Names starting with 'Fl'


Return to 'F' Index

Flailing Drake
Color Green
Type Creature - Drake
Cost Cost=3G
Expansion TE(U)
Text(TE+errata):2/3, Flying. ; When ~this~ blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. [Oracle 1999/05/01]

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Flailing Manticore
Color Red
Type Creature - Monster
Cost Cost=3R
Expansion MM(R)
Text(MM):3/3, Flying, First Strike. ; {1}: ~this~ gets +1/+1 until end of turn. Any player may play this ability. ; {1}: ~this~ gets -1/-1 until end of turn. Any player may play this ability.
Note -Also see First Strike, Rule A.18.

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Flailing Ogre
Color Red
Type Creature - Ogre
Cost Cost=2R
Expansion MM(U)
Text(MM):3/3. ; {1}: ~this~ gets +1/+1 until end of turn. Any player may play this ability. ; {1}: ~this~ gets -1/-1 until end of turn. Any player may play this ability.

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Flailing Soldier
Color Red
Type Creature - Soldier
Cost Cost=R
Expansion MM(C)
Text(MM):2/2. ; {1}: ~this~ gets +1/+1 until end of turn. Any player may play this ability. ; {1}: ~this~ gets -1/-1 until end of turn. Any player may play this ability.

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Flame Burst
Color Red
Type Instant
Cost Cost=1R
Expansion OD(C)
Text(OD):~this~ deals X damage to target creature or player, where X is 2 plus the number of Flame Burst cards in all graveyards.

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Flame Elemental
Color Red
Type Creature - Elemental
Cost Cost=2RR
Expansion MI(U)
Text(MI+errata):3/2. ; {R},{Tap},Sacrifice ~this~: ~this~ deals damage equal to its power to target creature. [Oracle 1998/07/01]

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Flame Jet
Color Red
Type Sorcery
Cost Cost=1R
Expansion UD(C)
Text(UD):Cycling {2}. ; ~this~ deals 3 damage to target player.
Note -Also see Cycling, Rule A.12.

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Flame Rift
Color Red
Type Sorcery
Cost Cost=1R
Expansion NE(C)
Text(NE):~this~ deals 4 damage to each player.

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Flameshot
Color Red
Type Sorcery
Cost Cost=3R
Expansion PY(U)
Text(PY+errata):You may discard a mountain card from your hand rather than pay ~this~'s mana cost. ; ~this~ deals 3 damage divided as you choose among any number of target creatures. [Oracle 2002/10/01]
You may discard a non-basic land that "counts as" or "is" a mountain. [DeLaney 2000/05/29]
You cannot choose zero targets. You must choose between 1 and 3 targets. [DeLaney 2003/05/19]

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Flame Spirit
Color Red
Type Creature - Spirit
Cost Cost=4R
Expansion IA(U)/5(U)/6(C)
Text(6th):2/3. ; {R}: ~this~ gets +1/+0 until end of turn.

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Flamestick Courier
Color Red
Type Creature - Goblin
Cost Cost=2R
Expansion ON(U)
Text(ON):2/1. ; You may choose not to untap ~this~ during your untap step. ; {2}{R},{Tap}: As long as ~this~ remains tapped, target Goblin gets +2/+2 and has haste.
It checks the creature type when the ability is announced and resolved, but once the effect is placed on the creature, if its creature type changes the effect still continues. [Onslaught FAQ 2002/09/24]
Note -Also see Haste, Rule A.22.

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Flametongue Kavu
Color Red
Type Creature - Kavu
Cost Cost=3R
Expansion PS(U)
Text(PS):4/2. ; When ~this~ comes into play, it deals 4 damage to target creature.
If it comes into play as the only targetable creature in play, it must target itself. [Planeshift FAQ 2001/01/26]

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Flame Wave
Color Red
Type Sorcery
Cost Cost=3RRRR
Expansion SH(U)
Text(SH):~this~ deals 4 damage to target player and each creature he or she controls.

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Flamewave Invoker
Color Red
Type Creature - Goblin Mutant
Cost Cost=2R
Expansion LE(C)
Text(LE):2/2. ; {7}{R}: ~this~ deals 5 damage to target player.

