Names starting with 'An'


Return to 'A' Index

Anaba Ancestor
Color Red
Type Creature - Ghost
Cost Cost=1R
Expansion HL(U1)
Text(HL):1/1. ; {Tap}: Target Minotaur gets +1/+1 until end of turn.

Top

Anaba Bodyguard
Color Red
Type Creature - Minotaur
Cost Cost=3R
Expansion HL(C4)/6(C)
Text(HL/6th):2/3, First Strike.
This is a Minotaur, so it can be brought into play with Didgeridoo. [D'Angelo 1999/05/01]
Note -In Homelands, this card was of creature type Bodyguard.
Note -Also see First Strike, Rule A.18.

Top

Anaba Shaman
Color Red
Type Creature - Minotaur
Cost Cost=3R
Expansion HL(C4)/6(C)
Text(HL/6th):2/2. ; {R},{Tap}: ~this~ deals 1 damage to target creature or player.

Top

Anaba Spirit Crafter
Color Red
Type Creature - Minotaur
Cost Cost=2RR
Expansion HL(U1)
Text(HL):1/3. ; All Minotaurs get +1/+0.

Top

Anaconda
Color Green
Type Creature - Snake
Cost Cost=3G
Expansion PT(U)/US(U)/7(U)
Text(US/7th):3/3, Swampwalk.
Note -Also see Landwalk, Rule A.27.
Note -The Portal version had no creature type.

Top

Ana Disciple
Color Green
Type Creature - Wizard
Cost Cost=G
Expansion AP(C)
Text(AP):1/1. ; {U},{Tap}: Target creature gains flying until end of turn. ; {B},{Tap}: Target creature gets -2/-0 until end of turn.

Top

Anarchist
Color Red
Type Creature - Townsfolk
Cost Cost=4R
Expansion EX(C)/OD(C)
Text(EX):2/2. ; When ~this~ comes into play, you may return target sorcery card from your graveyard to your hand.
Note -Also see Comes Into Play Abilities, Rule E.3.

Top

Anarchy
Color Red
Type Sorcery
Cost Cost=2RR
Expansion IA(U)
Text(IA):Destroy all white permanents.

Top

Ana Sanctuary
Color Green
Type Enchantment
Cost Cost=2G
Expansion AP(U)
Text(AP):At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
The creature either gets +1/+1 or +5/+5, never +6/+6. [Apocalypse FAQ 2001/05/24]

Top

Anavolver
Color Green
Type Creature - Volver
Cost Cost=3G
Expansion AP(R)
Text(AP+errata):3/3. ; Kicker {1}{U} and/or {B}. ; If you paid the {1}{U} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with flying. If you paid the {B} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with "Pay 3 life: Regenerate ~this~." [Oracle 2001/08/24]
Note -Also see Kicker, Rule A.24.

Top

Ancestor's Chosen
Color White
Type Creature - Cleric
Cost Cost=5WW
Expansion JU(U)
Text(JU):4/4, First Strike. ; When ~this~ comes into play, you gain 1 life for each card in your graveyard."
Note -Also see First Strike, Rule A.18.

Top

Ancestor's Prophet
Color White
Type Creature - Cleric Lord
Cost Cost=4W
Expansion ON(R)
Text(ON):1/5. ; Tap five untapped Clerics you control: You gain 10 life.
Since the ability does not have the {Tap} symbol, you can use the ability before this creature begins a turn under your control. [Onslaught FAQ 2002/09/24]
It can tap itself but is not required to do so. [D'Angelo 2002/10/15]

Top

Ancestral Knowledge
Color Blue
Type Enchantment
Cost Cost=1U
Expansion WL(R)
Text(WL+errata):Cumulative upkeep - {1} ; When ~this~ comes into play, look at the top ten cards of your library, then remove any number of them from the game and put the rest back on top of your library in any order. ; When ~this~ leaves play, shuffle your library. [Oracle 1999/07/01]
Note -Also see Comes Into Play Abilities, Rule E.3.
Note -Also see Cumulative Upkeep, Rule A.11.

Top

Ancestral Mask
Color Green
Type Enchant Creature
Cost Cost=2G
Expansion MM(C)
Text(MM):Enchanted creature gets +2/+2 for each other enchantment in play.

