A - Abilities

A.1 - General Rulings on Abilities A.2 - Activated Abilities A.3 - Static Abilities A.4 - Triggered Abilities A.5 - Delayed Abilities A.6 - Mana Abilities A.7 - Banding A.8 - Bands with Other A.9 - Buyback A.10 - Cumulative Upkeep A.11 - Cycling A.12 - Echo A.13 - Evasion: A.14 - Fading A.15 - Fear A.16 - First Strike A.17 - Flanking A.18 - Flashback A.19 - Flying A.20 - Haste A.21 - Horsemanship A.22 - Kicker A.23 - Landhome A.24 - Landwalk A.25 - Madness A.26 - Morph A.27 - Phasing A.28 - Protection A.29 - Rampage A.30 - Shadow A.31 - Threshold A.32 - Trample