Names starting with 'My'


Return to 'M' Index

Mystical Tutor
Color Blue
Type Instant
Cost Cost=U
Expansion MI(U)/6(U)
Text(6th):Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
You do not have to find an instant or sorcery card if you do not want to. See Rule Z.6.9. [D'Angelo 2001/07/14]
Type 1 tournaments (see Rule D.13) have restricted this card since 1999/10/01.
Type 1.5 tournaments (see Rule D.14) have banned this card since 1999/10/01.
Note -Old interrupt and mana source cards have errata to be of type instant now. Refer to specific cards for information.

Top

Mystic Compass
Color Artifact
Type Artifact
Cost Cost=2
Expansion AL(U2)/6(U)
Text(6th+errata):{1},{Tap}: Target land's type becomes a basic land type of your choice until end of turn. [Oracle 2000/10/24]
Changing a land's type overwrites the land's name and abilities. See Rule K.16.3. [D'Angelo 1998/06/10]
Note -Also see Land Type, Rule K.16.
Note -In Alliances this card could only target mana-producing lands. It can now target any land.

Top

Mystic Crusader
Color White
Type Creature - Nomad Mystic
Cost Cost=1WW
Expansion OD(R)
Text(OD):2/1, Protection from Black and from Red. ; Threshold - ~this~ gets +1/+1 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
This card is of creature type Nomad and of type Mystic. [D'Angelo 2001/10/10]
Note -Also see Protection, Rule A.31.
Note -Also see Threshold, Rule A.36.

Top

Mystic Decree
Color Blue
Type Enchant World
Cost Cost=2UU
Expansion HL(U1)
Text(HL):All creatures lose flying and islandwalk.
Note -Also see Enchant World, Rule K.12.10.
Note -Also see Landwalk, Rule A.27.

Top

Mystic Denial
Color Blue
Type Sorcery
Cost Cost=1UU P
Expansion PT(U)/P2(U)/P3(U)
Text(P2/P3):Play ~this~ only in response to another player playing a creature or a sorcery. That card has no effect, and that player puts it into his or her graveyard.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as an Instant spell with text "Counter target creature or sorcery spell." [D'Angelo 2000/06/05]

Top

Mystic Enforcer
Color Multi
Type Creature - Nomad Mystic
Cost Cost=2GW
Expansion OD(R)
Text(OD):3/3, Protection from Black. ; Threshold - ~this~ gets +3/+3 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
This card is of creature type Nomad and of type Mystic. [D'Angelo 2001/10/10]
Note -Also see Protection, Rule A.31.
Note -Also see Threshold, Rule A.36.

Top

Mystic Familiar
Color White
Type Creature - Bird
Cost Cost=1W
Expansion TO(C)
Text(TO):1/2, Flying. ; Threshold - ~this~ gets +1/+1 and has protection from black. (You have threshold as long as seven or more cards are in your graveyard.)
Note -Also see Protection, Rule A.31.
Note -Also see Threshold, Rule A.36.

Top

Mystic Might
Color Blue
Type Enchant Land
Cost Cost=U
Expansion IA(R)
Text(IA+errata):Cumulative Upkeep - {1}{U}. ; ~this~ can enchant only a land you control. ; Enchanted land has "{Tap}: Target creature gets +2/+2 until end of turn. [Oracle 2000/02/01]
It is destroyed if you lose control of the enchanted land. [WotC Rules Team 1995/06/15]
Note -Also see Cumulative Upkeep, Rule A.11.

Top

Mystic Penitent
Color White
Type Creature - Nomad Mystic
Cost Cost=W
Expansion OD(U)
Text(OD):1/1. ; Attacking doesn't cause ~this~ to tap. ; Threshold - ~this~ gets +1/+1 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
This card is of creature type Nomad and of type Mystic. [D'Angelo 2001/10/10]
Note -Also see Threshold, Rule A.36.

Top

Mystic Remora
Color Blue
Type Enchantment
Cost Cost=U
Expansion IA(C)
Text(IA+errata):Cumulative Upkeep - {1}. ; Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays {4}. [Oracle 2000/02/01]
A "noncreature spell" is any spell other than a Creature or Artifact Creature spell. [D'Angelo 2000/03/09] Older cards of type Summon are also creature spells.
Note -Also see Cumulative Upkeep, Rule A.11.

Top

Mystic Snake
Color Multi
Type Creature - Snake
Cost Cost=1GUU
Expansion AP(R)
Text(AP):2/2. ; You may play ~this~ any time you could play an instant. When ~this~ comes into play, counter target spell.
Note -Also see Comes Into Play Abilities, Rule E.3.

Top

Mystic Veil
Color Blue
Type Enchant Creature
Cost Cost=1U
Expansion VI(C)
Text(VI+errata):You may play ~this~ any time you could play an instant. If it was played any time a sorcery couldn't have been played, sacrifice it at end of turn. ; Enchanted creature can't be the target of spells or abilities. [Oracle 2000/10/24]
Does not destroy enchantments which are already on the creature. [D'Angelo 1997/08/04]

Top

Mystic Visionary
Color White
Type Creature - Nomad Mystic
Cost Cost=1W
Expansion OD(C)
Text(OD):2/1. ; Threshold - ~this~ has flying. (You have threshold as long as seven or more cards are in your graveyard.)
This card is of creature type Nomad and of type Mystic. [D'Angelo 2001/10/10]
Note -Also see Threshold, Rule A.36.

Top

Mystic Zealot
Color White
Type Creature - Nomad Mystic
Cost Cost=3W
Expansion OD(C)
Text(OD):2/4. ; Threshold - ~this~ gets +1/+1 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
This card is of creature type Nomad and of type Mystic. [D'Angelo 2001/10/10]
Note -Also see Threshold, Rule A.36.

Top

Mythic Proportions
Color Green
Type Enchant Creature
Cost Cost=4GGG
Expansion ON(R)
Text(ON):Enchanted creature gets +8/+8 and has trample.
Note -Also see Trample, Rule A.37.

Top


Acknowledgments and Disclaimers