Color=White | Type=Enchant Creature | Cost=2W | EX(C)/IN(C) |
Text(IN): Enchanted creature doesn't untap during its controller's untap step. ; {W}: Return ~this~ to its owner's hand. |
Color=Black | Type=Instant | Cost=1B | ON(U) |
Text(ON): Until end of turn, each creature you control becomes black, its creature type becomes Shade, and it gains "{B}: This creature gets +1/+1 until end of turn." |
Color=Black | Type=Enchant Creature | Cost=1BB | TO(C) |
Text(TO): Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." ; When enchanted creature is put into a graveyard, return that creature to play under your control. |
Color=White | Type=Instant | Cost=1W | MI(U) |
Text(MI+errata): The next time this turn a source of your choice would deal damage to target creature or player, prevent that damage. If that source is black, you gain life equal to the damage prevented this way. [Oracle 2002/03/01] |
Color=Artifact | Type=Artifact | Cost=1 | OD(U) |
Text(OD): {2},{Tap},Sacrifice ~this~: Add {B}{R} to your mana pool. Draw a card. |
Color=Land | Type=Land | Cost=None | OD(R) |
Text(OD): {1},{Tap}: Add {B}{R} to your mana pool. |
Color=Black | Type=Creature - Wizard | Cost=B | MI(C) |
Text(MI+errata): 1/1. ; {U},{Tap}: Put target creature you control on top of its owner's library. ; {R},{Tap}: ~this~ deals 1 damage to target creature or player and 1 damage to you. [Oracle 1999/07/01] |
Color=Multi | Type=Creature - Wizard | Cost=1UB | OD(R) |
Text(OD+errata): 1/3, Fear. ; Whenever ~this~ deals combat damage to a player, you may draw a card. [Oracle 2002/10/01] |
Color=Black | Type=Creature - Knight | Cost=2BB | WL(C) |
Text(WL): 3/3, Flanking. |
Color=Blue | Type=Instant | Cost=U | TE(C) |
Text(TE): Target creature gains shadow until end of turn. ; Draw a card. |
Color=Red | Type=Sorcery | Cost=R | TE(U) |
Text(TE): ~this~ deals 2 damage to each creature with shadow. |
Color=White | Type=Sorcery | Cost=WW | AN(U2) |
Text(AN+errata): Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half of his or her life, rounded up. After the subgame, players shuffle all subgame cards they own into their libraries. Players don't ante a card for the subgame, and libraries with less than the required number of cards are legal. [Oracle 2001/08/24] |
Color=Red | Type=Creature - Beast | Cost=6R | ON(U) |
Text(ON): 4/4, Trample. ; Whenever ~this~ attacks, it gets +3/+0 until end of turn for each other attacking Beast. |
Color=Black | Type=Instant | Cost=1B | MI(R) |
Text(MI+errata): Put the top creature card from your graveyard into play. That creature gains haste until end of turn. Remove it from the game at end of turn. [Oracle 1999/07/01] |
Color=White | Type=Creature - Cleric | Cost=1W | SH(R) |
Text(SH+errata): 1/2. ; {0}: The next 1 damage that would be dealt to ~this~ this turn is dealt to target creature you control instead. ; {1}{W}: The next time a source would deal damage to target creature this turn, that damage is dealt to ~this~ instead. [Oracle 2000/02/01] |
Color=Red | Type=Instant | Cost=2R | JU(R) |
Text(JU): Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard. |
Color=Green | Type=Creature - Strider | Cost=4GG | IA(C)/BD(F1) |
Text(IA+errata): 5/5. ; {R}{G}: ~this~ gets +1/-1 until end of turn. [Oracle 2000/02/01] |
Color=Black | Type=Creature - Horror | Cost=1BBB | TO(R) |
Text(TO): 3/3. ; When ~this~ is put into a graveyard from play, distribute three -1/-1 counters among one, two, or three target creatures. Remove those counters at end of turn. |
Color=Green | Type=Creature - Dryad | Cost=G | ABUR4567(C) |
Text(ABU/RV/4th/5th/6th/7th): 1/1, Forestwalk. |
Color=Blue | Type=Creature - Wizard | Cost=U | MI(C) |
Text(MI): 1/1. ; {W},{Tap}: Target creature gains first strike until end of turn. ; {B},{Tap}: Target creature gets +1/+0 until end of turn. |
