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Eladamri, Lord of Leaves
Color |
Green |
Type |
Creature - Legend |
Cost |
Cost=GG |
Expansion |
TE(R) |
Text(TE+errata):2/2. ; All Elves have forestwalk. ; Elves can't be the
target of spells or abilities. [Oracle 1999/05/01]
This card is not an Elf. [D'Angelo 1998/06/30]
Note -Also see Landwalk, Rule A.27.
Note -Also see Legendary Permanents, Rule K.17.
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Eladamri's Call
Color |
Multi |
Type |
Instant |
Cost |
Cost=GW |
Expansion |
PS(R) |
Text(PS):Search your library for a creature card, reveal that card, and put
it into your hand. Then shuffle your library.
You do not have to find a creature card if you do not want to. See
Rule Z.6.9. [D'Angelo 2001/07/14]
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Eladamri's Vineyard
Color |
Green |
Type |
Enchantment |
Cost |
Cost=G |
Expansion |
TE(R) |
Text(TE+errata):At the beginning of each player's precombat main phase,
add {G}{G} to that player's mana pool. [Oracle 2001/08/24]
The "pre-combat main" phase is the "first main" phase. [D'Angelo 1999/06/01]
It will not trigger a second time if you cast Relentless Assault and get
a third main phase. [DeLaney 1999/06/13]
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Elder Druid
Color |
Green |
Type |
Creature - Cleric |
Cost |
Cost=3G |
Expansion |
IA(R)/567(R) |
Text(IA/5th/6th/7th):2/2. ; {3}{G},{Tap}: Tap or untap target artifact,
creature, or land.
The decision of whether to tap or untap is made on resolution.
[D'Angelo 1999/05/01]
The type of target gives free range of lands, creatures, and artifacts. You
do not lock in on one type as a casting decision. [D'Angelo 1995/10/04]
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Elder Land Wurm
Color |
White |
Type |
Creature - Wurm |
Cost |
Cost=4WWW |
Expansion |
LG(R)/4(R) |
Text(4th+errata):5/5, Trample. ; ~this~ can't attack. ; When ~this~ blocks,
it loses "~this~ can't attack." [Oracle 2001/08/24]
It becomes free to attack once it has been assigned as a blocker once.
[WotC Rules Team 1995/09/22]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see Trample, Rule A.37.
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Elder Spawn
Color |
Blue |
Type |
Creature - Spawn |
Cost |
Cost=4UUU |
Expansion |
LG(R) |
Text(LG+errata):6/6. ; ~this~ can't be blocked by red creatures. ; At the
beginning of your upkeep, unless you sacrifice an island, sacrifice ~this~
and it deals 6 damage to you. [Oracle 2001/08/24]
Extended tournaments (see Rule D.15) have always banned this card.
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Electric Eel
Color |
Blue |
Type |
Creature - Eel |
Cost |
Cost=U |
Expansion |
DK(U2) |
Text(DK+errata):1/1. ; When ~this~ comes into play, it deals 1 damage to
you. ; {R}{R}: ~this~ gets +2/+0 until end of turn and deals 1 damage
to you. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
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Electryte
Color |
Red |
Type |
Creature - Beast |
Cost |
Cost=3RR |
Expansion |
US(R) |
Text(US+errata):3/3. ; Whenever ~this~ deals combat damage to defending
player, ~this~ deals damage equal to its power to each blocking creature.
[Oracle 1999/05/01]
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Elemental Augury
Color |
Multi |
Type |
Enchantment |
Cost |
Cost=UBR |
Expansion |
IA(R) |
Text(IA+errata):{3}: Look at the top three cards of target player's library
and put them back on the top of that player's library in any order.
[Oracle 2000/02/01]
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Elephant Ambush
Color |
Green |
Type |
Instant |
Cost |
Cost=2GG |
Expansion |
OD(C) |
Text(OD):Flashback {6}{G}{G}. ; Put a 3/3 green Elephant creature token
into play.
Note -Also see Flashback, Rule A.20.
