; Whenever ~this~ blocks any creature, put four fungus counters on that creature. As long as the creature has any of these fungus counters on it, it does not untap during its controller's untap phase. Instead, remove one of these fungus counters. [Oracle 07/01/98] + It only causes fungus counters it places to be removed. It will not affect fungus counters from other effects. [Duelist Magazine #17, Page 24] Minion of the Wastes: + Note - Also see Trample, Rule A.27. Mirri, Cat Warrior: + Note - Also see Landwalk, Rule A.22. Mongrel Pack: + Note - Also see Token Creatures, Rule K.25. - - * - * - N - * - * - - Naked Singularity: + The ability is a continuous replacement ability (see Rule A.7.5). [DeLaney 11/03/98] Nalathni Dragon: + Text(PR+errata): 1/1, Banding, Flying ; {R}: ~this~ gets +1/+0 until end of turn. If {R}{R}{R}{R} or more is spent in this way during one turn, destroy ~this~ at end of turn. ~this~ destroyed in this way cannot regenerate this turn. [Oracle 07/01/98] [Oracle Update 11/11/98] + Note - This promo card was distributed at Dragon*Con 1994, in Duelist Magazine #3, and in Duelist Companion #4. Necropotence: + Text(5th+errata): Skip your draw phase. ; Whenever you discard a card, remove that card from the game. ; Pay 1 life: Remove the top card of your library from the game face down. At the beginning of your discard phase, put that card into your hand. [Oracle 07/01/98] + If an effect such as Library of Leng causes you to skip your discard phase, you simply put the cards in your hand when you finally do get a discard phase. [WotC Rules Team 10/03/96] + Triggers on a discard, and if the card's still in the graveyard when you play the ability, Necropotence removes it from the game. So you can use a Library of Leng triggered ability to put it on top of your library before Necropotence removes it from the game. [DeLaney 10/22/98] + Removing Necropotence from play will not stop the cards from the life-payment ability from being put into your hand at the beginning of your next discard phase. [D'Angelo 11/13/98] Nova Pentacle: + Text(LG+errata): {3},{Tap}: Redirect all damage dealt to you from one source to target creature of an opponent's choice. (Treat further damage from that source normally.) [Oracle 07/01/98] [WotC Rules Team 02/01/98] + It does not target the opponent, but you still choose an opponent. [WotC Rules Team 02/01/98] Null Chamber: + Text(MI+errata): When you play ~this~, you and an opponent each name any card except a basic land. ; The named cards cannot be played. [Oracle 07/01/98] [WotC Rules Team 02/01/98] + It does not target the opponent, but you still choose an opponent. [WotC Rules Team 02/01/98] - - * - * - O - * - * - - Oath of Lim-Dul: + Text(IA+errata): For each 1 life you lose, choose and discard a card, or sacrifice a permanent other than ~this~. ; {BB}: Draw a card. [Oracle 07/01/98] [Oracle 07/11/98] + When a player is successfully damaged, the damage causes loss of life and triggers this card. [Oracle Update 11/11/98] Old Man of the Sea: + Text(AN+errata): 2/3 ; You may choose not to untap ~this~ during your untap phase. ; {Tap}: Gain control of target creature as long as ~this~ remains tapped and ~this~'s power is greater than or equal to that creature's power. [Oracle 07/01/98] [Oracle Update 11/11/98] Orcish Conscripts: + Text(5th+errata): 2/2 ; ~this~ cannot attack unless at least two other creatures do. ; ~this~ cannot block any creature unless at least two other creatures do. [Oracle 07/01/98] Orim, Samite Healer: + Note - Also see Legendary Permanents, Rule K.19. Orgg: + Note - Also see Trample, Rule A.27. Oubliette: + The card in the Oubliette acts as if it were phased out (see Rule G.30), with the exception that it will not come back into play at the beginning of untap like other phased out cards will. The rulings as to what happens when the creature leaves or re-enters play, apply, however. [D'Angelo 10/15/96] This is effectively errata but no actual rewording has been issued. [bethmo 