Color=Green | Type=Creature - Wolf | Cost=6GG | P3(R) |
Text(P3): 7/6. ; When ~this~ attacks and is blocked, you may have it deal its damage to the defending player instead of to the creatures blocking it. |
Color=Green | Type=Creature - Wolverine-Pack | Cost=2GG | LG(C2)/5(U) |
Text(LG/5th): 2/4, Rampage 2. |
Color=Blue | Type=Creature - Incarnation | Cost=3U | JU(U) |
Text(JU): 2/2, Flying. ; As long as ~this~ is in your graveyard and you control an island, creatures you control have flying. |
Color=Land | Type=Land | Cost=None | ON(R) |
Text(ON): {Tap},Pay 1 life,Sacrifice ~this~: Search your library for a mountain or forest card and put it into play. Then shuffle your library. |
Color=Green | Type=Creature - Elemental | Cost=3G | LG(R) |
Text(LG+errata): 0/0. ; As ~this~ comes into play, sacrifice any number of untapped forests. ~this~ comes into play with a +1/+1 counter for each forest sacrificed this way. [Oracle 2002/03/01] |
Color=Green | Type=Creature - Elf | Cost=2G | EX(C)/PT(R)/ST(U)/7(C) |
Text(7th): 1/1 ; When ~this~ comes into play, search your library for a forest card and put that card into play. Then shuffle your library. |
Color=Artifact | Type=Artifact | Cost=1 | ABUR4567(U) |
Text(6th/7th): Whenever a player plays a green spell, you may pay {1}. If you do, you gain 1 life. |
Color=Green | Type=Creature - Beast | Cost=3GG | NE(U) |
Text(NE): 4/6, Fading 3. ; {1},Remove a fade counter from ~this~: Destroy target artifact. |
Color=Multi | Type=Creature - Druid | Cost=UG | TE(R) |
Text(TE+errata): 1/1. ; {Tap}: Name a creature card. Reveal the top four cards of your library. Put any of them that are the named card into your hand and the rest into your graveyard. [Oracle 1999/05/01] |
Color=Green | Type=Creature - Mammoth | Cost=1GG | IA(C) |
Text(IA+errata): 3/2. ; ~this~ has trample as long as you control a snow-covered land. [Oracle 2000/02/01] |
Color=Green | Type=Creature - Spider | Cost=1GG | IA(C)/AT(F1)/BD(F1) |
Text(IA+errata): 2/3. ; ~this~ may block as though it had flying. ; Whenever ~this~ blocks a creature with flying, ~this~ gets +0/+2 until end of turn. [Oracle 2000/02/01] |
Color=Black | Type=Sorcery | Cost=XBB | DK(C3)/4(C) |
Text(4th): Tap X target creatures. |
Color=Red | Type=Instant | Cost=1R | IA(U)/5(U)/MM(U) |
Text(MM): Destroy target Wall. It can't be regenerated. ~this~ deals damage equal to that Wall's converted mana cost to the Wall's controller. |
Color=Black | Type=Instant | Cost=BB | ABU(R) |
Text(ABU+errata): Look at target opponent's hand and choose a card from it. That player plays that card with his or her own mana, but you make all decisions it calls for. The player is required only to use mana from his or her mana pool and mana that can be drawn from lands. [Oracle 1999/09/03] |
Color=Green | Type=Creature - Druid | Cost=G | OD(C) |
Text(OD): 1/2. |
Color=Blue | Type=Instant | Cost=U | IA(C) |
Text(IA+errata): Return target creature and white enchantments you own enchanting that creature to their owners' hands. [Oracle 2000/02/01] |
Color=Red | Type=Enchantment | Cost=2R | ON(R) |
Text(ON): {1}: The next time you would draw a card this turn, ~this~ deals 2 damage to target creature or player instead. |
Color=Black | Type=Enchantment | Cost=2B | ON(R) |
Text(ON): {1}: The next time you would draw a card this turn, each opponent discards a card from his or her hand instead. |
Color=Green | Type=Enchantment | Cost=2G | ON(R) |
Text(ON): {1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token into play instead. |
Color=Blue | Type=Enchantment | Cost=2U | ON(R) |
Text(ON): {1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. |
Color=Blue | Type=Instant | Cost=1U | OD(C) |
Text(OD): You draw two cards, then each other player draws a card. |
