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Table of Contents:

1 - The Game
  • 100 - General
  • 101 - Starting the Game
  • 102 - Winning and Losing
  • 103 - The Magic Golden Rules
  • 104 - Numbers and Symbols
2 - Parts of the Game
  • 200 - General
  • 201 - Characteristics
  • 202 - Name
  • 203 - Mana Cost and Color
  • 204 - Illustration
  • 205 - Type Line
  • 206 - Expansion Symbol
  • 207 - Text Box
  • 208 - Power/Toughness
  • 209 - Illustration Credit
  • 210 - Legal Text
  • 211 - Collector Number
  • 212 - Type, Supertype, and Subtype
  • 213 - Spells
  • 214 - Permanents
  • 215 - Legends and Legendary Objects
  • 216 - Tokens
  • 217 - Zones
3 - Turn Structure
  • 300 - General
  • 301 - Beginning Phase
  • 302 - Untap Step
  • 303 - Upkeep Step
  • 304 - Draw Step
  • 305 - Main Phase
  • 306 - Combat Phase
  • 307 - Beginning of Combat Step
  • 308 - Declare Attackers Step
  • 309 - Declare Blockers Step
  • 310 - Combat Damage Step
  • 311 - End of Combat Step
  • 312 - End Phase
  • 313 - End of Turn Step
  • 314 - Cleanup Step
4 - Spells, Abilities, and Effects
  • 400 - General
  • 401 - Spells on the Stack
  • 402 - Abilities
  • 403 - Activated Abilities
  • 404 - Triggered Abilities
  • 405 - Static Abilities
  • 406 - Mana Abilities
  • 407 - Adding and Removing Abilities
  • 408 - Timing of Spells and Abilities
  • 409 - Playing Spells and Activated Abilities
  • 410 - Handling Triggered Abilities
  • 411 - Playing Mana Abilities
  • 412 - Handling Static Abilities
  • 413 - Resolving Spells and Abilities
  • 414 - Countering Spells and Abilities
  • 415 - Targeted Spells and Abilities
  • 416 - Effects
  • 417 - One-Shot Effects
  • 418 - Continuous Effects
  • 419 - Replacement and Prevention Effects
  • 420 - State-Based Effects
  • 421 - Handling "Infinite" Loops
  • 422 - Handling Illegal Actions
5 - Additional Rules
  • 500 - Legal Attacks and Blocks
  • 501 - Evasion Abilities
  • 502 - Keyword Abilities
  • 503 - Copying Objects
  • 504 - Face-Down Spells and Permanents
  • 505 - Split Cards
  • 506 - Subgames
  • 507 - Controlling Another Player's Turn
7 - Specialized Rules 8 - Tournament Rules
  • 800 - Shared Tournament Format Rules
  • 801 - Type 1 Tournament Format
  • 802 - Type 1.5 Tournament Format
  • 803 - Extended Tournament Format
  • 804 - Standard (Type 2) Tournament Format
  • 805 - Sealed Deck Formats
  • 806 - Block Constructed Deck Formats
  • 807 - Booster Draft Formats
G - Glossary
Copyright 2004