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Flaming Gambit
Color Red
Type Instant
Cost Cost=XR
Expansion TO(U)
Text(TO):Flashback {X}{R}{R}. ; ~this~ deals X damage to target player. That player may choose a creature he or she controls and have ~this~ deal that damage to it instead.
Note -Also see Flashback, Rule A.20.
Note -Also see X Costs, Rule K.28.

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Flaming Sword
Color Red
Type Enchant Creature
Cost Cost=1R
Expansion MM(C)
Text(MM):You may play ~this~ any time you could play an instant. ; Enchanted creature gets +1/+0 and has first strike. [Oracle 1999/11/01]
Note -Also see First Strike, Rule A.18.

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Flanking Troops
Color White
Type Creature - Soldier
Cost Cost=2WW
Expansion P3(U)
Text(P3):2/2. ; When ~this~ attacks, you may tap any one creature. (Tapped creatures can't block.)
When played under non-Portal rules, the text should be read as "Whenever ~this~ attacks, you may tap target creature." [D'Angelo 2000/06/05]
All tournament formats have banned this card because it only appears in Portal.

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Flare
Color Red
Type Instant
Cost Cost=2R
Expansion IA(C)/MI(C)/5(C)
Text(IA/MI/5th+errata):~this~ deals 1 damage to target creature or player. ; Draw a card at the beginning of the next turn's upkeep. [Oracle 1999/07/01]
Note -Also see Cantrips, Rule E.2.

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Flaring Pain
Color Red
Type Instant
Cost Cost=1R
Expansion JU(C)
Text(JU):Flashback {R}. ; Damage can't be prevented this turn.
The "damage can't be prevented" statement overrides all forms of preventing damage. Damage prevention spells and abilities can still be played, they just don't do anything. [Judgment FAQ 2002/05/28]
Spells and abilities that replace or redirect damage are not affected by this card. [Judgment FAQ 2002/05/28]
Note -Also see Flashback, Rule A.20.

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Flash
Color Blue
Type Instant
Cost Cost=1U
Expansion MI(R)/6(R)
Text(6th+errata):Choose a creature card in your hand. You may pay its mana cost reduced by up to {2}. If you do, put that card into play. If you don't, put that card into your graveyard. [Oracle 2003/02/01]
The mana cost you pay includes colored mana. It effectively means that you cast the other spell as normal but pay 2 less generic mana in doing so. [D'Angelo 1999/05/01]
You choose the creature card, optionally pay its mana cost, then put it into play if you paid the cost or into the graveyard if you didn't. All this happens during the resolution. [DeLaney 2000/03/31]
The "If you don't" text applies to the choice to pay (second sentence) and not to the putting of the card into play (third sentence). [DeLaney 2003/03/19]
Any X in the creature's mana cost is zero. [Aahz 1996/11/15]
If a Clone is played, you pay the Clone's mana cost (reduced by up to {2}), and not the new form's cost. [DeLaney 2000/03/031]

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Flash Counter
Color Blue
Type Instant
Cost Cost=1U
Expansion LG(C2)
Text(LG+errata):Counter target instant spell. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.
Note -This card was of type Interrupt and is now of type Instant. [Oracle 1999/09/03]

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Flashfires
Color Red
Type Sorcery
Cost Cost=3R
Expansion ABUR456(U)/PT(U)
Text(4th/5th/6th):Destroy all plains.

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Flash Flood
Color Blue
Type Instant
Cost Cost=U
Expansion LG(C2)/CH(C3)
Text(CH+errata):Choose one - Destroy target red permanent; or return target mountain to its owner's hand. [Oracle 1999/09/03]
The decision to destroy a permanent or unsummon a Mountain is a decision made on announcement before a target of the proper type is selected. If the spell is redirected, this mode cannot be changed, so only targets of the selected type are valid. [WotC Rules Team 1995/09/22] See Rule G.24 on Modal spells.
Extended tournaments (see Rule D.15) have banned this card since 1999/10/01.
Note -Also see Modal Spells and Abilities, Rule G.24.

