This search based on the January 15, 2004 release of the Rulings.
405 - Static Abilities
- 405.1 - A static ability does something all the time rather than being
activated or triggered. The ability isn't played-it just "exists." Such
abilities apply only while the ability is on a permanent in play, unless
the ability is covered by Rule 402.8 or Rule 402.9. [CompRules 2003/07/01]
- 405.2 - Some objects have static abilities which state that the object
"has" one or more abilities or characteristic values; "is" a particular
type, supertype, subtype, or color; or that one or more of its
characteristics "is" or "are" a particular value. These abilities are
characteristic-setting abilities. Abilities of an object that affect the
characteristics of another object are not characteristic-setting
abilities. See Rule 201, "Characteristics," and Rule 418.5a.
[CompRules 2003/10/01]
- 405.2a - A characteristic-setting ability that states that an object is a
particular type, supertype, subtype, or color applies no matter which zone
the object it's on is in. This rule doesn't apply to other
characteristic-setting abilities. [CompRules 2003/07/01]
This search based on the January 15,2004 release of the Rulings.
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