Names starting with 'Vi'


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Viashino Bey
Color Red
Type Creature - Viashino
Cost Cost=2RR
Expansion UL(C)
Text(UL+errata):4/3. ; If ~this~ attacks, all creatures you control attack if able. [Oracle 1999/05/01]
The ability is not a triggered ability. It is a constraint on declaring an attack. [Barclay 1999/02/09]

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Viashino Cutthroat
Color Red
Type Creature - Viashino
Cost Cost=2RR
Expansion UL(U)
Text(UL+errata):5/3, Haste. ; At end of turn, return ~this~ to its owner's hand. [Oracle 1999/05/01]
It is returned to its owner's hand at the end of turn only if it is in play. [D'Angelo 1999/03/24]
Note -Also see Haste, Rule A.22.

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Viashino Grappler
Color Red
Type Creature - Viashino
Cost Cost=2R
Expansion IN(C)
Text(IN):3/1. ; {G}: ~this~ gains trample until end of turn.
Note -Also see Trample, Rule A.37.

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Viashino Heretic
Color Red
Type Creature - Viashino
Cost Cost=2R
Expansion UL(U)
Text(UL+errata):1/3. ; {1}{R},{Tap}: Destroy target artifact. ~this~ deals to that artifact's controller damage equal to the artifact's converted mana cost. [Oracle 1999/05/01]
Note -Also see Converted Mana Cost, Rule K.8.

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Viashino Outrider
Color Red
Type Creature - Viashino
Cost Cost=2R
Expansion US(C)
Text(US):4/3. ; Echo.
Note -Also see Echo, Rule A.14.

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Viashino Runner
Color Red
Type Creature - Viashino
Cost Cost=3R
Expansion US(C)
Text(US+errata):3/2. ; ~this~ can't be blocked except by two or more creatures. [Oracle 1999/05/01]

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Viashino Sandstalker
Color Red
Type Creature - Viashino
Cost Cost=1RR
Expansion VI(U)
Text(VI+errata):4/2, Haste. ; At the end turn, return ~this~ to its owner's hand. [Oracle 1999/07/01]
It is returned to its owner's hand at the end of every turn in which it is in play. [D'Angelo 1998/03/26]
Note -Also see Haste, Rule A.22.

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Viashino Sandscout
Color Red
Type Creature - Viashino
Cost Cost=1R
Expansion UL(C)
Text(UL+errata):2/1, Haste. ; At end of turn, return ~this~ to its owner's hand. [Oracle 1999/05/01]
It is returned to its owner's hand at the end of turn only if it is in play. [D'Angelo 1999/03/24]
Note -Also see Haste, Rule A.22.

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Viashino Sandswimmer
Color Red
Type Creature - Viashino
Cost Cost=2RR
Expansion US(R)
Text(US+errata):3/2. ; {R}: Flip a coin. If you win the flip, return ~this~ to its owner's hand. It you lose the flip, sacrifice ~this~. [Oracle 1999/05/01]

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Viashino Warrior
Color Red
Type Creature - Viashino
Cost Cost=3R
Expansion MI(C)/6(C)/BD(F1)
Text(MI/6th):4/2.

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Viashino Weaponsmith
Color Red
Type Creature - Viashino
Cost Cost=3R
Expansion US(C)
Text(US+errata):2/2. ; Whenever ~this~ becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. [Oracle 1999/05/01]

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Viashivan Dragon
Color Multi
Type Creature - Dragon
Cost Cost=2RRGG
Expansion VI(R)
Text(VI+errata):4/4, Flying. ; {R}: ~this~ gets +1/+0 until end of turn. ; {G}: ~this~ gets +0/+1 until end of turn. [Oracle 1998/07/01]
Note -This card is referred to by Kyscu Drake.

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Vibrating Sphere
Color Artifact
Type Artifact
Cost Cost=4
Expansion IA(R)
Text(IA+errata):Creatures you control get +2/+0 during your turn. ; Creatures you control get -0/-2 during other players' turns. [Oracle 2000/10/24]
Any creature which is lowered below a toughness of 1 will die at the beginning of the upkeep step, since that is the first time State-Based Effects (see Rule T.11) are checked. [D'Angelo 2000/03/09]

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Vicious Hunger
Color Black
Type Sorcery
Cost Cost=BB
Expansion NE(C)
Text(NE):~this~ deals 2 damage to target creature. You gain 2 life.

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Vicious Kavu
Color Multi
Type Creature - Kavu
Cost Cost=1BR
Expansion IN(U)
Text(IN):2/2. ; Whenever ~this~ attacks, it gets +2/+0 until end of turn.

