Names starting with 'In'


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Incendiary
Color Red
Type Enchant Creature
Cost Cost=R
Expansion UD(U)
Text(UD):At the beginning of your upkeep, you may put a fuse counter on ~this~. ; When enchanted creature is put into a graveyard, ~this~ deals X damage to target creature or player, where X is the number of fuse counters on ~this~.
Putting on a counter is optional. If you forget, you cannot go back later even if it is something you usually do. [D'Angelo 1999/06/01]

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Incinerate
Color Red
Type Instant
Cost Cost=1R
Expansion IA(C)/MI(C)/5(C)
Text(5th+errata):~this~ deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. [Oracle 2000/02/01]

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Incoming!
Color Green
Type Sorcery
Cost Cost=4GGGG
Expansion UG(R)
Text(UG+errata):Each player searches his or her library for any number of artifact, creature, enchantment, and land cards and puts those cards into play. Then player shuffles his or her library. [D'Angelo 2000/03/09 - unofficial errata]
You can choose zero cards, and in fact must choose zero if your library is empty. [D'Angelo 1998/09/07]
Each player may choose a different number of cards. There is no requirement that various players choose the same number. [DeLaney 1998/08/12]
You still shuffle if you pick zero cards. [DeLaney 1998/08/12]
The controller of Incoming! chooses first, then puts all her choices into play at the same time, then repeat this round the table in turn order until every player has done it once. [Barclay 1998/08/13]
All cards come into play simultaneously. [QAS 1998/09/09]
All tournament formats have banned cards from Unglued.
Note -Also see Unglued rulings, Rule U.1.

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Indentured Djinn
Color Blue
Type Creature - Djinn
Cost Cost=1UU
Expansion MM(U)
Text(MM):4/4, Flying. ; When ~this~ comes into play, each other player may draw up to three cards.

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Independent Troops
Color Red
Type Creature - Soldier
Cost Cost=1R
Expansion P3(C)
Text(P3):2/1.
All tournament formats have banned this card because it only appears in Portal.

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Indestructible Aura
Color White
Type Instant
Cost Cost=W
Expansion LG(C2)/CH(C3)
Text(CH+errata):Until end of turn, prevent all damage that would be dealt to target creature. [Oracle 1999/09/03]
Despite the name, this card only prevents damage and not destroy effects. [bethmo 1994/08/30]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Index
Color Blue
Type Sorcery
Cost Cost=U
Expansion AP(C)
Text(AP):Look at the top five cards of your library, then put them back in any order.

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Infantry Veteran
Color White
Type Creature - Soldier
Cost Cost=W
Expansion VI(C)/6(C)/AT(F1)/BR(F1)
Text(VI/6th):1/1. ; {Tap}: Target attacking creature gets +1/+1 until end of turn.

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Infected Vermin
Color Black
Type Creature - Rat
Cost Cost=2B
Expansion OD(U)
Text(OD):1/1. ; {2}{B}: ~this~ deals 1 damage to each creature and each player. ; Threshold - {3}{B}: ~this~ deals 3 damage to each creature and each player. (Play this ability only if seven or more cards are in your graveyard.)
Note -Also see Threshold, Rule A.36.

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Infectious Rage
Color Red
Type Enchant Creature
Cost Cost=1R
Expansion JU(U)
Text(JU):Enchanted creature gets +2/-1. ; When enchanted creature is put into a graveyard, choose a creature at random ~this~ can enchant. Return ~this~ to play enchanting that creature.
When this card returns to play, it is put into play on the creature without targeting it, so it can be placed on a "cannot be the target" creatures. [Judgment FAQ 2002/05/28]
You cannot return this card to play onto something it cannot enchant. For example, you cannot place this card on a card with protection from red. [Judgment FAQ 2002/05/28]

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Infernal Caretaker
Color Black
Type Creature - Cleric
Cost Cost=3B
Expansion LE(C)
Text(LE):2/2. ; Morph {3}{B}. ; When ~this~ is turned face up, return all Zombie cards from all graveyards to their owners' hands.
The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
Note -Also see Morph, Rule A.29.

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Infernal Contract
Color Black
Type Sorcery
Cost Cost=BBB
Expansion MI(R)/67(R)
Text(6th/7th):Draw four cards. You lose half your life, rounded up.

