Names starting with 'De'


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Deadapult
Color Red
Type Enchantment
Cost Cost=2R
Expansion PS(R)
Text(PS):{R},Sacrifice a Zombie: ~this~ deals 2 damage to target creature or player.

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Deadfall
Color Green
Type Enchantment
Cost Cost=2G
Expansion LG(U1)
Text(LG+errata):Creatures with forestwalk may be blocked as though they didn't have forestwalk. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.

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Deadhead
Color Black
Type Creature - Zombie
Cost Cost=3B
Expansion UG(C)
Text(UG+errata):3/3. ; Whenever an opponent loses contact with his or her hand of cards, if ~this~ is in your graveyard, you may put ~this~ into play. [D'Angelo 2000/03/09 - unofficial errata]
To "lose contact" means to not be in direct physical contact with any of the cards in your hand. [QAS 1998/09/09] Being in contact with at least one card from your hand (if you hand has any cards) means you are still in contact.
If you've got no cards in your hand, you can't lose contact with it. [QAS 1998/09/09]
Deadhead says nothing about which part of your opponent must touch his hand of cards - any part will do. Clothes (including gloves) do not count as part of your opponent. [Barclay 1998/08/13]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.

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Deadly Insect
Color Green
Type Creature - Insect
Cost Cost=4G AL
Expansion AL(U3)/MM(C)/BD(F1)
Text(MM):6/1. ; ~this~ can't be the target of spells or abilities.
The no-target ability work only when it is in play. So it can be targeted in the graveyard or while being cast. [bethmo 1996/08/21]

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Dead Ringers
Color Black
Type Sorcery
Cost Cost=4B
Expansion AP(C)
Text(AP):Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Both of the target creatures must be exactly the same color or combination of colors. Both being colorless is also okay. If they differ in any way, you can still play the spell, but it does not do anything on resolution. [Apocalypse FAQ 2001/05/24]
Colors are checked on resolution. [D'Angelo 2001/05/24]
If one of the targets left play before resolution, use the colors it had at the time it left play for the comparison. [DeLaney 2001/05/24]
If one of the targets became an illegal target before resolution, this spell will still check the color of that target even though it will not destroy that target. [D'Angelo 2001/09/13]

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Deadshot
Color Red
Type Sorcery
Cost Cost=3R
Expansion TE(R)
Text(TE+errata):Tap target creature. It deals damage equal to its power to another target creature. [Oracle 2000/10/24]
Deadshot can target a creature which is already tapped as its first target, and it will still damage the second target. This is because it taps that creature as an effect, not as a cost. [Duelist Magazine #23, Page 22]

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Death (Life/Death)
Color Black
Type Sorcery
Cost Cost=1B
Expansion AP(U)
Text(AP):Return target creature card from your graveyard to play. You lose life equal to its converted mana cost.
Note -Also see Life (Life/Death) for the second half of this card.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Split Cards, Rule K.24.

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Death Bomb
Color Black
Type Instant
Cost Cost=3B
Expansion PS(C)
Text(PS):As an additional cost to play ~this~, sacrifice a creature. ; Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

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Death Charmer
Color Black
Type Creature - Mercenary
Cost Cost=2B
Expansion PY(C)
Text(PY):2/2. ; Whenever ~this~ deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}.

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Deathcoil Wurm
Color Green
Type Creature - Wurm
Cost Cost=6GG
Expansion P2(R)
Text(P2):7/6. ; If ~this~ attacks and is blocked, you may choose to have it deal its damage to the defending player instead of to the creatures blocking it.
When played under non-Portal rules, the text should be read as "You may have ~this~ assign its combat damage to defending player as though it weren't blocked." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Deathgazer
Color Black
Type Creature - Lizard
Cost Cost=3B
Expansion MM(U)
Text(MM):2/2. ; Whenever ~this~ blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

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Death Grasp
Color Multi
Type Sorcery
Cost Cost=XWB
Expansion AP(R)
Text(AP):~this~ deals X damage to target creature or player. You gain X life.
Note -Also see X Costs, Rule K.28.

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Deathgrip
Color Black
Type Enchantment
Cost Cost=BB
Expansion ABUR45(U)
Text(4th/5th+errata):{B}{B}: Counter target green spell. [Oracle 2000/02/01]

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Deathlace
Color Black
Type Instant
Cost Cost=B
Expansion ABUR4(R)
Text(4th+errata):Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) [Oracle 2001/08/24]
See Chaoslace for rulings.
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -This card was an Interrupt and now is an Instant. [Oracle 1999/09/03]

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Deathmark Prelate
Color Black
Type Creature - Cleric
Cost Cost=3B
Expansion LE(U)
Text(LE):2/3. ; {2}{B},{Tap},Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Play this ability only any time you could play a sorcery.

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Death Match
Color Black
Type Enchantment
Cost Cost=3B
Expansion ON(R)
Text(ON):Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.

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Death Mutation
Color Multi
Type Sorcery
Cost Cost=6BG
Expansion AP(U)
Text(AP):Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.
You do not get to put the tokens into play if the target is not destroyed because it is not legal on resolution. [Apocalypse FAQ 2001/05/24]
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Token Creatures, Rule K.25.

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Death or Glory
Color White
Type Sorcery
Cost Cost=4W
Expansion IN(R)
Text(IN+errata):Separate all creature cards in your graveyard into two piles. Remove the pile of an opponent's choice from the game and return the other to play. [Oracle 2003/02/01]

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Death Pit Offering
Color Black
Type Enchantment
Cost Cost=2BB
Expansion NE(R)
Text(NE):As ~this~ comes into play, sacrifice all creatures you control. ; Creatures you control get +2/+2.

