============================================================================== Card Rulings Summary (CHANGES ONLY) Updated 00/12/15 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the SIXTH EDITION rules. Unglued, Portal, Portal: Second Age, Portal: Three Kingdoms, Starter, and Starter 2000 cards do not yet have official Oracle card texts, so rulings on them are based on Oracle texts made by NetReps. Complete text is included for cards from all expansions. These rulings are updated monthly. The most recent version is available on the web (WWW) as either of the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 00/11/18 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== - - * - * - A - * - * - - - - * - * - B - * - * - - Blood Lust: + The amount that Blood Lust lowers toughness is calculated when it resolves and is not recalculated later. If it resolves on a creature that is currently 3/3, then it will change to be a +4/-2 effect. It will not change to be anything else later. See Rule T.8.3. [D'Angelo 00/12/14] Buried Alive: + You can look in your library and then choose to find any number from zero to three creatures after you look at it. [D'Angelo 00/12/07] - - * - * - C - * - * - - Chain Stasis: + The card text is misleading about who taps or untaps due to the trigger. The player who paid is the one that gets to tap or untap a target creature. [D'Angelo 00/12/07] Citanul Flute: + You look in your library but you do not have to pick a creature even if you have one that meets the criteria. See Rule Z.6.9. [D'Angelo 00/12/07] - - * - * - D - * - * - - - - * - * - E - * - * - - - - * - * - F - * - * - - Freyalise's Winds: + Text(IA+errata): Whenever a permanent becomes tapped, put a wind counter on it. That permanent gains "This permanent doesn't untap during your untap step if it has a wind counter on it" and "At the beginning of your upkeep, remove a wind counter from this permanent." [Oracle 00/10/24] [D'Angelo 00/12/07] - - * - * - G - * - * - - - - * - * - H - * - * - - - - * - * - I - * - * - - - - * - * - J - * - * - - - - * - * - K - * - * - - - - * - * - L - * - * - - - - * - * - M - * - * - - - - * - * - N - * - * - - - - * - * - O - * - * - - - - * - * - P - * - * - - Primal Clay: + The form is chosen when this card comes into play. [D'Angelo 00/12/07] - - * - * - Q - * - * - - - - * - * - R - * - * - - - - * - * - S - * - * - - - - * - * - T - * - * - - Tinker: + You are not forced to play an artifact if you don't want to. You can look in your library and not choose any card. See Rule Z.6.9. [D'Angelo 00/12/07] - - * - * - U - * - * - - - - * - * - V - * - * - - - - * - * - W - * - * - - - - * - * - X - * - * - - - - * - * - Y - * - * - - - - * - * - Z - * - * - - Acknowledgments and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. The expansion sets in this file are indicated by the following code letters: A = Limited Edition (Alpha). B = Limited Edition (Beta). U = Unlimited Edition. R = Revised Edition. 4 = Fourth Edition. 5 = Fifth Edition. 6 = Sixth Edition. AL= Alliances. AN= Arabian Nights. AQ= Antiquities. CH= Chronicles. DK= The Dark. EX= Exodus. FE= Fallen Empires. HL= Homelands. IA= Ice Age. IN= Invasion. LG= Legends. MI= Mirage. MM= Mercadian Masques. NE= Nemesis. P2= Portal: Second Age. P3= Portal: Three Kingdoms. PR= Promotional (AR=Arena novel, DC=DragonCon and Duelist Magazine, FS=Final Sacrifice novel, SC=Shattered Chains novel, WW=Whispering Woods novel). PT= Portal. PY= Prophecy. S2= Starter 2000. SH= Stronghold. ST= Starter. TE= Tempest. UD= Urza's Destiny. UG= Unglued. UL= Urza's Legacy. US= Urza's Saga. VI= Visions. WL= Weatherlight. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, a previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files not be sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.