This search based on the January 15, 2004 release of the Rulings.
G11.1 - Keyword Ability
- G11.1a - Some abilities are very common or would require too much space to
define on a card. These abilities list only the name of the ability as
a "keyword"; sometimes reminder text summarizes the game rule. See
Rule 502, "Keyword Abilities." [CompRules 2003/07/01]
G11.2 - Kicker
- G11.2a - Kicker is a keyword ability with a cost and an effect. Paying a
spell's kicker cost causes the spell to have an additional or alternative
effect. [CompRules 2003/07/01]
- G11.2b - A kicker cost is an additional cost to play a spell. You declare
whether you intend to pay a spell's kicker cost at the same time you would
choose the spell's mode (see Rule 409.1b), and you actually pay the cost
when you pay the rest of the spell's costs (see Rule 409.1f through
Rule 409.1h). Paying a kicker cost is always optional.
[CompRules 2003/07/01]
- G11.2c - A spell's controller chooses targets (see Rule 409.1d) for a kicker
effect only if he or she declared the intention to pay the kicker cost for
that effect. If the spell's controller declared that he or she wouldn't
pay a particular kicker cost, he or she doesn't choose the targets for the
effect associated with that kicker cost. [CompRules 2003/07/01]
- Note - Also see Rule 502.21, "Kicker."
This search based on the January 15,2004 release of the Rulings.
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