============================================================================== General Rulings Summary (CHANGES ONLY) Updated 99/06/16 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the SIXTH EDITION rules. These rulings are updated monthly. The most recent version is available on the web (WWW) as the following: http://www.crystalkeep.com/magic/rules/index.html If you do not have web access, send e-mail to "dangelo@crystalkeep.com" requesting a copy of the current Rulings Summaries be e-mailed to you. A '+' is used to mark changes since the 99/05/31 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== Table of Contents: ------------------------------------------------------------------------------ No changes to this section. A - Abilities ------------------------------------------------------------------------------ A.12 - Echo + A.12.Ruling.8 - You decide on resolution whether to pay the Echo payment or not. [Barclay 99/06/02] C - Combat Rules ------------------------------------------------------------------------------ No changes to this section. D - DCI Tournament Rules ------------------------------------------------------------------------------ D.13 - Classic Tournament Format + Note - Urza's Destiny is legal as of 07/01/99. D.14 - Classic-Restricted Tournament Format + Note - Urza's Destiny is legal as of 07/01/99. D.15 - Extended Tournament Format + Note - Urza's Destiny is legal as of 07/01/99. + Note - Time Spiral is added to the banned list on 07/01/99. D.16 - Standard Tournament Format + Note - Urza's Destiny is added on 07/01/99. + Note - Mind Over Matter is added to the banned list on 07/01/99. + D.16.Ruling.4 - The foil Lightning Bolts found in Urza's Destiny packas are not legal. [Donais 99/06/08] D.18 - Block Constructed Deck Formats + Note - Urza's Destiny is added to the Urza Block on 07/01/99. + Note - Gaea's Cradle, Serra's Sanctum, Tolarian Academy, and Voltaic Key are banned in Urza Block as of 07/01/99. + D.18.Ruling.2 - The foil Lightning Bolts found in Urza's Destiny packas are not legal in the Urza block. [Donais 99/06/08] E - Extracted Rulings on Cards ------------------------------------------------------------------------------ E.8 - Moving Enchantments + E.8.Ruling.2 - If you move an enchantment such as Firebreathing after mana has been spent to pump it up, the effects of the pumping are applied to whatever creature Firebreathing enchants when it resolves. It does not lock in the affected creature on announcement. [D'Angelo 99/06/08] E.11 - Templates + E.11.Ruling.3 - The template "Do A unless you do B" means the same thing as saying "You may do B. If you don't, do A." In other words, you choose whether or not to do B. If you don't do B (or can't do B), then you must do A. If you can't do A, you are not forced to do B. [DeLaney 99/05/31] For example "return a permanent you control to your hand unless you pay 2 life". You can pay 2 life. Or you can choose to not pay 2 life, in which case you return a permanent you control to your hand. If you have no permanent to return, you can still choose to not pay the 2 life. G - Game Terms and Rules ------------------------------------------------------------------------------ G.10 - Damage + G.10.Ruling.1 - Dealing zero damage to something means the same thing as not dealing damage at all. Nothing which triggers on damage being dealt will trigger on zero damage. [D'Angelo 99/06/12] G.29 - Regeneration + G.29.5 - When a card simply says "Regenerate this card", it means "The next time this card would be destroyed this turn, regenerate it." [D'Angelo 99/06/12] G.31 - Reveal + G.31.1 - To "reveal" a card is to show it to all players, then to put the card back exactly where it was before. [CompRules 99/04/23] + G.31.2 - If a player is instructed to play with their hand revealed, then it stays revealed until the effect ends. [Urza's Destiny FAQ 99/05/25] + G.31.Ruling.1 - You can "reveal" a card which is already revealed due to another effect. For example, if your hand is already revealed due to one effect, you can choose to "reveal" any subset of those cards for another effect, such as Scent of Brine. [Urza's Destiny FAQ 99/05/25] + G.31.Ruling.2 - A revealed card does not change zones. It's just visible where it was for a time. [DeLaney 99/06/13] K - Card and Permanent Types and Information ------------------------------------------------------------------------------ K.12 - Enchantment + K.12.12 - If a spell or ability puts a local enchantment into play, the player who puts the enchantment into play chooses where to put the enchantment. [bethmo 99/06/08] It must go to a legal location, of course. M - Multi-Player Rules ------------------------------------------------------------------------------ No changes to this section. P - Phases of the Turn ------------------------------------------------------------------------------ No changes to this section. T - Timing of Spells and Abilities ------------------------------------------------------------------------------ T.4 - Step 1: Announcing a Spell or Ability + T.4.10 - If a spell or ability has multiple costs to be paid on announcement, the costs may be paid in any order you choose as long as you pay them all. They are not simultaneous. [bethmo 99/06/08] For example, a Llanowar Elves cannot tap to attack and tap to pay its own Propaganda cost at the same time. It can only do one or the other. And a Llanowar Elf can tap to pay part of the cost of the Fling it is being sacrificed to. [DeLaney 99/06/13] U - Unglued ------------------------------------------------------------------------------ No changes to this section. Z - Zones of Play ------------------------------------------------------------------------------ No changes to this section. Index ------------------------------------------------------------------------------ No changes to this section. Acknowledgements and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, the network representative for the MTG-L mailing list. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files are not sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.