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Flash of Defiance
Color Red
Type Sorcery
Cost Cost=1R
Expansion TO(C)
Text(TO):Flashback - {1}{R},Pay 3 life. ; Players can't block with green and/or white creatures this turn.
Note -Also see Flashback, Rule A.20.

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Flash of Insight
Color Blue
Type Instant
Cost Cost=X1U
Expansion JU(U)
Text(JU):Flashback {1}{U},Remove X blue cards in your graveyard from the game. ; Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library.
Note -Also see Flashback, Rule A.20.
Note -Also see X Costs, Rule K.28.

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Flay
Color Black
Type Sorcery
Cost Cost=3B
Expansion PY(C)
Text(PY):Target player discards a card at random from his or her hand. Then that player discards another card at random from his or her hand unless he or she pays {1}.
The player gets the option to pay when this spell resolves. [Prophecy FAQ 2000/05/25]
The player gets to see the first discard before choosing whether or not to pay. [Prophecy FAQ 2000/05/25]

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Fledgling Djinn
Color Black
Type Creature - Djinn
Cost Cost=1B
Expansion WL(C)
Text(WL+errata):2/2, Flying. ; At the beginning of your upkeep, ~this~ deals 1 damage to you. [Oracle 1999/07/01]

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Fledgling Dragon
Color Red
Type Creature - Dragon
Cost Cost=2RR
Expansion JU(R)
Text(JU):2/2, Flying. ; Threshold - ~this~ gets +3/+3 and has "R: ~this~ gets +1/+0 until end of turn." (You have threshold as long as seven or more cards are in your graveyard.)
Note -Also see Threshold, Rule A.36.

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Fledgling Imp
Color Black
Type Creature - Imp
Cost Cost=2B
Expansion OD(C)
Text(OD):2/2. ; {B},Discard a card from your hand: ~this~ gains flying until end of turn.

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Fledgling Osprey
Color Blue
Type Creature - Bird
Cost Cost=U
Expansion UD(C)
Text(UD+errata):1/1. ; ~this~ has flying as long as it's enchanted.

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Fleet-Footed Monk
Color White
Type Creature - Cleric
Cost Cost=1W
Expansion PT(C)
Text(PT):1/1. ; ~this~ can't be intercepted by any creature with offense 2 or greater.
All tournament formats have banned this card because it only appears in Portal.
When played under non-Portal rules, the text should be read as "~this~ can't be blocked by creatures with power 2 or greater." [D'Angelo 2000/06/05]
Note -This card had no creature type. If played with non-Portal cards, it should be played as creature type Cleric. [D'Angelo 2000/06/05]

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Fleetfoot Panther
Color Multi
Type Creature - Cat
Cost Cost=1GW
Expansion PS(U)
Text(PS):3/4. ; You may play ~this~ any time you could play an instant. ; When ~this~ comes into play, return a green or white creature you control to its owner's hand.
You choose the creature to return on resolution of the triggered ability. This is not targeted. [D'Angelo 2001/04/16]

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Fleeting Aven
Color Blue
Type Creature - Bird Wizard
Cost Cost=1UU
Expansion ON(U)
Text(ON):2/2, Flying. ; Whenever a player cycles a card, return ~this~ to its owner's hand.

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Fleeting Image
Color Blue
Type Creature - Illusion
Cost Cost=2U
Expansion UL(R)/7(R)
Text(7th):2/1, Flying ; {1}{U}: Return ~this~ to its owner's hand.