10/23/98] Overrun: + Note - Also see Trample, Rule A.27. Ovinomancer: + Note - Also see Token Creatures, Rule K.25. - - * - * - P - * - * - - Pariah: + Note - Also see Veteran Bodyguard for related rulings. Pegasus Refuge: + Note - Also see Token Creatures, Rule K.25. Pendelhaven: + Note - Also see Legendary Permanents, Rule K.19. Persecute: + The color is chosen on announcement. [D'Angelo 11/04/98] Phantasmal Mount: + Text(IA+errata): 1/1, Flying ; {Tap}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. If either ~this~ or the targeted creature leaves play this turn, sacrifice the other. Phyrexian Portal: + Text(AL+errata): {3}: If there are at least ten cards in your library, an opponent looks at the top ten cards and puts them into two face-down piles. Then choose one of those piles and remove it from the game, then search the other pile for any card, then put that card into your hand and shuffle the rest into your library. [Oracle 07/01/98] [WotC Rules Team 02/01/98] Phyrexian Splicer: + Note - Also see Shadow, Rule A.26. + Note - Also see Trample, Rule A.27. Pouncing Jaguar: + Note - Also see Echo, Rule A.16. Power Artifact: + Text(AQ+errata): Each ability of enchanted artifact that includes a generic mana cost of at least {1} costs {2} less to play. If this reduces the total mana cost of that ability to less than {1}, its generic mana cost is {1}. [Oracle 07/01/98] [Oracle Update 11/11/98] Preacher: + Text(DK+errata): 1/1 ; You may choose not to untap ~this~ during your untap phase. ; {Tap}: An opponent chooses target creature he or she controls. Gain control of that creature as long as ~this~ remains tapped. [Oracle 07/01/98] [WotC Rules Team 02/01/98] Preferred Selection: + Text(MI+errata): At the beginning of your draw phase, look at the top two cards of your library, and choose one - Put that card on the bottom of your library; or sacrifice ~this~, pay {2}{G}{G}, and draw that card. [Oracle 07/01/98] [Oracle Update 11/11/98] Presence of the Master: + Extended tournaments (see Rule D.15) banned this card until 11/01/98, at which time the card was re-introduced via Urza's Saga. Puppet Master: + Text(CH+errata): If enchanted creature is put into any graveyard, return it to its owner's hand. ; {U}{U}{U}: Return ~this~ to owner's hand. Use this ability only if enchanted creature returns to its owner's hand. [Oracle 07/01/98] + The second ability does not work as written for the current rules because the enchantment would be destroyed before you could use the ability, but the Rules Team says it works anyway. [Oracle Update 11/11/98] Purgatory: + Text(MI+errata): Whenever a summon card is put into your graveyard from play, remove that card from the game, face up. ; During your upkeep, you may pay {4} and 2 life to put into play any card removed from the game with ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] + If destroyed at the same time some creatures are destroyed, the destroyed creatures are removed from the game and stay removed. [D'Angelo 11/16/98] + If an opponent takes control of this card, the creatures will come into play under their control even if you removed them. [Oracle Update 11/11/98] - - * - * - Q - * - * - - Quarum Trench Gnomes: + Text(LG+errata): 1/1 ; {Tap}: Target plains produces colorless mana instead of its normal type when tapped for mana. [Oracle 07/01/98] [Oracle Update 11/11/98] + If only checks if the target is a Plains when announcing and resolving. After that, the effect will persist even if the land's type is changed from Plains to something else. [D'Angelo 11/16/98] - - * - * - R - * - * - - Rathi Dragon: + Note - Also see Comes Into Play Abilities, Rule E.3. Reality Anchor: + Note - Also see Shadow, Rule A.26. Reflecting Pool: + It only checks for types the land could produce under perfect conditions. For example, if a land can only produce mana if you pay a cost or if some condition is met, Reflecting Pool can still generate mana of that color. For example, Reflecting Pool