Names starting with 'Bu'


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Bubble Matrix
Color Artifact
Type Artifact
Cost Cost=4
Expansion WL(R)
Text(WL+errata):Prevent all damage that would be dealt to creatures. [Oracle 1999/07/01]

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Bubbling Beebles
Color Blue
Type Creature - Beeble
Cost Cost=4U
Expansion UD(C)
Text(UD):3/3. ; ~this~ is unblockable as long as defending player controls an enchantment.

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Bubbling Muck
Color Black
Type Sorcery
Cost Cost=B
Expansion UD(C)
Text(UD+errata):Until end of turn, whenever a player taps a swamp for mana, its controller adds {B} to his or her mana pool. [Oracle 2000/10/24]
Affects lands tapped for rest of turn, not just swamps in play at the time it resolves. [Urza's Destiny FAQ 1999/05/25] This is because it affects players and not the lands themselves. [DeLaney 1999/06/13]
Affects lands that count as a swamp. For example, if you tap Badlands for {R}, it will produce an additional {B}. [Urza's Destiny FAQ 1999/05/25]

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Builder's Bane
Color Red
Type Sorcery
Cost Cost=XXR
Expansion MI(C)
Text(MI+errata):Destroy X target artifacts. ~this~ deals to each player damage equal to the number of artifacts he or she controlled destroyed this way. [Oracle 1999/09/03]
Note -Also see X Costs, Rule K.28.

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Bull Elephant
Color Green
Type Creature - Elephant
Cost Cost=3G
Expansion VI(C)
Text(VI+errata):4/4. ; When ~this~ comes into play, sacrifice ~this~ unless you return two forests you control to their owner's hand. [Oracle 1999/07/01]
Note -Also see Comes Into Play Abilities, Rule E.3.

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Bull Hippo
Color Green
Type Creature - Hippo
Cost Cost=3G
Expansion US(U)/PT(U)/ST(U)/7(U)
Text(US/7th):3/3, Islandwalk.
Note -Also see Landwalk, Rule A.27.
Note -The Portal version had no creature type.

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Bulwark
Color Red
Type Enchantment
Cost Cost=3RR
Expansion US(R)
Text(US):At the beginning of your upkeep, ~this~ deals to target opponent damage equal to the number of cards in your hand greater than the number of cards in his or her hand. [Oracle 1999/05/01]
Counts cards during resolution. [DeLaney 1998/10/05]

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Bullwhip
Color Artifact
Type Artifact
Cost Cost=4
Expansion SH(U)
Text(SH):{2},{Tap}: ~this~ deals 1 damage to target creature. That creature attacks this turn if able.
If the creature can attack, it must. If it cannot, then nothing happens. [Duelist Magazine #25, Page 30]
Note -Also see Must Attack or Block, Rule C.7.

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Buoyancy
Color Blue
Type Enchant Creature
Cost Cost=1U
Expansion MM(C)
Text(MM):You may play ~this~ any time you could play an instant. ; Enchanted creature has flying.

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Bureaucracy
Color Blue
Type Enchantment
Cost Cost=3UU
Expansion UG(R)
Text(UG+errata):Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a PLAYER can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. ; When a PLAYER does not perform all the prescribed actions in the correct order, sacrifice ~this~ and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND"). [D'Angelo 2000/03/09 - unofficial errata]
This card works like this... At the beginning of the next player's upkeep, he or she will pick a simple verbal or physical action such as clapping his or her hands. At the beginning of his or her upkeep, the next player (you in a two-player game) must clap his or her hands and then add another action--for example, saying "Yabba Dabba Doo." At the beginning of his or her upkeep, the next player claps his or her hands, says "Yabba Dabba Doo," and then adds a new action. This little game continues until someone messes up the order, at which point the controller of Bureaucracy sacrifices the card and the player who made the mistake loses all the cards in his or her hand. [QAS 1998/09/09]
A player must clearly identify to all players what action he or she is adding. Show it and describe it if necessary. Don't make the player guess. [QAS 1998/09/09]
The participant is the PLAYER, not the trading card game. [DeLaney 1998/08/12]
Each other player in the game must assent that they are capable of performing the action to be added to the ACTION QUEUE at the time it is added, or the PLAYER must choose a different action. [DeLaney 1998/08/12]
Duplicate actions are legal. [DeLaney 1998/08/12]
You can only add an action to the end of the ACTION QUEUE, not the beginning. [D'Angelo 1998/09/07] Even though some might argue that the beginning is just the "other end". You can optionally play that way.
If there is more than one Bureaucracy in play, you choose which order to deal with them, then deal with each of their ACTION QUEUEs separately. [QAS 1998/09/09]
You can pick actions which make it hard for the opponent to meet the requirements of another card. Such as clapping hands when the opponent is enchanted with Volrath's Motion Sensor. [QAS 1998/09/09]
The action needs to be simple, so saying a Censorship word twenty times is not acceptable. [QAS 1998/09/09] Once is definitely okay, twice is probably okay, and three or more times isn't very simple. [D'Angelo 1998/09/21]
A judge can consider "unsportsmanlike" actions illegal. This includes any action which invades a person's privacy without their permission, such as tossing another player's deck into the air, touching the person in any way, or so on. [D'Angelo 1999/02/21]
Any action which would break or law or local rule is not a valid choice. [D'Angelo 1999/02/21] For example, you cannot ask someone to yell "Fire" in a crowded room.
Yelling "judge" can be considered an illegal action by the judges if it annoys them. [D'Angelo 1999/02/21]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.

