Names starting with 'Dr'


Return to 'D' Index

Draco
Color Artifact
Type Artifact Creature - Dragon
Cost Cost=16
Expansion PS(R)
Text(PS):9/9, Flying. ; ~this~ costs {2} less to play for each basic land type among lands you control. ; At the beginning of your upkeep, sacrifice ~this~ unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
Yes, the mana cost really is sixteen (16) mana. [D'Angelo 2001/02/10]
Even though you may end up paying less, the mana cost for things like Spell Blast remains 16. [Planeshift FAQ 2001/01/26]

Top

Draconian Cylix
Color Artifact
Type Artifact
Cost Cost=3
Expansion FE(U1)
Text(FE+errata):{2},{Tap},Discard a card at random from your hand: Regenerate target creature. [Oracle 1999/07/23]
The card is discarded from your hand during announcement and as a cost. It is not a forced discard, so it cannot be used with Library of Leng. [Duelist Magazine #11, Page 56]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

Top

Dracoplasm
Color Multi
Type Creature - Shapeshifter
Cost Cost=UR
Expansion TE(R)
Text(TE+errata):*/*, Flying. ; As ~this~ comes into play, sacrifice any number of creatures. ; ~this~'s power is equal to the total power of the sacrificed creatures and its toughness is equal to the total toughness of those creatures. ; {R}: ~this~ gets +1/+0 until end of turn. [Oracle 1999/05/01]
When it is about to come into play by means other than being cast, you must choose the number of creatures to sacrifice and do so right before it comes into play. [bethmo 1998/02/12] See Rule G.28.3.

Top

Drafna's Restoration
Color Blue
Type Sorcery
Cost Cost=U
Expansion AQ(C4)
Text(AQ+errata):Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.

Top

Dragon Arch
Color Artifact
Type Artifact
Cost Cost=5
Expansion AP(U)
Text(AP):{2},{Tap}: Put a multicolored creature card from your hand into play.
A multicolored card has more than one color in its mana cost. [Apocalypse FAQ 2001/05/24]

Top

Dragon Blood
Color Artifact
Type Artifact
Cost Cost=3
Expansion US(U)
Text(US):{3},{Tap}: Put a +1/+1 counter on target creature.

Top

Dragon Breath
Color Red
Type Enchant Creature
Cost Cost=1R
Expansion SC(C)
Text(SC):Enchanted creature has haste. ; {R}: Enchanted creature gets +1/+0 until end of turn. ; When a creature with converted mana cost {6} or more comes into play, you may return ~this~ from your graveyard to play enchanting that creature.
Note -Also see Converted Mana Cost, Rule K.8.

Top

Dragon Engine
Color Artifact
Type Artifact Creature
Cost Cost=3
Expansion AQ(C4)/R456(R)
Text(AQ/4th/5th/6th):1/3. ; {2}: ~this~ gets +1/+0 until end of turn.

Top

Dragon Fangs
Color Green
Type Enchant Creature
Cost Cost=1G
Expansion SC(C)
Text(SC):Enchanted creature gets +1/+1 and has trample. ; When a creature with converted mana cost {6} or more comes into play, you may return ~this~ from your graveyard to play enchanting that creature.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Trample, Rule A.37.

Top

Dragon Mage
Color Red
Type Creature - Dragon Wizard
Cost Cost=5RR
Expansion SC(R)
Text(SC):5/5, Flying. ; Whenever ~this~ deals combat damage to a player, each player discards his or her hand and draws seven cards.
All players discard, not just the player that was damaged. [Scourge FAQ 2003/05/30]

Top

Dragon Mask
Color Artifact
Type Artifact
Cost Cost=3
Expansion VI(U)/6(U)
Text(6th+errata):{3},{Tap}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at end of turn. [Oracle 2000/02/01]

Top

Dragon Roost
Color Red
Type Enchantment
Cost Cost=4RR
Expansion ON(R)
Text(ON):{5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play.
Note -Also see Token Creatures, Rule K.25.