can make green mana if Gaea's Cradle is in play with no creatures in play, or black mana if a Bottomless Vault is in play with no counters on it, or red mana if a Mountain is in play and tapped. [D'Angelo 11/12/98] The rule about multiple Reflecting Pools not helping each other out is a special one. That is true since Reflecting Pool does not specify what mana it could produce, so the "perfect conditions" here result in confusion, which results in no mana types at all. + Any change to a land's type or splicing of text into a land can affect the types of mana a land can produce. [D'Angelo 11/12/98] + Any continuous replacements, such as Naked Singularity, are not considered by Reflecting Pool when determining the types of mana a land can produce. [D'Angelo 11/12/98] Remembrance: + If a copy card, such as Clone, goes to the graveyard under this effect, you get to look for another copy of the card it was copying (not the Clone card). This is because a copy card actually takes on the base name and characteristics of what it copies. [bethmo 11/03/98] Ring of Ma'ruf: + Can acquire cards which are on other cards, such as Ice Cauldron, Elkin Bottle, Necropotence, etc. Such cards are in the "out of game" zone (see Rule Z.7). [bethmo 10/23/98] Ritual of Subdual: + The ability is a continuous replacement ability (see Rule A.7.5). [DeLaney 11/03/98] River Delta: + Text(IA+errata): {Tap}: Add {U} or {B} to your mana pool. ~this~ does not untap during your next untap phase. [Oracle 07/01/98] [Oracle Update 11/11/98] Roc Hatchling: + Is not considered to have Flying ability when it enters play, so it will not trigger a Hidden Spider. [bethmo 11/03/98] Rock Hydra: + Text(RV+errata): 0/0 ; ~this~ comes into play with X +1/+1 counters on it. ; For each 1 damage dealt to ~this~, if ~this~ has any +1/+1 counters on it, remove one of them instead. ; {R}: Prevent 1 damage to ~this~. ; {R}{R}{R}: Put a +1/+1 counter on ~this~. Use this ability only during your upkeep. [Oracle 07/01/98] + The payment of red mana to prevent the damage is considered damage prevention. [Duelist Magazine #11, Page 57] + Removing a +1/+1 counter is a replacement ability that happens when the damage would become successfully dealt, if the damage was not prevented by some other means. For each counter removed, the damage is never actually dealt to the Hydra. You have no choice about this ability. It must be played if the Hydra has any counters. [D'Angelo 11/16/98] + If damage to a Rock Hydra is unpreventable (i.e. Whippoorwill or Lava Burst), you cannot spend {R} to prevent damage or remove heads to prevent damage. [Duelist Magazine #11, Page 57] The removal of counters is a replacement ability and is not damage prevention, so Whippoorwill will not stop that from happening. [D'Angelo 11/16/98] Rolling Thunder: + Note - Also see X Costs, Rule K.27. Rootbreaker Wurm: + Note - Also see Trample, Rule A.27. Root Spider: + Text(HL+errata): 2/2 ; If ~this~ blocks, it gets +1/+0 and gains first strike until end of turn. [Oracle 07/01/98] - - * - * - S - * - * - - Sarcomancy: + Note - Also see Comes Into Play Abilities, Rule E.3. + Note - Also see Token Creatures, Rule K.25. Scorched Earth: + You discard as part of the cost paid when announcing the spell. [D'Angelo 11/02/98] + X can be zero to destroy no lands. [D'Angelo 11/02/98] + Note - Also see X Costs, Rule K.27. Scroll Rack: + Text(TE+errata): {1},{Tap}: Choose any number of cards in your hand and remove them from the game. Put an equal number of cards from the top of your library into your hand. Then put the cards removed from the game with ~this~ on top of your library in any order. [Oracle 07/01/98] Searing Touch: + Note - Also see Buyback, Rule A.13. Season of the Witch: + Text(DK+errata): During your upkeep, pay 2 life or sacrifice ~this~. ; At the end of any turn, if the active player attacked this turn, destroy all creatures he or she controls that could have attacked but did not. Otherwise, destroy all creatures that would be