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Infernal Darkness
Color Black
Type Enchantment
Cost Cost=2BB
Expansion IA(R)
Text(IA+errata):Cumulative Upkeep - Pay {B} and 1 life. ; If a land is tapped for mana, it produces {B} instead of its normal type and amount. [Oracle 2000/10/24]
All affected lands produce just one black mana regardless of how many it might normally generate. [Duelist Magazine #6, Page 131]
Will remove restrictions on how mana generated by the land is used. [Duelist Magazine #6, Page 131] For example, the black mana from a Mishra's Workshop can be used for any purpose.
The ability generates a replacement effect (see Rule T.10). [DeLaney 1998/11/03]
Note -Also see Cumulative Upkeep, Rule A.11.

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Infernal Denizen
Color Black
Type Creature - Infernal-Denizen
Cost Cost=7B
Expansion IA(R)
Text(IA+errata):5/7. ; At the beginning of your upkeep, sacrifice two swamps. If you can't, tap ~this~, and an opponent may gain control of the creature you control of his or her choice. That opponent retains control of that creature as long as ~this~ remains in play. ; {Tap}: Gain control of target creature as long as ~this~ remains in play. [Oracle 2001/05/02]
You must sacrifice the Swamps if you can. You cannot choose not to pay if you have them. [Aahz 1995/06/22]
You should always have one creature for your opponent to take (i.e. the Denizen). If by chance you have no creature for your opponent to take, then they don't get one. Remember that taking a creature is optional so your opponent is not forced to take the Denizen. [D'Angelo 1995/08/02]

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Infernal Genesis
Color Black
Type Enchantment
Cost Cost=4BB
Expansion PY(R)
Text(PY):At the beginning of each players upkeep, that player puts the top card from his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens into play, where X is that card's converted mana cost. [Oracle 2001/08/24]
Lands have a mana cost of zero, so if a land is put into a graveyard, no tokens are created. [Prophecy FAQ 2000/05/25]
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Token Creatures, Rule K.25.

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Infernal Harvest
Color Black
Type Sorcery
Cost Cost=1B
Expansion VI(C)
Text(VI+errata):As an additional cost to play ~this~, return any number of swamps you control to their owner's hand. ; ~this~ deals damage equal to the number of swamps returned this way, divided as you choose among any number of target creatures. [Oracle 1999/07/01]
The return of X of your Swamps to your hand is part of the play cost and is paid on announcement. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect. [D'Angelo 1997/01/28]
You can use X as being zero. [bethmo 1997/02/25]
If X is greater than zero, you cannot choose zero targets. You must choose between 1 and X targets. If X is zero, you cannot choose any targets. [DeLaney 2003/05/19]

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Infernal Medusa
Color Black
Type Creature - Medusa
Cost Cost=3BB
Expansion LG(U1)
Text(LG+errata):2/4. ; Whenever ~this~ blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.

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Infernal Spawn of Evil
Color Black
Type Creature - (Demon) Beast
Cost Cost=6BBB
Expansion UG(R)
Text(UG+errata):7/7, Flying, First Strike. ; At the beginning of your upkeep, you may pay {1}{B}, reveal ~this~ from your hand, and say "It's coming!". If you do, ~this~ deals 1 damage to target opponent. [D'Angelo 2000/03/09 - unofficial errata]
You can only pay for the ability when it's in your hand. [Barclay 1998/08/13]
If you've got more than one Infernal Spawn of Evil in your hand, you may only use the ability once per upkeep total, not once per Spawn. [Barclay 1998/08/13]
You can say "It's coming" in any language. For example, "Przybywa!" in Polish, "Kuru zo!" in Japanese, "Bientot!" in French, or "Es Kommt!" in German. [TomHa 1998/09/15]
All tournament formats have banned cards from Unglued.
Note -Also see First Strike, Rule A.18.
Note -Also see Unglued rulings, Rule U.1.

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Infernal Tribute
Color Black
Type Enchantment
Cost Cost=BBB
Expansion WL(R)
Text(WL):{2},Sacrifice a card in play: Draw a card.

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Inferno
Color Red
Type Instant
Cost Cost=5RR
Expansion DK(U1)/4567(R)
Text(6th/7th):~this~ deals 6 damage to each creature and each player.

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Infest
Color Black
Type Sorcery
Cost Cost=1BB
Expansion ON(U)
Text(ON):All creatures get -2/-2 until end of turn.

