Akroma, Angel of Wrath 5WWW Legendary Creature - Angel 6/6 Flying, first strike, vigilance, trample, haste, protection from black, protection from red Akroma's Devoted 3W Creature - Human Cleric 2/4 Cleric creatures have vigilance. Aphetto Exterminator 2B Creature - Human Wizard 3/1 Morph 3B (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn. Aven Envoy U Creature - Bird Soldier 0/2 Flying Aven Redeemer 3W Creature - Bird Cleric 2/2 Flying T Prevent the next 2 damage that would be dealt to target creature or player this turn. Aven Warhawk 4W Creature - Bird Soldier 2/2 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying Bane of the Living 2BB Creature - Insect 4/3 Morph XBB (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn. Beacon of Destiny 1W Creature - Human Cleric 1/3 T The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. Berserk Murlodont 4G Creature - Beast 3/3 Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Blade Sliver 2R Creature - Sliver 2/2 All Sliver creatures get +1/+0. Blood Celebrant B Creature - Human Cleric 1/1 B, Pay 1 life: Add one mana of any color to your mana pool. Bloodstoke Howler 5R Creature - Beast 3/4 Morph 6R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. Branchsnap Lorian 1GG Creature - Beast 4/1 Trample Morph G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Brontotherium 4GG Creature - Beast 5/3 Trample Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Brood Sliver 4G Creature - Sliver 3/3 Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token into play. Caller of the Claw 2G Creature - Elf 2/2 Flash When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn. Canopy Crawler 3G Creature - Beast 2/2 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Beast card you reveal in your hand.) T Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. Celestial Gatekeeper 3WW Creature - Bird Cleric 2/2 Flying When Celestial Gatekeeper is put into a graveyard from play, remove it from the game, then return up to two target Bird and/or Cleric permanent cards from your graveyard to play. Cephalid Pathmage 2U Creature - Cephalid Wizard 1/2 Cephalid Pathmage is unblockable. T, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn. Chromeshell Crab 4U Creature - Crab Beast 3/3 Morph 4U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. Clickslither 1RRR Creature - Insect 3/3 Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn. Cloudreach Cavalry 1W Creature - Human Soldier 1/1 Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird. Corpse Harvester 3BB Creature - Zombie Wizard 3/3 1B, T, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library. Covert Operative 4U Creature - Human Wizard 3/2 Covert Operative is unblockable. Crested Craghorn 4R Creature - Goat Beast 4/1 Haste Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Crookclaw Elder 5U Creature - Bird Wizard 3/2 Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. Crypt Sliver 1B Creature - Sliver 1/1 All Slivers have "T Regenerate target Sliver." Dark Supplicant B Creature - Human Cleric 1/1 T, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it into play. If you search your library this way, shuffle it. Daru Mender W Creature - Human Cleric 1/1 Morph W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. Daru Sanctifier 3W Creature - Human Cleric 1/4 Morph 1W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. Daru Stinger 3W Creature - Human Soldier 1/1 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) T Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. Deathmark Prelate 3B Creature - Human Cleric 2/3 2B, T, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Play this ability only any time you could play a sorcery. Defender of the Order 3W Creature - Human Cleric 2/4 Morph WW (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. Defiant Elf G Creature - Elf 1/1 Trample Deftblade Elite W Creature - Human Soldier 1/1 Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) 1W: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. Dermoplasm 2U Creature - Shapeshifter 1/1 Flying Morph 2UU (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with morph from your hand into play face up. If you do, return Dermoplasm to its owner's hand. Dreamborn Muse 2UU Creature - Spirit 2/2 At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. Drinker of Sorrow 2B Creature - Horror 5/3 Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. Dripping Dead 4BB Creature - Zombie 