able to attack if an attack were declared. [Oracle 07/01/98] Sedge Troll: + Text(RV+errata): 2/2 ; As long as you control any swamps, ~this~ gets +1/+1. ; {B}: Regenerate ~this~. [Oracle 07/01/98] Seeds of Innocence: + Text(MI+Errata): Destroy all artifacts. Each artifact's controller gains life equal to that artifact's total casting cost. Artifacts destroyed in this way cannot regenerate. [Oracle 07/01/98] [Oracle Update 11/11/98] Selenia, Dark Angel: + Note - Also see Legendary Permanents, Rule K.19. Serene Offering: + Note - Also see Total Casting Cost, Rule K.9.2. Serra Avatar: + The ability to shuffle into the owner's library is a continuous replacement ability (see Rule A.7.5), which means it applies even when this card is being put in the graveyard as part of a cost or a mana source effect. [WotC Rules Team 11/03/98] Sewers of Estark: + Text(PR+errata): If target creature is attacking, it is unblockable until end of turn. If target creature is blocking, until end of turn, it and creatures it is blocking deal no combat damage. [Oracle 07/01/98] Shadow Rift: + Note - Also see Shadow, Rule A.26. Shadowstorm: + Note - Also see Shadow, Rule A.26. Shivan Raptor: + Note - Also see Echo, Rule A.16. Show and Tell: + Players choose cards during resolution, not announcement. [D'Angelo 11/09/98] + If the cards being put into play also require choices, such as Clone or Primal Clay, those choices are made after both players choose their card. The current player makes choices for their card (if any), then the opponent (if any). [bethmo 11/03/98] Shyft: + Text(IA+errata): 4/2 ; During your upkeep, you may choose for ~this~ to become any color(s). [Oracle 07/01/98] [Oracle 11/11/98] Skulking Ghost: + Text(MI+errata): 2/1, Flying ; If ~this~ becomes the target of any spell or ability, sacrifice ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] Smokestack: + You can choose to process the sacrifice ability before you add a counter on your turn. [D'Angelo 11/10/98] Sneak Attack: + You only sacrifice the creature if you still control it. [DeLaney 10/21/98] Sol Grail: + Text(AL+errata): When ~this~ comes into play, choose a color. ; {Tap}: Add one mana of the chosen color to your mana pool. Play this ability as a mana source. [Oracle 07/01/98] Soltari Crusader: + Note - Also see Shadow, Rule A.26. Soltari Emissary: + Note - Also see Shadow, Rule A.26. Soltari Foot Soldier: + Note - Also see Shadow, Rule A.26. Soltari Guerrillas: + Note - Also see Comes Into Play Abilities, Rule E.3. + Note - Also see Shadow, Rule A.26. Soltari Lancer: + Note - Also see Shadow, Rule A.26. Soltari Monk: + Note - Also see Shadow, Rule A.26. Soltari Priest: + Note - Also see Shadow, Rule A.26. Soltari Trooper: + Note - Also see Shadow, Rule A.26. Soul Echo: + Text(MI+errata): When ~this~ comes into play, put X echo counters on it. ; At the beginning of your upkeep, if there are no echo counters on ~this~, sacrifice it; otherwise, an opponent may choose that for each 1 damage dealt to you until your next upkeep, you instead remove one echo counter from ~this~. ; You do not lose the game as a result of having less than 1 life. [Oracle 07/01/98] [WotC Rules Team 02/01/98] + The ability is a replacement that happens when the damage would have become successfully dealt at the end of damage prevention after you have the chance to prevent damage. [Oracle Update 11/11/98] See Rule T.10.1. Spell Blast: + Note - Also see X Costs, Rule K.27. Spinal Graft: + Text(TE+errata): Enchanted creature gets +3/+3. ; If enchanted creature becomes the target of a spell or ability, destroy that creature. The creature cannot be regenerated this turn. [Oracle Update 11/11/98] Spined Sliver: + If two Spined Slivers are in play then each blocked sliver gets +2/+2 for each creature blocking it. [D'Angelo 10/27/98] Spirit Mirror: + Note - Also see Token Creatures, Rule K.25. Sporogenesis: + Note - Also see Token Creatures, Rule K.25. Starke of Rath: + Text(TE+errata): 2/2 ; {Tap}: Destroy target