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Death Pits of Rath
Color Black
Type Enchantment
Cost Cost=3BB
Expansion TE(R)
Text(TE+errata):Whenever a creature is dealt damage, destroy it. It can't be regenerated. [Oracle 1999/05/01]

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Death Pulse
Color Black
Type Instant
Cost Cost=2BB
Expansion ON(U)
Text(ON):Target creature gets -4/-4 until end of turn. ; Cycling {1}{B}{B}. ; When you cycle ~this~, you may have target creature get -1/-1 until end of turn.
Note -Also see Cycling, Rule A.12.

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Death's Duet
Color Black
Type Sorcery
Cost Cost=2B
Expansion EX(C)
Text(EX):Return two target creature cards from your graveyard to your hand.
You cannot cast this spell if you only have on creature card in your graveyard. [Barclay 1998/06/10]

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Death's-Head Buzzard
Color Black
Type Creature - Bird
Cost Cost=1BB
Expansion SC(C)
Text(SC):2/1, Flying. ; When ~this~ is put into a graveyard from play, all creatures get -1/-1 until end of turn.

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Death Spark
Color Red
Type Instant
Cost Cost=R
Expansion AL(U2)
Text(AL+errata):~this~ deals 1 damage to target creature or player. ; At the beginning of your upkeep, if ~this~ is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return ~this~ to your hand. [Oracle 1999/07/23]

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Death Speakers
Color White
Type Creature - Speaker
Cost Cost=W
Expansion HL(U3)/5(C)
Text(HL/5th):1/1, Protection from Black.
Note -Also see Protection, Rule A.31.

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Death Stroke
Color Black
Type Sorcery
Cost Cost=BB
Expansion SH(C)/BD(F1)
Text(SH):Destroy target tapped creature.

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Death Ward
Color White
Type Instant
Cost Cost=W
Expansion ABUR45(C)/IA(C)
Text(4th/5th):Regenerate target creature.

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Death Watch
Color Black
Type Enchant Creature
Cost Cost=B
Expansion VI(C)
Text(VI+errata):When enchanted creature is put into a graveyard, its controller loses life equals to its power and you gain life equal to its toughness. [Oracle 2000/10/24]

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Death Wish
Color Black
Type Sorcery
Cost Cost=1BB
Expansion JU(R)
Text(JU):Choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Remove ~this~ from the game.
Note -See Burning Wish for rulings.

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Debt of Loyalty
Color White
Type Instant
Cost Cost=1WW
Expansion WL(R)
Text(WL+errata):Regenerate target creature. You gain control of that creature if it regenerates this way this turn. [Oracle 1999/07/30]
Can be played at any time with the effect of "regenerate target creature the next time it would be destroyed this turn". [D'Angelo 1999/07/10]

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Decaying Soil
Color Black
Type Enchantment
Cost Cost=1BB
Expansion OD(R)
Text(OD):At the beginning of your upkeep, remove a card in your graveyard from the game. ; Threshold - Whenever a nontoken creature is put into your graveyard from play, you may pay {1}. If you do, return that card to your hand. (You have threshold as long as seven or more cards are in your graveyard.)
+ The Threshold ability will trigger only if Theshold was met before the creature goes to the graveyard. So the one that causes Threshold to be met will not trigger the ability. [D'Angelo 2003/07/23]
+ Multiple creatures going to the graveyard at the same time all end up there at once, so either all of them or none of them will cause the trigger to go off, depending on whether or not Threshold was met prior to the creatures going to the graveyard. [D'Angelo 2003/07/23]
Note -Also see Threshold, Rule A.36.

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Deception
Color Black
Type Sorcery
Cost Cost=2B
Expansion P3(C)
Text(P3):Your opponent chooses and discards two cards from his or her hand. (If your opponent has only one card, he or she discards it.)
When played under non-Portal rules, the text should be read as "Target opponent discards two cards from his or her hand." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Decimate
Color Multi
Type Sorcery
Cost Cost=2RG
Expansion OD(R)
Text(OD):Destroy target artifact, target creature, target enchantment, and target land.
All four targets must be different permanents. [Odyssey FAQ 2001/10/04]

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Decompose
Color Black
Type Sorcery
Cost Cost=1B
Expansion OD(U)
Text(OD):Remove up to three target cards in a single graveyard from the game.

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Decomposition
Color Green
Type Enchant Creature
Cost Cost=1G
Expansion MI(U)
Text(MI+errata):~this~ can enchant only a black creature. ; Enchanted creature has "Cumulative upkeep - Pay 1 life." ; When enchanted creature is put into a graveyard, its controller loses 2 life. [Oracle 2000/02/01]
Note -Also see Cumulative Upkeep, Rule A.11.

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Decree of Annihilation
Color Red
Type Sorcery
Cost Cost=8RR
Expansion SC(R)
Text(SC):Remove all artifacts, creatures, lands, graveyards, and hands from the game. ; Cycling {5}{R}{R} ; When you cycle ~this~, destroy all lands.
Note -Also see Cycling, Rule A.12.

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Decree of Justice
Color White
Type Sorcery
Cost Cost=XX2WW
Expansion SC(R)
Text(SC):Put X 4/4 white Angel creature tokens with flying into play. ; Cycling {2}{W}. ; When you cycle ~this~, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens into play.
The two X's in the mana cost mean that you pay 2 mana (above the {2}{W}{W} base cost) for each token you want to create. [Scourge FAQ 2003/05/40]
When you cycle this card, the last ability triggers. When that ability resolves, you choose a value of X and pay it during resolution. [Scourge FAQ 2003/05/30]
You can play this with X=0. [D'Angelo 2003/06/07]
Note -Also see Cycling, Rule A.12.
Note -Also see Token Creatures, Rule K.25.
Note -Also see X Costs, Rule K.28.