Top

Ancestral Memories
Color Blue
Type Sorcery
Cost Cost=2UUU
Expansion MI(R)/PT(R)/67(R)
Text(7th):Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
If there are less than 7 cards in the library, look at all of them. Put two into your hand, and the rest in the graveyard. [D'Angelo 1998/06/16]
This is not considered a draw or a discard. [D'Angelo 1998/06/16]

Top

Ancestral Recall
Color Blue
Type Instant
Cost Cost=U
Expansion ABU(R)
Text(ABU+errata):Target player draws three cards. [Oracle 1999/09/03]
Type 1 tournaments (see Rule D.13) have restricted this card since 1994/01/25.
Type 1.5 tournaments (see Rule D.14) have always banned this card.
Extended tournaments (see Rule D.15) have always banned this card.
Standard (Type 2) tournaments (see Rule D.16) have always banned this card.

Top

Ancestral Tribute
Color White
Type Sorcery
Cost Cost=5WW
Expansion OD(R)
Text(OD):Flashback {9}{W}{W}{W}. ; You gain 2 life for each card in your graveyard.
Note -Also see Flashback, Rule A.20.

Top

Ancient Craving
Color Black
Type Sorcery
Cost Cost=3B
Expansion P2(R)/ST(R)
Text(ST):Draw three cards. You lose 3 life.
All tournament formats have banned this card because it only appears in Portal and Starter.

Top

Ancient Hydra
Color Red
Type Creature - Hydra
Cost Cost=4R
Expansion NE(U)
Text(NE):5/1, Fading 5. ; {1},Remove a fade counter from ~this~: ~this~ deals 1 damage to target creature or player.
Note -Also see Fading, Rule A.16.

Top

Ancient Kavu
Color Red
Type Creature - Kavu
Cost Cost=3R
Expansion IN(C)
Text(IN):3/3. ; {2}: ~this~ becomes colorless until end of turn.
Making a permanent be colorless does not make it into an artifact. [Invasion FAQ 2000/10/03]

Top

Ancient Ooze
Color Green
Type Creature - Ooze
Cost Cost=5GG
Expansion SC(R)
Text(SC):*/*. ; ~this~'s power and toughness are each equal to the total converted mana cost of other creatures you control.
You add up the converted mana cost of all other creatures you control. Remember that tokens and face-down creatures have a cost of zero. [Scourge FAQ 2003/05/30]
Note -Also see Converted Mana Cost, Rule K.8.

Top

Ancient Runes
Color Red
Type Enchantment
Cost Cost=2R
Expansion TE(U)
Text(TE+errata):At the beginning of each player's upkeep, ~this~ deals damage to that player equal to the number of artifacts he or she controls. [Oracle 1999/05/01]

Top

Ancient Silverback
Color Green
Type Creature - Ape
Cost Cost=4GG
Expansion UD(R)/7(R)
Text(UD/7th):6/5. ; {G}: Regenerate ~this~.

Top

Ancient Spider
Color Multi
Type Creature - Spider
Cost Cost=2GW
Expansion PS(R)
Text(PS):2/5, First Strike. ; ~this~ may block as though it had flying.
Note -Also see First Strike, Rule A.18.

Top

Ancient Spring
Color Land
Type Land
Cost Cost=None
Expansion IN(C)
Text(IN):~this~ comes into play tapped. ; {Tap}: Add {U} to your mana pool. ; {Tap},Sacrifice ~this~: Add {W}{B} to your mana pool.

Top

Ancient Tomb
Color Land
Type Land
Cost Cost=None
Expansion TE(U)
Text(TE):{Tap}: Add two colorless mana to your mana pool. ~this~ deals 2 damage to you.

Top

Andradite Leech
Color Black
Type Creature - Leech
Cost Cost=2B
Expansion IN(R)
Text(IN):2/2. ; Black spells you play cost {B} more to play. ; {B}: ~this~ gets +1/+1 until end of turn.

Top

Angelfire Crusader
Color White
Type Creature - Soldier
Cost Cost=3W
Expansion AP(C)
Text(AP):2/3. ; {R}: ~this~ gets +1/+0 until end of turn.

Top

Angelic Blessing
Color White
Type Sorcery
Cost Cost=2W
Expansion EX(C)/PT(C)/P2(C)/ST(C)/S2(F1)
Text(EX):Target creature gets +3/+3 and gains flying until end of turn.

