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This search based on the March 17, 2008 release of the Rulings.

100 - General
  • 100.1 - These Magic rules apply to any Magic game with two or more players, including two-player games and multiplayer games. [CompRules 2005/08/01]
  • 100.1a - A two-player game is a game that begins with only two players. [CompRules 2005/08/01]
  • 100.1b - A multiplayer game is a game that begins with more than two players. See Section 6, "Multiplayer Rules." [CompRules 2005/08/01]
  • 100.2 - In constructed play, each player needs his or her own deck of at least sixty cards, small items to represent any tokens and counters, and some way to clearly track life totals. A constructed deck can have any number of basic land cards and no more than four of any card with a particular English name other than basic land cards. [CompRules 2003/07/01]
  • 100.3 - For sealed deck or draft play, only forty cards are required in a deck, and a player may use as many duplicates of a card as he or she has. Each player still needs small items to represent any tokens and counters, and some way to clearly track life totals. [CompRules 2003/07/01]
  • 100.4 - There is no maximum deck size. [CompRules 2003/07/01]
  • 100.5 - Most Magic tournaments have special rules (not included here) and may limit the use of some cards, including barring all cards from some older sets. See the most current Magic: The Gathering DCI(r) Floor Rules for more information. They can be found at //www.wizards.com/default.asp?x=dci/doccenter/home. [CompRules 2005/10/01]
  • Note - Also see Rule 202.3 for how to deal with non-English cards.
  • Note - The rules in this section are metarules and cannot be overridden by a card in the game. [WotC Rules Team 2003/12/01]
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