E.14.1- The effects of Vanguard cards are treated like the first effects in play during the game. They can be overridden by later effects, just like any other effect can. [Aahz 1997/07/21]
E.14.2- Vanguard cards are only legal if they are allowed in the given tournament format, or if not in a tournament and all players agree to allow them. [D'Angelo 1998/02/03]
E.14.3- Abilities of a Vanguard card have no color. [CompRules 1999/11/01]
E.14.4- Damage from a Vanguard card is not considered to come from a permanent of any type or a source of any color. [CompRules 1999/11/01]
E.14.5- A Vanguard card is not considered a Magic "card" so it cannot be affected by any spells or abilities. [CompRules 1999/11/01]
E.14.Ruling.1- The Barrin card does not target the creature, so untargetable creatures are not immune. [D'Angelo 1998/01/06]
E.14.Ruling.2- Crovax triggers once per player or creature damaged, and not once per point of damage. [bethmo 1998/01/07]
E.14.Ruling.3- A player with Gerrard who goes first skips one draw in the first draw step, not both of them. [Aahz 1997/08/10]
E.14.Ruling.4- Orim gives the option of blocking as if the creature had Flying. You can choose to block as if you did not have Flying. This is useful with Chaosphere. [bethmo 1998/01/07]