Abilities


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A.1

General Rulings on Abilities

A.2

Activated Abilities

A.3

Static Abilities

A.4

Triggered Abilities

A.5

Delayed Abilities

A.6

Mana Abilities

A.7

Amplify

A.8

Banding

A.9

Bands with Other

A.10

Buyback

A.11

Cumulative Upkeep

A.12

Cycling

A.13

Double Strike

A.14

Echo

A.15

Evasion

A.16

Fading

A.17

Fear

A.18

First Strike

A.19

Flanking

A.20

Flashback

A.21

Flying

A.22

Haste

A.23

Horsemanship

A.24

Kicker

A.25

Landcycling

A.26

Landhome

A.27

Landwalk

A.28

Madness

A.29

Morph

A.30

Phasing

A.31

Protection

A.32

Provoke

A.33

Rampage

A.34

Shadow

A.35

Storm

A.36

Threshold

A.37

Trample

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Acknowledgments and Disclaimers