============================================================================== General Rulings Summary (CHANGES ONLY) Updated 00/10/18 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the SIXTH EDITION rules. These rulings are updated monthly. The most recent version is available on the web (WWW) as the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 00/09/17 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== Table of Contents: ------------------------------------------------------------------------------ No changes to this section. A - Abilities ------------------------------------------------------------------------------ A.20 - Kicker + A.20.1 - The ability is written "Kicker ". [D'Angelo 00/10/14] + A.20.2 - The ability means "You may pay an additional when playing this spell." The text will then include a description of what happens if you pay (or do not pay) the optional cost. [D'Angelo 00/10/14] + A.20.3 - The additional cost is paid along with the other costs for announcing the spell. [Invasion FAQ 00/10/03] + A.20.4 - As a special rule for kicker costs, if the part of the spell which only occurs if you pay the kicker cost includes targets, you only choose those targets if you pay the kicker cost. [Invasion FAQ 00/10/03] + A.20.Ruling.1 - The kicker cost does not count as part of the mana cost or converted mana cost for the spell. [Invasion FAQ 00/10/03] + A.20.Ruling.2 - You can only pay the kicker cost once. You cannot choose to pay it multiple times. [Invasion FAQ 00/10/03] + A.20.Ruling.3 - You can only pay kicker costs when playing the spell from your hand (or when playing it as though it were in your hand). You cannot pay when the card is put into play directly. [Invasion FAQ 00/10/03] C - Combat Rules ------------------------------------------------------------------------------ No changes to this section. D - DCI Tournament Rules ------------------------------------------------------------------------------ D.13 - Type 1 Tournament Format + D.13.8 - Some cards are 'restricted' so that only one may appear in the combination of deck and sideboard. These cards are: [Tournament Rules 10/01/97] [Update 12/01/98] [Update 03/01/99] [Update 00/09/01] Ancestral Recall, Hurkyl's Recall, Regrowth, Balance, Library of Alexandria, Sol Ring, Berserk, Lotus Petal, Strip Mine, Black Lotus, Mana Crypt, Stroke of Genius, Black Vise, Mana Vault, Time Spiral, Braingeyser, Memory Jar, Timetwister, Channel, Mind Over Matter, Time Walk, Crop Rotation, Mind Twist, Tinker, Demonic Consultation, Mox Diamond, Tolarian Academy, Demonic Tutor, Mox Emerald, Vampiric Tutor, Doomsday, Mox Jet, Voltaic Key, Dream Halls, Mox Pearl, Wheel of Fortune, Enlightened Tutor, Mox Ruby, Windfall, Fastbond, Mox Sapphire, Yawgmoth's Bargain, Fork, Mystical Tutor, Yawgmoth's Will, Frantic Search, Necropotence, Grim Monolith, Recall. + D.13.9 - Some cards are 'banned' so that none may appear in the deck or sideboard. These cards are: [Tournament Rules 10/01/97] [Upadate 00/09/01] Amulet of Quoz, Darkpact, Rebirth, Bronze Tablet, Demonic Attorney, Tempest Efreet, Chaos Orb, Falling Star, Timmerian Fiends, Contract from Below, Jeweled Bird. D.14 - Type 1.5 Tournament Format + D.14.9 - Some cards are 'banned' so that none may appear in the deck or sideboard. These cards are: [Tournament Rules 10/01/97] [Update 00/09/01] Amulet of Quoz, Fork, Recall, Ancestral Recall, Frantic Search, Regrowth, Balance, Grim Monolith, Sol Ring, Berserk, Hurkyl's Recall, Strip Mine, Black Lotus, Jeweled Bird, Stroke of Genius, Black Vise, Library of Alexandria, Tempest Efreet, Braingeyser, Lotus Petal, Time Spiral, Bronze Tablet, Mana Crypt, Timetwister, Channel, Mana Vault, Time Walk, Chaos Orb, Memory Jar, Timmerian Fiends, Contract from Below, Mind Over Matter, Tinker, Crop Rotation, Mind Twist, Tolarian Academy, Darkpact, Mox Diamond, Vampiric Tutor, Demonic Attorney, Mox Emerald, Voltaic Key, Demonic Consultation, Mox Jet, Wheel of Fortune, Demonic Tutor, Mox Pearl, Windfall, Doomsday, Mox Ruby, Yawgmoth's Bargain, Dream Halls, Mox Sapphire, Yawgmoth's Will, Enlightened Tutor, Mystical Tutor, Falling Star, Necropotence, Fastbond, Rebirth. E - Extracted Rulings on Cards ------------------------------------------------------------------------------ E.4 - Copy Cards + E.4.Ruling.14 - When a copy is made of a permanent which had its Kicker cost (see Rule A.20) paid, the Kicker has not been paid for the copy. [DeLaney 00/10/19] G - Game Terms and Rules ------------------------------------------------------------------------------ No changes to this section. K - Card and Permanent Types and Information ------------------------------------------------------------------------------ K.7 - Color of a Spell/Permanent + K.7.Ruling.5 - The term "multicolored" is used to describe cards, spells, or permanents which have more than one color. [Invasion FAQ 00/10/03] K.24 - Split Cards + K.24.1 - Split cards have two complete card faces on a single card. [Invasion FAQ 00/10/03] + K.24.2 - When you play a split card, you announce which side of the card you are playing before taking any other actions as part of the announcement. [Invasion FAQ 00/10/03] + K.24.3 - While on the stack, the spell only counts as the side chosen during announcement. The other side is completely ignored. [Invasion FAQ 00/10/03] + K.24.4 - While in all zones other than the stack, the card counts as having both sets of characteristics. It has two names, two mana costs, and so on. [Invasion FAQ 00/10/03] + K.24.5 - Split cards are considered multicolored cards (except when they are on the stack). [Invasion FAQ 00/10/03] + K.24.6 - If asked to name a card, a split card's full name includes all of its names. For example, if someone names Wax/Wane, it affects the card, but someone naming just Wax or just Wane would not be naming the card. [Invasion FAQ 00/10/03] + K.24.7 - Effects that check if a split card's characteristic matches a given value get only one answer but both sets of characteristics are checked. For example, if an effect checked if Wax/Wane was green, it would find this true since one half is green and the other is black. For example, if Void is played on you with a choice of 2, Wax/Wane would not be discarded since neither side has a converted mana cost of {2}. [Invasion FAQ 00/10/03] + K.24.8 - Effects that ask for a split card's characteristic in order to use the value get both anwers. For example, Infernal Genesis asks for the converted mana cost of the card. Wax/Wane would report {1} and {1} since it cannot report a single value. Infernal Genesis uses this as a number, so it adds them together and puts 2 tokens into play. [Invasion FAQ 00/10/03] M - Multi-Player Rules ------------------------------------------------------------------------------ No changes to this section. P - Phases of the Turn ------------------------------------------------------------------------------ No changes to this section. T - Timing of Spells and Abilities ------------------------------------------------------------------------------ No changes to this section. U - Unglued ------------------------------------------------------------------------------ No changes to this section. Z - Zones of Play ------------------------------------------------------------------------------ No changes to this section. Index ------------------------------------------------------------------------------ No changes to this section. Acknowledgements and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, the network representative for the MTG-L mailing list. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files are not sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.