G.12 - Damage Redirection


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G.12.1- A spell or ability may cause damage to be "redirected" from a creature or player to another creature or player. This is a replacement effect (see Rule T.10) indicated by the word "instead" such as "all damage that would be dealt to this creature is dealt to you instead". [D'Angelo 1999/05/01]

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G.12.2- Damage redirection spells and abilities can be played even if there is no damage to redirect. [D'Angelo 1999/05/01]

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G.12.3- If the spell or ability redirects a specific amount of damage, you choose which of the points of damage you want to redirect at the time the damage would be dealt. [D'Angelo 1999/05/01]

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G.12.4- If the spell restricts your choice, such as to just damage from a single source, you must follow that restriction. [D'Angelo 1999/05/01]

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G.12.5- Redirected damage is actually dealt by the source to the new location directly. [D'Angelo 1999/05/01] Damage is not dealt to the original location and then moved.

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G.12.6- If either the original recipient of the damage or the new one is not a creature or player, or is not in play (for multi-player games this includes players who leave the game), a damage redirection effect does nothing. [WotC Rules Team 2000/02/16] [DeLaney 2000/02/18] The prevention or redirection effect is "used up" in this case, however. [D'Angelo 2000/02/25]

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G.12.7- If combat damage is redirected to a creature not in the combat, it is still combat damage. [D'Angelo 2001/06/15]

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G.12.8- If damage from a single source is redirected by multiple redirection effects to a single destination, then the damage from all of those redirections arrives as a single chunk of damage from that source as if the source damaged that destination directly. For example, if Lancers en-Kor was used three times to redirect 1 damage three times to a destination, this is identical to using a single redirection of 3 damage. [Barclay 2003/02/21]

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Note- Also see Damage, Rule G.10.

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Note- Also see Damage Prevention, Rule G.11.

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Note- Also see Replacement and Prevention Effects, Rule T.10.

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