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Flesh Reaver
Color Black
Type Creature - Horror
Cost Cost=1B
Expansion US(U)
Text(US+errata):4/4. ; Whenever ~this~ deals damage to a creature or opponent, ~this~ deals that much damage to you. [Oracle 1999/05/01]

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Flicker
Color White
Type Sorcery
Cost Cost=1W
Expansion UD(R)
Text(UD):Remove target nontoken permanent from the game, then return it to play under its owner's control.
This spell effectively "resets" the permanent to being just like it was freshly cast. All counters, local enchantments, effects, and so on are removed when it leaves the game. Then it comes back into play fresh. [Urza's Destiny FAQ 1999/05/25]
It will trigger "comes into play" abilities and "leaves play" abilities. [Urza's Destiny FAQ 1999/05/25] Note that the card does not go to the graveyard, so it will not trigger "goes to the graveyard" abilities. [DeLaney 1999/06/08]
If used on a local enchantment, the player who played Flicker can choose a new location for the local enchantment. [bethmo 1999/06/08]
This could be used to make the target of another spell or ability illegal if this wasn't a Sorcery (which makes it really hard to do that). This is because the Flickered permanent leaves play and then returns as a completely different permanent, and the targeted spell will not recognize it. [D'Angelo 1999/06/18]

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Flickering Ward
Color White
Type Enchant Creature
Cost Cost=W
Expansion TE(U)
Text(TE+errata):As ~this~ comes into play, choose a color. ; Enchanted creature has protection from the chosen color. This effect doesn't remove ~this~. ; {W}: Return ~this~ to its owner's hand. [Oracle 1999/05/01]
If you use it for Protection from White, it will not destroy itself. [D'Angelo 1999/06/01]

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Flight
Color Blue
Type Enchant Creature
Cost Cost=U
Expansion ABUR4567(C)
Text(5th/6th/7th):Enchanted creature has flying.

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Fling
Color Red
Type Instant
Cost Cost=1R
Expansion SH(C)
Text(SH+errata):As an additional cost to play ~this~, sacrifice a creature. ; ~this~ deals damage equal to the sacrificed creature's power to target creature or player. [Oracle 1999/05/01]

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Flint Golem
Color Artifact
Type Artifact Creature - Golem
Cost Cost=4
Expansion NE(U)
Text(NE):2/3. ; Whenever ~this~ becomes blocked, defending player puts the top three cards from his or her library into his or her graveyard. [Oracle 2001/08/24]

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Floating Shield
Color White
Type Enchant Creature
Cost Cost=2W
Expansion TO(C)
Text(TO):As ~this~ comes into play, choose a color. ; Enchanted creature has protection from the chosen color. This effect doesn't remove ~this~. ; Sacrifice ~this~: Target creature gains protection from the chosen color until end of turn.
Note -Also see Protection, Rule A.31.

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Flock of Rabid Sheep
Color Green
Type Sorcery
Cost Cost=XGG
Expansion UG(U)
Text(UG+errata):Flip X coins. For each flip you win, put a 2/2 green Rabid Sheep creature token into play. [D'Angelo 2000/03/09 - unofficial errata]
The tokens are of creature type "Rabid" and creature type "Sheep". [D'Angelo 2000/03/09]
You do not have to flip all the coins at once. [QAS 1998/09/09]
The opponent only calls heads or tails once, not once per coin. [Barclay 1998/08/12]
No, we don't know why Sheep are green. Maybe Seattle sheep graze near a nuclear power plant. [Barclay 1998/08/13]
Optional Rule: You do have to flip all the coins at once. Extra dexterity may be required. [Barclay 1998/08/12]
All tournament formats have banned cards from Unglued.
Note -Also see Token Creatures, Rule K.25.
Note -Also see Unglued rulings, Rule U.1.
Note -Also see X Costs, Rule K.28.

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Flood
Color Blue
Type Enchantment
Cost Cost=U DK(
Expansion DK(U2)/45(C)/BR(F1)
Text(4th/5th):{U}{U}: Tap target creature without flying.
Note -The artist's name, Dennis Detwiller, is spelled incorrectly on The Dark version.

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Flooded Shoreline
Color Blue
Type Enchantment
Cost Cost=UU
Expansion VI(R)
Text(VI+errata):{U}{U},Return two islands you control to owner's hand: Return target creature to its owner's hand. [Oracle 1999/07/01]

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Flooded Strand
Color Land
Type Land
Cost Cost=None
Expansion ON(R)
Text(ON):{Tap},Pay 1 life,Sacrifice ~this~: Search your library for a plains or island card and put it into play. Then shuffle your library.