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Infiltrate
Color Blue
Type Instant
Cost Cost=U
Expansion NE(C)
Text(NE):Target creature is unblockable this turn.

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Infinite Authority
Color White
Type Enchant Creature
Cost Cost=WWW
Expansion LG(R)
Text(LG+errata):Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy that creature at end of combat. At end of turn, if that creature was put into a graveyard this way, put a +1/+1 counter on enchanted creature. [Oracle 2001/08/24]
The enchanted creature gets a +1/+1 counter for each creature that triggers the ability. [D'Angelo 2000/03/03]
Extended tournaments (see Rule D.15) have always banned this card.
Note -There is a typo on this card. "creaeture" should be "creature".

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Infinite Hourglass
Color Artifact
Type Artifact
Cost Cost=4
Expansion IA(R)/5(R)
Text(5th+errata):At the beginning of your upkeep, put a time counter on ~this~. ; All creatures get +1/+0 for each time counter on ~this~. ; {3}: Remove a time counter from ~this~. Any player may play this ability, but only during any upkeep step. [Oracle 2002/10/01]

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Inflame
Color Red
Type Instant
Cost Cost=R
Expansion PY(C)
Text(PY):~this~ deals 2 damage to each creature dealt damage this turn.

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Information Dealer
Color Blue
Type Creature - Wizard
Cost Cost=1U
Expansion ON(C)
Text(ON):1/1. ; {Tap}: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order.

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Infuse
Color Blue
Type Instant
Cost Cost=2U
Expansion IA(C)
Text(IA+errata):Untap target artifact, creature, or land. ; Draw a card at the beginning of the next turn's upkeep. [Oracle 2000/02/01]
Note -Also see Cantrips, Rule E.2.

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Ingenious Thief
Color Blue
Type Creature - Thief
Cost Cost=1U
Expansion PT(U)/ST(C)
Text(ST):1/1, Flying. ; When ~this~ comes into play, look at target player's hand.
All tournament formats have banned this card because it only appears in Portal and Starter.
Note -The Portal version had no creature type.

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Inheritance
Color White
Type Enchantment
Cost Cost=W
Expansion AL(U2)
Text(AL+errata):Whenever a creature is put into a graveyard from play, you may pay {3}. If you do, draw a card. [Oracle 2003/02/01]

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Initiates of the Ebon Hand
Color Black
Type Creature - Cleric
Cost Cost=B
Expansion FE(C3)/5(C)
Text(5th+errata):1/1. ; {1}: Add {B} to your mana pool. If this ability is played four or more times this turn, sacrifice ~this~ at end of turn. [Oracle 2002/03/01]
Mana which "changes color" as it goes through the Hand forgets its original source because the old mana gets used up and new mana gets generated. [Aahz 1995/01/24]

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Inner Sanctum
Color White
Type Enchantment
Cost Cost=1WW
Expansion WL(R)
Text(WL+errata):Cumulative upkeep - Pay 2 life ; Prevent all damage that would be dealt to creatures you control. [Oracle 2000/02/01]
Note -Also see Cumulative Upkeep, Rule A.11.

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Innocent Blood
Color Black
Type Sorcery
Cost Cost=B
Expansion OD(C)
Text(OD):Each player sacrifices a creature.

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Inquisition
Color Black
Type Sorcery
Cost Cost=2B
Expansion DK(C3)
Text(DK+errata):Target player reveals his or her hand. ~this~ deals damage to that player equal to the number of white cards in his or her hand. [Oracle 2002/03/01]
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.

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Insidious Bookworms
Color Black
Type Creature - Worm
Cost Cost=B
Expansion AL(C1)
Text(AL+errata):1/1. ; When ~this~ is put into a graveyard from play, you may pay {1}{B}. If you do, target player discards a card at random from his or her hand. [Oracle 2000/10/24]
Each Bookworm can only be used once when it goes to the graveyard. [Duelist Magazine #12, Page 32]

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Insidious Dreams
Color Black
Type Instant
Cost Cost=3B
Expansion TO(R)
Text(TO):As an additional cost to play ~this~, discard X cards from your hand. ; Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

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Insight
Color Blue
Type Enchantment
Cost Cost=2U
Expansion TE(U)/6(U)
Text(6th+errata):Whenever an opponent plays a green spell, you draw a card. [Oracle 1999/05/01]

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Insist
Color Green
Type Sorcery
Cost Cost=G
Expansion TO(R)
Text(TO):The next creature spell you play this turn can't be countered by spells or abilities. Draw a card.