Note -Also see Token Creatures, Rule K.25.
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Elephant Grass
Color |
Green |
Type |
Enchantment |
Cost |
Cost=G |
Expansion |
VI(U) |
Text(VI+errata):Cumulative Upkeep - {1}. ; Black creatures can't attack
you. ; Nonblack creatures can't attack you unless their controller pays an
additional {2} for each creature attacking you. [Oracle 1999/07/30]
Note -Also see Cumulative Upkeep, Rule A.11.
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Elephant Graveyard
Color |
Land |
Type |
Land |
Cost |
Cost=None |
Expansion |
AN(U2) |
Text(AN+errata):{Tap}: Add one colorless mana to your mana pool. ;
{Tap}: Regenerate target Elephant or Mammoth. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.
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Elephant Guide
Color |
Green |
Type |
Enchant Creature |
Cost |
Cost=2G |
Expansion |
JU(U) |
Text(JU):Enchanted creature gets +3/+3. ; When enchanted creature is put
into a graveyard, put a 3/3 green Elephant creature token into play.
If played on an opponent's creature, you get the Elephant when that
creature goes to the graveyard. [Judgment FAQ 2002/05/28]
Note -Also see Token Creatures, Rule K.25.
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Elephant Resurgence
Color |
Green |
Type |
Sorcery |
Cost |
Cost=1G |
Expansion |
PY(R) |
Text(PY):Each player puts a green Elephant creature token into play. Those
creatures have "This creature's power and toughness are each equal to the
number of creature cards in its controller's graveyard."
The token creatures' power and toughness continuously adjust. They are
not "locked in" when the spell resolves. [Prophecy FAQ 2000/05/25] This
is because the tokens get an ability, rather than simply having their
power and toughness set.
Note -Also see Token Creatures, Rule K.25.
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Elfhame Palace
Color |
Land |
Type |
Land |
Cost |
Cost=None |
Expansion |
IN(U) |
Text(IN):~this~ comes into play tapped. ; {Tap}: Add {G} or {W} to your
mana pool.
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Elfhame Sanctuary
Color |
Green |
Type |
Enchantment |
Cost |
Cost=1G |
Expansion |
IN(U) |
Text(IN):At the beginning of your upkeep, you may search your library for
a basic land card, reveal that card, and put it into your hand. If you
do, skip your draw step this turn and shuffle your library.
If you have more than one of these in play, you get to use them all and
you don't skip multiple draw steps. [Invasion FAQ 2000/10/03]
The "if you do" means "if you search your library". You get to skip your
draw step and shuffle your deck even if you don't find (or choose not to
find) a basic land. [D'Angelo 2000/10/14]
You do not have to find a basic land card if you do not want to. See
Rule Z.6.9. [D'Angelo 2001/07/14]
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El-Hajjaj
Color |
Black |
Type |
Creature - El-Hajjaj |
Cost |
Cost=1BB |
Expansion |
AN(U2)/R4(R) |
Text(4th+errata):1/1. ; Whenever ~this~ deals damage to a creature or
player, you gain life equal to the damage dealt, but not more than the
player's life total before ~this~ dealt damage or the creature's
toughness. [Oracle 2002/03/01]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
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Elite Archers
Color |
White |
Type |
Creature - Soldier |
Cost |
Cost=5W |
Expansion |
US(R)/7(R) |
Text(US/7th):3/3. ; {Tap}: ~this~ deals 3 damage to target attacking or
blocking creature.
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Elite Cat Warrior
Color |
Green |
Type |
Creature - Cat Warrior |
Cost |
Cost=2G |
Expansion |
PT(C) |
Text(PT):2/3, Forestwalk.
All tournament formats have banned this card because it only appears in
Portal.
Note -Also see Landwalk, Rule A.27.