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Decree of Pain
Color Black
Type Sorcery
Cost Cost=6BB
Expansion SC(R)
Text(SC):Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. ; Cycling {3}{B}{B}. ; When you cycle ~this~, all creatures get -2/-2 until end of turn.
Note -Also see Cycling, Rule A.12.

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Decree of Savagery
Color Green
Type Instant
Cost Cost=7GG
Expansion SC(R)
Text(SC):Put four +1/+1 counters on each creature you control. ; Cycling {4}{G}{G}. ; When you cycle ~this~, you may put four +1/+1 counters on target creature.
Note -Also see Cycling, Rule A.12.

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Decree of Silence
Color Blue
Type Enchantment
Cost Cost=6UU
Expansion SC(R)
Text(SC):Whenever an opponent plays a spell, counter that spell and put a depletion counter on ~this~. If there are three or more depletion counters on ~this~, sacrifice it. ; Cycling {4}{U}{U}. ; When you cycle ~this~, you may counter target spell.
Note -Also see Cycling, Rule A.12.

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Dedicated Martyr
Color White
Type Creature - Cleric
Cost Cost=W
Expansion OD(C)
Text(OD):1/1. ; {W},Sacrifice ~this~: You gain 3 life.

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Deep Analysis
Color Blue
Type Sorcery
Cost Cost=3U
Expansion TO(C)
Text(TO):Flashback - {1}{U},Pay 3 life. ; Target player draws two cards.
Note -Also see Flashback, Rule A.20.

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Deep Reconnaissance
Color Green
Type Sorcery
Cost Cost=2G
Expansion OD(U)
Text(OD):Flashback {4}{G}. ; Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
You can choose not to find a basic land if you don't want to. [D'Angelo 2001/10/10]
Note -Also see Flashback, Rule A.20.

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Deep-Sea Serpent
Color Blue
Type Creature - Serpent
Cost Cost=4UU
Expansion PT(U)
Text(PT):5/5. ; ~this~ can attack only if the defending player has an island in play.
When played under non-Portal rules, the text should be read as "~this~ can't attack unless defending player controls an island." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.
Note -This card had no creature type. If played with non-Portal cards, it should be played as creature type Serpent. [D'Angelo 2000/06/05]

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Deep Spawn
Color Blue
Type Creature - Homarid
Cost Cost=5UUU
Expansion FE(U3)
Text(FE+errata):6/6, Trample. ; At the beginning of your upkeep, sacrifice ~this~ unless you put the top two cards of your library into your graveyard. ; {U}: ~this~ can't be the target of spells or abilities this turn and doesn't untap during its controller's next untap step. Tap ~this~. [Oracle 1999/09/03]
The two cards put into the graveyard are not discards from your hand and so Library of Leng does not apply. [Aahz 1994/11/30]
Does not cause enchantments on it to be removed when the ability is activated. An enchantment in play is neither a spell or an ability. [Duelist Magazine #4, Page 7]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see Trample, Rule A.37.

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Deep Water
Color Blue
Type Enchantment
Cost Cost=UU
Expansion DK(C3)
Text(DK+errata):{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of its normal type and amount. [Oracle 1999/09/03]
All affected lands produce just one blue mana regardless of how many it might normally generate. [Duelist Magazine #3, Page 7]
Mana Flare will provide one extra blue mana. [Duelist Magazine #3, Page 7]
Will remove restrictions on how mana generated by the land is used. [Duelist Magazine #6, Page 131] For example, the blue mana from a Mishra's Workshop can be used for any purpose.
It affects lands you control when it resolves and any lands you gain control of this turn. [D'Angelo 1999/08/18]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Deep Wood
Color Green
Type Sorcery
Cost Cost=1G
Expansion PT(U)/P2(U)
Text(PT/P2):Play ~this~ only after you're attacked, before you declare interceptors. ; This turn, all damage dealt to you by attacking creatures is reduced to 0.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as an Instant spell with text "Prevent all damage that would be dealt to you by attacking creatures this turn." [D'Angelo 2000/06/05]

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Deepwood Drummer
Color Green
Type Creature - Spellshaper
Cost Cost=1G
Expansion MM(C)
Text(MM):1/1. ; {G},{Tap},Discard a card from your hand: Target creature gets +2/+2 until end of turn.

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Deepwood Elder
Color Green
Type Creature - Spellshaper
Cost Cost=GG
Expansion MM(R)
Text(MM):2/2. ; {X}{G}{G},{Tap},Discard a card from your hand: X target lands become forests until end of turn.

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Deepwood Ghoul
Color Black
Type Creature - Zombie
Cost Cost=2B
Expansion MM(C)
Text(MM):2/1. ; Pay 2 life: Regenerate ~this~.

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Deepwood Legate
Color Black
Type Creature - Shade
Cost Cost=3B
Expansion MM(U)
Text(MM):1/1. ; If an opponent controls a forest and you control a swamp, you may play ~this~ without paying its mana cost. ; {B}: ~this~ gets +1/+1 until end of turn.

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Deepwood Tantiv
Color Green
Type Creature - Beast
Cost Cost=4G
Expansion MM(U)
Text(MM):2/4. ; Whenever ~this~ becomes blocked, you gain 2 life.

