============================================================================== General Rulings Summary (CHANGES ONLY) Updated 00/11/18 ============================================================================== Rulings are collected from many sources. See credits and disclaimer at the end of the file for details. This release is under the SIXTH EDITION rules. These rulings are updated monthly. The most recent version is available on the web (WWW) as the following: http://www.crystalkeep.com/magic/rules/index.html A '+' is used to mark changes since the 00/10/18 release. Thanx, Stephen. ---- Stephen D'Angelo | Official Rulings Summary NetRep dangelo@crystalkeep.com | Network Representative, Wizards of the Coast, Inc. ============================================================================== Table of Contents: ------------------------------------------------------------------------------ No changes to this section. A - Abilities ------------------------------------------------------------------------------ A.18 - Haste + A.18.Ruling.2 - Haste removes the normal "cannot attack" restriction due to not being in play at the start of a player's turn. It does not remove any other restrictions. For example, it will not make a Wall able to attack, give you a second attack in a turn, or allow you to attack using a Raging Goblin if the defending player has Island Sanctuary activated. [D'Angelo 00/11/17] C - Combat Rules ------------------------------------------------------------------------------ No changes to this section. D - DCI Tournament Rules ------------------------------------------------------------------------------ D.16 - Standard Tournament Format + D.16.2 - Decks can be composed of cards from the most recent edition of The Gathering (currently Sixth Edition) and all sets from the two most recent "blocks" (currently Mercadian Masques/Nemesis and Invasion). A "block" is a stand-alone set and the two expansion sets which follow it. This means that cards stay in use for approximately two years. [Tournament Rules 10/01/97] D.18 - Block Constructed Deck Formats + D.18.8 - No cards are 'banned' for the Invasion format. E - Extracted Rulings on Cards ------------------------------------------------------------------------------ No changes to this section. G - Game Terms and Rules ------------------------------------------------------------------------------ No changes to this section. K - Card and Permanent Types and Information ------------------------------------------------------------------------------ K.24 - Split Cards + K.24.9 - Effects that check if the spell is played will detect the card no matter which half is being played. For example, Bazaar of Wonders will detect either Wax or Wane being announced when a Wax/Wane is in the graveyard. [DeLaney 00/10/19] M - Multi-Player Rules ------------------------------------------------------------------------------ No changes to this section. P - Phases of the Turn ------------------------------------------------------------------------------ No changes to this section. T - Timing of Spells and Abilities ------------------------------------------------------------------------------ T.4 - Step 1: Announcing a Spell or Ability + T.4.11 - If any spell or ability checks a characteristic or other value of a spell at the time it was played (as with Mana Maze), use the values at the start of the announcement (see Rule T.4.2 part a). For example, if you control both an Ivory Cup and a Iron Star and you announce a white spell that becomes red during the process of announcement, the Ivory Cup triggers and the Iron Star does not, because it was white at the start of announcement. [Dommermuth 00/10/26] This applies to all values set at the start of announcement. Some values are set during announcement, such as the value of 'X' in a spell with an X in its cost. When these values are checked by a spell or ability, use the value at the time it was first determined. [D'Angelo 00/11/06] + T.4.12 - Check for any effects that prohibit something from being played at the time you start announcement (see Rule T.4.2 part a). You can't start an announcement if it is prohibited. [Dommermuth 00/10/26] If a change occurs during announcement that would make the spell or ability be prohibited, that's okay. You've already passed the test at the start of announcement. Note: This rule applies only to effects which prohibit announcement. You still abort announcement if at any time you cannot complete the required payments, choose the required targets, or any other required actions. [D'Agnelo 00/11/06] Some spells and abilities may be allowed only if you take some additional action, such as with Rout requiring an additional payment if you want to play it at a time when a sorcery would not be allowed. For these cases, you may start announcing, but abort if you cannot make the required payment or other action at the required time. [D'Angelo 00/11/17] U - Unglued ------------------------------------------------------------------------------ No changes to this section. Z - Zones of Play ------------------------------------------------------------------------------ No changes to this section. Index ------------------------------------------------------------------------------ No changes to this section. Acknowledgements and Disclaimers ------------------------------------------------------------------------------ While this work is not officially issued by Wizards of the Coast, it is the official collected rulings from official sanctioned representatives of and publications by Wizards of the Coast. This summary is collected from rulings made by officials and network representatives of Wizards of the Coast, along with a number of unofficial rulings also collected from the net. Whenever a source for a ruling is known, the name of that person is listed with the ruling. "Aahz" is Tom Wylie, the former Magic Rules Manager. "Barclay" is Paul Barclay, the network representative for the MTG-L mailing list. "bethmo" is Beth Moursund, the Rules Manager at Wizards of the Coast, and former MTG-L mailing list NetRep. "CompRules" marks rules from the Sixth Edition Comprehensive Rules. "D'Angelo" is Stephen D'Angelo, the Rules Summary network representative, and former MTG-L mailing list NetRep. "DeLaney" is David DeLaney, the network representative for the "rec.games.trading-cards.magic.rules" newsgroup. "Dommermuth" is Brady Dommermuth. "Encyclopedia, Page " marks errata from the Magic Official Encyclopedia. "Fifth Edition, Page " marks rules from the Fifth Edition rulebook. "Jackson" is Collin Jackson, the DCI Rules Documentation NetRep. "Mirage, Page " marks rules from the Mirage rulebook. "Peterson" is Paul Peterson, a previous MTG-L mailing list NetRep. "Tempest, Page " marks rules from the Tempest rulebook. "WotC Rules Team" marks official rulings from the rules team. These files may be freely copied and posted anywhere you'd like. The contents can also be included in other formats (such as HTML or databases) or in products, but there are two restrictions. I insist that the files are not sold for profit. Anything you put them in must be available at no more than cost of duplication. Also, you must give credit to me and list the version date your work is derived from. Thanks. Every attempt has been made to make this summary accurate, but errors do creep in. Nothing in this work is guaranteed to be accurate. Use at your own risk. Magic: The Gathering and all of the cards listed herein are copyrighted by Wizards of the Coast.