4/1 Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. Earthblighter 1B Creature - Human Cleric 1/1 2B, T, Sacrifice a Goblin: Destroy target land. Echo Tracer 2U Creature - Human Wizard 2/2 Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand. Elvish Soultiller 3GG Creature - Elf Mutant 5/4 When Elvish Soultiller is put into a graveyard from play, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. Embalmed Brawler 2B Creature - Zombie 2/2 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. Enormous Baloth 6G Creature - Beast 7/7 Essence Sliver 3W Creature - Sliver 3/3 All Slivers have lifelink. (Whenever a Sliver deals damage, its controller gain that much life.) Feral Throwback 4GG Creature - Beast 3/3 Amplify 2 (As this card comes into play, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Flamewave Invoker 2R Creature - Goblin Mutant 2/2 7R: Flamewave Invoker deals 5 damage to target player. Frenetic Raptor 5R Creature - Lizard Beast 6/6 Beasts can't block. Fugitive Wizard U Creature - Human Wizard 1/1 Gempalm Avenger 5W Creature - Human Soldier 3/5 Cycling 2W (2W, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. Gempalm Incinerator 2R Creature - Goblin 2/1 Cycling 1R (1R, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins in play. Gempalm Polluter 5B Creature - Zombie 4/3 Cycling BB (BB, Discard this card: Draw a card.) When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie in play. Gempalm Sorcerer 2U Creature - Human Wizard 2/2 Cycling 2U (2U, Discard this card: Draw a card.) When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. Gempalm Strider 1G Creature - Elf 2/2 Cycling 2GG (2GG, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. Ghastly Remains BBB Creature - Zombie 0/0 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BBB. If you do, return Ghastly Remains to your hand. Glintwing Invoker 4U Creature - Human Wizard Mutant 3/3 7U: Glintwing Invoker gets +3/+3 and gains flying until end of turn. Glowering Rogon 5G Creature - Beast 4/4 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Beast card you reveal in your hand.) Glowrider 2W Creature - Human Cleric 2/1 Noncreature spells cost 1 more to play. Goblin Assassin 3RR Creature - Goblin Assassin 2/2 Whenever Goblin Assassin or another Goblin comes into play, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. Goblin Clearcutter 3R Creature - Goblin 3/3 T, Sacrifice a Forest: Add three mana in any combination of R and/or G to your mana pool. Goblin Dynamo 5RR Creature - Goblin Mutant 4/4 T Goblin Dynamo deals 1 damage to target creature or player. XR, T, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player. Goblin Firebug 1R Creature - Goblin 2/2 When Goblin Firebug leaves play, sacrifice a land. Goblin Goon 3R Creature - Goblin Mutant 6/6 Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. Goblin Grappler R Creature - Goblin 1/1 Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Goblin Lookout 1R Creature - Goblin 1/2 T, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. Goblin Turncoat 1B Creature - Goblin Mercenary 2/1 Sacrifice a Goblin: Regenerate Goblin Turncoat. Graveborn Muse 2BB Creature - Zombie Spirit 3/3 At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. Havoc Demon 5BB Creature - Demon 5/5 Flying When Havoc Demon is put into a graveyard from play, all creatures get -5/-5 until end of turn. Hollow Specter 1BB Creature - Specter 2/2 Flying Whenever Hollow Specter deals combat damage to a player, you may pay X. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. Hundroog 6G Creature - Beast 4/7 Cycling 3 (3, Discard this card: Draw a card.) Hunter Sliver 1R Creature - Sliver 1/1 All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) Imperial Hellkite 5RR Creature - Dragon 6/6 Flying Morph 6RR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. Infernal Caretaker 3B Creature - Human Cleric 2/2 Morph 3B (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands. Keeneye Aven 3U Creature - Bird Soldier 2/3 Flying Cycling 2 (2, Discard this card: Draw a card.) Keeper of the Nine Gales 2U Creature - Bird Wizard 1/2 Flying T, Tap two untapped Birds you control: Return target permanent to its owner's hand. Kilnmouth Dragon 5RR Creature - Dragon 5/5 Amplify 3 (As this card comes into play, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying T Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. Krosan Cloudscraper 7GGG Creature - Beast Mutant 13/13 