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Deepwood Wolverine
Color Green
Type Creature - Wolverine
Cost Cost=G
Expansion MM(C)
Text(MM):1/1. ; Whenever ~this~ becomes blocked, it gets +2/+0 until end of turn.

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Defender en-Vec
Color White
Type Creature - Cleric
Cost Cost=3W
Expansion NE(C)
Text(NE):2/4, Fading 4. ; Remove a fade counter from ~this~: Prevent the next 2 damage that would be dealt to target creature or player this turn.
Note -Also see Fading, Rule A.16.

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Defender of Chaos
Color Red
Type Creature - Knight
Cost Cost=2R
Expansion UL(C)
Text(UL):2/1, Protection from White ; You may play ~this~ any time you could play an instant.
If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 1999/02/03]
Note -Also see Protection, Rule A.31.

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Defender of Law
Color White
Type Creature - Knight
Cost Cost=2W
Expansion UL(C)
Text(UL):2/1, Protection from Red ; You may play ~this~ any time you could play an instant.
If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 1999/02/03]
Note -Also see Protection, Rule A.31.

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Defender of the Order
Color White
Type Creature - Cleric
Cost Cost=3W
Expansion LE(R)
Text(LE):2/4. ; Morph {W}{W}. ; When ~this~ is turned face up, creatures you control get +0/+2 until end of turn.
The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
Note -Also see Morph, Rule A.29.

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Defense Grid
Color Artifact
Type Artifact
Cost Cost=2
Expansion UL(R)
Text(UL+errata):During each player's turn, spells played by another player cost {3} more. [Oracle 1999/05/01]
The additional cost is not part of the mana cost (such as for Spell Blast). See Rule K.18.1. [Urza's Legacy FAQ 1999/02/03]
The additional cost can be reduced by effects such as Helm of Awakening. See Rule K.20.4. [Urza's Legacy FAQ 1999/02/03]

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Defense of the Heart
Color Green
Type Enchantment
Cost Cost=3G
Expansion UL(R)
Text(UL+errata):At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice ~this~. If you do, search your library for up to two creature cards and put those creatures into play. Then shuffle your library. [Oracle 2001/03/07]
This triggered ability only triggers if your opponent controls 3 or more creatures at the beginning of upkeep. This condition is checked again on resolution. [D'Angelo 1999/05/01]
A "creature card" is an Artifact Creature or Creature card. [D'Angelo 1999/05/01] Note that older cards of type Summon are creature cards.
You choose how many cards to put into play during the resolution after you look through your library. You do not choose on announcement. [bethmo 1999/03/05]
If this card is not in play at the time it resolves, then you cannot sacrifice it, so you do not get to look in your library for cards. The sacrifice is a cost paid during resolution. [WotC Rules Team 1999/03/18]
In a multiplayer game, it triggers if at least one opponent controls three or more creatures. [Barclay 1999/02/28]

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Defensive Formation
Color White
Type Enchantment
Cost Cost=W
Expansion US(U)
Text(US+errata):Instead of the attacking player, you assign the combat damage of creatures attacking you. [Oracle 1999/11/01]
You follow all the normal rules for damage assignment. For example, you can assign more damage to a blocking creature than its toughness, and if a creature has Trample (see Rule A.37) you follow the Trample rules as appropriate. [Urza's FAQ 1998/10/05]
Damage assignment choices from Trample (see Rule A.37), Thorn Elemental, and other things which allow alternative damage assignments for attacking creatures are all made by you. [bethmo 1999/10/05]

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Defensive Maneuvers
Color White
Type Instant
Cost Cost=3W
Expansion ON(C)
Text(ON):Creatures of the type of your choice get +0/+4 until end of turn.

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Defiant Elf
Color Green
Type Creature - Elf
Cost Cost=G
Expansion LE(C)
Text(LE):1/1, Trample.
Note -Also see Trample, Rule A.37.

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Defiant Falcon
Color White
Type Creature - Rebel Bird
Cost Cost=1W
Expansion NE(C)
Text(NE):1/1, Flying. ; {4},{Tap}: Search your library for a Rebel card with converted mana cost {3} or less and put that card into play. Then shuffle your library.
This card is both a Rebel and a Bird. [Nemesis FAQ 2000/02/07]
You do not have to find a Rebel card if you do not want to. See Rule Z.6.9. [D'Angelo 2001/07/14]
Note -Also see Converted Mana Cost, Rule K.8.

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Defiant Stand
Color White
Type Sorcery
Cost Cost=1W
Expansion PT(U)
Text(PT):Play ~this~ only after you're attacked, before you declare interceptors. ; Any one creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as an Instant spell with text "Play ~this~ only during an opponent's declare attackers step. ; Target creature gets +1/+3 until end of turn. Untap that creature." [D'Angelo 2000/06/05]

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Defiant Vanguard
Color White
Type Creature - Rebel
Cost Cost=2W
Expansion NE(U)
Text(NE):2/2. ; When ~this~ blocks, at end of combat, destroy it and all creatures it blocked this turn. ; {5},{Tap}: Search your library for a Rebel card with converted mana cost {4} or less and put that card into play. Then shuffle your library.
You do not have to find a Rebel card if you do not want to. See Rule Z.6.9. [D'Angelo 2001/07/14]
Note -Also see Converted Mana Cost, Rule K.8.

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Defiling Tears
Color Black
Type Instant
Cost Cost=2B
Expansion IN(U)
Text(IN):Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."

