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Zirilan of the Claw
Color |
Red |
Type |
Creature - Legend |
Cost |
Cost=3RR |
Expansion |
MI(R) |
Text(MI+errata):3/4. ; {1}{R}{R},{Tap}: Search your library for a Dragon
card and put that card into play. Then shuffle your library. That Dragon
gains haste until end of turn. At end of turn, remove it from the game.
[Oracle 1999/07/01]
If the Dragon is brought into play and then phases out, the "At end of turn
remove it from the game" will be forgotten. [D'Angelo 1998/10/30]
You do not have to find a Dragon card if you do not want to. See
Rule Z.6.9. [D'Angelo 2001/07/14]
Note -Also see Haste, Rule A.22.
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