This search based on the March 17, 2008 release of the Rulings.
511 - Flipping a Coin
- 511.1 - To flip a coin for an object that cares whether a player wins or
loses the flip, the affected player flips the coin and calls "heads"
or "tails." If the call matches the result, that player wins the flip.
Otherwise, the player loses the flip. Only the player who flips the coin
wins or loses the flip; no other players are involved.
[CompRules 2006/10/01]
- 511.2 - To flip a coin for an object that cares whether the coin comes up
heads or tails, each affected player flips a coin without making a call.
No player wins or loses this kind of flip. [CompRules 2006/07/15]
- 511.3 - If the coin that's being flipped doesn't have an obvious "heads"
or "tails," designate one side to be "heads," and the other side to
be "tails." Other methods of randomization may be substituted for
flipping a coin as long as there are two possible outcomes of equal
likelihood and all players agree to the substitution. For example, the
player may roll an even-sided die and call "odds" or "evens," or roll an
even-sided die and designate that "odds" means "heads" and "evens"
means "tails." [CompRules 2006/07/15]
This search based on the March 17, 2008 release of the Rulings.
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