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This search based on the January 15, 2004 release of the Rulings.

306 - Combat Phase
  • 306.1 - The combat phase has five steps, which proceed in order: beginning of combat, declare attackers, declare blockers, combat damage, and end of combat. The declare blockers and combat damage steps are skipped if no creatures are declared as attackers (see Rule 308.4). There are two combat damage steps if any attacking or blocking creature has first strike (see Rule 502.2) or double strike (see Rule 502.28). [CompRules 2003/07/01]
  • 306.2 - A creature is removed from combat if it leaves play (such as by being destroyed or removed from the game), if it regenerates (see Rule 419.6b), if its controller changes, if it stops being a creature, or if an effect removes it from combat. Removed from combat means the creature stops being an attacking, blocking, blocked, and/or unblocked creature. [CompRules 2003/07/01]
  • 306.2a - Once a creature has been declared as an attacking or blocking creature, spells or abilities that would have kept that creature from attacking or blocking don't remove the creature from combat. [CompRules 2003/07/01]
  • 306.2b - Tapping or untapping a creature that's already been declared as an attacker or blocker doesn't remove it from combat and doesn't prevent its combat damage. [CompRules 2003/07/01]
  • 306.3 - During the combat phase, the active player is attacking and is the attacking player. The nonactive player is being attacked and is the defending player. [CompRules 2003/07/01]
  • 306.4 - An attacking creature is attacking alone if no other creatures are attacking. A blocking creature is blocking alone if no other creatures are blocking. [CompRules 2003/07/01]
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