Note -This card had no creature type. If played with non-Portal cards,
it should be played as creature type Cat Warrior (which means it is of
both type Cat and type Warrior). [D'Angelo 2000/06/05]
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Elite Javelineer
Color |
White |
Type |
Creature - Soldier |
Cost |
Cost=2W |
Expansion |
TE(C) |
Text(TE+errata):2/2. ; Whenever ~this~ blocks, it deals 1 damage to target
attacking creature. [Oracle 1999/05/01]
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Elixir of Vitality
Color |
Artifact |
Type |
Artifact |
Cost |
Cost=4 |
Expansion |
MI(U) |
Text(MI+errata):~this~ comes into play tapped. ; {Tap},Sacrifice ~this~:
You gain 4 life. ; {8},{Tap},Sacrifice ~this~: You gain 8 life.
[Oracle 1999/07/01]
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Elkin Bottle
Color |
Artifact |
Type |
Artifact |
Cost |
Cost=3 |
Expansion |
IA(R)/5(R) |
Text(5th+errata):{3},{Tap}: Remove the top card of your library from the
game. Until the beginning of your next upkeep, you may play that card as
though it were in your hand. At the beginning of your next upkeep, if you
haven't played the card, put it into your graveyard. [Oracle 2001/08/24]
This is not considered to be drawing a card. [Aahz 1995/06/12]
If the Bottle leaves play or your control, the spell remains waiting until
used or until the beginning of your next upkeep. [Aahz 1996/06/13] The
card is in the "removed from game" zone (see Rule Z.8).
The card is not part of your hand in any way. You cannot be forced to
discard it due to a discard from hand effect. When you play it, it is
played following rules as if it were being played from your hand (e.g. a
sorcery is played as such and is not played as an instant).
[Duelist Magazine #11, Page 56]
You cannot play a card from the Elkin Bottle onto an Ice Cauldron.
[Duelist Magazine #11, Page 57] (See Ice Cauldron for more info)
Word of Command cannot be used to force a player to play a spell off the
Bottle. [Aahz 1995/12/18]
You can get a creature card onto the Bottle when Enduring Renewal is in
play. [D'Angelo 1995/12/04]
To "play a card" is to either announce a spell (see Rule T.4) or to put
a land into play using the main phase special action (see Rule P.8.4).
[D'Angelo 1999/01/18]
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Elkin Lair
Color |
Red |
Type |
Enchant World |
Cost |
Cost=3R |
Expansion |
VI(R) |
Text(VI+errata):At the beginning of each player's upkeep, that player
removes a card at random in his or her hand from the game. The player may
play that card as though it were in his or her hand. At end of turn, if
the player hasn't played the card, the player puts it into his or her
graveyard. [Oracle 2000/10/24]
Note -Also see Enchant World, Rule K.12.10.
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Elven Cache
Color |
Green |
Type |
Sorcery |
Cost |
Cost=2GG |
Expansion |
VI(C)/PT(C)/6(C) |
Text(VI/6th):Return target card from your graveyard to your hand.
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Elven Fortress
Color |
Green |
Type |
Enchantment |
Cost |
Cost=G |
Expansion |
FE(C4) |
Text(FE):{1}{G}: Target blocking creature gets +0/+1 until end of turn.
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
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Elven Lyre
Color |
Artifact |
Type |
Artifact |
Cost |
Cost=2 |
Expansion |
FE(U1) |
Text(FE+errata):{1},{Tap},Sacrifice ~this~: Target creature gets +2/+2
until end of turn. [Oracle 1999/07/23]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
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Elven Palisade
Color |
Green |
Type |
Enchantment |
Cost |
Cost=G |
Expansion |
EX(U) |
Text(EX):Sacrifice a forest: Target attacking creature gets -3/-0 until end
of turn.
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Elven Riders
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=3GG L |
Expansion |
LG(R)/456(U)/ON(U) |
Text(ON):3/3. ; ~this~ can't be blocked except by creatures with flying
and/or Walls.
It can be blocked by a creature that can block as if it had flying.
[D'Angelo 2003/05/20]
Note -In Fifth Edition (and before) this card was of creature type Riders.