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Insolence
Color Red
Type Enchant Creature
Cost Cost=2R
Expansion PS(C)
Text(PS):Whenever enchanted creature becomes tapped, ~this~ deals 2 damage to that creature's controller.
It does not trigger immediately when played onto an already tapped creature. [Planeshift FAQ 2001/01/26]
The damaging ability triggers no matter how the creature becomes tapped. For example, using Twiddle. [D'Angelo 2001/05/11]

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Inspiration
Color Blue
Type Instant
Cost Cost=3U
Expansion VI(C)/67(C)
Text(VI/6th/7th):Target player draws two cards.

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Inspirit
Color White
Type Instant
Cost Cost=2W
Expansion ON(U)
Text(ON):Untap target creature. It gets +2/+4 until end of turn.

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Instigator
Color Black
Type Creature - Spellshaper
Cost Cost=1B
Expansion MM(R)
Text(MM):1/1. ; {1}{B}{B},{Tap},Discard a card from your hand: Creatures target player controls attack this turn if able.
There is no penalty if the creatures are unable to attack. [MM FAQ 1999/09/22]

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Instill Energy
Color Green
Type Enchant Creature
Cost Cost=G
Expansion ABUR45(U)
Text(5th+errata):Enchanted creature has haste. ; {0}: Untap enchanted creature. Play this ability only during your turn but only once each turn. [Oracle 2000/02/01]
Instill Energy's untap ability will not untap the creature until it resolves. This means other spells and abilities can be used before it actually becomes untapped. [D'Angelo 2000/03/03]
Any enchantments (or other effects) which are on the creature that would cause it to not be untapped (or have a cost to be untapped) during untap step do not in any way hinder or imply a cost to use this card's ability to untap once during the turn. [bethmo 1994/04/01] See Ruling A.11.Ruling.1.
If played on an opponent's creature, you can untap their creature during your turn. [bethmo 1994/06/01]
Note -Also see Haste, Rule A.22.

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Insubordination
Color Black
Type Enchant Creature
Cost Cost=BB
Expansion MM(C)
Text(MM):At the end of the turn of enchanted creature's controller, ~this~ deals 2 damage to that player unless enchanted creature attacked this turn.

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Insurrection
Color Red
Type Sorcery
Cost Cost=5RRR
Expansion ON(R)
Text(ON):Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
You untap all creatures, control all creatures, and give all creatures Haste. [Onslaught FAQ 2002/09/24]
Note -Also see Haste, Rule A.22.

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Interdict
Color Blue
Type Instant
Cost Cost=1U
Expansion TE(U)
Text(TE+errata):Counter target activated ability of a permanent. (Mana abilities can't be countered.) ; Draw a card. [Oracle 2002/10/01]
The errata removed the "abilities cannot be played again this turn" text. [Oracle 1999/05/01]
Cannot be used to counter the ability of something which is not a permanent, which means it cannot be used on abilities which are played while a card is in the graveyard or hand (such as Cycling). [D'Angelo 1998/10/12]
This card targets the ability, and not the permanent itself. [D'Angelo 1999/01/13]
Note -Before errata, this card was of type Interrupt. [Oracle 1999/05/01]

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Intervene
Color Blue
Type Instant
Cost Cost=U
Expansion UL(C)
Text(UL):Counter target spell that targets a creature.
Can only target a spell that is currently targeting a creature. [D'Angelo 1999/02/15]
The spell targets the creature if it uses the word "target" in its text. If the word "target" isn't there, then the spell is not targeted. [Urza's Legacy FAQ 1999/02/03] One exception, local enchantments target even if they don't use the word target. [D'Angelo 1999/02/18]
If a spell is modal (see Rule G.24), use the target(s) of the current mode only for this check. [D'Angelo 1999/02/15] Targets for the other modes are never selected. See Rule G.24.5.
It means "targeting at least one creature" not "exactly one creature". [D'Angelo 1999/03/12]
If the spell's target leaves play before this spell resolves, Intervene will be countered since it no longer targets a spell that targets a creature. [Jordan 2001/02/12]
Note -This card was of type Interrupt. It is now an Instant. [Oracle 1999/05/01]

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In the Eye of Chaos
Color Blue
Type Enchant World
Cost Cost=2U
Expansion LG(R)
Text(LG+errata):Whenever a player plays an instant spell, counter it unless that player pays X, where X is its converted mana cost. [Oracle 2001/08/24]
This ability triggers when the spell is announced. [D'Angelo 2000/03/03]
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Converted Mana Cost, Rule K.8.
Note -Also see Enchant World, Rule K.12.10.