Top

Dragon Scales
Color White
Type Enchant Creature
Cost Cost=1W
Expansion SC(C)
Text(SC):Enchanted creature gets +1/+2 and attacking doesn't cause it to tap. ; When a creature with converted mana cost {6} or more comes into play, you may return ~this~ from your graveyard to play enchanting that creature.
Note -Also see Converted Mana Cost, Rule K.8.

Top

Dragon Shadow
Color Black
Type Enchant Creature
Cost Cost=1B
Expansion SC(C)
Text(SC):Enchanted creature gets +1/+0 and has fear. ; When a creature with converted mana cost {6} or more comes into play, you may return ~this~ from your graveyard to play enchanting that creature.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Fear, Rule A.17.

Top

Dragonspeaker Shaman
Color Red
Type Creature - Barbarian
Cost Cost=1RR
Expansion SC(U)
Text(SC):2/2. ; Dragon spells you play cost {2} less to play.

Top

Dragonstalker
Color White
Type Creature - Bird Soldier
Cost Cost=4W
Expansion SC(U)
Text(SC):3/3, Flying, Protection from Dragons.
Note -Also see Protection, Rule A.31.

Top

Dragonstorm
Color Red
Type Sorcery
Cost Cost=8R
Expansion SC(R)
Text(SC):Storm. ; Search your library for a Dragon card and put it into play. Then shuffle your library.
A "Dragon card" is a creature card of creature type Dragon. The name of the card is not looked at. [Scourge FAQ 2003/05/30]
Note -Also see Storm, Rule A.35.

Top

Dragon Tyrant
Color Red
Type Creature - Dragon
Cost Cost=8RR
Expansion SC(R)
Text(SC):6/6, Flying, Trample, Double Strike. ; At the beginning of your upkeep, sacrifice ~this~ unless you pay {R}{R}{R}{R}. ; {R}: ~this~ gets +1/+0 until end of turn.
Note -Also see Double Strike, Rule A.13.
Note -Also see Trample, Rule A.37.

Top

Dragon Whelp
Color Red
Type Creature - Dragon
Cost Cost=2RR
Expansion ABUR4(U)
Text(4th+errata):2/3, Flying. ; {R}: ~this~ gets +1/+0 until end of turn. If this ability is played four or more times this turn, sacrifice ~this~ at end of turn. [Oracle 2001/08/24]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

Top

Dragon Wings
Color Blue
Type Enchant Creature
Cost Cost=1U
Expansion SC(C)
Text(SC):Enchanted creature has flying. ; Cycling {1}{U}. ; When a creature with converted mana cost {6} or more comes into play, you may return ~this~ from your graveyard to play enchanting that creature.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Cycling, Rule A.12.

Top

Drain Life
Color Black
Type Sorcery
Cost Cost=X1B
Expansion MI(C)/ABUR45(C)/BD(F1)
Text(5th+errata):Spend only black mana on X. ; ~this~ deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before ~this~ dealt damage or the creature's toughness. [Oracle 2001/05/02]
You can put as much black mana as you want into this spell's X value, but you cannot gain more life than the creature's toughness. [D'Angelo 1996]
You may gain up to the total toughness of the creature even if it was already damaged. [PPG Page 70]
Cost reducers, such as Helm of Awakening can be used to reduce the X part of the mana cost. See Rule K.20.4. [WotC Rules Team 1997/06/01]
Note -Also see X Costs, Rule K.28.
Note -Before errata, the X part of the cost was not part of the mana cost; it was part of the card's text. [Oracle 1999/07/01] This means the X cost is now part of the cost for things like Spell Blast.
Note -The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.

Top

Drain Power
Color Blue
Type Sorcery
Cost Cost=UU
Expansion ABUR45(R)
Text(5th+errata):Target player plays a mana ability of each land he or she controls, then empties his or her mana pool. Add mana to your mana pool equal to the type and amount emptied from that player's mana pool this way. [Oracle 2001/08/24]
Since this is a sorcery, your opponent may use instants and abilities of permanents in response to this spell before you get the mana from their mana pool and lands. [D'Angelo 2000/03/03]
If a land can draw more than one color of mana (by choice) then the target player (not the caster of this spell) chooses which colors are drawn at the time they draw it. [bethmo 1994/06/01]
If a land can draw a variable amount of mana, the target player (not the caster of this spell) chooses how much to draw. [D'Angelo 2002/07/21]

Top

Drake Hatchling
Color Blue
Type Creature - Drake
Cost Cost=2U
Expansion MM(C)
Text(MM):1/3, Flying. ; {U}: ~this~ gets +1/+0 until end of turn. Play this ability only once each turn.