artifact or creature. That permanent's controller gains control of ~this~. [Oracle Update 11/11/98] + The word "permanently" has been removed from the card by errata. [Oracle Update 11/11/98] Control of Starke can change again. + Note - Also see Legendary Permanents, Rule K.19. Staunch Defenders: + Note - Also see Comes Into Play Abilities, Rule E.3. Sulfuric Vapors: + The ability is a continuous replacement ability (see Rule A.7.5) which is applied at the start of damage prevention (see Rule T.10.1) before dealing with triggers from damage being assigned. [WotC Rules Team 11/03/98] + Remember that a "spell" is a non-land card being played from a player's hand. The combat damage and the abilities of permanents won't trigger this. And "comes into play" abilities won't trigger this. [D'Angelo 11/10/98] Sword of the Ages: + Text(LG+Errata): ~this~ comes into play tapped. ; {Tap}, Remove ~this~ and any number of creatures you control from the game: ~this~ deals to target creature or player damage equal to the total power of the creatures removed in this way. [Oracle 07/01/98] [Oracle Update 11/11/98] - - * - * - T - * - * - - The Tabernacle at Pendrell Vale: + Note - Also see Legendary Permanents, Rule K.19. Tahngarth's Rage: + Text(TE): As long as enchanted creature is attacking, it gets +3/+0. Otherwise, it gets -2/-1. [Oracle Update 11/11/98] Tar Pit Warrior: + Text(VI+errata): 3/4 ; If ~this~ becomes the target of any spell or ability, sacrifice ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] Tawnos's Coffin: + The card in the Coffin acts as if it were phased out (see Rule G.30), with the exception that it will not come back into play at the beginning of untap like other phased out cards will. The rulings as to what happens when the creature leaves or re-enters play, apply, however. [D'Angelo 10/15/96] This is effectively errata but no new wording has been issued. [bethmo 10/23/98] Thalakos Dreamsower: + Note - Also see Shadow, Rule A.26. Thalakos Mistfolk: + Note - Also see Shadow, Rule A.26. Thalakos Seer: + Note - Also see Shadow, Rule A.26. Thalakos Sentry: + Note - Also see Shadow, Rule A.26. Thopter Squadron: + Note - Also see Token Creatures, Rule K.25. Thran Tome: + Text(WL+errata): {5},{Tap}: Reveal the top three cards of your library to an opponent. Put into your graveyard one of those cards of that opponent's choice. Draw the remaining cards. [WotC Rules Team 02/01/98] [Oracle 07/01/98] Timberline Ridge: + Text(IA+errata): {Tap}: Add {R} or {G} to your mana pool. ~this~ does not untap during your next untap phase. [Oracle 07/01/98] [Oracle Update 11/11/98] Time Vault: + Text(ABU+errata): ~this~ comes into play tapped and does not untap during your untap phase. ; Skip your turn: Untap ~this~ and put a time counter on it. Use this ability only if ~this~ is tapped and only once each turn. ; {Tap}, Remove all time counters from ~this~: Take an extra turn after this one. Use this ability only if ~this~ has any time counters on it. [Oracle 07/01/98] [WotC Rules Team 02/01/98] It is of type "Artifact" and not "Mono Artifact". [Encyclopedia, Page 208] Timmerian Fiends: + Text(HL+errata): 1/1 ; Remove ~this~ from your deck before playing if not playing for ante. ; {BBB}: Sacrifice ~this~: Permanently exchange ownership of ~this~ and target artifact any opponent owns. Move ~this~ from anywhere to that opponent's graveyard and sacrifice the artifact. If ~this~ was moved from a library, shuffle that library afterwards. The player may ante an additional card to prevent this exchange. [Oracle 07/01/98] [Oracle Update 11/11/98] + Both this card and the target must be in play when announcing the ability. The target must be in play when the ability resolves or nothing happens. If this card is not in play when the ability resolves, the effects still takes place and this card is removed from wherever it went. [D'Angelo 11/16/98] Tolaria: + Note - Also see Legendary Permanents, Rule K.19. Tolarian Academy: + If there is a Tolarian Academy