Names starting with 'Ad'


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Adarkar Sentinel
Color Artifact
Type Artifact Creature
Cost Cost=5
Expansion IA(U)
Text(IA+errata):3/3. ; {1}: ~this~ gets +0/+1 until end of turn. [Oracle 2000/02/01]

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Adarkar Unicorn
Color White
Type Creature - Unicorn
Cost Cost=1WW
Expansion IA(C)
Text(IA+errata):2/2. ; {Tap}: Add either {U} or {U} and one colorless mana to your mana pool. This mana is usable only to pay for cumulative upkeep. [Oracle 2000/02/01]

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Adarkar Wastes
Color Land
Type Land
Cost Cost=None
Expansion IA(R)/567(R)
Text(5th/6th/7th):{Tap}: Add one colorless mana to your mana pool. ; {Tap}: Add {W} or {U} to your mana pool. ~this~ deals 1 damage to you.

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Addle
Color Black
Type Sorcery
Cost Cost=1B
Expansion IN(U)
Text(IN+errata):Choose a color. Target player reveals his or her hand, then you choose a card of that color from it. That player discards that card. [Invasion FAQ 2000/10/03]
Note -Also see Color, Rule G.3, for rules on choosing a color.

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Adun Oakenshield
Color Multi
Type Creature - Legend
Cost Cost=GRB
Expansion LG(R)
Text(LG+errata):1/2. ; {B}{R}{G},{Tap}: Return target creature card from your graveyard to your hand. [Oracle 1999/09/03]
A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Legendary Permanents, Rule K.17.

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Advance Scout
Color White
Type Creature - Soldier
Cost Cost=1W
Expansion TE(C)/BR(F1)
Text(TE):1/1, First Strike ; {W}: Target creature gains first strike until end of turn.
Note -Also see First Strike, Rule A.18.

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Adventurers' Guildhouse
Color Land
Type Land
Cost Cost=None
Expansion LG(U1)
Text(LG+errata):Green Legends you control have "bands with other Legends". [Oracle 2002/03/01]
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Bands with Other, Rule A.9.

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Acknowledgments and Disclaimers