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Burgeoning
Color Green
Type Enchantment
Cost Cost=G
Expansion SH(R)
Text(SH+errata):Whenever any opponent plays a land, you may put a land card from your hand into play. [Oracle 1999/05/01]
Playing a land will trigger it, but putting a land into play as part of an effect will not. [Duelist Magazine #25, Page 30]

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Buried Alive
Color Black
Type Sorcery
Cost Cost=2B
Expansion WL(U)/OD(U)
Text(OD):Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
You can look in your library and then choose to find any number from zero to three creatures after you look at it. [D'Angelo 2000/12/07]
You do not have to find all three creature cards if you do not want to. You can choose to find zero, one, or two instead. See Rule Z.6.9. [D'Angelo 2001/07/14]

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Burning Cinder Fury of Crimson Chaos Fire
Color Red
Type Enchantment
Cost Cost=3R
Expansion UG(R)
Text(UG+errata):Whenever a player taps a card, that player gives control of that card to an opponent at end of turn. ; At end of each player's turn, if that player did not tap any nonland cards this turn, ~this~ deals 3 damage to him or her. [D'Angelo 2000/03/09 - unofficial errata]
Lands that count as creatures are not considered to be "non-land cards". [Barclay 1998/08/13]
If you tap another player's card, you must give control of that card (at end of turn) to one of your opponents. [QAS 1998/09/09] For example, in a multiplayer game, Player A could tap Player B's permanent with Icy Manipulator and give the player B's card to Player C at end of turn.
This card is not considered tapped. Card orientation is determined by the orientation of the text, artwork, etc., not by the length of the card sides. [QAS 1998/09/09]
Does not affect tokens. [D'Angelo 1998/09/21]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.

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Burning Cloak
Color Red
Type Sorcery
Cost Cost=R
Expansion PT(C)
Text(PT):Any one creature gets +2/+0 until the end of the turn. ; ~this~ deals 2 damage to that creature.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as "Target creature gets +2/+0 until end of turn. ~this~ deals 2 damage to that creature." [D'Angelo 2000/06/05]

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Burning Fields
Color Red
Type Sorcery
Cost Cost=4R
Expansion P3(C)
Text(P3):~this~ deals 5 damage to your opponent.
When played under non-Portal rules, the text should be read as "~this~ deals 5 damage to target opponent." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Burning of Xinye
Color Red
Type Sorcery
Cost Cost=4RR
Expansion P3(R)
Text(P3):You destroy four of your lands and your opponent destroys four of his or her lands. Then ~this~ deals 4 damage to each creature. (This includes your creatures.)
When played under non-Portal rules, the text should be read as "Each player sacrifices four lands. Then ~this~ deals 4 damage to each creature." [D'Angelo 2000/07/06]
All tournament formats have banned this card because it only appears in Portal.

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Burning Palm Efreet
Color Red
Type Creature - Efreet
Cost Cost=2RR
Expansion MI(U)
Text(MI):2/2. ; {1}{R}{R}: ~this~ deals 2 damage to target creature with flying and that creature loses flying until end of turn.

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Burning Sands
Color Red
Type Enchantment
Cost Cost=3RR
Expansion OD(R)
Text(OD):Whenever a creature is put into a graveyard from play, that creature's controller sacrifices a land.

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Burning Shield Askari
Color Red
Type Creature - Knight
Cost Cost=2R
Expansion MI(C)
Text(MI+errata):2/2, Flanking. ; {R}{R}: ~this~ gains first strike until end of turn. [Oracle 1998/07/01]
Note -Also see First Strike, Rule A.18.
Note -Also see Flanking, Rule A.19.