in play when you play a new one, you can tap the new one for mana before it gets buried as a duplicate Legend. [D'Angelo 11/06/98] Tombstone Stairwell: + Text(MI+errata): Cumulative Upkeep {1}{B}. ; During each upkeep, each player puts one Tombspawn token into play under his or her control for each summon card in his or her graveyard. Treat these tokens as 2/2 black creatures with "This creature is unaffected by summoning sickness. At end of turn, destroy this creature." that count as Zombies. If ~this~ leaves play, destroy all of these tokens. [Oracle 07/01/98] [Oracle Update 11/11/98] + All the tokens are put into play simultaneously. [D'Angelo 11/16/98] + All tokens are owned by the controller of this effect that put them into play, and when they die go to that player's graveyard. [D'Angelo 11/14/97] The controller of the effect is the player that controls this card. See Rule A.5.4. [D'Angelo 11/16/98] + The "destroy at end of turn" is a base ability of the tokens, so Humility will remove it. [D'Angelo 11/16/98] (REVERSAL) + Note - Also see Token Creatures, Rule K.25. Tooth and Claw: + Note - Also see Token Creatures, Rule K.25. Torture Chamber: + Text(TE+errata): During your upkeep, put a pain counter on ~this~. ; At the end of your turn, ~this~ deals 1 damage to you for each pain counter on it. ; {1},{Tap}, Remove all pain counters from ~this~: ~this~ deals 1 damage to target creature for each pain counter removed in this way. [WotC Rules Team 12/18/97] [Duelist Magazine #22, Page 27] Transmogrifying Licid: + Text(EX+errata): 2/2 ; Counts as a Licid ; {1},{Tap}: ~this~ loses this ability and becomes a creature enchantment that reads "Enchanted creature gets +1/+1 and is an artifact creature" instead of any other type of permanent. Move ~this~ onto target creature. You may pay {1} to end this effect. [WotC Rules Team 12/18/97] [Duelist Magazine #22, Page 27] [WotC Rules Team 05/01/98] [WotC Rules Team 11/03/98] Triskelion: + Text(4th+errata): 1/1 ; When ~this~ comes into play, put three +1/+1 counters on it. ; Remove one of these +1/+1 counters: ~this~ deals 1 damage to target creature or player. [Oracle 07/01/98] + May only use +1/+1 counters that came with this card, not ones it got from other places. [Oracle Update 11/11/98] - - * - * - U - * - * - - Unstable Shapeshifter: + Text(TE+errata): 0/1 ; Whenever any creature card or creature token comes into play, ~this~ becomes a copy of that card or token and gains this ability. [WotC Rules Team 03/31/98] + The gained ability is considered a base ability. [bethmo 04/07/98] + Note - Also see Comes Into Play Abilities, Rule E.3. Urborg: + Note - Also see Legendary Permanents, Rule K.19. - - * - * - V - * - * - - Vampire Bats: + Text(4th/5th+errata): 0/1, Flying ; {B}: ~this~ gets +1/+0 until end of turn. You cannot spend more than {B}{B} in this way each turn. [Oracle 07/01/98] Varchild's War-Riders: + Note - Also see Token Creatures, Rule K.25. Veiled Sentry: + Note - Also see Casting Cost, Rule K.9. Veldt: + Text(IA+errata): {Tap}: Add {G} or {W} to your mana pool. ~this~ does not untap during your next untap phase. [Oracle 07/01/98] [Oracle Update 11/11/98] Venarian Gold: + Text(LG+errata): When ~this~ comes into play, put X sleep counters on it and tap enchanted creature. ; As long as ~this~ has any sleep counters on it, enchanted creature does not untap during its controller's untap phase. Instead, remove a sleep counter from ~this~. [Oracle 07/01/98] Venomous Fangs: + If the damaged creature takes both lethal damage and is destroyed by thie effect, you have to regenerate the creature twice to keep it alive. [D'Angelo 10/27/98 Verdant Force: + Note - Also see Token Creatures, Rule K.25. Vhati il-Dal: + Note - Also see Legendary Permanents, Rule K.19. Viashino Outrider: + Note - Also see Echo, Rule A.16. Volrath's Stronghold: + Note - Also see Legendary Permanents, Rule K.19. Voodoo Doll: + Text(CH+errata): At the beginning of your upkeep, put a pin counter on ~this~. ; At