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Elven Rite
Color |
Green |
Type |
Sorcery |
Cost |
Cost=1G |
Expansion |
SH(U) |
Text(SH+errata):Distribute two +1/+1 counters among one or two target
creatures. [Oracle 2002/03/01]
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Elven Warhounds
Color |
Green |
Type |
Creature - Hound |
Cost |
Cost=3G |
Expansion |
TE(R) |
Text(TE+errata):2/2. ; Whenever ~this~ becomes blocked by a creature, put
that creature on top of its owner's library. [Oracle 1999/05/01]
When blocked, the creature is put on top of the owner's library before
damage dealing. [D'Angelo 1997/11/10]
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Elves of Deep Shadow
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G |
Expansion |
DK(U2) |
Text(DK+errata):1/1. ; {Tap}: Add {B} to your mana pool. ~this~ deals 1
damage to you. [Oracle 1999/07/23]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
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Elvish Aberration
Color |
Green |
Type |
Creature - Elf Mutant |
Cost |
Cost=5G |
Expansion |
SC(U) |
Text(SC):4/5. ; {Tap}: Add {G}{G}{G} to your mana pool. ;
Forestcycling {2}.
Note -Also see Landcycling, Rule A.25.
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Elvish Archers
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=1G |
Expansion |
ABUR4567(R) |
Text(B/U/RV/4th/5th/6th/7th):2/1, First Strike.
Note -Also see First Strike, Rule A.18.
Note -The Alpha printing version of this card was a 1/2 creature.
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Elvish Bard
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=3GG |
Expansion |
AL(U2) |
Text(AL+errata):2/4. ; All creatures able to block ~this~ do so.
[Oracle 1999/07/23]
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Elvish Berserker
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G |
Expansion |
EX(C) |
Text(EX+errata):1/1. ; Whenever ~this~ becomes blocked, it gets +1/+1 until
end of turn for each creature blocking it. [Oracle 1999/05/01]
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Elvish Champion
Color |
Green |
Type |
Creature - Lord |
Cost |
Cost=1GG |
Expansion |
IN(R)/7(R) |
Text(IN/7th):2/2. ; All Elves get +1/+1 and have forestwalk.
This card is not an Elf so it does not give itself the bonus.
[Invasion FAQ 2000/10/03]
It affects Elves controlled by all players, not just yours.
[Invasion FAQ 2000/10/03]
Note -Also see Landwalk, Rule A.27.
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Elvish Farmer
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=1G |
Expansion |
FE(U1) |
Text(FE+errata):0/2. ; At the beginning of your upkeep, put a spore counter
on ~this~. ; Remove three spore counters from ~this~: Put a 1/1 green
Saproling creature token into play. ; Sacrifice a Saproling: You gain 2
life. [Oracle 1999/07/23]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see Token Creatures, Rule K.25.
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Elvish Fury
Color |
Green |
Type |
Instant |
Cost |
Cost=G |
Expansion |
TE(C) |
Text(TE):Buyback {4}. ; Target creature gets +2/+2 until end of turn.
Note -Also see Buyback, Rule A.10.
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Elvish Guidance
Color |
Green |
Type |
Enchant Land |
Cost |
Cost=2G |
Expansion |
ON(C) |
Text(ON):Whenever enchanted land is tapped for mana, its controller
adds {G} to his or her mana pool for each Elf in play.
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Elvish Healer
Color |
White |
Type |
Creature - Cleric |
Cost |
Cost=2W |
Expansion |
IA(C) |
Text(IA+errata):1/2. ; {Tap}: Prevent the next 1 damage that would be dealt
to target creature or player this turn. If that creature is green,
prevent the next 2 damage instead. [Oracle 2000/02/01]
It checks the color of the creature on resolution of the ability.
[D'Angelo 2000/03/09]
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Elvish Herder
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G |
Expansion |
US(C) |
Text(US):1/1. ; {G}: Target creature gains trample until end of turn.
Note -Also see Trample, Rule A.37.
