This search based on the January 15, 2004 release of the Rulings.
G18.1 - Rampage
- G18.1a - Rampage is a triggered ability. "Rampage X" means "When this
creature becomes blocked, it gets +X/+X until end of turn for each
creature blocking it beyond the first." [CompRules 2003/07/01]
- Note - Also see Rule 502.12, "Rampage."
G18.2 - Random
- G18.2a - If a spell, ability, or effect requires a player to choose
something at random, that player can use any method of making a random
choice (rolling dice, flipping a coin, and so on). The outcome must be
truly random. [CompRules 2003/07/01]
G18.3 - Redirect (Obsolete)
- G18.3a - Some older cards were printed with the term "redirect" to describe
the act of dealing damage to a different player or creature than
originally specified by a spell, ability, or combat-damage assignment,
without changing the source or type of damage. In general, cards that
were printed with the term "redirect" now create replacement effects that
modify where the damage will be dealt. "Redirect" is still used
informally to describe what these replacement effects do.
[CompRules 2003/07/01]
G18.4 - Regenerate
- G18.4a - Regeneration is a destruction-replacement effect.
"Regenerate [permanent]" means "The next time [permanent] would be
destroyed this turn, instead remove all damage from it, tap it, and (if
it's in combat) remove it from combat." Because it's a replacement
effect, it must be active before the attempted destruction event.
Abilities that trigger from damage being dealt still trigger even if the
permanent regenerates. See Rule 419.6b. [CompRules 2003/07/01]
G18.5 - Reminder Text
- G18.5a - Reminder text appears after a keyword ability printed on a card and
on cards that might otherwise be commonly misunderstood. Reminder text is
text that is italicized and in parentheses in the text box of a card.
This text provides a summary of the game rule or clarifies what the card
does, but it isn't itself considered rules text. [CompRules 2003/07/01]
- Note - Also see Rule 207.2.
G18.6 - Removed from Combat
- G18.6a - An attacking or blocking creature is removed from combat if it
leaves play (such as by being destroyed or removed from the game), if it
regenerates (see Rule 419.6b), if its controller changes, if it stops
being a creature, or if an effect removes it from combat. A creature that
is removed from combat stops being an attacking or blocking creature and
can no longer assign combat damage or have combat damage assigned to it.
Any combat damage that's already on the stack assigned to or by the
creature will still resolve normally. See Rule 306.2 and Rule 310.4a.
[CompRules 2003/07/01]
G18.7 - Removed from the Game
- G18.7a - A card removed from the game is out of play and can't be affected
by spells or abilities. However, the effect that removed the card may
specify a way for it to return. Some objects use the expression
"set aside" for situations in which a card removed from the game can
return to play. [CompRules 2003/07/01]
- Note - Also see Rule 217.7, "Removed from the Game."
G18.8 - Replacement Effect
- G18.8a - A replacement effect is a type of continuous effect that "watches"
for a specified event and replaces it with a different one.
[CompRules 2003/07/01]
- Note - Also see Rule 419, "Replacement and Prevention Effects."
G18.9 - Requirement
- G18.9a - A requirement to attack or block is any effect that forces one or
more creatures to attack or block. All attacks and blocks must still be
legal. See Rule 500, "Legal Attacks and Blocks." [CompRules 2003/07/01]
G18.10 - Resolve
- G18.10a - When a spell or ability on top of the stack resolves, its
controller carries out the instructions printed on the card, in the order
written. When combat damage resolves, it's dealt as previously assigned
to the fullest extent possible. See Rule 413, "Resolving Spells and
Abilities." [CompRules 2003/07/01]
G18.11 - Respond, Response (Informal)
- G18.11a - A player can choose to play an instant spell or activated ability
when something else is already on the stack, rather than waiting for the
earlier spell or ability to resolve first. The spell or ability is said
to be played "in response to" the earlier spell or ability. See Rule 408,
"Timing of Spells and Abilities." [CompRules 2003/07/01]
G18.12 - Restriction
- G18.12a - A restriction on attacking or blocking is any effect that could
prevent a creature from attacking or blocking. All attacks and blocks
must still be legal. See Rule 500, "Legal Attacks and Blocks."
[CompRules 2003/07/01]
G18.13 - Reveal
- G18.13a - To reveal an object is to show that object to all players. If a
one-shot effect reveals a card, the card is returned to its former state
after all players have seen it. [CompRules 2003/07/01]
G18.14 - Rules Text
- G18.14a - An object's rules text defines many of that object's properties.
Changing an object's rules text changes the object's properties.
[CompRules 2003/12/01]
This search based on the January 15,2004 release of the Rulings.
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