Top

Drake-Skull Cameo
Color Artifact
Type Artifact
Cost Cost=3
Expansion IN(U)
Text(IN):{Tap}: Add {U} or {B} to your mana pool.

Top

Dralnu's Crusade
Color Multi
Type Enchantment
Cost Cost=1BR
Expansion PS(R)
Text(PS):All Goblins get +1/+1, are black, and are Zombies in addition to their creature types.
The Goblins are both Goblins and Zombies and they are black (they lose their previous color(s)). [Planeshift FAQ 2001/01/26]
Only affects Goblins which are in play. Ones in your graveyard, library, etc. are not changed to be black or to be Zombies. [D'Angelo 2001/02/10]

Top

Dralnu's Pet
Color Blue
Type Creature - Shapeshifter
Cost Cost=1UU
Expansion PS(R)
Text(PS):2/2. ; Kicker-{2}{B},Discard a creature card from your hand. ; If you paid the kicker cost, ~this~ has flying and comes into play with X +1/+1 counters on it, where X is the discarded card's converted mana cost.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Kicker, Rule A.24.

Top

Dread Charge
Color Black
Type Sorcery
Cost Cost=3B
Expansion PT(R)
Text(PT):This turn, your black creatures can be intercepted only by other black creatures.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as "Until end of turn, your black creatures can't be blocked except by black creatures." [D'Angelo 2000/06/05]

Top

Dread of Night
Color Black
Type Enchantment
Cost Cost=B
Expansion TE(U)/6(U)
Text(6th):White creatures get -1/-1.

Top

Dread Reaper
Color Black
Type Creature - Horror
Cost Cost=3BBB
Expansion PT(R)/ST(R)
Text(ST):6/5, Flying. ; When ~this~ comes into play, you lose 5 life.
All tournament formats have banned this card because it only appears in Starter.
Note -The Portal version had no creature type.

Top

Dread Specter
Color Black
Type Creature - Specter
Cost Cost=3B
Expansion MI(U)
Text(MI+errata):2/2. ; Whenever ~this~ blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. [Oracle 1999/07/01]

Top

Dread Wight
Color Black
Type Creature - Wight
Cost Cost=3BB
Expansion IA(R)
Text(IA+errata):3/4. ; At end of combat, put a paralyzation counter on all creatures blocking or blocked by ~this~ and tap those creatures. They gain "If this creature has a paralyzation counter on it, it doesn't untap during its controller's untap step" and "{4}: Remove a paralyzation counter from this creature." [Oracle 2000/02/01]

Top

Dreamborn Muse
Color Blue
Type Creature - Spirit
Cost Cost=2UU
Expansion LE(R)
Text(LE):2/2. ; At the beginning of each player's upkeep, that player puts the top X cards from his or her library into his or her graveyard, where X is the number of cards in his or her hand.

Top

Dream Cache
Color Blue
Type Sorcery
Cost Cost=2U
Expansion MI(C)/TE(C)/6(C)
Text(6th+errata):Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. [Oracle 1999/05/01]

Top

Dream Chisel
Color Artifact
Type Artifact
Cost Cost=2
Expansion ON(R)
Text(ON):Face-down creature spells you play cost {1} less to play.

Top

Dream Coat
Color Blue
Type Enchant Creature
Cost Cost=U
Expansion LG(U1)
Text(LG+errata):{0}: Enchanted creature becomes the colors of your choice. Play this ability only once each turn. [Oracle 2001/08/24]
The color change does not wear off at end of turn. [D'Angelo 2000/03/03]
You can choose any single color or combination of colors. The valid colors are Black, Blue, Green, Red, and White (see Rule G.3.1). [D'Angelo 2000/03/03]
Extended tournaments (see Rule D.15) have always banned this card.