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Deflection
Color Blue
Type Instant
Cost Cost=3U
Expansion IA(R)/567(R)
Text(7th):Change the target of target spell with a single target.
Only targets the spell being Deflected and not the original or new target of the spell it is affecting. [Aahz 1995/07/09]
You choose the spell to target on announcement, but you pick the new target for that spell on resolution. [bethmo 1999/11/30]
You cannot make a spell which is on the stack target itself. Thus, you cannot make Counterspell target itself or make another Deflection target itself. [D'Angelo 1999/12/07]
You can choose to make a spell on the stack target the Deflection you are playing (if such a target choice would be legal had the spell be cast while Deflection was on the stack). The new target for the Deflected spell is not chosen until Deflection resolves. See Rule T.6.1 to see that Deflection is still on the stack when new targets are selected for the spell. [D'Angelo 2000/06/20]
Once Deflection resolves, the new target is considered to be targeted by the deflected spell. This will trigger any effects, such as Skulking Ghost, which trigger on being targeted. [bethmo 1997/08/08]
A Counterspell can be changed to target something that is further down the stack (meaning the target will resolve before the Counterspell does). [D'Angelo 2000/05/20]
Note -In Fifth Edition and Ice Age this card was of type Interrupt. All such cards are now of type Instant.

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Deftblade Elite
Color White
Type Creature - Soldier
Cost Cost=W
Expansion LE(C)
Text(LE):1/1, Provoke. ; {1}{W}: Prevent all combat damage that would be dealt to and dealt by ~this~ this turn.
Note -Also see Provoke, Rule A.32.

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Defy Gravity
Color Blue
Type Instant
Cost Cost=U
Expansion JU(C)
Text(JU):Flashback {U}. ; Target creature gains flying until end of turn.
Note -Also see Flashback, Rule A.20.

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Dega Disciple
Color White
Type Creature - Wizard
Cost Cost=W
Expansion AP(C)
Text(AP):1/1. ; {B},{Tap}: Target creature gets -2/-0 until end of turn. ; {R},{Tap}: Target creature gets +2/+0 until end of turn.

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Dega Sanctuary
Color White
Type Enchantment
Cost Cost=2W
Expansion AP(U)
Text(AP):At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
You can gain 0, 2, or 4 life, but never 6. [Apocalypse FAQ 2001/05/24]

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Degavolver
Color White
Type Creature - Volver
Cost Cost=1W
Expansion AP(R)
Text(AP+errata):1/1. ; Kicker {1}{B} and/or {R}. ; If you paid the {1}{B} kicker cost, ~this~ comes into play with two +1/+1 counters on it and with "Pay 3 life: Regenerate ~this~." ; If you paid the {R} kicker cost, ~this~ comes into play with a +1/+1 counter on it and with first strike. [Oracle 2001/08/24]
Note -Also see First Strike, Rule A.18.
Note -Also see Kicker, Rule A.24.

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Dehydration
Color Blue
Type Enchant Creature
Cost Cost=3U
Expansion MM(C)
Text(MM):Enchanted creature doesn't untap during its controller's untap step.

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Deja Vu
Color Blue
Type Sorcery
Cost Cost=2U
Expansion PT(C)/P2(C)
Text(P2):Return any one sorcery card from your graveyard to your hand.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as "Return target sorcery card from your graveyard to your hand." [D'Angelo 2000/06/05]

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Delaying Shield
Color White
Type Enchantment
Cost Cost=3W
Expansion OD(R)
Text(OD):If you would be dealt damage, put that many delay counters on ~this~ instead. ; At the beginning of your upkeep, remove all delay counters from ~this~. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Note that the damage is replaced and is not "prevented". This means it can replace damage that "cannot be prevented" (as with Urza's Rage when the kicker cost was paid). [Odyssey FAQ 2001/10/04]

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Delif's Cone
Color Artifact
Type Artifact
Cost Cost=0
Expansion FE(C1)
Text(FE+errata):{Tap},Sacrifice ~this~: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it deals no combat damage this turn. [Oracle 2001/08/24]
This card has an activated ability that creates a triggered ability which watches the target creature. [D'Angelo 1999/08/01]
If you use the ability after blockers are declared, it won't trigger at all. So you want to use it before blockers are declared. [DeLaney 1999/08/08]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Delif's Cube
Color Artifact
Type Artifact
Cost Cost=1
Expansion FE(U1)
Text(FE+errata):{2},{Tap}: This turn, when target creature you control attacks and isn't blocked, it deals no combat damage this turn and you put a cube counter on ~this~. ; {2},Remove a cube counter from ~this~: Regenerate target creature. [Oracle 1999/07/23]
This card has an activated ability that creates a triggered ability which watches the target creature. [D'Angelo 1999/08/01]
If you use the ability after blockers are declared, it won't trigger at all. So you want to use it before blockers are declared. [DeLaney 1999/08/08]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Delirium
Color Multi
Type Instant
Cost Cost=1BR
Expansion MI(U)
Text(MI+errata):Play ~this~ only on an opponent's turn. ; Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. [Oracle 2000/10/24]
Tapping the creature is part of the effect and not the cost, therefore you can play it on a tapped creature. [Duelist Magazine #16, Page 28]
Note -Also see Fog Effects, Rule E.6.

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Deliver (Stand/Deliver)
Color Blue
Type Instant
Cost Cost=2U
Expansion IN(U)
Text(IN):Return target permanent to its owner's hand.
Note -See Stand (Stand/Deliver) for the second half of this card.
Note -Also see Split Cards, Rule K.24.

