Names starting with 'Fr'


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Frankenstein's Monster
Color Black
Type Creature - Monster
Cost Cost=XBB
Expansion DK(U1)
Text(DK+errata):0/1. ; As ~this~ comes into play, remove X creature cards in your graveyard from the game. If you can't, put ~this~ into its owner's graveyard instead of into play. For each creature card removed this way, ~this~ comes into play with a +2/+0, +1/+1, or +0/+2 counter. [Oracle 2001/08/24]
A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
X is declared when this spell is announced. You remove the creature cards and choose the types of tokens just before this card comes into play. When it comes into play, it shows up with the tokens you choose. [DeLaney 2002/07/16]
X can be any number and it does not have to match the total contents of your graveyard. [bethmo 1994/09/09]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see X Costs, Rule K.28.

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Frantic Purification
Color White
Type Instant
Cost Cost=2W
Expansion TO(C)
Text(TO):Madness {W}. ; Destroy target enchantment.
Note -Also see Madness, Rule A.28.

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Frantic Search
Color Blue
Type Instant
Cost Cost=2U
Expansion UL(C)
Text(UL+errata):Draw two cards, then discard two cards from your hand. Untap up to three lands. [Oracle 1999/05/01]
You can untap 0 to 3 lands. [D'Angelo 1999/02/13]
Does not target the lands. [D'Angelo 1999/02/13]
Can be used on already untapped lands (with no effect). [D'Angelo 1999/02/13]
Can be used on another player's lands. [D'Angelo 1999/02/13]
Type 1 tournaments (see Rule D.13) have restricted this card since 1999/10/01.
Type 1.5 tournaments (see Rule D.14) have banned this card since 1999/10/01.

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Free-for-All
Color Blue
Type Enchantment
Cost Cost=3U
Expansion UG(R)
Text(UG+errata):When ~this~ comes into play, set aside all creatures in play, face down. ; At the beginning of each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play. ; When ~this~ leaves play, put each card still set aside by ~this~ into its owner's graveyard. [D'Angelo 2000/03/09 - unofficial errata]
It will set cards and tokens aside, but only cards come back. [Barclay 1998/08/13] Tokens are removed from the game as soon as they leave play.
Only sets creatures aside when it comes into play. It doesn't keep doing it to creatures that enter play afterwards. [Barclay 1998/08/13]
Treat B.F.M. as one creature for purposes of this card. [QAS 1998/09/09]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.

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Free-Range Chicken
Color Green
Type Creature - Chicken
Cost Cost=3G
Expansion UG(C)
Text(UG):3/3. ; {1}{G}: Roll two six-sided dice. If both die rolls are the same, ~this~ gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for ~this~, sacrifice it. (For example, if you roll two 3s, ~this~ gets +3/+3. If you roll a total of 6 for ~this~ later in that turn, sacrifice it.)
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.

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Freewind Falcon
Color White
Type Creature - Bird
Cost Cost=1W
Expansion VI(C)/AT(F1)
Text(VI):1/1, Flying, Protection from Red.
Note -Also see Protection, Rule A.31.
Note -Before errata, this card was of creature type Falcon.

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Frenetic Efreet
Color Multi
Type Creature - Efreet
Cost Cost=1UR
Expansion MI(R)
Text(MI+errata):2/1, Flying. ; {0}: If ~this~ is in play, flip a coin. If you win the flip, ~this~ phases out. If you lose the flip, sacrifice ~this~. [Oracle 2001/03/07]
Note -Also see Phasing Out and In, Rule G.27.

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Frenetic Ogre
Color Red
Type Creature - Ogre
Cost Cost=4R
Expansion OD(U)
Text(OD):2/3. ; {R},Discard a card at random from your hand: ~this~ gets +3/+0 until end of turn.

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Frenetic Raptor
Color Red
Type Creature - Beast
Cost Cost=5R
Expansion LE(U)
Text(LE):6/6. ; Beasts can't block.

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Frenzied Tilling
Color Multi
Type Sorcery
Cost Cost=3RG
Expansion IN(C)
Text(IN):Destroy target land. Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
You do not have to find a basic land card if you do not want to. See Rule Z.6.9. [D'Angelo 2001/07/14]

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Fresh Volunteers
Color White
Type Creature - Rebel
Cost Cost=1W
Expansion MM(C)
Text(MM):2/2.