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Intimidation
Color Black
Type Enchantment
Cost Cost=2BBB
Expansion MM(U)
Text(MM+errata):Creatures you control have fear. [Oracle 2002/10/01]
Note -Also see Fear, Rule A.17.

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Intrepid Hero
Color White
Type Creature - Soldier
Cost Cost=2W
Expansion US(R)/7(R)
Text(US/7th):1/1. ; {Tap}: Destroy target creature with power 4 or greater.
The power of the creature is checked on announcement and on resolution. If the targeted creature's power is not 4 or greater on resolution, the effect is countered. [D'Angelo 1999/05/01]

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Intruder Alarm
Color Blue
Type Enchantment
Cost Cost=2U
Expansion SH(R)
Text(SH+errata):Creatures don't untap during their controllers' untap steps. ; Whenever a creature comes into play, untap all creatures. [Oracle 1999/05/01]
If multiple creatures come into play at one time, this ability triggers once for each creature. This doesn't matter much, but it can in some cases. [bethmo 1998/03/05]
Note -Also see Comes Into Play Abilities, Rule E.3.

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Intuition
Color Blue
Type Instant
Cost Cost=2U
Expansion TE(R)
Text(TE+errata):Search your library for any three cards and reveal them. An opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. [Oracle 1999/05/01]
It does not target the opponent. You choose an opponent during resolution. [D'Angelo 1999/06/01]

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Invasion Plans
Color Red
Type Enchantment
Cost Cost=2R
Expansion SH(R)
Text(SH+errata):All creatures block each turn if able. ; Instead of the defending player, the attacking player chooses how each creature blocks. [Oracle 2001/08/24]
When this card is in play, creatures that require paying a cost to block cannot block. This is because blocking costs must be paid when the block is declared, but this card causes the attacking player to declare blockers and that player cannot pay the costs. [WotC Rules Team 1998/07/01]

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Invigorate
Color Green
Type Instant
Cost Cost=2G
Expansion MM(C)
Text(MM+errata):If you control a forest, you may have an opponent gain 3 life rather than pay ~this~'s mana cost. ; Target creature gets +4/+4 until end of turn. [Oracle 2001/06/01]

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Invigorating Boon
Color Green
Type Enchantment
Cost Cost=1G
Expansion ON(U)
Text(ON):Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

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Invigorating Falls
Color Green
Type Sorcery
Cost Cost=2GG
Expansion TO(C)
Text(TO):You gain life equal to the number of creature cards in all graveyards.

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Inviolability
Color White
Type Enchant Creature
Cost Cost=1W
Expansion MM(C)
Text(MM):Prevent all damage that would be dealt to enchanted creature.

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Invisibility
Color Blue
Type Enchant Creature
Cost Cost=UU
Expansion ABU(C)
Text(ABU+errata):Enchanted creature can't be blocked except by Walls. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.

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Invoke Prejudice
Color Blue
Type Enchantment
Cost Cost=UUUU
Expansion LG(R)
Text(LG+errata):Whenever an opponent plays a nonartifact creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays X, where X is its converted mana cost. [Oracle 1999/09/03]
If you have no creatures in play then by definition your opponent's summon spell cannot be of the same color as a creature you have in play. In this case they will always have to pay the extra mana. [bethmo 1994/06/29]
It affects Creature spells, but not Artifact Creature spells. [D'Angelo 2000/03/03]
In a multi-player game, it affects all opposing players. [D'Angelo 2000/03/03]
This ability triggers when the spell is announced. [D'Angelo 2000/03/03]
Only checks the colors of your creatures at announcement (read the word "plays" as "announces"). If your creatures change after that (even as an interrupt), it will not cause this ability to trigger. [D'Angelo 1995/10/06]
Extended tournaments (see Rule D.15) have always banned this card.

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Invulnerability
Color White
Type Instant
Cost Cost=1W
Expansion TE(U)
Text(TE+errata):Buyback {3}. ; The next time a source of your choice would deal damage to you this turn, prevent that damage. [Oracle 1999/05/01]
Note -Also see Buyback, Rule A.10.

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Acknowledgments and Disclaimers