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Delraich
Color Black
Type Creature - Horror
Cost Cost=6B
Expansion MM(R)
Text(MM+errata):6/6, Trample. ; You may sacrifice three black creatures rather than pay ~this~'s mana cost. [Oracle 2001/06/01]
Note -Also see Trample, Rule A.37.

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Deluge
Color Blue
Type Instant
Cost Cost=2U
Expansion OD(U)
Text(OD):Tap all creatures without flying.

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Delusions of Mediocrity
Color Blue
Type Enchantment
Cost Cost=3U
Expansion UL(R)/7(R)
Text(7th):When ~this~ comes into play, you gain 10 life. ; When ~this~ leaves play, you lose 10 life.
Note -Also see Comes Into Play Abilities, Rule E.3.

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Dematerialize
Color Blue
Type Sorcery
Cost Cost=3U
Expansion OD(C)
Text(OD):Flashback {5}{U}{U}. ; Return target permanent to its owner's hand.
Note -Also see Flashback, Rule A.20.

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Demolish
Color Red
Type Sorcery
Cost Cost=3R
Expansion OD(U)
Text(OD):Destroy target artifact or land.

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Demonic Attorney
Color Black
Type Sorcery
Cost Cost=1BB
Expansion ABUR(R)
Text(ABU/RV+errata):Remove ~this~ from your deck before playing if you're not playing for ante. ; Each player antes the top card of his or her library. [Oracle 1999/09/03]
Type 1 tournaments (see Rule D.13) have banned this card since 1994/01/25 since it is only used in games for Ante.
Type 1.5 tournaments (see Rule D.14) have always banned this card.
Extended tournaments (see Rule D.15) have always banned this card.
Standard (Type 2) tournaments (see Rule D.16) have always banned this card.

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Demonic Consultation
Color Black
Type Instant
Cost Cost=B
Expansion IA(U)
Text(IA+errata):Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game. [Oracle 2000/02/01]
The spell fails if you do not find the card before your library is empty. You do not lose the game at that point. You lose on the next time you have to draw. [Aahz 1995/06/08]
You name which card to look for on resolution. [D'Angelo 2000/03/09]
You must name a card that actually exists in the game of Magic. [Aahz 1995/10/07]
There is no way to make this card affect your opponent. It affects "you", and "you" means the caster. [Duelist Magazine #7, Page 9] It has no targets and cannot be Deflectioned.
Type 1 tournaments (see Rule D.13) have restricted this card since 2000/10/01.
Type 1.5 tournaments (see Rule D.14) have banned this card since 2000/10/01.
Extended tournaments (see Rule D.15) have banned this card since 2001/04/01.

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Demonic Hordes
Color Black
Type Creature - Demon
Cost Cost=3BBB
Expansion ABUR(R)
Text(ABU/RV+errata):5/5. ; {Tap}: Destroy target land. ; At the beginning of your upkeep, unless you pay {B}{B}{B}, tap ~this~ and sacrifice a land of an opponent's choice. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Demonic Torment
Color Black
Type Enchant Creature
Cost Cost=2B
Expansion LG(U1)
Text(LG+errata):Enchanted creature can't attack. ; Prevent all combat damage that would be dealt by enchanted creature. [Oracle 2001/08/24]
Extended tournaments (see Rule D.15) have always banned this card.

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Demonic Tutor
Color Black
Type Sorcery
Cost Cost=1B
Expansion ABUR(U)
Text(RV+errata):Search your library for a card and put that card into your hand. Then shuffle your library. [Oracle 1999/09/03]
This is not a draw. [D'Angelo 1995/02/27]
You do not show the card you pick out of your library to your opponent. [bethmo 1994/06/01]
You pick a card on resolution. [D'Angelo 1995/07/21] Because you pick on resolution, this spell can be Forked so that the Fork's caster can pick a different card. [Aahz 1995/09/05]
Type 1 tournaments (see Rule D.13) have restricted this card since 1994/03/23.
Type 1.5 tournaments (see Rule D.14) have always banned this card.
Extended tournaments (see Rule D.15) have always banned this card.
Standard (Type 2) tournaments (see Rule D.16) have banned this card since 1995/05/02 when it left the environment.
Note -The artist's name, Shuler, was misspelled on the Limited Edition and Unlimited Edition versions of this card.

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Demoralize
Color Red
Type Instant
Cost Cost=2R
Expansion OD(C)
Text(OD):Each creature can't be blocked this turn except by two or more creatures. ; Threshold - Creatures can't block this turn. (You have threshold if seven or more cards are in your graveyard.)
Note -Also see Threshold, Rule A.36.

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Demystify
Color White
Type Instant
Cost Cost=W
Expansion ON(C)
Text(ON):Destroy target enchantment.

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Denied!
Color Blue
Type Instant
Cost Cost=U
Expansion UG(C)
Text(UG+errata):Play ~this~ only when an opponent plays target spell. ; Name a card, then look at all cards in that player's hand. If the named card is in the player's hand, counter that spell. [D'Angelo 2000/03/09 - unofficial errata]
The spell that they are playing is not in their hand when you play Denied!. [Barclay 1998/08/13]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.
Note -This card was of type Interrupt and is now of type Instant. [D'Angelo 2000/03/09]

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Denizen of the Deep
Color Blue
Type Creature - Serpent
Cost Cost=6UU
Expansion P2(R)/ST(R)
Text(ST):11/11. ; When ~this~ comes into play, return all other creatures you control from play to their owner's hand.
All tournament formats have banned this card because it only appears in Portal and Starter.

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Dense Foliage
Color Green
Type Enchantment
Cost Cost=2G
Expansion WL(R)/6(R)
Text(6th):Creatures can't be the targets of spells.

