This search based on the March 17, 2008 release of the Rulings.
417 - One-Shot Effects
- 417.1 - A one-shot effect does something just once and doesn't have a
duration. Examples include damage dealing, destruction of permanents, and
moving objects between zones. [CompRules 2003/07/01]
- 417.2 - Some one-shot effects instruct a player to do something later in the
game (usually at a specific time) rather than when they resolve. This
kind of effect actually creates a new ability that waits to be
triggered. (See Rule 404.4.) [CompRules 2003/07/01]
This search based on the March 17, 2008 release of the Rulings.
|
|
|
|