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Burning Wish
Color Red
Type Sorcery
Cost Cost=1R
Expansion JU(R)
Text(JU):Choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Remove ~this~ from the game.
Can acquire cards which are removed from the game by other cards, such as Ice Cauldron, Elkin Bottle, Necropotence, etc. Such cards are in the "removed from game" zone (see Rule Z.8). [Judgment FAQ 2002/05/28]
Cannot acquire cards that are phased out or in an Oubliette or Tawnos's Coffin. Those cards are in the Phased Out zone and not in the Removed from Game zone. [D'Angelo 2002/06/14] See Rule G.27.
Cannot acquire the Ante cards. They are considered still "in the game" as are cards in the library and the graveyard. [D'Angelo 2002/06/14]
While in a sub-game started by Shahrazad, you cannot take cards from the parent game. This "sub-game" is still part of the larger "game". [WotC Rules Team 1995/11/10]
Does not allow you to look at face-down cards which are in the removed from game zone. You get to see the chosen card at the same time your opponent does, when you reveal it. [D'Angelo 2002/06/14] You do get to tell each set of face down cards from other sets based on which effect removed the cards from the game. If you want to pick from a face down set, you take a random card from it. For example, if your hand is removed with Suppress, you can see your hand there face down and you can pick a random card from it. If you used Necropotence twice, each time was a separate effect and put the one card separately face down. You can pick either one, assuming you remember which is which. [Barclay 2002/05/16]
In Duelist Convocation tournament play, it can only bring cards from your sideboard or ones that were removed from the game by a spell or ability. [Judgment FAQ 2002/05/28] If you remove a card from the sideboard, this card is placed into your sideboard to maintain the size of the sideboard. [Judgment FAQ 2002/05/28] If this spell is somehow played using a pseudo-spell (such as with Mirari), then there will be no card to put in your sideboard. This is approved under the rules. [WotC Rules Team 2002/10/01]
In Duelist Convocation tournament play, you may look at your sideboard during the resolution of this spell. Normally, you cannot look at your sideboard during a game. [Judgment FAQ 2002/05/28]
In non-tournament play, it can also be any card you own which is not in the game. [Judgment FAQ 2002/05/28]

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Burnout
Color Red
Type Instant
Cost Cost=1R
Expansion AL(U2)
Text(AL+errata):Counter target instant spell if it is blue. ; Draw a card at the beginning of the next turn's upkeep. [Oracle 1999/07/23]
Checks the color of the spell only on resolution. It can target a non-blue spell. [D'Angelo 1998/06/10]
Note -Also see Cantrips, Rule E.2.
Note -Before errata, this card was of type Interrupt. [Oracle 1999/07/23]

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Burnt Offering
Color Black
Type Instant
Cost Cost=B
Expansion IA(C)
Text(IA+errata):As an additional cost to play ~this~, sacrifice a creature. ; Add to your mana pool an amount of mana equal to the sacrificed creature's converted mana cost in any combination of black and/or red mana. [Oracle 2000/10/24]
Note -Also see Converted Mana Cost, Rule K.8.
Note -The spell has errata to change its type from Interrupt to Instant. [Oracle 2000/02/01]

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Burrowing
Color Red
Type Enchant Creature
Cost Cost=R
Expansion ABUR46(U)
Text(6th+errata):Enchanted creature has mountainwalk. [Oracle 1999/05/01]
Note -Also see Landwalk, Rule A.27.

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Burst of Energy
Color White
Type Instant
Cost Cost=W
Expansion UL(C)
Text(UL):Untap target permanent.

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Butcher Orgg
Color Red
Type Creature - Orgg
Cost Cost=4RRR
Expansion ON(R)
Text(ON):6/6. ; You may divide ~this~'s combat damage as you choose among defending player and/or any number of creatures he or she controls.
You can use the ability to divide damage even if it is not blocked. [Onslaught FAQ 2002/09/24]
If it is blocked but then all of its blockers are removed before combat damage is assigned, then it won't be able to deal combat damage and you won't be able to use its ability. [Onslaught FAQ 2002/09/24]
You can choose to assign damage normally to the blocking creature(s) or to the defending player if there were no blockers assigned. [D'Angelo 2003/06/14]
If you choose to use the ability to divide up the damage (and there is at least one point of damage to be assigned), you must choose at least one creature or the defending player, and cannot choose more total creatures and players than the amount of damage being assigned (minimum 1 point per player or creature). [DeLaney 2003/05/19]

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