At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay GG. Morph 7GG (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Krosan Vorine 3G Creature - Cat Beast 3/2 Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature. Lavaborn Muse 3R Creature - Spirit 3/3 At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. Liege of the Axe 3W Creature - Human Soldier 2/3 Vigilance Morph 1W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it. Lowland Tracker 4W Creature - Human Soldier 2/2 First strike Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Macetail Hystrodon 6R Creature - Beast 4/4 First strike, haste Cycling 3 (3, Discard this card: Draw a card.) Magma Sliver 3R Creature - Sliver 3/3 All Slivers have "T Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers in play." Master of the Veil 2UU Creature - Human Wizard 2/3 Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with morph face down. Merchant of Secrets 2U Creature - Human Wizard 1/1 When Merchant of Secrets comes into play, draw a card. Mistform Seaswift 3U Creature - Illusion 3/1 Flying 1: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph 1U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Mistform Sliver 1U Creature - Illusion Sliver 1/1 All Slivers have "1: This permanent becomes the creature type of your choice in addition to its other types until end of turn." Mistform Ultimus 3U Legendary Creature - Illusion 3/3 Mistform Ultimus is every creature type (even if this card isn't in play). Mistform Wakecaster 4U Creature - Illusion 2/3 Flying 1: Mistform Wakecaster becomes the creature type of your choice until end of turn. 2UU, T Choose a creature type. Each creature you control becomes that type until end of turn. Nantuko Vigilante 3G Creature - Insect Druid Mutant 3/2 Morph 1G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. Needleshot Gourna 4GG Creature - Beast 3/6 Reach (This creature can block creatures with flying.) Noxious Ghoul 3BB Creature - Zombie 3/3 Whenever Noxious Ghoul or another Zombie comes into play, all non-Zombie creatures get -1/-1 until end of turn. Patron of the Wild G Creature - Elf 1/1 Morph 2G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn. Phage the Untouchable 3BBBB Legendary Creature - Zombie Minion 4/4 When Phage the Untouchable comes into play, if you didn't play it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. Planar Guide W Creature - Human Cleric 1/1 3W, Remove Planar Guide from the game: Remove all creatures from the game. At end of turn, return those cards to play under their owners' control. Plated Sliver W Creature - Sliver 1/1 All Sliver creatures get +0/+1. Primal Whisperer 4G Creature - Elf Soldier 2/2 Primal Whisperer gets +2/+2 for each face-down creature in play. Morph 3G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Primoc Escapee 6U Creature - Bird Beast 4/4 Flying Cycling 2 (2, Discard this card: Draw a card.) Quick Sliver 1G Creature - Sliver 1/1 Flash Any player may play Sliver cards as though they had flash. Ridgetop Raptor 3R Creature - Lizard Beast 2/1 Double strike (This creature deals both first-strike and regular combat damage.) Riptide Director 2UU Creature - Human Wizard 2/3 2UU, T Draw a card for each Wizard you control. Riptide Mangler 1U Creature - Beast 0/3 1U: Change Riptide Mangler's power to target creature's power. (It doesn't change back at end of turn.) Rockshard Elemental 5RR Creature - Elemental 4/3 Double strike (This creature deals both first-strike and regular combat damage.) Morph 4RR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Root Sliver 3G Creature - Sliver 2/2 Root Sliver can't be countered. Sliver spells can't be countered by spells or abilities. Scion of Darkness 5BBB Creature - Avatar 6/6 Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard into play under your control. Cycling 3 (3, Discard this card: Draw a card.) Seedborn Muse 3GG Creature - Spirit 2/4 Untap all permanents you control during each other player's untap step. Shaleskin Plower 3R Creature - Beast 3/2 Morph 4R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. Shifting Sliver 3U Creature - Sliver 2/2 Slivers can't be blocked except by Slivers. Skinthinner 1B Creature - Zombie 2/1 Morph 3BB (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated. Skirk Alarmist 1R Creature - Human Wizard 1/2 Haste T Turn target face-down creature you control face up. At end of turn, sacrifice it. Skirk Drill Sergeant 1R Creature - Goblin 2/1 Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from play, you may pay 2R. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it into play. Otherwise, put it into your graveyard. Skirk Marauder 1R Creature - Goblin 2/1 Morph 2R (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to target creature or player. Skirk Outrider 3R Creature - Goblin 2/2 Skirk Outrider gets +2/+2 and has trample as long as you control a Beast. Smokespew Invoker 2B Creature - Zombie Mutant 3/1 7B: Target creature gets -3/-3 until end of turn. Sootfeather Flock 4B Creature - Bird 3/2 Flying Morph 3B (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Spectral Sliver 2B Creature - Sliver Spirit 2/2 All Sliver creatures have "2: This creature gets +1/+1 until end of turn." Starlight Invoker 1W Creature - Human Cleric Mutant 1/3 7W: You gain 5 life. Stoic Champion WW Creature - Human Soldier 2/2 Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. Stonewood Invoker 1G Creature - Elf Mutant 2/2 7G: Stonewood Invoker gets +5/+5 until end of turn. Sunstrike Legionnaire 1W Creature - Human Soldier 1/2 Sunstrike Legionnaire doesn't untap during your untap step. Whenever another creature comes into play, untap Sunstrike Legionnaire. T Tap target creature with converted mana cost 3 or less. Swooping Talon 4WW Creature - Bird Soldier 2/6 Flying 1: Swooping Talon loses flying until end of turn. Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Synapse Sliver 4U Creature - Sliver 3/3 Whenever a Sliver deals combat damage to a player, its controller may draw a card. Timberwatch Elf 2G Creature - Elf 1/2 T Target creature gets +X/+X until end of turn, where X is the number of Elves in play. Totem Speaker 4G Creature - Elf Druid 3/3 Whenever a Beast comes into play, you may gain 3 life. Toxin Sliver 3B Creature - Sliver 3/3 Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. Tribal Forcemage 1G Creature - Elf Wizard 1/1 Morph 1G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the type of your choice get +2/+2 and gain trample until end of turn. Unstable Hulk 1RR Creature - Goblin Mutant 2/2 Morph 3RR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. Vexing Beetle 4G Creature - Insect 3/3 Vexing Beetle can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. Vile Deacon 2BB Creature - Human Cleric 2/2 Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics in play. Voidmage Apprentice 1U Creature - Human Wizard 1/1 Morph 2UU (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Voidmage Apprentice is turned face up, counter target spell. Wall of Deceit 1U Creature - Wall 0/5 Defender (This creature can't attack.) 3: Turn Wall of Deceit face down. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) Wall of Hope W Creature - Wall 0/3 Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. Warbreak Trumpeter R Creature - Goblin 1/1 Morph XXR (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens into play. Ward Sliver 4W Creature - Sliver 2/2 As Ward Sliver comes into play, choose a color. All Slivers have protection from the chosen color. Warped Researcher 4U Creature - Human Wizard Mutant 3/4 Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) Weaver of Lies 5UU Creature - Beast 4/4 Morph 4U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Weaver of Lies is turned face up, turn any number of target creatures with morph other than Weaver of Lies face down. Whipgrass Entangler 2W Creature - Human Cleric 1/3 1W: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays 1 for each Cleric in play." White Knight WW Creature - Human Knight 2/2 First strike, protection from black Willbender 1U Creature - Human Wizard 1/2 Morph 1U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. Windborn Muse 3W Creature - Spirit 2/3 Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you unless their controller pays 2 for each creature he or she controls that's attacking you. Wingbeat Warrior 2W Creature - Bird Soldier Warrior 2/1 Flying Morph 2W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. Wirewood Channeler 3G Creature - Elf Druid 2/2 T Add X mana of any one color to your mana pool, where X is the number of Elves in play. Wirewood Hivemaster 1G Creature - Elf 1/1 Whenever another nontoken Elf comes into play, you may put a 1/1 green Insect creature token into play. Withered Wretch BB Creature - Zombie Cleric 2/2 1: Remove target card in a graveyard from the game. Zombie Brute 6B Creature - Zombie 5/4 Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample