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E-League Deck Clinic

Angel Beats
By Paijo on September 1, 2001

DATE: Sat, 25 Aug 2001 19:58:58
From: Gibbie
To: Medic

Ive sent in a couple of decks before, but never saw
them posted, so I thought I'd try one more time.

//NAME: Angel-Go
// Land
6 Swamp
4 Plains
6 Forest
3 Caves of Koilos
3 Llanowar Wastes
2 Brushland

// Spells
4 Snuff Out
4 Duress
4 Addle
2 Diabolic Intent

// Enchantments
2 Overgrown Estate

// Creatures
// /Mana Critters
4 Birds of Paradise
4 Llanowar Dead

// Beats
4 Blurred Mongoose
4 Blastoderm
2 Desolation Angel
2 Necravolver

SB: 3 Dodecapod
SB: 3 Kavu Chameleon
SB: 2 Reprisal
SB: 2 Excise
SB: 3 Disenchant
SB: 2 Rout


IRCnick - ExitUnknown

The universe is a figment of it's own imagination.
- Anon -
You can't win, you can break even, and you can't get out of the game.
- 3 Laws of Thermodynamics -
If no one knows you, then no onw will.

Upon receiving this deck, my original thoughts was that it doesn't look really well tuned. Duress and Addle are good discards but not very good combined with beats. If you want to put 4 Duress and 4 Addle the deck has to be a discard deck, and would need much more than just that. If the deck wants to be a control deck, more creature removal is desperately needed rather than just 4 Snuffs.

And also, I don't think Estate is a really good card even when combined with Desolation Angel. So I took it out and took some discards, added some removals and added some other stuff I think is more appropriate.

Angel-Go v2.0

1 City of Brass
3 Llanowar Wastes
4 Caves of Koilos
4 Brushland
2 Plains
4 Swamp
7 Forest

4 Dark Ritual
2 Llanowar Elves
4 Bird of Paradise

2 Diabolic Intent
3 Llanowar Dead
4 Blurred Mongoose

4 Vindicate
3 Necravolver
3 Blastoderm
4 Snuff Out
2 Desolation Angel

I added an extra land to bring the total up to 25 lands.
You want to have extra white sources for Angel.
Anyway, here's my analysis.

15 green mana source - essential for 1st turn Elf or Bird drop
11 white mana source - may not be enough for Angel, but at about 5-6 turn you should already have WW
12 black mana source - not much needed in the deck, and don't always expect to Snuff for free


I added Dark Ritual for extra speed. And ultimately to help cast Snuff Outs, Angel and Necra. Again don't expect to always cast Snuffs for free as you only have 4 swamps. Diabolic Intent should work well with so many smaller creatures to sacrifice. You should also use it only to get Vindicate or Angel. Or extra beats, depending on the situation. 4 Snuffs and 4 Vindicate, which I think is essential for removals. Vindicate should always be in every B/W decks. It helps too that it can remove Burst and Opposition. Use it wisely.

2 Llanowar Elves, 4 Birds, 3 Llanowar Deads, 4 Dark Ritual.
This should speed up your game quite a bit and help cast the big boys.

Added an extra Necravolver for a Blasto.

And lastly, the SIDEBOARD
3 Dodecapod
2 Disenchant
2 Reprisal
3 Engineered Plague
1 Necravolver
3 Kavu Chameleon
1 Desolation Angel

All in all I think the deck has a very good mana acceleration, and it is able to keep up piling up pressures on the opponent and finish off with Angel. It also has a fair number of removals with Snuffs and Vindicate in main, and Disenchants, Reprisals in the Sideboard. So try it out and tell me what you think about it.