the end of your turn, if ~this~ is untapped, sacrifice it, and it deals 1 damage to you for each pin counter on it. ; {X}{X},{Tap}: ~this~ deals X damage to target creature or player, where X is the number of pin counters on ~this~. [Oracle 07/01/98] [Oracle Update 11/11/98] Vug Lizard: + Note - Also see Echo, Rule A.16. + Note - Also see Landwalk, Rule A.22. - - * - * - W - * - * - - Wall of Diffusion: + Note - Also see Shadow, Rule A.26. Wall of Junk: + It only returns to owner's hand if it is still in play at end of combat. [D'Angelo 11/09/98] Wall of Shadows: + Text(CH+errata): 0/1 (Walls cannot attack.) ; All damage dealt to ~this~ from creatures it is blocking is reduced to 0. ; ~this~ cannot be the target of spells or abilities that can target only Walls. [Oracle 07/01/98] Wall of Vapor: + Text(CH+errata): 0/1 (Walls cannot attack.) ; All damage dealt to ~this~ from creatures it is blocking is reduced to 0. [Oracle 07/01/98] War Barge: + Text(DK+errata): {3}: Target creature gains islandwalk until end of turn. If ~this~ leaves play this turn, destroy that creature and the creature cannot be regenerated this turn. [Oracle 07/01/98] [Oracle Update 11/11/98] Web: + Text(4th+errata): Enchanted creature gets +0/+2 and can block creatures with flying. [Oracle 07/01/98] Wellspring: + The errata in Oracle 07/01/98 was removed. [Oracle 11/11/98] Whim of Volrath: + Note - Also see Buyback, Rule A.13. Whippoorwill: + Text(DK+errata): 1/1 ; {G}{G},{Tap}: Until end of turn, target creature cannot regenerate, and players cannot play spells and abilities that prevent or redirect damage dealt to that creature. If the creature is put into any graveyard this turn, remove it from the game. [Oracle 07/01/98] Whispers of the Muse: + Note - Also see Buyback, Rule A.13. Wild Wurm: + Note - Also see Comes Into Play Abilities, Rule E.3. Winding Wurm: + Note - Also see Echo, Rule A.16. Witch Engine: + If this card is not in play when the effect resolves, your opponent does not get it. You can sacrifice it or unsummon it using an instant before it resolves, and you get the mana but they don't get the creature. [D'Angelo 10/26/98] + Note - Also see Landwalk, Rule A.22. Worthy Cause: + Note - Also see Buyback, Rule A.13. - - * - * - X - * - * - - - - * - * - Y - * - * - - Yawgmoth's Will: + The ability is a continuous replacement ability (see Rule A.7.5). This means it applies to cards being put into the graveyard as part of a cost or during the resolution of a mana source. [WotC Rules Team 11/03/98] There is no infinite mana generation with Dark Ritual. [D'Angelo 11/04/98] + It does not look back in time. It only removes cards from the game that go to the graveyard after it is cast. [D'Angelo 11/04/98] + It will remove itself from the game since it goes to the graveyard after its effect starts. [D'Angelo 11/04/98] - - * - * - Z - * - * - - Zirilan of the Claw: + Text(MI+errata): 3/4 ; {1}{R}{R},{Tap}: Search your library for any Dragon card and put that Dragon into play. Shuffle your library afterwards. The Dragon is unaffected by summoning sickness this turn. At end of turn, remove it from the game. + If the Dragon is brought into play and then phases out, the "At end of turn remove it from the game" will be forgotten. [D'Angelo 10/30/98] Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "WotC Rules Team" marks official rulings from the rules team. "Mirage, Page " marks rules from the Mirage rulebook. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast. "Barclay" is Paul Barclay, the network representative for the "mtg-l" mailing list. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative. "bethmo" was the previous "mtg-l" representative. "D'Angelo" was the previous "mtg-l" representative. "Peterson" is Paul Peterson, the previous "mtg-l" representative. "bethmo" was also the "mtg-l" representative before Paul. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Snark" is Dave Howell of WotC. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.