Color=Artifact | Type=Artifact Creature | Cost=6 | AQ(U1)/45(U) |
Text(5th+errata): */7-*. ; As ~this~ comes into play, choose a number between 0 and 7. ; At the beginning of your upkeep, you may choose a number between 0 and 7. ; ~this~'s power is equal to the last chosen number and its toughness is equal to 7 minus that number. [Oracle 2000/02/01] |
Color=Red | Type=Creature - Phoenix | Cost=4R | SH(R) |
Text(SH+errata): 2/2, Flying. ; {R}{R}{R}: Return ~this~ from your graveyard to your hand. Play this ability only if ~this~ is in your graveyard and only during your upkeep. ; Sacrifice ~this~: ~this~ deals 2 damage to each creature without flying. [Oracle 2002/03/01] |
Color=White | Type=Enchantment | Cost=1W | ON(R) |
Text(ON): As ~this~ comes into play, choose a creature type. Creatures of the chosen type get +1/+1. |
Color=Red | Type=Instant | Cost=1R | ABUR4567(C)/IA(C)/TE(C) |
Text(4th/IA/5th/IA/TE/6th/7th): Destroy target artifact. |
Color=Black | Type=Sorcery | Cost=XBB | WL(C) |
Text(WL+errata): Return X target creature cards from your graveyard to your hand and you lose X life. [Oracle 1999/07/01] |
Color=Red | Type=Instant | Cost=1R | EX(C) |
Text(EX): Buyback {3} ; Destroy target artifact. |
Color=Red | Type=Sorcery | Cost=2RR | AQ(U1)/R56(R) |
Text(6th): Destroy all artifacts. They can't be regenerated. |
Color=Black | Type=Creature - Legend | Cost=5BB | MI(R) |
Text(MI+errata): 5/5, Flying. ; ~this~ can't attack if there is another creature in play. ; At the beginning of your upkeep, you lose 3 life. ; {Tap}: Remove target creature from the game and put a +1/+1 counter on ~this~. [Oracle 1999/07/01] |
Color=Multi | Type=Creature - Minion | Cost=1BR | MI(U) |
Text(MI): 2/2. ; {B}{R},{Tap}: ~this~ deals 2 damage to target white creature. |
Color=Blue | Type=Token | Cost=None | UG(U) |
Text(UG): (none) |
Color=Green | Type=Creature - Faerie | Cost=1G | LG(C1) |
Text(LG+errata): 1/1. ; {Tap}: Target creature loses all "bands with other" abilities until end of turn. [Oracle 2002/10/01] |
Color=White | Type=Instant | Cost=1W | OD(C) |
Text(OD): Target creature you control gains protection from the color of your choice until end of turn. ; Draw a card. |
Color=Land | Type=Land | Cost=None | AL(R2) |
Text(AL+errata): When ~this~ comes into play, sacrifice each other ~this~ you control. ; At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. ; {Tap}: Add one colorless mana to your mana pool. [Oracle 1999/07/23] |
Color=White | Type=Enchantment | Cost=W | PY(R) |
Text(PY): Basic lands each player controls can't be the targets of spells or abilities as long as that player controls three or fewer lands. |
Color=Black | Type=Creature - Zombie Cleric | Cost=1B | ON(C) |
Text(ON): 1/1. ; {Tap}: Each player loses 1 life for each Zombie in play. |
Color=White | Type=Creature - Soldier | Cost=1W | IA(C)/5(C) |
Text(IA/5th): 0/3, Banding. |
Color=White | Type=Creature - Rebel | Cost=2W | PY(U) |
Text(PY): 1/3. ; {2}{W}: The next time target attacking creature would deal combat damage to ~this~ this turn, that creature deals that damage to itself instead. |
Color=White | Type=Creature - Cleric | Cost=2W | JU(C) |
Text(JU): 1/3. ; {Tap}: Return target card in an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. |
Color=White | Type=Creature - Cleric Wizard | Cost=5W | ON(U) |
Text(ON): 2/3. ; Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. ; Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. |
Color=White | Type=Creature - Soldier | Cost=W | EX(C) |
Text(EX): 1/1. ; Sacrifice ~this~: Target creature gets +0/+4 until end of turn. |
Color=White | Type=Enchant Creature | Cost=W | AP(C) |
Text(AP): Enchanted creature has protection from green and from blue. |