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Flooded Woodlands
Color Multi
Type Enchantment
Cost Cost=2UB
Expansion IA(R)
Text(IA+errata):Green creature have "This creature can't attack unless you sacrifice a land." (This cost is paid as attackers are declared.) [Oracle 2000/10/24]

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Floodgate
Color Blue
Type Creature - Wall
Cost Cost=3U
Expansion MI(U)
Text(MI+errata):0/5. (Walls cannot attack.) ; When ~this~ gains flying, sacrifice it. ; When ~this~ leaves play, it deals to each nonblue creature without flying 1 damage for each two islands you control. [Oracle 1999/07/01]
Note -Also see Walls, Rule K.27.

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Flood Plain
Color Land
Type Land
Cost Cost=None
Expansion MI(U)
Text(MI+errata):~this~ comes into play tapped. ; {Tap},Sacrifice ~this~: Search your library for a plains or island card and put it into play. Then shuffle your library. [Oracle 1999/07/01]
You do not have to find a plains or island card if you do not want to. See Rule Z.6.9. [D'Angelo 2001/07/14]

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Floodwater Dam
Color Artifact
Type Artifact
Cost Cost=3
Expansion AL(R2)
Text(AL):{X}{X}{1},{Tap}: Tap X target lands.

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Floral Spuzzem
Color Green
Type Creature - Spuzzem
Cost Cost=3G
Expansion LG(U1)
Text(LG+errata):2/2. ; Whenever ~this~ attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, ~this~ deals no combat damage this turn. [Oracle 1999/09/03]
Extended tournaments (see Rule D.15) have always banned this card.
Note -Also see Is Not Blocked Ability, Rule E.7.

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Flowering Field
Color White
Type Enchant Land
Cost Cost=1W
Expansion PY(U)
Text(PY):Enchanted land has "{Tap}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
The land's controller gets to play the ability. [DeLaney 2000/05/29]

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Flow of Maggots
Color Black
Type Creature - Insect
Cost Cost=2B
Expansion IA(R)
Text(IA+errata):2/2. ; Cumulative Upkeep - {1} ; ~this~ can't be blocked by non-wall creatures. [Oracle 2000/02/01]
Note -Also see Cumulative Upkeep, Rule A.11.

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Flowstone Armor
Color Artifact
Type Artifact
Cost Cost=3
Expansion NE(U)
Text(NE):You may choose not to untap ~this~ during your untap step. ; {3},{Tap}: Target creature gets +1/-1 as long as ~this~ remains tapped.

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Flowstone Blade
Color Red
Type Enchant Creature
Cost Cost=R
Expansion SH(C)
Text(SH):{R}: Enchanted creature gets +1/-1 until end of turn.

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Flowstone Charger
Color Multi
Type Creature - Beast
Cost Cost=2RW
Expansion AP(U)
Text(AP):2/5. ; Whenever ~this~ attacks, it gets +3/-3 until end of turn.

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Flowstone Crusher
Color Red
Type Creature - Beast
Cost Cost=3RR
Expansion NE(C)
Text(NE):4/4. ; {R}: ~this~ gets +1/-1 until end of turn.

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Flowstone Flood
Color Red
Type Sorcery
Cost Cost=3R
Expansion EX(U)
Text(EX+errata):Buyback-3 life,Discard a card at random from your hand. ; Destroy target land. [Oracle 1999/05/01]
You cannot pay the Buyback cost unless you have at least one card in your hand to discard. [D'Angelo 1998/10/01]
Note -Also see Buyback, Rule A.10.

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Flowstone Giant
Color Red
Type Creature - Giant
Cost Cost=2RR
Expansion TE(C)
Text(TE):3/3. ; {R}: ~this~ gets +2/-2 until end of turn.

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Flowstone Hellion
Color Red
Type Creature - Beast
Cost Cost=4R
Expansion SH(U)
Text(SH+errata):3/3, Haste. ; {0}: ~this~ gets +1/-1 until end of turn. [Oracle 1999/05/01]
It will be destroyed as soon as one of its abilities resolves that puts its toughness at zero (or less than the current amount of damage on it). This destruction is a state-based effect, so there is no way to use its ability any more to increase its power and there is no way to use Fling before it is put into the graveyard. [D'Angelo 1999/06/01]
Note -Also see Haste, Rule A.22.