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Denying Wind
Color Blue
Type Sorcery
Cost Cost=7UU
Expansion PY(R)
Text(PY):Search target player's library for up to seven cards and remove them from the game. Then that player shuffles his or her library.

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Deranged Hermit
Color Green
Type Creature - Elf
Cost Cost=3GG
Expansion UL(R)
Text(UL+errata):1/1. ; Echo ; When ~this~ comes into play, put four 1/1 green Squirrel creature tokens into play. ; All Squirrels get +1/+1. [Oracle 1999/05/01]
The Squirrel tokens get the bonus, so they are effectively 2/2 creatures until the Hermit leaves play. And they get bigger if multiple Hermits are in play. [DeLaney 1999/02/10]
Note -Also see Comes Into Play Abilities, Rule E.3.
Note -Also see Echo, Rule A.14.
Note -Also see Token Creatures, Rule K.25.

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Derelor
Color Black
Type Creature - Thrull
Cost Cost=3B
Expansion FE(U1)/56(R)
Text(6th+errata):4/4. ; Black spells you play cost {B} more to play. [Oracle 2000/02/01]

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Dermoplasm
Color Blue
Type Creature - Shapeshifter
Cost Cost=2U
Expansion LE(R)
Text(LE):1/1, Flying. ; Morph {2}{U}{U}. ; When ~this~ is turned face up, you may put a creature card with morph from your hand into play face up. If you do, return ~this~ to its owner's hand.
The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
Note -Also see Morph, Rule A.29.

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Desert
Color Land
Type Land
Cost Cost=None
Expansion AN(C11)
Text(AN+errata):{Tap}: Add one colorless mana to your mana pool. ; {Tap}: ~this~ deals 1 damage to target attacking creature. Play this ability only during the end of combat step. [Oracle 2001/08/24]
Can be used on any player's attacking creatures. This includes your own and creatures in an attack you are not involved in (multiplayer games). [bethmo 1994/06/01]
The end of combat step is after combat damage has been resolved, so this card's ability can only be used after combat damage, not before. [D'Angelo 2000/02/25]
Extended tournaments (see Rule D.15) have always banned this card.

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Desert Drake
Color Red
Type Creature - Drake
Cost Cost=3R
Expansion PT(U)
Text(PT):2/2, Flying.
All tournament formats have banned this card because it only appears in Portal.
Note -This card had no creature type. If played with non-Portal cards, it should be played as creature type Drake. [D'Angelo 2000/06/05]

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Deserted Temple
Color Land
Type Land
Cost Cost=None
Expansion OD(R)
Text(OD):{Tap}: Add one colorless mana to your mana pool. ; {1},{Tap}: Untap target land.

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Desertion
Color Blue
Type Instant
Cost Cost=3UU
Expansion VI(R)/6(R)
Text(6th):Counter target spell. If it's an artifact or creature card, put it into play under your control instead of into its owner's graveyard.
This spell includes a replacement effect. If the target is an artifact or creature, it never goes to the graveyard. [D'Angelo 1999/05/01]
The card enters play as if just cast and you get to make all necessary decisions from scratch. [Duelist Magazine #17, Page 28]
Any X in the mana cost is zero since it is not actually being cast. [DeLaney 1997/02/02]
The card is put into play, but any effects that check if the original card was "played from your hand" (such as with Cloud of Faeries) will not trigger or otherwise consider the card to have been played from your hand. The card was put into play by the effect of Desertion instead. [bethmo 1999/11/30]
If the spell is not countered (because the spell it targets cannot be countered), then this card's ability does not put the card into play. The card continues to resolve as normal. [D'Angelo 2001/04/20]
Note -In Visions this spell was an Interrupt. All such spells are now of type Instant.

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Desert Nomads
Color Red
Type Creature - Nomad
Cost Cost=2R
Expansion AN(C4)
Text(AN+errata):2/2, Desertwalk. ; Prevent all damage that would be dealt to ~this~ by Deserts. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Desert.
Note -Also see Landwalk, Rule A.27.

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Desert Sandstorm
Color Red
Type Sorcery
Cost Cost=2R
Expansion P3(C)
Text(P3):~this~ deals 1 damage to each creature. (This includes your creatures.)
All tournament formats have banned this card because it only appears in Portal.

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Desert Twister
Color Green
Type Sorcery
Cost Cost=4GG A
Expansion AN(U3)/R45(U)/MM(U)
Text(4th/5th/MM):Destroy target permanent.

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Desolation
Color Black
Type Enchantment
Cost Cost=1BB
Expansion VI(U)
Text(VI+errata):At end of turn, each player who tapped a land for mana during that turn sacrifices a land. If a plains is sacrificed this way, ~this~ deals 2 damage to that plains' controller. [Oracle 1999/07/01]
Each Desolation only causes up to one land per turn to be sacrificed. If you have more than one, each will do this. [Duelist Magazine #17, Page 28]
It works even if it was not in play when the land was tapped for mana. It only has an end of turn effect of checking each player to see if they did tap a land that turn. [bethmo 1997/02/13]
It only works if Desolation is in play at the end of the turn. [bethmo 1997/02/26]

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Desolation Angel
Color Black
Type Creature - Angel
Cost Cost=3BB
Expansion AP(R)
Text(AP):5/4, Flying. ; Kicker {W}{W}. ; When ~this~ comes into play, destroy all lands you control. If you paid the kicker cost, destroy all lands instead.
Note -Also see Comes Into Play Abilities, Rule E.3.
Note -Also see Kicker, Rule A.24.