Top

Angelic Chorus
Color White
Type Enchantment
Cost Cost=3WW
Expansion US(R)
Text(US+errata):Whenever a creature comes into play under your control, you gain life equal to its toughness. [Oracle 1999/05/01]
Does not trigger when creatures phase in or change controllers. [DeLaney 1998/10/05]
Does trigger when a creature is put into play by casting or by a spell or ability that puts one into play. [DeLaney 1998/10/05]
Does not trigger on a card in play being turned into a creature. That is just a permanent changing type, not something coming into play. [Barclay 1998/02/28]
Note -Also see Comes Into Play Abilities, Rule E.3.

Top

Angelic Curator
Color White
Type Creature - Spirit
Cost Cost=1W
Expansion UL(C)
Text(UL):1/1, Flying, Protection from Artifacts.
It will not reduce colorless damage to zero which is not from an artifact. [Barclay 1999/02/09]
Note -Also see Protection, Rule A.31.

Top

Angelic Favor
Color White
Type Instant
Cost Cost=3W
Expansion NE(U)
Text(NE+errata):If you control a plains, you may tap an untapped creature you control rather than pay ~this~'s mana cost. ; Play ~this~ only during combat. ; Put a 4/4 white Angel creature token with flying into play. Remove it from the game at end of turn. [Oracle 2001/06/01]
Note -Also see Alternate Cost Spells, Rule E.1.
Note -Also see Token Creatures, Rule K.25.

Top

Angelic Page
Color White
Type Creature - Spirit
Cost Cost=1W
Expansion US(C)/BR(F1)/7(C)
Text(US/7th):1/1, Flying. ; {Tap}: Target attacking or blocking creature gets +1/+1 until end of turn.

Top

Angelic Protector
Color White
Type Creature - Angel
Cost Cost=3W
Expansion TE(U)
Text(TE+errata):2/2, Flying ; Whenever ~this~ becomes the target of a spell or ability, ~this~ gets +0/+3 until end of turn. [Oracle 1999/05/01]
The +0/+3 bonus is added as a triggered ability upon the playing/announcing of a spell or ability which targets this card. [D'Angelo 1999/06/01]

Top

Angelic Renewal
Color White
Type Enchantment
Cost Cost=1W
Expansion WL(C)
Text(WL+errata):Whenever a creature is put into your graveyard from play, you may sacrifice ~this~. If you do, return that creature to play. [Oracle 2003/02/01]
If an animated land or artifact goes to the graveyard, you can still use this card's ability to pull the land or artifact back into play. [Aahz 1997/06/16]
This card's ability cannot save token creatures. The tokens are removed from the game before this ability can return them. [Aahz 1997/06/16]
If multiple creatures go to the graveyard at once, it triggers multiple times, but it can only be sacrificed once and only brings back one creature. [D'Angelo 1999/07/10]
If this card goes to the graveyard at the same time as a creature or sometime between when the creature left play and when the triggered ability resolves, then you will not be able to sacrifice this card and the creature cannot be returned to play. [D'Angelo 2003/01/19]
Triggers only on creatures going to the graveyard from play. [D'Angelo 2001/08/31]

Top

Angelic Shield
Color Multi
Type Enchantment
Cost Cost=WU
Expansion IN(U)
Text(IN):Creatures you control get +0/+1. ; Sacrifice ~this~: Return target creature to its owner's hand.
When you use the activated ability, this card goes to the graveyard when you announce the ability, but the targeted creature does not get returned until the ability resolves. All your creatures lose the bonus while the ability is on the stack and this may destroy the targeted creature before the return can take effect. [D'Angelo 2003/05/20]

Top

Angelic Voices
Color White
Type Enchantment
Cost Cost=2WW
Expansion LG(R)/CH(U1)
Text(CH+errata):Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. [Oracle 2001/08/24]
You get the bonus if all of your creatures are white or artifact even if they also have other colors or qualities. So, if your only creature is a Lord Magnus (a white and green Legend), you would get the bonus. So would a red artifact creature. [Aahz 1994/07/13]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

Top

Angelic Wall
Color White
Type Creature - Wall
Cost Cost=1W
Expansion P2(C)/OD(C)
Text(P2/OD):0/4, Flying. (Walls can't attack.)
Note -Also see Walls, Rule K.27.

Top

Angel of Fury
Color White
Type Creature - Angel
Cost Cost=4WW
Expansion P2(R)
Text(P2):3/5, Flying. ; If ~this~ is put into your graveyard from play, you may choose to shuffle ~this~ into your library.
When played under non-Portal rules, the text should be read as "Flying. ; When ~this~ is put into your graveyard from play, you may choose to shuffle ~this~ into your library." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

Top

Angel of Light
Color White
Type Creature - Angel
Cost Cost=4W
Expansion ST(U)
Text(ST):3/3, Flying. ; Attacking doesn't cause ~this~ to tap.
All tournament formats have banned this card because it only appears in Starter.