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Elvish Hunter
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=1G |
Expansion |
FE(C3) |
Text(FE+errata):1/1. ; {1}{G},{Tap}: Target creature doesn't untap during
its controller's next untap step. [Oracle 1999/07/23]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
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Elvish Impersonators
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=3G |
Expansion |
UG(C) |
Text(UG+errata):*/*. ; As ~this~ comes into play, roll two six-sided dice
one after the other. ~this~ comes into play with power equal to the first
die roll and toughness equal to the second.
[D'Angelo 2000/03/09 - unofficial errata]
You roll the dice when announcing the spell, so your opponent knows the
values before deciding if they want to counter it or not.
[D'Angelo 1998/08/23]
You automatically win any hamburger eating contests that you are challenged
to have, if this card is in play when you're challenged.
[Barclay 1998/08/13]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.
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Elvish Lookout
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G |
Expansion |
UD(C) |
Text(UD):1/1. ; ~this~ can't be the target of spells or abilities.
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Elvish Lyrist
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G U |
Expansion |
US(C)/BR(F1)/7(U) |
Text(US/7th):1/1. ; {G},{Tap},Sacrifice ~this~: Destroy target enchantment.
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Elvish Pathcutter
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=3G |
Expansion |
ON(C) |
Text(ON):1/2. ; {2}{G}: Target Elf gains forestwalk until end of turn.
Note -Also see Landwalk, Rule A.27.
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Elvish Pioneer
Color |
Green |
Type |
Creature - Elf Druid |
Cost |
Cost=G |
Expansion |
ON(C) |
Text(ON):1/1. ; When ~this~ comes into play, you may put a basic land card
from your hand into play tapped.
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Elvish Piper
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=3G |
Expansion |
UD(R)/7(R) |
Text(UD/7th):1/1. ; {G},{Tap}: Put a creature card from your hand into
play.
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Elvish Ranger
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=2G |
Expansion |
AL(C1)/PT(C) |
Text(AL/PT):4/1.
Note -The Portal version had no creature type.
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Elvish Scout
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G |
Expansion |
FE(C3) |
Text(FE+errata):1/1. ; {G},{Tap}: Untap target attacking creature you
control. Prevent all combat damage that would be dealt to or dealt by it
this turn. [Oracle 2001/08/24]
Can prevent damage from being dealt but does not prevent special abilities
like the Thicket Basilisk stoning. [Aahz 1994/12/02]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see Fog Effects, Rule E.6.
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Elvish Scrapper
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=G |
Expansion |
ON(U) |
Text(ON):1/1. ; {G},{Tap},Sacrifice ~this~: Destroy target artifact.
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Elvish Soultiller
Color |
Green |
Type |
Creature - Elf Mutant |
Cost |
Cost=3GG |
Expansion |
LE(R) |
Text(LE):5/4. ; When ~this~ is put into a graveyard from play, choose a
creature type. Shuffle all creature cards of that type from your
graveyard into your library.
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Elvish Spirit Guide
Color |
Green |
Type |
Creature - Spirit |
Cost |
Cost=2G |
Expansion |
AL(U2) |
Text(AL+errata):2/2. ; Remove ~this~ from the game: Add {G} to your mana
pool. Play this ability only if ~this~ is in your hand.
[Oracle 2001/03/01]
When using the ability, this is not considered to be "playing a card" for
things like Recycle. You are playing an ability. [D'Angelo 1998/03/11]
The ability is a mana ability. It does not get put on the stack.
[bethmo 1999/11/22] (REVERSAL)
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Elvish Vanguard
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=1G |
Expansion |
ON(R) |
Text(ON):1/1. ; Whenever another Elf comes into play, put a +1/+1 counter
on ~this~.
If this card comes into play at the same time as another Elf, the ability
will trigger due to that Elf. [Onslaught FAQ 2002/09/24]
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Elvish Warrior
Color |
Green |
Type |
Creature - Elf |
Cost |
Cost=GG |
Expansion |
ON(C) |
Text(ON):2/3.
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Acknowledgments and Disclaimers