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Ill-Gotten Gains
Color |
Black |
Type |
Sorcery |
Cost |
Cost=2BB |
Expansion |
US(R) |
Text(US+errata):Remove ~this~ from the game. Each player discards his or
her hand, then returns up to three cards from his or her graveyard into
his or her hand. [Oracle 1999/05/01]
You can get fewer than 3 cards if you want. [DeLaney 1998/10/05]
You can pick up any of the cards you discarded since you do not choose the
cards until after you discard. [WotC Rules Team 1998/10/18]
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Illicit Auction
Color |
Red |
Type |
Sorcery |
Cost |
Cost=3RR |
Expansion |
MI(R)/6(R) |
Text(6th+errata):Each player may bid life for control of target creature.
You begin the bidding at 0. In turn order, each player may top the high
bid. The auction ends if the high bid stands. The high bidder loses
life equal to the high bid and gains control of the creature. (This
effect doesn't end at end of turn.) [Oracle 2000/10/24]
This is a life loss and not a life payment so you can bid more life than you
have. [bethmo 1996/11/27]
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Illuminate
Color |
Red |
Type |
Sorcery |
Cost |
Cost=XR |
Expansion |
AP(U) |
Text(AP):Kicker {2}{R} and/or {3}{U}. ; ~this~ deals X damage to target
creature. If you paid the {2}{R} kicker cost, ~this~ deals X damage to
that creature's controller. If you paid the {3}{U} kicker cost, you
draw X cards.
Note -Also see Kicker, Rule A.24.
Note -Also see X Costs, Rule K.28.
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Illuminated Wings
Color |
Blue |
Type |
Enchant Creature |
Cost |
Cost=1U |
Expansion |
UD(C) |
Text(UD+errata):Enchanted creature has flying. ; {2},Sacrifice ~this~: Draw
a card. [Oracle 1999/07/21]
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Illumination
Color |
White |
Type |
Instant |
Cost |
Cost=WW |
Expansion |
MI(U) |
Text(MI+errata):Counter target artifact or enchantment spell. Its
controller gains life equal to its converted mana cost.
[Oracle 1999/07/01]
Note -Also see Converted Mana Cost, Rule K.8.
Note -Before errata, this card was of type Interrupt. [Oracle 1999/07/01]
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Illusion (Illusion/Reality)
Color |
Blue |
Type |
Instant |
Cost |
Cost=U |
Expansion |
AP(U) |
Text(AP):Target spell or permanent becomes the color of your choice until
end of turn.
Note -Also see Reality (Illusion/Reality) for the second half of this
card.
Note -Also see Split Cards, Rule K.24.
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Illusionary Forces
Color |
Blue |
Type |
Creature - Illusion |
Cost |
Cost=3U |
Expansion |
IA(C) |
Text(IA):4/4, Flying. ; Cumulative Upkeep - {U}.
Note -Also see Cumulative Upkeep, Rule A.11.
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Illusionary Mask
Color |
Artifact |
Type |
Artifact |
Cost |
Cost=2 |
Expansion |
ABU(R) |
Text(ABU+errata):{X}: Put a creature card with converted mana cost X or
less from your hand into play face down as a 0/1 creature. Put X mask
counters on that creature. Play this ability only any time you could
play a sorcery. You may turn the creature face up any time you could
play an instant by removing all mask counters from it.
[Oracle 2002/10/01]
Note -Errata has changed the card behavior. Read it carefully.
[Oracle 2002/10/01]
This card allows you to put a creature card into play without playing it
and while ignoring the colored mana requirements in its cost.
[D'Angelo 2001/08/15]
Usable on Creature and Artifact Creature cards. [D'Angelo 2000/03/03]
The creature is considered to be a 0/1 colorless creature with no name,
creature type, expansion symbol, or abilities, and a mana cost of 0.
None of the true characteristics of the card apply. This is true as long
as it is face down. [CompRules 2001/07/23 - 504.2]
The creature enters play face down, so none of its "comes into play"
abilities will trigger or have any effect. [CompRules 2001/07/23 - 504.2]
Also none of the "If this would come into play" abilities apply.
[D'Angelo 2002/05/15]
The controller may turn it face up any time that player has priority.
This action does not go on the stack. [CompRules 2001/07/23 - 504.3]
When turned face up, the creature regains its full characteristics.
[CompRules 2001/07/23 - 504.4]
The creature's "comes into play" abilities (and any other abilities
relating to the creature coming into play) do not trigger when it turns
face up. [CompRules 2001/07/23]
Only the controller of the face down creature can look at it.
[Onslaught Rules 2002/09/15]
If the Mask is destroyed, the creatures still remain face-down until one
of the conditions of turning it over are met. [bethmo 1994/03/01]
If Power Artifact is placed on it, the minimum Mask use cost is 1.
[D'Angelo 1994/06/01]
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Face Down Cards, Rule E.5.
Note -It is of type "Artifact" and not "Poly Artifact".
[Encyclopedia, Page 57]
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Illusionary Presence
Color |
Blue |
Type |
Creature - Illusion |
Cost |
Cost=1UU |
Expansion |
IA(R) |
Text(IA+errata):2/2. ; Cumulative Upkeep - {U}. ; At the beginning of your
upkeep, ~this~ gains the landwalk ability of your choice until end of
turn. [Oracle 2000/02/01]
Can give a basic land landwalk, legendary landwalk (all legendary lands), or
a specific non-basic landwalk (like Maze of Ith-Walk).
[Duelist Magazine #7, Page 99]
Cannot give a type of Snow-Covered landwalk, because Snow-Covered is an
attribute like color is, and not part of the land's type.
[D'Angelo 1998/05/04]
Note -Also see Cumulative Upkeep, Rule A.11.
Note -Also see Landwalk, Rule A.27.
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Illusionary Terrain
Color |
Blue |
Type |
Enchantment |
Cost |
Cost=UU |
Expansion |
IA(U) |
Text(IA+errata):Cumulative Upkeep - {2}. ; As ~this~ comes into play,
choose two basic land types. ; Basic lands of the first chosen type are
of the second chosen type. [Oracle 2000/10/24]
Does not affect non-basic lands, even if those lands "are" or "count as"
a basic land type. [D'Angelo 2000/03/09]
Will not add or remove Snow-Covered nature from a land.
[Duelist Magazine #6, Page 132]
Note -Also see Cumulative Upkeep, Rule A.11.
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Illusionary Wall
Color |
Blue |
Type |
Creature - Wall |
Cost |
Cost=4U |
Expansion |
IA(C) |
Text(IA+errata):7/4, Flying, First Strike. (Walls can't attack.) ;
Cumulative Upkeep - {U}.
Note -Also see Cumulative Upkeep, Rule A.11.
Note -Also see First Strike, Rule A.18.
Note -Also see Walls, Rule K.27.
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Illusions of Grandeur
Color |
Blue |
Type |
Enchantment |
Cost |
Cost=3U |
Expansion |
IA(R) |
Text(IA+errata):Cumulative Upkeep - {2}. ; When ~this~ comes into play, you
gain 20 life. ; When ~this~ leaves play, you lose 20 life.
[Oracle 2000/02/01]
If a player takes control of this card away from you, you do not lose 20
life because the loss of 20 life is a separate ability. That player is
now subject to the loss. [Aahz 1997/11/02]
Note -Also see Cumulative Upkeep, Rule A.11.
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Acknowledgments and Disclaimers