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Freyalise's Charm
Color Green
Type Enchantment
Cost Cost=GG
Expansion IA(U)
Text(IA+errata):Whenever an opponent plays a black spell, you may pay {G}{G}. If you do, draw a card. ; {G}{G}: Return ~this~ to its owner's hand. [Oracle 2000/02/01]

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Freyalise Supplicant
Color Green
Type Creature - Cleric
Cost Cost=1G
Expansion IA(U)
Text(IA+errata):1/1. ; {Tap},Sacrifice a red or white creature: ~this~ deals to target creature or player damage equal to half the sacrificed creature's power, rounded down. [Oracle 2000/02/01]

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Freyalise's Winds
Color Green
Type Enchantment
Cost Cost=2GG
Expansion IA(R)
Text(IA+errata):Whenever a permanent becomes tapped, put a wind counter on it. That permanent gains "This permanent doesn't untap during your untap step if it has a wind counter on it" and "At the beginning of your upkeep, remove a wind counter from this permanent." [Oracle 2001/03/07]
If this card leaves play, the wind counters remain and continue to function. [D'Angelo 2000/11/06]
May remove wind counters from Cyclone. [D'Angelo 2000/03/09]

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Frightcrawler
Color Black
Type Creature - Horror
Cost Cost=1B
Expansion OD(C)
Text(OD+errata):1/1, Fear. ; Threshold - ~this~ gets +2/+2 and can't block. (You have threshold as long as seven or more cards are in your graveyard.) [Oracle 2002/10/01]
Note -Also see Fear, Rule A.17.
Note -Also see Threshold, Rule A.36.

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Frightshroud Courier
Color Black
Type Creature - Zombie
Cost Cost=2B
Expansion ON(U)
Text(ON):2/1. ; You may choose not to untap ~this~ during your untap step. ; {2}{B},{Tap}: As long as ~this~ remains tapped, target Zombie gets +2/+2 and has fear.
It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
Note -Also see Fear, Rule A.17.

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Frog Tongue
Color Green
Type Enchant Creature
Cost Cost=G
Expansion TE(C)
Text(TE+errata):When ~this~ comes into play, draw a card. ; Enchanted creature may block as though it had flying. [Oracle 1999/07/21]
The player can choose to treat this creature as flying or non-flying when declaring blockers, but only one of the two during a single declare blockers step. For example, it can block a creature that can only be blocked by flyers. [bethmo 1999/06/13]
Note -Also see Comes Into Play Abilities, Rule E.3.

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Frontline Strategist
Color White
Type Creature - Soldier
Cost Cost=W
Expansion SC(C)
Text(SC):1/1. ; Morph {W}. ; When ~this~ is turned face up, prevent all combat damage non-Soldiers would deal this turn.
The creature type is checked for "non-Soldier" at the time the damage would be dealt. If the creature that is dealing the damage is not in play, use its creature type right before it left play. [Scourge FAQ 2003/05/30]
Note -Also see Morph, Rule A.29.

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Frost Giant
Color Red
Type Creature - Giant
Cost Cost=3RRR
Expansion LG(U1)
Text(LG):4/4, Rampage 2.
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Rampage, Rule A.33.

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Frozen Shade
Color Black
Type Creature - Shade
Cost Cost=2B
Expansion ABUR45(C)
Text(4th/5th+errata):0/1. ; {B}: ~this~ gets +1/+1 until end of turn. [Oracle 2000/02/01]
Note -The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.

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Frozen Solid
Color Blue
Type Enchant Creature
Cost Cost=1UU
Expansion SC(C)
Text(SC):Enchanted creature doesn't untap during its controller's untap step. ; When damage is dealt to enchanted creature, destroy it.

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Fruition
Color Green
Type Sorcery
Cost Cost=G
Expansion PT(C)
Text(PT):For each forest you and your opponent have in play, you gain 1 life.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as "You gain 1 life for each forest in play." [D'Angelo 2000/06/05]

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