Top

Dream Fighter
Color Blue
Type Creature - Soldier
Cost Cost=2U
Expansion MI(C)
Text(MI+errata):1/1. ; Whenever ~this~ blocks or becomes blocked by a creature, ~this~ and that creature phase out. [Oracle 1999/07/01]
Affects all creatures that end up blocking it, including ones that are members of bands. [bethmo 1996/09/17]
If Dream Fighter is assigned to block a creature with Flanking, the Flanking ability and the Dream Fighter ability both trigger. The active player's Flanking effect is put on the stack first and resolves after the Dream Fighter's phasing out effect happen, so the Flanking does nothing. [D'Angelo 1999/07/10]
Note -Also see Phasing Out and In, Rule G.27.

Top

Dream Halls
Color Blue
Type Enchantment
Cost Cost=3UU
Expansion SH(R)
Text(SH+errata):Rather than paying the mana cost for a nonartifact spell, its controller may discard a card from his or her hand that shares a color with that spell. If the spell has X in its mana cost, X is 0. [Oracle 2002/03/01]
Only pays the mana cost (the mana in the upper right hand corner of the card). It will not pay additional costs from the card text (such as Buyback) or from other effects (such as Gloom or Chill). It does not prevent you from paying those additional costs if you want or need to. [Duelist Magazine #25, Page 30]
Discarding a Guerrilla Tactics to pay for a red spell through your opponent's Dream Halls will not trigger the Guerrilla Tactics second ability, because you are discarding as a cost, not an effect. [D'Angelo 1998/05/21]
You cannot target the discarded card with the spell you are casting. [D'Angelo 1998/05/28]
Type 1 tournaments (see Rule D.13) have restricted this card since 1999/10/01.
Type 1.5 tournaments (see Rule D.14) have banned this card since 1999/10/01.
Extended tournaments (See Rule D.15) have banned this card since 1999/10/01.
Standard (Type 2) tournaments (see Rule D.16) have banned this card since 1999/04/01.
Note -Also see Alternate Cost Spells, Rule E.1.

Top

Dream Prowler
Color Blue
Type Creature - Illusion
Cost Cost=2UU
Expansion SH(C)
Text(SH+errata):1/5. ; ~this~ is unblockable as long as it's attacking alone. [Oracle 1999/05/01]

Top

Dreams of the Dead
Color Blue
Type Enchantment
Cost Cost=3U
Expansion IA(U)
Text(IA+errata):{1}{U}: Put target white or black creature card from your graveyard into play. That creature gains "Cumulative Upkeep - {2}." If the creature would leave play, remove it from the game instead. [Oracle 2000/02/01]
A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
Removes the creature from the game no matter how it leaves play, including Unsummoning or being killed. [D'Angelo 1995/11/15]
If it is removed from the game by Safe Haven, then this effect will not do anything additional. Each player has only one "out of the game" zone, so this effect will not cause the Safe Haven to lose track of the creature. [WotC Rules Team 1996/10/03]
The remove from the game is a replacement effect. [D'Angelo 2000/03/09]
Note -Also see Cumulative Upkeep, Rule A.11.

Top

Dream Thrush
Color Blue
Type Creature - Bird
Cost Cost=1U
Expansion IN(C)
Text(IN+errata):1/1, Flying. ; {Tap}: Target land's type becomes the basic land type of your choice until end of turn. [Oracle 2001/05/02]

Top

Dream Tides
Color Blue
Type Enchantment
Cost Cost=2UU
Expansion VI(U)
Text(VI+errata):Creatures don't untap during their controllers' untap step. ; Nongreen creatures have "{2}: Untap this creature. Play this ability only during your upkeep." [Oracle 1999/07/01]

Top

Dreamwinder
Color Blue
Type Creature - Serpent
Cost Cost=3U
Expansion OD(C)
Text(OD):4/3. ; ~this~ can't attack unless defending player controls an island. ; {U},Sacrifice an island: Target land becomes an island until end of turn.

Top

Dredge
Color Black
Type Instant
Cost Cost=B
Expansion IN(U)
Text(IN):Sacrifice a creature or land. ; Draw a card.