Top

Angel of Mercy
Color White
Type Creature - Angel
Cost Cost=4W
Expansion P2(U)/ST(U)/IN(U)
Text(ST/IN):3/3, Flying. ; When ~this~ comes into play, you gain 3 life.
Note -Also see Comes Into Play Abilities, Rule E.3.

Top

Angel of Retribution
Color White
Type Creature - Angel
Cost Cost=6W
Expansion TO(R)
Text(TO):5/5, Flying, First Strike.
Note -Also see First Strike, Rule A.18.

Top

Angel's Trumpet
Color Artifact
Type Artifact
Cost Cost=3
Expansion UL(U)
Text(UL+errata):Attacking doesn't cause creatures to tap. ; At the end of each player's turn, tap all untapped creatures that player controls that didn't attack this turn. ~this~ deals to the player damage equal to the number of creatures tapped this way. [Oracle 1999/09/03]
It does affect Walls and other creatures that cannot attack. [Urza's Legacy FAQ 1999/02/03]
It does not affect creatures which did not attack, but which are tapped before the end of turn. [DeLaney 1999/02/10]
Creatures which are newly played and have summoning sickness will be tapped and cause damage at end of turn (unless they become tapped before then). [D'Angelo 1999/06/14]

Top

Anger
Color Red
Type Creature - Incarnation
Cost Cost=3R
Expansion JU(U)
Text(JU):2/2, Haste. ; As long as ~this~ is in your graveyard and you control a mountain, creatures you control have haste.
The "in your graveyard" ability timestamped at the time that this card goes to your graveyard, regardless of whether you control a Mountain at that time. See Rule T.8.15. [Judgment FAQ 2002/05/28]
Note -Also see Haste, Rule A.22.

Top

Angry Mob
Color White
Type Creature - Mob
Cost Cost=2WW
Expansion DK(U2)/45(U)
Text(5th+errata):2+*/2+*, Trample. ; During your turn, ~this~'s power and toughness are each equal to 2 plus the number of swamps all opponents control. During other players' turns, ~this~'s power and toughness are each 2. [Oracle 2000/10/24]
Counts up Swamps controlled by all of your opponents. [Aahz 1994/12/25]
Note -Also see Trample, Rule A.37.

Top

Angus Mackenzie
Color Multi
Type Creature - Legend
Cost Cost=WUG
Expansion LG(R)
Text(LG+errata):2/2. ; {G}{W}{U},{Tap}: Prevent all combat damage that would be dealt this turn. [Oracle 1999/09/03]
Note -Also see Legendary Permanents, Rule K.17.
Extended tournaments (see Rule D.15) have always banned this card.

Top

An-Havva Constable
Color Green
Type Creature - Constable
Cost Cost=1GG
Expansion HL(U1)/5(R)
Text(5th+errata):2/1+*. ; ~this~'s toughness is equal to 1 plus the number of green creatures in play. [Oracle 1999/07/23]

Top

An-Havva Inn
Color Green
Type Sorcery
Cost Cost=1GG
Expansion HL(U3)
Text(HL+errata):Gain X+1 life, where X is the number of green creatures in play. [Oracle 1999/07/23]

Top

An-Havva Township
Color Land
Type Land
Cost Cost=None
Expansion HL(U3)
Text(HL+errata):{Tap}: Add one colorless mana to your mana pool. ; {1},{Tap}: Add {G} to your mana pool. ; {2},{Tap}: Add {W} or {R} to your mana pool. [Oracle 1999/07/23]

Top

Animal Boneyard
Color White
Type Enchant Land
Cost Cost=2W
Expansion OD(U)
Text(OD):Enchanted land has "{Tap},Sacrifice a creature: You gain life equal to that creature's toughness."

Top

Animal Magnetism
Color Green
Type Sorcery
Cost Cost=4G
Expansion ON(R)
Text(ON):Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard.

Top

Animate Artifact
Color Blue
Type Enchant Artifact
Cost Cost=3U
Expansion ABUR4(U)
Text(4th+errata):Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. [Oracle 2001/08/24]
Animated artifacts are subject to the effects of summoning sickness (see Rule G.37). [Mirage, Page 14] Remember that all permanents get summoning sickness, but that only creatures are affected by it. So whether or not you can use the animated artifact right away depends on whether or not it has summoning sickness. It will not have summoning sickness if it has been in play on your side (creature or not) since the beginning of your most recent turn.
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see Changing a Permanent's Type, Rule K.5.

