This search based on the January 15, 2004 release of the Rulings.
208 - Power/Toughness
- 208.1 - A creature card has two numbers separated by a slash printed on its
lower right corner. The first number is the creature's power (the amount
of damage it deals in combat); the second is its toughness (the amount of
damage needed to destroy it). For example, 2/3 means the creature has
power 2 and toughness 3. Power and toughness can be modified or set to
particular values by effects. [CompRules 2003/07/01]
- 208.2 - Some objects have power and/or toughness of *, where * is a value
determined by the abilities of the object. As long as the object is in
play, the ability sets the value of *. The * is 0 while the object is not
in play. [CompRules 2003/07/01]
This search based on the January 15,2004 release of the Rulings.
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