Top

Dregs of Sorrow
Color Black
Type Sorcery
Cost Cost=X4B
Expansion TE(R)/7(R)
Text(TE/7th):Destroy X target nonblack creatures. Draw X cards.
X can be zero. [D'Angelo 1998/11/02]
Note -Also see X Costs, Rule K.28.

Top

Drifting Djinn
Color Blue
Type Creature - Djinn
Cost Cost=4UU
Expansion US(R)
Text(US+errata):5/5, Flying. ; At the beginning of your upkeep, sacrifice ~this~ unless you pay {1}{U}. ; Cycling {2}. [Oracle 1999/05/01]
You choose whether to pay or not on resolution. If not, then you sacrifice this card. You can choose to not pay if you no longer control this card on resolution. See Rule E.12.Ruling.3. [D'Angelo 1999/06/01]
Note -Also see Cycling, Rule A.12.

Top

Drifting Meadow
Color Land
Type Land
Cost Cost=None
Expansion US(C)/AT(F1)/BR(F1)
Text(US):~this~ comes into play tapped. ; {Tap}: Add {W} to your mana pool. ; Cycling {2}.
Note -Also see Cycling, Rule A.12.

Top

Drift of the Dead
Color Black
Type Creature - Wall
Cost Cost=3B
Expansion IA(U)
Text(IA+errata):*/*. (Walls can't attack.) ; ~this~'s power and toughness are each equal to the number of snow-covered lands you control. [Oracle 2000/02/01]
Note -Also see Walls, Rule K.27.

Top

Drinker of Sorrow
Color Black
Type Creature - Horror
Cost Cost=2B
Expansion LE(R)
Text(LE):5/3. ; ~this~ can't block. ; Whenever ~this~ deals combat damage, sacrifice a permanent.
If this card leaves play before it deals combat damage, then you do not have to sacrifice a permanent. If it leaves play because of combat damage or after combat damage, you do. [Legions FAQ 2003/01/23]
You only sacrifice one permanent, no matter how many things it deals damage to. [Legions FAQ 2003/01/23]

Top

Dripping Dead
Color Black
Type Creature - Zombie
Cost Cost=4BB
Expansion LE(C)
Text(LE):4/1. ; ~this~ can't block. ; Whenever ~this~ deals combat damage to a creature, destroy that creature. It can't be regenerated.

Top

Dromar's Attendant
Color Artifact
Type Artifact Creature - Golem
Cost Cost=5
Expansion IN(U)
Text(IN):3/3. ; {1},Sacrifice ~this~: Add {W}{U}{B} to your mana pool.

Top

Dromar's Cavern
Color Land
Type Land
Cost Cost=None
Expansion PS(U)
Text(PS):~this~ is a Lair in addition to its land type. ; When ~this~ comes into play, sacrifice it unless you return a non-Lair land you control to its owner's hand. ; {Tap}: Add {W}, {U}, or {B} to your mana pool.
If you don't want to unsummon a land, you can play this card then tap it for mana before the comes into play ability resolves. You may then choose to sacrifice it instead of unsummoning a land. [Planeshift FAQ 2001/01/26]
This land is of type "Lair" and "Dromar's Cavern". It is not a basic land. [DeLaney 2001/02/12]

Top

Dromar's Charm
Color Multi
Type Instant
Cost Cost=WUB
Expansion PS(U)
Text(PS):Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
Note -Also see Modal Spells and Abilities, Rule G.24.

Top

Dromar, the Banisher
Color Multi
Type Creature - Dragon Legend
Cost Cost=3WUB
Expansion IN(R)
Text(IN):6/6, Flying. ; Whenever ~this~ deals combat damage to a player, you may pay {2}{U}. If you do, choose a color. Return all creatures of that color to their owners' hands.
You choose the color during resolution. This means your opponent does not get to react after knowing the color you chose. [Invasion FAQ 2000/10/03]
Note -Also see Color, Rule G.3, for rules on choosing a color.
Note -Also see Legendary Permanents, Rule K.17.

