| 
        
          | 
  
  | This search based on the March 17, 2008 release of the Rulings. 
311 - End of Combat Step 
  311.1 - As the end of combat step begins, all "at end of combat" abilities
    trigger and go on the stack.  (See Rule 410, "Handling Triggered
    Abilities.")  Then the active player gets priority and players may play
    spells and abilities. [CompRules 2005/08/01]
  311.2 - As soon as the end of combat step ends, all creatures and
    planeswalkers are removed from combat.  After the end of combat step ends,
    the combat phase is over and the postcombat main phase begins.
    [CompRules 2007/10/01]
    
    
    This search based on the March 17, 2008 release of the Rulings.
     |  |  |  |