============================================================================== General Rulings Summary (CHANGES ONLY) Updated 01/02/18 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the SIXTH EDITION rules. These rulings are updated monthly. The most recent version is available on the web (WWW) as the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 01/01/16 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== Table of Contents: ------------------------------------------------------------------------------ No changes to this section. A - Abilities ------------------------------------------------------------------------------ No changes to this section. C - Combat Rules ------------------------------------------------------------------------------ No changes to this section. D - DCI Tournament Rules ------------------------------------------------------------------------------ D.13 - Type 1 Tournament Format + Note - Planeshift becomes legal on 01/03/01. D.14 - Type 1.5 Tournament Format + Note - Planeshift becomes legal on 01/03/01. D.15 - Extended Tournament Format + Note - Planeshift becomes legal on 01/03/01. D.16 - Standard Tournament Format + Note - Planeshift becomes legal on 01/03/01. E - Extracted Rulings on Cards ------------------------------------------------------------------------------ No changes to this section. G - Game Terms and Rules ------------------------------------------------------------------------------ G.11 - Damage Prevention + G.11.Ruling.4 - It is possible to receive damage from the same source in multiple "chunks" at one time (as with Earthquake being used while Treacherous Link is in play, which would cause that creature's Earthquake damage to be redirected to the player). In this case, a single damage prevention shield (like a Circle of Protection: Red) can be applied to the merging of the "chunks" because all of the damage is being dealt at one time. [DeLaney 01/02/15] K - Card and Permanent Types and Information ------------------------------------------------------------------------------ No changes to this section. M - Multi-Player Rules ------------------------------------------------------------------------------ No changes to this section. P - Phases of the Turn ------------------------------------------------------------------------------ No changes to this section. T - Timing of Spells and Abilities ------------------------------------------------------------------------------ T.4 - Step 1: Announcing a Spell or Ability + T.4.2 - Announcing a spell or ability can be charted out like this: [CompRules 99/04/23] [WotC Rules Team 00/06/06] a) Announce the spell or ability to be played and put it on the stack. b) If the spell is a split spell (see Rule K.24), choose which half of the spell will be played. c) If the spell or ability is modal (see Rule G.24), choose the mode. d) If the spell or ability has an {X} in the mana cost, the value for X is chosen. e) If the spell or ability has an alternate cost, choose whether or not to use it. f) If Buyback (see Rule A.9), Kicker (see Rule A.20) or other optional cost is available, choose if it will be paid. g) Targets (if any) are chosen. See Rule G.39. h) If targets are affected differently, choose how each target is affected. This includes dividing up counters and damage. i) Pay all costs. See Rule G.6. Costs are determined at the start of this step and will not be changed by any actions taken to pay those costs. U - Unglued ------------------------------------------------------------------------------ No changes to this section. Z - Zones of Play ------------------------------------------------------------------------------ No changes to this section. Index ------------------------------------------------------------------------------ No changes to this section. Acknowledgements and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, the previous MTG-L mailing list NetRep. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Dommermuth" is Brady Dommermuth. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Jordan" is Jeff Jordan, the MTG-L mailing list NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files are not sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.