This search based on the January 15, 2004 release of the Rulings.
101 - Starting the Game
- 101.1 - At the start of a game, each player shuffles his or her own deck so
that the cards are in a random order. Each player may then shuffle his or
her opponent's deck. The players' decks become their libraries.
[CompRules 2003/07/01]
- 101.2 - After the decks have been shuffled, the players determine who
chooses which player goes first using any mutually agreeable
method (flipping a coin, rolling dice, etc.). In a match of several
games, the loser of the previous game decides who will take the first
turn. If the previous game was a draw, the person who determined who
would take the first turn in the previous game decides.
[CompRules 2003/07/01]
- 101.3 - Once the starting player has been determined, each player sets his
or her life total to 20 and draws a hand of seven cards.
[CompRules 2003/07/01]
- 101.4 - A player who is dissatisfied with his or her initial hand may
mulligan. First, the starting player takes any mulligans. To take a
mulligan, that player shuffles his or her hand back into the deck and then
draws a new hand of six cards. He or she may repeat this process as many
times as desired, drawing one fewer card each time, until the hand size
reaches zero cards. Once the starting player has decided to keep a hand,
the other player may take any number of mulligans. A player can't take
any mulligans once he or she has decided to keep a hand.
[CompRules 2003/07/01]
- 101.5 - Once both players are satisfied with their hands, the starting
player takes his or her turn. The player who plays first skips the draw
step (see Rule 304, "Draw Step") of his or her first turn.
[CompRules 2003/07/01]
- Note - The rules in this section are metarules and cannot be overridden by
a card in the game. [WotC Rules Team 2003/12/01]
This search based on the January 15,2004 release of the Rulings.
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