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Victimize
Color Black
Type Sorcery
Cost Cost=2B
Expansion US(U)
Text(US+errata):As an additional cost to play ~this~, sacrifice a creature. ; Put two target creature cards from your graveyard into play tapped. [Oracle 1999/06/30]
The sacrifice is part of the play cost (see Rule K.20) for this spell. [D'Angelo 1999/05/01]
You cannot bring back the creature you sacrificed because you choose the target creatures before you sacrifice the creature. [D'Angelo 1999/07/03]
If one of the target creatures is not there on resolution, the other is still affected. If both creatures are gone, then nothing happens. [D'Angelo 1999/05/01]
This card can be used to put both parts of the B.F.M. into play at once. [DeLaney 1998/10/17]

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Victual Sliver
Color Multi
Type Creature - Sliver
Cost Cost=GW
Expansion SH(U)
Text(SH+errata):2/2. ; All Slivers have "{2},Sacrifice this creature: You gain 4 life." [Oracle 1999/05/01]

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Vigilant Drake
Color Blue
Type Creature - Drake
Cost Cost=4U
Expansion UL(C)/BD(F1)/7(C)
Text(UL/7th):3/3, Flying. ; {2}{U}: Untap ~this~.

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Vigilant Martyr
Color White
Type Creature - Martyr
Cost Cost=W
Expansion MI(U)
Text(MI+errata):1/1. ; Sacrifice ~this~: Regenerate target creature. ; {W}{W},{Tap},Sacrifice ~this~: Counter target spell that targets an enchantment in play. [Oracle 1999/07/01]

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Vigilant Sentry
Color White
Type Creature - Nomad
Cost Cost=1WW
Expansion JU(C)
Text(JU):2/2. ; Threshold - ~this~ gets +1/+1 and has "{Tap}: Target attacking or blocking creature gets +3/+3 until end of turn." (You have threshold as long as seven or more cards are in your graveyard.)
Note -Also see Threshold, Rule A.36.

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Vigorous Charge
Color Green
Type Instant
Cost Cost=G
Expansion IN(C)
Text(IN):Kicker {W} (You may pay an additional {W} as you play this spell.) ; Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if you paid the kicker cost, you gain life equal to that damage.
Note -Also see Kicker, Rule A.24.
Note -Also see Trample, Rule A.37.

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Vile Consumption
Color Multi
Type Enchantment
Cost Cost=1UB
Expansion IN(R)
Text(IN):All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

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Vile Deacon
Color Black
Type Creature - Cleric
Cost Cost=2BB
Expansion LE(C)
Text(LE):2/2. ; Whenever ~this~ attacks, it gets +X/+X until end of turn, where X is the number of Clerics in play.

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Vile Requiem
Color Black
Type Enchantment
Cost Cost=2BB
Expansion US(U)
Text(US+errata):At the beginning of your upkeep, you may put a verse counter on ~this~. ; {1}{B},Sacrifice ~this~: Destroy up to X target nonblack creatures, where X is the number of verse counters on ~this~. They can't be regenerated. [Oracle 1999/05/01]
Adding a counter is optional. If you forget to add one during your upkeep, you cannot back up and add one later. [Urza's Saga Rule Page]

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Village Elder
Color Green
Type Creature - Druid
Cost Cost=G
Expansion MI(C)/BR(F1)
Text(MI):1/1. ; {G},{Tap},Sacrifice a forest: Regenerate target creature.

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Vindicate
Color Multi
Type Sorcery
Cost Cost=1WB
Expansion AP(R)
Text(AP):Destroy target permanent.

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Vine Dryad
Color Green
Type Creature - Dryad
Cost Cost=3G
Expansion MM(R)
Text(MM+errata):1/3, Forestwalk. ; You may play ~this~ any time you could play an instant. ; You may remove a green card in your hand from the game rather than pay ~this~'s mana cost. [Oracle 2001/06/01]

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Vine Trellis
Color Green
Type Creature - Wall
Cost Cost=1G
Expansion MM(C)
Text(MM):0/4. (Walls can't attack.) ; {Tap}: Add one green mana to your mana pool.
Note -Also see Walls, Rule K.27.

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Vintara Elephant
Color Green
Type Creature - Elephant
Cost Cost=4G
Expansion PY(C)
Text(PY):4/3, Trample. ; {3}: ~this~ loses trample until end of turn. Any player may play this ability.
Note -Also see Trample, Rule A.37.

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Vintara Snapper
Color Green
Type Creature - Turtle
Cost Cost=GG
Expansion PY(U)
Text(PY):2/2. ; ~this~ can't be the target of spells or abilities as long as you control no untapped lands.