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Desolation Giant
Color Red
Type Creature - Giant
Cost Cost=2RR
Expansion AP(R)
Text(AP):3/3. ; Kicker {W}{W}. ; When ~this~ comes into play, destroy all other creatures you control. If you paid the kicker cost, destroy all other creatures instead.
Note -Also see Comes Into Play Abilities, Rule E.3.
Note -Also see Kicker, Rule A.24.

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Desperate Charge
Color Black
Type Sorcery
Cost Cost=2B
Expansion P3(U)
Text(P3):All your creatures get +2/+0 until the end of the turn.
When played under non-Portal rules, the text should be read as "Creatures you control get +2/+0 until end of turn." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Desperate Gambit
Color Red
Type Instant
Cost Cost=R
Expansion WL(U)
Text(WL+errata):Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage. If you lose the flip, the next time it would deal damage this turn, prevent the damage. [Oracle 2002/03/01]
The coin is flipped during resolution of this spell, so you know in advance what will happen when the source deals damage the next time. [D'Angelo 2001/06/15]

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Desperate Research
Color Black
Type Sorcery
Cost Cost=1B
Expansion IN(R)
Text(IN+errata):Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Remove the rest from the game. [Oracle 2001/08/24]

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Despoil
Color Black
Type Sorcery
Cost Cost=3B
Expansion PY(C)
Text(PY):Destroy target land. Its controller loses 2 life.

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Despondency
Color Black
Type Enchant Creature
Cost Cost=1B
Expansion US(C)
Text(US+errata):Enchanted creature gets -2/-0. ; When ~this~ is put into a graveyard from play, return ~this~ to its owner's hand. [Oracle 1999/05/01]

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Despotic Scepter
Color Artifact
Type Artifact
Cost Cost=1
Expansion IA(R)
Text(IA+errata):{Tap}: Destroy target permanent you own. It can't be regenerated. [Oracle 2000/02/01]

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Destructive Flow
Color Multi
Type Enchantment
Cost Cost=BRG
Expansion PS(R)
Text(PS):At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

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Destructive Urge
Color Red
Type Enchant Creature
Cost Cost=1RR
Expansion US(U)
Text(US+errata):Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. [Oracle 1999/05/01]
The ability has no effect if the player has no lands. [Urza's FAQ 1998/10/05]

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Detonate
Color Red
Type Sorcery
Cost Cost=XR
Expansion AQ(U3)/45(U)
Text(5th+errata):Destroy target artifact with converted mana cost equal to X. It can't be regenerated. ~this~ deals X damage to that artifact's controller. [Oracle 1999/09/03]
If the artifact becomes an illegal target before resolution, then no damage is done. [Duelist Magazine #5, Page 23]
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see X Costs, Rule K.28.

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Devastate
Color Red
Type Sorcery
Cost Cost=3RR
Expansion PY(C)
Text(PY):Destroy target land. ~this~ deals 1 damage to each creature and each player.

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Devastating Dreams
Color Red
Type Sorcery
Cost Cost=RR
Expansion TO(R)
Text(TO):As an additional cost to play ~this~, discard X cards at random from your hand. ; Each player sacrifices X lands. ~this~ deals X damage to each creature.

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Devastation
Color Red
Type Sorcery
Cost Cost=5RR
Expansion PT(R)/ST(R)
Text(PT/ST):Destroy all creatures and all lands. (This includes your creatures and lands.)
All tournament formats have banned this card because it only appears in Portal and Starter.

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Devoted Caretaker
Color White
Type Creature - Cleric
Cost Cost=W
Expansion OD(R)
Text(OD):1/2. ; {W},{Tap}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
The permanent affected by this ability cannot be targeted by instant and sorcery spells and (if it's a creature) all damage from instant and sorcery spells will be prevented. [Odyssey FAQ 2001/10/04]
Note -Also see Protection, Rule A.31.

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Devoted Hero
Color White
Type Creature - Soldier
Cost Cost=W
Expansion PT(C)/ST(C)
Text(PT/ST):1/2.
All tournament formats have banned this card because it only appears in Portal and Starter.
Note -The Portal version had no creature type.

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Devouring Deep
Color Blue
Type Creature - Devouring-Deep
Cost Cost=2U
Expansion LG(C2)
Text(LG):1/2, Islandwalk.
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Landwalk, Rule A.27.

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Devouring Strossus
Color Black
Type Creature - Horror
Cost Cost=5BBB
Expansion IN(R)
Text(IN):9/9, Flying, Trample. ; At the beginning of your upkeep, sacrifice a creature. ; Sacrifice a creature: Regenerate ~this~.
Note -Also see Trample, Rule A.37.

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Devout Harpist
Color White
Type Creature - Townsfolk
Cost Cost=W
Expansion UL(C)
Text(UL+errata):1/1. ; {Tap}: Destroy target enchant creature. [Oracle 1999/06/30]
It can only target "Enchant Creature" cards. [Urza's Legacy FAQ 1999/02/03] And cards changed into Enchant Creatures, such as a Licid or Animate Dead. [DeLaney 1999/02/14]

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Devout Monk
Color White
Type Creature - Cleric
Cost Cost=W
Expansion ST(C)
Text(ST):1/1. ; When ~this~ comes into play, you gain 1 life.
All tournament formats have banned this card because it only appears in Starter.

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Devout Witness
Color White
Type Creature - Spellshaper
Cost Cost=2W
Expansion MM(C)
Text(MM):2/2. ; {1}{W},{Tap},Discard a card from your hand: Destroy target artifact or enchantment.

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Acknowledgments and Disclaimers