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306 - Combat Phase
  • 306.1 - The combat phase has five steps, which proceed in order: beginning of combat, declare attackers, declare blockers, combat damage, and end of combat. The declare blockers and combat damage steps are skipped if no creatures are declared as attackers or put into play attacking (see Rule 308.4). There are two combat damage steps if any attacking or blocking creature has first strike (see Rule 502.2) or double strike (see Rule 502.28). [CompRules 2007/10/01]
  • 306.2 - During the combat phase, the active player is the attacking player; creatures that player controls may attack. As the combat phase starts, the active player chooses one of his or her opponents. The chosen opponent is the defending player; that player and planeswalkers he or she controls may be attacked. Some multiplayer games allow the active player to attack multiple other players. See Rule 602, "Attack Multiple Players Option," and Rule 606, "Two-Headed Giant Variant." [CompRules 2007/10/01]
  • 306.3 - Only a creature can attack or block. Only a player or a planeswalker can be attacked. [CompRules 2007/10/01]
  • 306.3a - If an effect would put a noncreature permanent into play attacking or blocking, the permanent does come into play but it's never considered to be an attacking or blocking permanent. [CompRules 2007/10/01]
  • 306.4 - A creature or planeswalker is removed from combat if it leaves play (such as by being destroyed or removed from the game); if its controller changes; if it stops being a creature or planeswalker, respectively; or if an effect removes it from combat. A creature is also removed from combat if it regenerates (see Rule 419.6b). A creature that's removed from combat stops being an attacking, blocking, blocked, and/or unblocked creature. A planeswalker that's removed from combat stops being attacked. [CompRules 2007/10/01]
  • 306.4a - Once a creature has been declared as an attacking or blocking creature, spells or abilities that would have kept that creature from attacking or blocking don't remove the creature from combat. [CompRules 2007/10/01]
  • 306.4b - Tapping or untapping a creature that's already been declared as an attacker or blocker doesn't remove it from combat and doesn't prevent its combat damage. [CompRules 2007/10/01]
  • 306.4c - If a creature is attacking a planeswalker, removing that planeswalker from combat doesn't remove that creature from combat. It continues to be an attacking creature, although it is attacking neither a player nor a planeswalker. It may be blocked. If it is unblocked, it will deal no combat damage. [CompRules 2007/10/01]
  • 306.5 - An attacking creature is attacking alone if no other creatures are attacking. A blocking creature is blocking alone if no other creatures are blocking. [CompRules 2007/10/01]
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