Color=White | Type=Enchantment | Cost=2W | ON(R) |
Text(ON): {1}: The next time you would draw a card this turn, you gain 5 life instead. |
Color=Artifact | Type=Artifact Creature | Cost=6 | EX(R) |
Text(EX+errata): 0/0. ; ~this~ comes into play with four +1/+1 counters on it. ; Remove a +1/+1 counter from ~this~: Add one colorless mana to your mana pool. [Oracle 1999/05/01] |
Color=Red | Type=Creature - Nightmare Dragon | Cost=3RRR | JU(R) |
Text(JU): 7/7, Flying, Trample. ; When ~this~ comes into play, remove all other permanents you control from the game. ; When ~this~ leaves play, return the removed cards to play under their owners' control. |
Color=Blue | Type=Instant | Cost=1U | IN(C) |
Text(IN): Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library. |
Color=Green | Type=Instant | Cost=G | MI(U)/6(U) |
Text(6th+errata): Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it. [Oracle 2000/02/01] |
Color=Blue | Type=Creature - Nightmare Beast | Cost=3UU | JU(R) |
Text(JU): 5/5. ; When ~this~ comes into play, remove all cards in your hand from the game. ; When ~this~ leaves play, return the removed cards to their owner's hand. |
Color=Blue | Type=Creature - Nightmare Crab | Cost=3U | JU(U) |
Text(JU+errata): 3/6. ; ~this~ is unblockable. ; When ~this~ comes into play, an opponent chooses a permanent you control other than ~this~ and removes it from the game. ; When ~this~ leaves play, return the removed card to play under its owner's control. [Judgment FAQ 2002/05/28] |
Color=Blue | Type=Creature - Nightmare Drake | Cost=2U | JU(C) |
Text(JU): 3/4, Flying. ; When ~this~ comes into play, sacrifice it unless you remove a creature you control other than ~this~ from the game. ; When ~this~ leaves play, return the removed card to play under its owner's control. |
Color=Blue | Type=Creature - Nightmare Beast | Cost=5UU | JU(R) |
Text(JU): 6/1, Flying. ; When ~this~ comes into play, you skip your next turn. ; When ~this~ leaves play, you take an extra turn after this one. |
Color=Blue | Type=Creature - Nightmare Beast | Cost=1U | JU(C) |
Text(JU): 2/2. ; When ~this~ comes into play, remove a land you control from the game. ; When ~this~ leaves play, return the removed card to play under its owner's control. |
Color=Blue | Type=Creature - Nightmare Beast | Cost=2U | JU(U) |
Text(JU): 2/4. ; When ~this~ comes into play, remove a land you control from the game. ; When ~this~ leaves play, return the removed card to play under its owner's control. |
Color=Black | Type=Enchantment | Cost=2BBB | DK(U1) |
Text(DK+errata): Players can't play lands. ; If a land would come into play, instead it doesn't. ; At the beginning of each player's upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, sacrifice ~this~. [Oracle 2001/08/24] |
Color=Green | Type=Creature - Treefolk | Cost=3GG | DK(U1) |
Text(DK+errata): 4/4. ; {G}{G}: ~this~ gains forestwalk until end of turn and deals 2 damage to you. ; {B}{B}: ~this~ gains swampwalk until end of turn and deals 2 damage to you. [Oracle 1999/07/23] |
Color=Artifact | Type=Artifact | Cost=3 | US(U) |
Text(US+errata): ~this~ comes into play tapped. ; {Tap}: Add two colorless mana to your mana pool. [Oracle 1999/05/01] |
Color=Artifact | Type=Artifact | Cost=3 | MM(R) |
Text(MM+errata): At the beginning of each player's upkeep, that player puts the top card from his or her library into his or her graveyard. [Oracle 2001/08/24] |
Color=White | Type=Enchantment | Cost=3W | US(R)/7(R) |
Text(7th): If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
Color=White | Type=Instant | Cost=W | TE(U) |
Text(TE+errata): Buyback {2}. ; Sacrifice a creature. You gain life equal to the sacrificed creature's toughness. [Oracle 1999/05/01] |