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Flowstone Mauler
Color Red
Type Creature - Beast
Cost Cost=4RR
Expansion SH(R)
Text(SH):4/5, Trample. ; {R}: ~this~ gets +1/-1 until end of turn.
Note -Also see Trample, Rule A.37.

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Flowstone Overseer
Color Red
Type Creature - Beast
Cost Cost=2RRR
Expansion NE(R)
Text(NE):4/4. ; {R}{R}: Target creature gets +1/-1 until end of turn.

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Flowstone Salamander
Color Red
Type Creature - Salamander
Cost Cost=3RR
Expansion TE(U)
Text(TE):3/4. ; {R}: ~this~ deals 1 damage to target creature blocking it.

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Flowstone Sculpture
Color Artifact
Type Artifact Creature
Cost Cost=6
Expansion TE(R)
Text(TE+errata):4/4. ; {2},Discard a card from your hand: Put a +1/+1 counter on ~this~ or ~this~ gains flying, first strike, or trample. (This effect doesn't end at end of turn.) [Oracle 2000/10/24]
Note -Also see First Strike, Rule A.18.
Note -Also see Trample, Rule A.37.

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Flowstone Shambler
Color Red
Type Creature - Beast
Cost Cost=2R
Expansion SH(C)
Text(SH):2/2. ; {R}: ~this~ gets +1/-1 until end of turn.

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Flowstone Slide
Color Red
Type Sorcery
Cost Cost=X2RR
Expansion NE(R)
Text(NE):All creatures get +X/-X until end of turn.
Note -Also see X Costs, Rule K.28.

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Flowstone Strike
Color Red
Type Instant
Cost Cost=1R
Expansion NE(C)
Text(NE):Target creature gets +1/-1 and gains haste until end of turn.
Note -Also see Haste, Rule A.22.

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Flowstone Surge
Color Red
Type Enchantment
Cost Cost=1R
Expansion NE(U)
Text(NE):Creatures you control get +1/-1.

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Flowstone Thopter
Color Artifact
Type Artifact Creature
Cost Cost=7
Expansion NE(U)
Text(NE):4/4. ; {1}: ~this~ gets +1/-1 and gains flying until end of turn.

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Flowstone Wall
Color Red
Type Creature - Wall
Cost Cost=2R
Expansion NE(C)
Text(NE):0/6. (Walls can't attack.) ; {R}: ~this~ gets +1/-1 until end of turn.
Note -Also see Walls, Rule K.27.

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Flowstone Wyvern
Color Red
Type Creature - Drake
Cost Cost=3RR
Expansion TE(R)
Text(TE):3/3, Flying. ; {R}: ~this~ gets +2/-2 until end of turn.

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Fluctuator
Color Artifact
Type Artifact
Cost Cost=2
Expansion US(R)
Text(US):Cycling costs you up to {2} less to play.
Standard (Type 2) tournaments (see Rule D.16) have banned this card since 1999/04/01.
Note -Also see Cycling, Rule A.12.

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Flux
Color Blue
Type Sorcery
Cost Cost=2U
Expansion WL(C)/PT(U)
Text(WL+errata):Each player discards any number of cards from his or her hand, then draws that many cards. ; Draw a card. [Oracle 1999/07/01]
The discard is forced even though you choose how many to discard. [Aahz 1997/06/16]

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Flying Carpet
Color Artifact
Type Artifact
Cost Cost=4
Expansion AN(U3)/R4567(R)
Text(6th/7th):{2},{Tap}: Target creature gains flying until end of turn.
Note -In Fifth Edition (and before) this card was sacrificed if the creature was put into a graveyard this turn.

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Flying Men
Color Blue
Type Creature - Flying-Men
Cost Cost=U
Expansion AN(C5)
Text(AN):1/1, Flying.
Extended tournaments (see Rule D.15) have always banned this card.

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Acknowledgments and Disclaimers