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  | This search based on the March 17, 2008 release of the Rulings. 
508 - Flip Cards 
  508.1 - Flip cards have a two-part card frame on a single card.  The text
    that appears right side up on the card defines the card's normal
    characteristics.  Additional alternative characteristics appear upside
    down on the card.  The back of a flip card is the normal 
    Magic: The Gathering card back.  [CompRules 2005/02/01]
  508.1a - The top half of a flip card contains the card's normal name, text
    box, type line, power, and toughness.  The text box usually contains an
    ability that causes the permanent to "flip" if certain conditions are met.
    [CompRules 2004/10/01]
  508.1b - The bottom half of a flip card contains an alternative name, text
    box, type line, power, and toughness.  These characteristics are used only
    if the permanent is in play and only if the permanent is flipped.
    [CompRules 2006/05/01]
  508.1c - A flip card's color, mana cost, expansion symbol, illustration
    credit, and legal text don't change if the permanent is flipped.  Also,
    any changes to it by external effects will still apply.
    [CompRules 2006/05/01]
  508.2 - In every zone other than the in-play zone, and also in the in-play
    zone before the permanent flips, a flip card has only the normal
    characteristics of the card.  Once a permanent in the in-play zone is
    flipped, its normal name, text box, type line, power, and toughness don't
    apply and the alternative versions of those characteristics apply instead.
    [CompRules 2008/02/01]
    Example: Akki Lavarunner is a nonlegendary creature that flips into a
    legendary creature named Tok-Tok, Volcano Born.  An effect that says 
    "search your library for a legendary card" can't find this flip card.  An
    effect that says "legendary creatures get +2/+2" doesn't affect 
    Akki Lavarunner, but it does affect Tok-Tok. [CompRules 2007/10/01]
  508.3 - You must ensure that it's clear at all times whether a permanent you
    control is flipped or not, both when it's untapped and when it's tapped.
    Common methods for distinguishing between flipped and unflipped permanents
    include using coins or dice to mark flipped objects.
    [CompRules 2008/02/01]
  508.4 - Flipping a permanent is a one-way process.  Once a permanent is
    flipped, it's impossible to flip the permanent back again.  However, if a
    flipped permanent leaves play, it retains no memory of its status.
    See Rule 510, "Status". [CompRules 2007/10/01]
  508.5 - If an effect instructs a player to name a card and the player wants
    to name a flip card's alternative name, the player may do so.
    [CompRules 2008/02/01]
    
    
    This search based on the March 17, 2008 release of the Rulings.
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