Names starting with 'Ov'


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Overabundance
Color Multi
Type Enchantment
Cost Cost=1RG
Expansion IN(R)
Text(IN):Whenever a player taps a land for mana, that player adds one additional mana to his or her mana pool of the same type, and ~this~ deals 1 damage to him or her.
The ability produces mana and deals one damage even if the land produces no mana when it was tapped to use a mana ability. This can happen with lands that produce a variable amount of mana. [DeLaney 2000/09/22]
This card's ability is a mana ability. There is no chance to respond to it in order to prevent the damage. If you want to prevent the damage, you need to use a prevention spell or ability prior to tapping the land for mana. [Invasion FAQ 2000/10/03]

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Overburden
Color Blue
Type Enchantment
Cost Cost=1U
Expansion PY(R)
Text(PY):Whenever a player puts a creature card into play, that player returns a land he or she controls to its owner's hand.

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Overeager Apprentice
Color Black
Type Creature - Minion
Cost Cost=2B
Expansion OD(C)
Text(OD):1/2. ; Discard a card from your hand,Sacrifice ~this~: Add {B}{B}{B} to your mana pool.

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Overgrown Estate
Color Multi
Type Enchantment
Cost Cost=BGW
Expansion AP(R)
Text(AP):Sacrifice a land: You gain 3 life.

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Overgrowth
Color Green
Type Enchant Land
Cost Cost=2G
Expansion SH(C)
Text(SH+errata):Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool. [Oracle 2000/10/24]
This is a triggered mana ability. See Rule A.6.4. [D'Angelo 1999/06/01]

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Overlaid Terrain
Color Green
Type Enchantment
Cost Cost=2GG
Expansion NE(R)
Text(NE+errata):As ~this~ comes into play, sacrifice all lands you control. ; Lands you control have "{Tap}: Add two mana of any one color to your mana pool." [Oracle 2000/10/24]
You sacrifice your lands right before this card enters play. There is no way to tap your lands using the 2-mana ability before they are sacrificed. [D'Angelo 2000/02/15]

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Overload
Color Red
Type Instant
Cost Cost=R
Expansion IN(C)
Text(IN):Kicker {2} (You may pay an additional {2} as you play this spell.) ; Destroy target artifact if its converted mana cost is {2} or less. If you paid the kicker cost, destroy that artifact if its converted mana cost is {5} or less instead.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Kicker, Rule A.24.

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Overmaster
Color Red
Type Sorcery
Cost Cost=R
Expansion TO(R)
Text(TO):The next instant or sorcery spell you play this turn can't be countered by spells or abilities. Draw a card.

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Overrun
Color Green
Type Sorcery
Cost Cost=2GGG
Expansion TE(U)/AT(F1)/OD(U)
Text(OD):Creatures you control get +3/+3 and gain trample until end of turn.
Note -Also see Trample, Rule A.37.

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Oversold Cemetery
Color Black
Type Enchantment
Cost Cost=1B
Expansion ON(R)
Text(ON):At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
The check for four or more creature cards is performed on resolution as well as at the beginning of upkeep. So the trigger may not do anything if there are not enough creatures any longer. [Onslaught FAQ 2002/09/24]

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Overtaker
Color Blue
Type Creature - Spellshaper
Cost Cost=1U
Expansion MM(R)
Text(MM):1/1. ; {3}{U},{Tap},Discard a card from your hand: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Note -Also see Haste, Rule A.22.

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Overwhelming Forces
Color Black
Type Sorcery
Cost Cost=6BB
Expansion P3(R)
Text(P3):Destroy all your opponent's creatures. You draw a card for each creature destroyed this way.
When played under non-Portal rules, the text should be read as "Destroy all creatures controlled by target opponent. You draw a card for each creature destroyed this way." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Overwhelming Instinct
Color Green
Type Enchantment
Cost Cost=2G
Expansion ON(U)
Text(ON):Whenever you attack with three or more creatures, draw a card.

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Ovinomancer
Color Blue
Type Creature - Wizard
Cost Cost=2U
Expansion VI(U)
Text(VI+errata):0/1. ; When ~this~ comes into play, sacrifice it unless you return three basic lands you control to their owner's hand. ; {Tap},Return ~this~ to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token into play. [Oracle 1999/07/01]
Can target itself. This will cause it to be returned to your hand during announcement and will result in no sheep since it will not be in play at resolution so the effect fails since it target is illegal. [D'Angelo 1999/07/10]
Note -Also see Comes Into Play Abilities, Rule E.3.
Note -Also see Token Creatures, Rule K.25.
Note -Before errata, this card was of creature type Sorcerer. [Oracle 1999/07/01]

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