Color=Artifact | Type=Artifact | Cost=2 | IA(U) |
Text(IA+errata): {2}: Prevent the next 1 damage that would be dealt to you this turn. [Oracle 2000/02/01] |
Color=Artifact | Type=Artifact Creature - Wall | Cost=0 | AL(U2) |
Text(AL+errata): 0/6. (Walls can't attack.) ; Whenever ~this~ blocks, put a -0/-1 counter on it. [Oracle 1999/07/23] |
Color=White | Type=Instant | Cost=1W | LG(U1)/CH(U3)/57(C) |
Text(CH/7th): Creatures you control get +0/+2 until end of turn. |
Color=Blue | Type=Enchantment | Cost=2U | PS(U) |
Text(PS): As ~this~ comes into play, choose a color. ; All nonland permanents are the chosen color. |
Color=Artifact | Type=Artifact Creature - Wall | Cost=X | SH(U) |
Text(SH+errata): 0/0. ; (Walls can't attack.) ; ~this~ comes into play with X +1/+1 counters on it. [Oracle 1999/05/01] |
Color=Blue | Type=Creature - Shapeshifter | Cost=2U | OD(R) |
Text(OD): 1/1. ; {3}{U},Remove ~this~ from the game: Put a creature card from your hand into play. That creature gains haste until end of turn. ; At end of turn, sacrifice that creature. If you do, return ~this~ to play. |
Color=Black | Type=Creature - Nightstalker | Cost=3BB | LG(U1)/CH(U3) |
Text(CH+errata): 4/4. ; {B},{Tap}: All damage that would be dealt to you this turn by target attacking creature is dealt to ~this~ instead. [Oracle 2001/08/24] |
Color=Blue | Type=Enchantment | Cost=2UU | MI(R) |
Text(MI+errata): As ~this~ comes into play, choose a land type. ; All lands of the chosen type have phasing. [Oracle 1999/07/01] |
Color=White | Type=Creature - Wall | Cost=1W | US(U) |
Text(US): 1/3, First strike. (Walls cannot attack.) ; Cycling {2}. |
Color=Blue | Type=Creature - Efreet | Cost=2U | VI(U) |
Text(VI): 2/2, Flying, Phasing. ; When ~this~ phases in, target creature phases out. |
Color=Blue | Type=Instant | Cost=1U | AP(C) |
Text(AP): Target land's type becomes the basic land type of your choice until end of turn. Draw a card. |
Color=Blue | Type=Enchant Creature | Cost=U | TE(C)/IN(C) |
Text(IN): Enchanted creature has flying. ; {U}: Return ~this~ to its owner's hand. |
Color=Red | Type=Creature - Dragon | Cost=4RR | ABUR457(R)/BD(F1) |
Text(ABU/4th/7th): 5/5, Flying. ; {R}: ~this~ gets +1/+0 until end of turn. |
Color=Red | Type=Creature - Wizard | Cost=2R | IN(U) |
Text(IN): 1/1. ; Kicker {1}{B} (You may pay an additional {1}{B} as you play this spell.) ; When ~this~ comes into play, if you paid the kicker cost, destroy target nonblack creature. It can't be regenerated. |
Color=Land | Type=Legendary Land | Cost=None | US(R) |
Text(US+errata): {Tap}: Add one colorless mana to your mana pool. ; {2}{R},{Tap}: ~this~ deals 1 damage to each opponent. [ORacle 1999/05/01] |
Color=Red | Type=Enchantment | Cost=1R | IN(U) |
Text(IN): {1}{R},Sacrifice a creature: Destroy target nonbasic land. |
Color=Red | Type=Creature - Dragon | Cost=5RR | US(R) |
Text(US): 5/5, Flying. ; {1}{R}: ~this~ deals 1 damage to target creature or player. |
Color=Land | Type=Land | Cost=None | IN(U) |
Text(IN): ~this~ comes into play tapped. ; {Tap}: Add {R} or {G} to your mana pool. |
Color=Red | Type=Creature - Phoenix | Cost=4RR | UL(R) |
Text(UL+errata): 3/4, Flying ; When ~this~ is put into a graveyard from play, return ~this~ to its owner's hand. [Oracle 1999/05/01] |
Color=Red | Type=Creature - Lizard | Cost=2R | US(U) |
Text(US+errata): 3/1, First strike, Haste. ; Echo. |
Color=Land | Type=Land | Cost=None | AP(R) |
Text(AP): {Tap}: Add one colorless mana to your mana pool. ; {Tap}: Add {U} or {R} to your mana pool. ~this~ deals 1 damage to you. |
Color=Multi | Type=Creature - Wurm | Cost=3RG | PS(R) |
Text(PS): 7/7, Trample. ; When ~this~ comes into play, return a red or green creature you control to its owner's hand. |
