T.7 - Types of Effects


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T.7.1- The effects of a spell or ability come in several types. These are: continuous, one-shot, and replacement and prevention. [CompRules 1999/04/23]

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T.7.2- Effects apply only to permanents in play unless specifically stated otherwise. [CompRules 1999/04/23] For example, an effect which changes all lands to creature will not affect land cards in the players's graveyards.

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T.7.3- If an effect attempts to do something impossible, it does only as much as is possible. For example, a player with one card in hand who is affected by "discard two cards" causes the player to discard only the one card. [CompRules 1999/04/23]

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Note- Some older cards said the effect was "permanent", which was just a short way of saying it lasted until the permanent left play. It is important to remember that this effect can still be overridden. [D'Angelo 1997/10/20]

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