Top

Animate Dead
Color Black
Type Enchantment
Cost Cost=1B
Expansion ABUR45(U)
Text(5th+errata):When ~this~ comes into play, if it's in play, it becomes an enchant creature. Put target creature card from a graveyard into play under your control enchanted by ~this~. ; Enchanted creature gets -1/-0. ; When ~this~ leaves play, destroy enchanted creature. It can't be regenerated. [Oracle 2001/08/24]
Enters play as a global enchantment and then becomes an Enchant Creature as a triggered ability (see Rule A.4) upon entering play. It follows all the rules for Enchant Creature cards from then on. [WotC Rules Team 1997/03/14] For example, it counts for abilities that interact with creature enchantments, such as Rabid Wombat. [Aahz 1997/06/06]
A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
You can Animate a creature which was discarded from a hand and therefore was never in play. [D'Angelo 1994/04/01]
The creature comes out as if it were just played. Any X in the mana cost is zero (see Rule G.28.2). So animating a Rock Hydra gives you a hydra with zero heads. [Mirage, Page 31]
When putting a card into play that requires a definition for its value, such as with Minion of the Wastes, you do what is needed to define the value (see Rule G.28.3 and Rule G.28.4). [WotC Rules Team 1998/02/02] In the case of Minion of the Wastes, you pay life to define its values.
The animated creature comes into play with summoning sickness (see Rule G.37), so it cannot attack until it begins one of its controller's turns in play. [D'Angelo 1998/02/03]
This is a targeted ability. Note that cards in the graveyard do not have Protection from Color abilities (see Rule A.1.3), but the comes into play ability may be countered if the target creature card is removed from the graveyard before the spell resolves. If the ability is countered, then this card stays an Enchantment and stays in play. [D'Angelo 2002/12/19]
If the creature phases out (see Rule G.27) without the Animate Dead because Animate Dead has been affected by Spatial Binding, the Animate Dead is destroyed but the creature is not. The creature will phase in perfectly normal since the Animate Dead ability did not destroy it. [Aahz 1997/02/16]
Note -Also see Comes Into Play Abilities, Rule E.3.
Note -Also see Put Into Play, Rule G.28.
Note -The Limited Edition, Unlimited Edition, Revised Edition, and Fourth Edition versions had this card as an Enchant Dead Creature. [D'Angelo 1997/04/11]

Top

Animate Land
Color Green
Type Instant
Cost Cost=G
Expansion NE(U)
Text(NE):Until end of turn, target land is a 3/3 creature that's still a land.
You can attack with the land during your turn if you started the turn with the land in play under your control and have had control of it since then. [D'Angelo 2000/02/15]

Top

Animate Wall
Color White
Type Enchant Creature
Cost Cost=W
Expansion ABUR456(R)
Text(6th+errata):Enchanted creature may attack as though it weren't a Wall. [Oracle 1999/05/01]
Note -In Fifth Edition (and before) this card could only be played on a Wall.

Top

Ankh of Mishra
Color Artifact
Type Artifact
Cost Cost=2
Expansion ABUR456(R)
Text(5th/6th):Whenever a land comes into play, ~this~ deals 2 damage to that land's controller.
Triggers on any land coming into play. This includes playing a land or putting a land into play using a spell or ability. [D'Angelo 1997/05/22]
Lands phasing in will not trigger this card (see Rule G.27.9). [Mirage, Page 2]
It determines the land's controller at the time the ability resolves. If the land leaves play before the ability resolves, the land's last controller before it left is used. [D'Angelo 1998/10/19]
Note -Also see Comes Into Play Abilities, Rule E.3.

Top

Annex
Color Blue
Type Enchant Land
Cost Cost=2UU
Expansion ON(U)
Text(ON):You control enchanted land.

Top

Annihilate
Color Black
Type Instant
Cost Cost=3BB
Expansion IN(U)
Text(IN):Destroy target nonblack creature. It can't be regenerated. ; Draw a card.

Top

Annul
Color Blue
Type Instant
Cost Cost=U
Expansion US(C)
Text(US):Counter target artifact or enchantment spell.
It works on Artifact Creature spells and Enchant spells. [DeLaney 1998/10/05]
Note -Before errata it was of type Interrupt.