Color=Multi | Type=Creature - Barbarian Zombie | Cost=BR | IN(C) |
Text(IN): 2/2, Protection from White. |
Color=Red | Type=Enchant Creature | Cost=2RR | US(U) |
Text(US+errata): Enchanted creature gets +2/+2 and has flying. ; {R}: Enchanted creature gets +1/+0 until end of turn. [Oracle 1999/05/01] |
Color=Red | Type=Instant | Cost=R | SH(C)/67(C)/BD(F1)/ON(C) |
Text(SH/6th/7th/ON): ~this~ deals 2 damage to target creature or player. |
Color=Red | Type=Creature - Insect | Cost=1R | TE(R) |
Text(TE+errata): 1/1. ; Whenever ~this~ deals damage to a player, that player discards his or her hand, then draws that many cards. [Oracle 1999/05/01] |
Color=Red | Type=Creature - Soldier | Cost=3R | MM(C) |
Text(MM): 2/2. ; Sacrifice ~this~: ~this~ deals 2 damage to target creature or player. |
Color=Blue | Type=Creature - Merfolk | Cost=2U | IN(C) |
Text(IN): 2/2, Protection from Kavu. |
Color=Blue | Type=Instant | Cost=2U | MM(U) |
Text(MM): Until end of turn, all creatures gain "{Tap}: Tap target creature.". |
Color=Blue | Type=Sorcery | Cost=2U | US(R) |
Text(US+errata): Each player may put an artifact, creature, enchantment, or land card from his or her hand into play. [Oracle 1999/05/01] |
Color=Red | Type=Sorcery | Cost=3RR | OD(U) |
Text(OD): ~this~ deals 2 damage to each of up to three target creatures and/or players. ; Threshold - ~this~ deals 4 damage to each of those creatures and/or players instead. (You have threshold if seven or more cards are in your graveyard.) |
Color=Red | Type=Instant | Cost=R | US(C)/BR(F1) |
Text(US): ~this~ deals 1 damage to target creature and 1 damage to target player. |
Color=Blue | Type=Creature - Drake | Cost=U | VI(C) |
Text(VI+errata): 1/1, Flying. ; When ~this~ comes into play, return a creature you control to its owner's hand. [Oracle 1999/07/01] |
Color=Red | Type=Creature - Goblin | Cost=1R | NE(R) |
Text(NE): 1/1, Haste. ; When ~this~ comes into play, tap all other creatures. |
Color=Black | Type=Creature - Specter | Cost=5B | ST(U) |
Text(ST): 2/2, Flying. ; When ~this~ attacks, defending player chooses and discards a card from his or her hand. |
Color=Black | Type=Instant | Cost=1B | PS(C) |
Text(PS+errata): Target creature gains fear until end of thrn. [Oracle 2002/10/01] |
Color=Green | Type=Instant | Cost=G | HL(C4)/5(C) |
Text(HL/5th): Target creature gets -5/-0 until end of turn. |
Color=Blue | Type=Creature - Serpent | Cost=4UUU | PY(R) |
Text(PY): 4/4. ; Whenever ~this~ attacks, defending player may pay {4}. If he or she doesn't, ~this~ is unblockable this turn. |
Color=White | Type=Creature - Soldier | Cost=2W | P3(C) |
Text(P3): 2/2, Horsemanship. |
Color=White | Type=Creature - Soldier | Cost=2W | P3(C) |
Text(P3): 2/2. ; When ~this~ blocks, it gets +0/+2 until the end of the turn. |
Color=White | Type=Creature - Soldier | Cost=4W | P3(U) |
Text(P3): 3/3, Horsemanship. |
Color=White | Type=Creature - Soldier | Cost=3W | P3(C) |
Text(P3): 3/3. |
Color=White | Type=Creature - Farmer | Cost=1W | P3(C) |
Text(P3): 1/1. ; On your turn, before you attack, you may tap ~this~ to gain 1 life. |
Color=White | Type=Creature - Soldier | Cost=2W | P3(C) |
Text(P3): 2/3. |
Color=White | Type=Creature - Soldier | Cost=3W | P3(U) |
Text(P3): 2/2, Horsemanship. ; Attacking doesn't cause ~this~ to tap. |
Color=White | Type=Creature - Soldier | Cost=2W | P3(C) |
Text(P3): 2/2. ; When ~this~ comes into play, you gain 2 life. |
Color=White | Type=Creature - Soldier | Cost=4W | P3(U) |
Text(P3): 2/4. ; When ~this~ comes into play, you gain 4 life. |
Color=Blue | Type=Creature - Shyft | Cost=4U | IA(R) |
Text(IA+errata): 4/2. ; At the beginning of your upkeep, you may have ~this~ become the color or colors of your choice. (This effect doesn't end at end of turn.) [Oracle 2002/10/01] |