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Violent Eruption
Color Red
Type Instant
Cost Cost=1RRR
Expansion TO(U)
Text(TO):Madness {1}{R}{R}. ; ~this~ deals 4 damage divided as you choose among any number of target creatures and/or players.
You cannot choose zero targets. You must choose between 1 and 4 targets. [DeLaney 2003/05/19]
Note -Also see Madness, Rule A.28.

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Virtue's Ruin
Color Black
Type Sorcery
Cost Cost=2B
Expansion PT(U)
Text(PT):Destroy all white creatures. (This includes your white creatures.)
All tournament formats have banned this card because it only appears in Portal.

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Virtuous Charge
Color White
Type Sorcery
Cost Cost=2W
Expansion P3(C)
Text(P3):All your creatures get +1/+1 until the end of the turn.
When played under non-Portal rules, the text should be read as "Creatures you control get +1/+1 until end of turn." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Visara the Dreadful
Color Black
Type Creature - Gorgon Legend
Cost Cost=3BBB
Expansion ON(R)
Text(ON):5/5, Flying. ; {Tap}: Destroy target creature. It can't be regenerated.
Note -Also see Legendary Permanents, Rule K.17.

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Viscerid Armor
Color Blue
Type Enchant Creature
Cost Cost=1U
Expansion AL(C1)
Text(AL+errata):Enchanted creature gets +1/+1. ; {1}{U}: Return ~this~ to its owner's hand. [Oracle 1999/07/23]

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Viscerid Drone
Color Blue
Type Creature - Homarid
Cost Cost=1U
Expansion AL(U2)
Text(AL+errata):1/2. ; {Tap},Sacrifice a creature and a swamp: Destroy target nonartifact creature. It can't be regenerated. ; {Tap},Sacrifice a creature and a snow-covered swamp: Destroy target creature. It can't be regenerated. [Oracle 1999/07/23]

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Viseling
Color Artifact
Type Artifact Creature
Cost Cost=4
Expansion NE(U)
Text(NE):2/2. ; At the beginning of each opponent's upkeep, ~this~ deals X damage to that player, where X is the number of cards in his or her hand minus four.
If X is less than zero, no damage is dealt. [D'Angelo 2000/02/15]

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Vision Charm
Color Blue
Type Instant
Cost Cost=U
Expansion VI(C)
Text(VI+errata):Choose one - Target artifact phases out; or target player puts the top four cards from his or her library into his or her graveyard; or all lands of one type become basic lands of one type of your choice until end of turn. [Oracle 2001/08/24]
All lands changed are changed to the same type. [Visions FAQ 1997/02/16]
Note -Also see Modal Spells and Abilities, Rule G.24.
Note -Also see Phasing Out and In, Rule G.27.

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Visions
Color White
Type Sorcery
Cost Cost=W
Expansion LG(U1)/4(U)
Text(4th+errata):Look at the top five cards of target player's library. You may then have that player shuffle that library. [Oracle 2001/08/24]
You cannot rearrange the cards. You put them back in the same order or you shuffle the whole library. [bethmo 1994/08/31]
If there are less than 5 cards in the library, you look at whatever ones remain and you still get the option to shuffle. [Duelist Magazine #6, Page 130]
This is not a draw and will not cause a player to lose if there are less than 5 cards in the library. [Duelist Magazine #6, Page 130]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Vitality Charm
Color Green
Type Instant
Cost Cost=G
Expansion ON(C)
Text(ON):Choose one - Put a 1/1 green Insect creature token into play; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
Note -Also see Modal Spells and Abilities, Rule G.24.
Note -Also see Token Creatures, Rule K.25.
Note -Also see Trample, Rule A.37.

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Vitalize
Color Green
Type Instant
Cost Cost=G
Expansion WL(C)/6(C)
Text(WL/6th):Untap all creatures you control.

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Vitalizing Cascade
Color Multi
Type Instant
Cost Cost=XGW
Expansion MI(U)
Text(MI+errata):You gain X+3 life. [Oracle 1999/07/01]
Note -Also see X Costs, Rule K.28.

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Vitalizing Wind
Color Green
Type Instant
Cost Cost=8G
Expansion PY(R)
Text(PY):Creatures you control get +7/+7 until end of turn.
Only affects creatures you control when the spell resolves. [DeLaney 2000/05/29]

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Vivify
Color Green
Type Instant
Cost Cost=2G
Expansion OD(U)
Text(OD):Target land becomes a 3/3 creature until end of turn. It's still a land. ; Draw a card.

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Vizzerdrix
Color Blue
Type Creature - Beast
Cost Cost=6U S
Expansion ST(R)/S2(F1)/7(R)
Text(ST/S2/7th):6/6.

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