Top

Dromosaur
Color Red
Type Creature - Lizard
Cost Cost=2R
Expansion US(C)
Text(US):2/3. ; Whenever ~this~ blocks or becomes blocked, it gets +2/-2 until end of turn.
If it manages to block or become blocked more than once in a turn (due to Relentless Assault), it can get the bonus twice. [DeLaney 1998/10/05]
Switching blockers will not re-trigger this since it only triggers on becoming blocked and switching does not unblock and reblock it. [DeLaney 1998/10/17]

Top

Drop of Honey
Color Green
Type Enchantment
Cost Cost=G
Expansion AN(U2)
Text(AN+errata):At the beginning of your upkeep, destroy target creature with the least power. It can't be regenerated. (If two or more creatures are tied for least power, target any one of them.) ; When there are no creatures in play, sacrifice ~this~. [Oracle 2002/03/01]
This card's ability is targeted. It will not allow you to choose any creatures which cannot be targeted, such as those with Protection from Green, when you choose which creature it destroys. [WotC Rules Team 1994/08/01]
If the creature with the least power is not targetable, then the ability will not destroy anything this turn. If multiple creatures are tied for the least power and none of them is targetable, then it will also do nothing this turn. [D'Angelo 2003/02/16]
Creatures which cannot be targeted, such as those with Protection from Green count in determining if Drop of Honey stays in play. [WotC Rules Team 1994/08/01]
If the target becomes invalid after declaration and the effect is countered, you do not choose another target. [Duelist Magazine #16, Page 25]
Extended tournaments (see Rule D.15) have always banned this card.

Top

Drought
Color White
Type Enchantment
Cost Cost=2WW
Expansion IA(U)
Text(IA+errata):At the beginning of your upkeep, sacrifice ~this~ unless you pay {W}{W}. ; As an additional cost to play spells with {B} in their mana costs and activated abilities with {B} in their activation costs, the spell or ability's controller sacrifices a swamp for each {B} in that cost. [Oracle 2001/03/07]
You have to sacrifice a Swamp for each black mana in the activation cost. If you use Pestilence with BBBB, that's 4 activations with B each so you sacrifice 4 Swamps. [D'Angelo 1996/06/28]

Top

Drowned
Color Blue
Type Creature - Zombie
Cost Cost=1U
Expansion DK(C3)
Text(DK+errata):1/1. ; {B}: Regenerate ~this~. [Oracle 1999/07/23]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

Top

Drudge Skeletons
Color Black
Type Creature - Skeleton
Cost Cost=1B
Expansion ABUR4567(C)
Text(6th/7th):1/1. ; {B}: Regenerate ~this~.

Top

Drudge Spell
Color Black
Type Enchantment
Cost Cost=BB
Expansion HL(U3)
Text(HL+errata):{B},Remove two creature cards in your graveyard from the game: Put a 1/1 black Skeleton creature token into play. It has "{B}: Regenerate this creature." ; When ~this~ leaves play, destroy all Skeleton tokens. They can't be regenerated. [Oracle 1999/07/23]
Destroys all Skeleton tokens from all sources if it leaves play. It does not just destroy ones generated by this Drudge Spell or just ones you control. [Duelist Magazine #9, Page 37]
The creatures in the graveyard are removed from the game during announcement and as a cost. [Duelist Magazine #11, Page 56]
The fact that Skeleton tokens are destroyed is an aspect of the enchantment and not of the tokens. Thus, only Skeleton tokens which are in play when it leaves play are destroyed. Ones which are going to appear due to use of the effect but which have not yet appeared are safe. [Duelist Magazine #10, Page 44]
Note -Also see Token Creatures, Rule K.25.

Top

Druid Lyrist
Color Green
Type Creature - Druid
Cost Cost=G
Expansion OD(C)
Text(OD):1/1. ; {G},{Tap},Sacrifice ~this~: Destroy target enchantment.

Top

Druid's Call
Color Green
Type Enchant Creature
Cost Cost=1G
Expansion OD(U)
Text(OD):Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens into play.
Note -Also see Token Creatures, Rule K.25.

Top

Dry Spell
Color Black
Type Sorcery
Cost Cost=1B
Expansion HL(C4)/PT(U)/6(C)
Text(6th):~this~ deals 1 damage to each creature and each player.

Top


Acknowledgments and Disclaimers