Top

Anoint
Color White
Type Instant
Cost Cost=W
Expansion TE(C)
Text(TE+errata):Buyback {3}. ; Prevent the next 3 damage that would be dealt to target creature this turn. [Oracle 1999/05/01]
Note -Also see Buyback, Rule A.10.

Top

Antagonism
Color Red
Type Enchantment
Cost Cost=3R
Expansion US(R)
Text(US+errata):At the end of each player's turn, ~this~ deals 2 damage to that player unless one of his or her opponents was dealt damage that turn. [Oracle 1999/07/21]
It looks back over the entire turn even if this card was not in play at the time. [DeLaney 1998/10/05]

Top

Anthroplasm
Color Blue
Type Creature - Shapeshifter
Cost Cost=2UU
Expansion UL(R)
Text(UL):0/0. ; ~this~ comes into play with two +1/+1 counters on it. ; {X},{Tap}: Remove all +1/+1 counters from ~this~ and put X +1/+1 counters on it.
It does not kill itself when the ability is used. It is not 0/0 long enough to be killed. [Urza's Legacy FAQ 1999/02/03]

Top

Anti-Magic Aura
Color Blue
Type Enchant Creature
Cost Cost=2U
Expansion LG(C1)/5(U)
Text(5th+errata):Enchanted creature can't be the target of spells and can't be enchanted by enchantments except for ~this~. [Oracle 2000/02/01]
The creature can be targeted by abilities. [D'Angelo 2000/03/03]

Top

Anurid Barkripper
Color Green
Type Creature - Beast
Cost Cost=1GG
Expansion JU(C)
Text(JU):2/2. ; Threshold - ~this~ gets +2/+2. (You have threshold as long as seven or more cards are in your graveyard.)
Note -Also see Threshold, Rule A.36.

Top

Anurid Brushhopper
Color Multi
Type Creature - Beast
Cost Cost=1GW
Expansion JU(R)
Text(JU):3/4. ; Discard two cards from your hand: Remove ~this~ from the game. Return it to play under its owner's control at end of turn.
If the ability is played during the End of Turn step, it will not return to play until the End of Turn step in the following turn. [Judgment FAQ 2002/05/28]
It returns to play as if it were newly cast. All effects and such that were on it ended when it left play. [Judgment FAQ 2002/05/28]

Top

Anurid Murkdiver
Color Black
Type Creature - Zombie Beast
Cost Cost=4BB
Expansion ON(C)
Text(ON):4/3, Swampwalk.
Note -Also see Landwalk, Rule A.27.

Top

Anurid Scavenger
Color Green
Type Creature - Beast
Cost Cost=2G
Expansion TO(U)
Text(TO):3/3, Protection from Black. ; At the beginning of your upkeep, sacrifice ~this~ unless you put a card from your graveyard on the bottom of your library.
Note -Also see Protection, Rule A.31.

Top

Anurid Swarmsnapper
Color Green
Type Creature - Beast
Cost Cost=2G
Expansion JU(U)
Text(JU):1/4. ; ~this~ may block as though it had flying. ; {1}{G}: ~this~ may block an additional creature this turn.

Top

Anvil of Bogardan
Color Artifact
Type Artifact
Cost Cost=2
Expansion VI(R)
Text(VI+errata):Players have no maximum hand size. ; At the beginning of each player's draw step, that player draws a card, then discards a card from his or her hand. [Oracle 2000/02/01]
If the draw part of the effect is skipped due to a replacement effect like Island Sanctuary or such, the discard part of the effect is not skipped. [bethmo 1997/09/13]
The draw and discard during the draw step are controlled by the controller of Anvil of Bogardan. This means the discard is forced and can trigger Sand Golem or Mangara's Blessing. [D'Angelo 1998/05/12]
If multiple effects modify your hand size limit, apply them in the order they enter play. For example, if both this and Recycle are in play, the most recent in play decides your hand size. [D'Angelo 2001/05/21]

Top

An-Zerrin Ruins
Color Red
Type Enchantment
Cost Cost=2RR
Expansion HL(U1)
Text(HL+errata):As ~this~ comes into play, choose a creature type. ; Creatures of the chosen type don't untap during their controllers' untap steps. [Oracle 1999/07/23]
Cannot choose something such as Artifact Creature or Land Creature which are not creature types. [Duelist Magazine #9, Page 36]
Note -Also see Creature Type, Rule K.11.

Top


Acknowledgments and Disclaimers